linux/drivers/gpu/drm/vc4/vc4_render_cl.c

/*
 * Copyright © 2014-2015 Broadcom
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

/**
 * DOC: Render command list generation
 *
 * In the V3D hardware, render command lists are what load and store
 * tiles of a framebuffer and optionally call out to binner-generated
 * command lists to do the 3D drawing for that tile.
 *
 * In the VC4 driver, render command list generation is performed by the
 * kernel instead of userspace.  We do this because validating a
 * user-submitted command list is hard to get right and has high CPU overhead,
 * while the number of valid configurations for render command lists is
 * actually fairly low.
 */

#include "uapi/drm/vc4_drm.h"
#include "vc4_drv.h"
#include "vc4_packet.h"

struct vc4_rcl_setup {};

static inline void rcl_u8(struct vc4_rcl_setup *setup, u8 val)
{}

static inline void rcl_u16(struct vc4_rcl_setup *setup, u16 val)
{}

static inline void rcl_u32(struct vc4_rcl_setup *setup, u32 val)
{}

/*
 * Emits a no-op STORE_TILE_BUFFER_GENERAL.
 *
 * If we emit a PACKET_TILE_COORDINATES, it must be followed by a store of
 * some sort before another load is triggered.
 */
static void vc4_store_before_load(struct vc4_rcl_setup *setup)
{}

/*
 * Calculates the physical address of the start of a tile in a RCL surface.
 *
 * Unlike the other load/store packets,
 * VC4_PACKET_LOAD/STORE_FULL_RES_TILE_BUFFER don't look at the tile
 * coordinates packet, and instead just store to the address given.
 */
static uint32_t vc4_full_res_offset(struct vc4_exec_info *exec,
				    struct drm_gem_dma_object *bo,
				    struct drm_vc4_submit_rcl_surface *surf,
				    uint8_t x, uint8_t y)
{}

/*
 * Emits a PACKET_TILE_COORDINATES if one isn't already pending.
 *
 * The tile coordinates packet triggers a pending load if there is one, are
 * used for clipping during rendering, and determine where loads/stores happen
 * relative to their base address.
 */
static void vc4_tile_coordinates(struct vc4_rcl_setup *setup,
				 uint32_t x, uint32_t y)
{}

static void emit_tile(struct vc4_exec_info *exec,
		      struct vc4_rcl_setup *setup,
		      uint8_t x, uint8_t y, bool first, bool last)
{}

static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec,
			     struct vc4_rcl_setup *setup)
{}

static int vc4_full_res_bounds_check(struct vc4_exec_info *exec,
				     struct drm_gem_dma_object *obj,
				     struct drm_vc4_submit_rcl_surface *surf)
{}

static int vc4_rcl_msaa_surface_setup(struct vc4_exec_info *exec,
				      struct drm_gem_dma_object **obj,
				      struct drm_vc4_submit_rcl_surface *surf)
{}

static int vc4_rcl_surface_setup(struct vc4_exec_info *exec,
				 struct drm_gem_dma_object **obj,
				 struct drm_vc4_submit_rcl_surface *surf,
				 bool is_write)
{}

static int
vc4_rcl_render_config_surface_setup(struct vc4_exec_info *exec,
				    struct vc4_rcl_setup *setup,
				    struct drm_gem_dma_object **obj,
				    struct drm_vc4_submit_rcl_surface *surf)
{}

int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec)
{}