linux/include/uapi/linux/virtio_gpu.h

/*
 * Virtio GPU Device
 *
 * Copyright Red Hat, Inc. 2013-2014
 *
 * Authors:
 *     Dave Airlie <[email protected]>
 *     Gerd Hoffmann <[email protected]>
 *
 * This header is BSD licensed so anyone can use the definitions
 * to implement compatible drivers/servers:
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of IBM nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL IBM OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
 * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
 * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */

#ifndef VIRTIO_GPU_HW_H
#define VIRTIO_GPU_HW_H

#include <linux/types.h>

/*
 * VIRTIO_GPU_CMD_CTX_*
 * VIRTIO_GPU_CMD_*_3D
 */
#define VIRTIO_GPU_F_VIRGL

/*
 * VIRTIO_GPU_CMD_GET_EDID
 */
#define VIRTIO_GPU_F_EDID
/*
 * VIRTIO_GPU_CMD_RESOURCE_ASSIGN_UUID
 */
#define VIRTIO_GPU_F_RESOURCE_UUID

/*
 * VIRTIO_GPU_CMD_RESOURCE_CREATE_BLOB
 */
#define VIRTIO_GPU_F_RESOURCE_BLOB
/*
 * VIRTIO_GPU_CMD_CREATE_CONTEXT with
 * context_init and multiple timelines
 */
#define VIRTIO_GPU_F_CONTEXT_INIT

enum virtio_gpu_ctrl_type {};

enum virtio_gpu_shm_id {};

#define VIRTIO_GPU_FLAG_FENCE
/*
 * If the following flag is set, then ring_idx contains the index
 * of the command ring that needs to used when creating the fence
 */
#define VIRTIO_GPU_FLAG_INFO_RING_IDX

struct virtio_gpu_ctrl_hdr {};

/* data passed in the cursor vq */

struct virtio_gpu_cursor_pos {};

/* VIRTIO_GPU_CMD_UPDATE_CURSOR, VIRTIO_GPU_CMD_MOVE_CURSOR */
struct virtio_gpu_update_cursor {};

/* data passed in the control vq, 2d related */

struct virtio_gpu_rect {};

/* VIRTIO_GPU_CMD_RESOURCE_UNREF */
struct virtio_gpu_resource_unref {};

/* VIRTIO_GPU_CMD_RESOURCE_CREATE_2D: create a 2d resource with a format */
struct virtio_gpu_resource_create_2d {};

/* VIRTIO_GPU_CMD_SET_SCANOUT */
struct virtio_gpu_set_scanout {};

/* VIRTIO_GPU_CMD_RESOURCE_FLUSH */
struct virtio_gpu_resource_flush {};

/* VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D: simple transfer to_host */
struct virtio_gpu_transfer_to_host_2d {};

struct virtio_gpu_mem_entry {};

/* VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING */
struct virtio_gpu_resource_attach_backing {};

/* VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING */
struct virtio_gpu_resource_detach_backing {};

/* VIRTIO_GPU_RESP_OK_DISPLAY_INFO */
#define VIRTIO_GPU_MAX_SCANOUTS
struct virtio_gpu_resp_display_info {};

/* data passed in the control vq, 3d related */

struct virtio_gpu_box {};

/* VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D, VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D */
struct virtio_gpu_transfer_host_3d {};

/* VIRTIO_GPU_CMD_RESOURCE_CREATE_3D */
#define VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP
struct virtio_gpu_resource_create_3d {};

/* VIRTIO_GPU_CMD_CTX_CREATE */
#define VIRTIO_GPU_CONTEXT_INIT_CAPSET_ID_MASK
struct virtio_gpu_ctx_create {};

/* VIRTIO_GPU_CMD_CTX_DESTROY */
struct virtio_gpu_ctx_destroy {};

/* VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE, VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE */
struct virtio_gpu_ctx_resource {};

/* VIRTIO_GPU_CMD_SUBMIT_3D */
struct virtio_gpu_cmd_submit {};

#define VIRTIO_GPU_CAPSET_VIRGL
#define VIRTIO_GPU_CAPSET_VIRGL2
/* 3 is reserved for gfxstream */
#define VIRTIO_GPU_CAPSET_VENUS

/* VIRTIO_GPU_CMD_GET_CAPSET_INFO */
struct virtio_gpu_get_capset_info {};

/* VIRTIO_GPU_RESP_OK_CAPSET_INFO */
struct virtio_gpu_resp_capset_info {};

/* VIRTIO_GPU_CMD_GET_CAPSET */
struct virtio_gpu_get_capset {};

/* VIRTIO_GPU_RESP_OK_CAPSET */
struct virtio_gpu_resp_capset {};

/* VIRTIO_GPU_CMD_GET_EDID */
struct virtio_gpu_cmd_get_edid {};

/* VIRTIO_GPU_RESP_OK_EDID */
struct virtio_gpu_resp_edid {};

#define VIRTIO_GPU_EVENT_DISPLAY

struct virtio_gpu_config {};

/* simple formats for fbcon/X use */
enum virtio_gpu_formats {};

/* VIRTIO_GPU_CMD_RESOURCE_ASSIGN_UUID */
struct virtio_gpu_resource_assign_uuid {};

/* VIRTIO_GPU_RESP_OK_RESOURCE_UUID */
struct virtio_gpu_resp_resource_uuid {};

/* VIRTIO_GPU_CMD_RESOURCE_CREATE_BLOB */
struct virtio_gpu_resource_create_blob {};

/* VIRTIO_GPU_CMD_SET_SCANOUT_BLOB */
struct virtio_gpu_set_scanout_blob {};

/* VIRTIO_GPU_CMD_RESOURCE_MAP_BLOB */
struct virtio_gpu_resource_map_blob {};

/* VIRTIO_GPU_RESP_OK_MAP_INFO */
#define VIRTIO_GPU_MAP_CACHE_MASK
#define VIRTIO_GPU_MAP_CACHE_NONE
#define VIRTIO_GPU_MAP_CACHE_CACHED
#define VIRTIO_GPU_MAP_CACHE_UNCACHED
#define VIRTIO_GPU_MAP_CACHE_WC
struct virtio_gpu_resp_map_info {};

/* VIRTIO_GPU_CMD_RESOURCE_UNMAP_BLOB */
struct virtio_gpu_resource_unmap_blob {};

#endif