/* * Copyright (C) 2015 Red Hat, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include <trace/events/dma_fence.h> #include "virtgpu_drv.h" #define to_virtio_gpu_fence(x) … static const char *virtio_gpu_get_driver_name(struct dma_fence *f) { … } static const char *virtio_gpu_get_timeline_name(struct dma_fence *f) { … } static bool virtio_gpu_fence_signaled(struct dma_fence *f) { … } static void virtio_gpu_fence_value_str(struct dma_fence *f, char *str, int size) { … } static void virtio_gpu_timeline_value_str(struct dma_fence *f, char *str, int size) { … } static const struct dma_fence_ops virtio_gpu_fence_ops = …; struct virtio_gpu_fence *virtio_gpu_fence_alloc(struct virtio_gpu_device *vgdev, uint64_t base_fence_ctx, uint32_t ring_idx) { … } void virtio_gpu_fence_emit(struct virtio_gpu_device *vgdev, struct virtio_gpu_ctrl_hdr *cmd_hdr, struct virtio_gpu_fence *fence) { … } void virtio_gpu_fence_event_process(struct virtio_gpu_device *vgdev, u64 fence_id) { … }