#ifndef _A6XX_CRASH_DUMP_H_
#define _A6XX_CRASH_DUMP_H_
#include "a6xx.xml.h"
#define A6XX_NUM_CONTEXTS …
#define A6XX_NUM_SHADER_BANKS …
static const u32 a6xx_gras_cluster[] = …;
static const u32 a6xx_ps_cluster_rac[] = …;
static const u32 a6xx_ps_cluster_rbp[] = …;
static const u32 a6xx_ps_cluster[] = …;
static const u32 a6xx_fe_cluster[] = …;
static const u32 a660_fe_cluster[] = …;
static const u32 a6xx_pc_vs_cluster[] = …;
#define CLUSTER_FE …
#define CLUSTER_SP_VS …
#define CLUSTER_PC_VS …
#define CLUSTER_GRAS …
#define CLUSTER_SP_PS …
#define CLUSTER_PS …
#define CLUSTER_VPC_PS …
#define CLUSTER_NONE …
#define CLUSTER(_id, _reg, _sel_reg, _sel_val) …
static const struct a6xx_cluster { … } a6xx_clusters[] = …;
static const u32 a6xx_sp_vs_hlsq_cluster[] = …;
static const u32 a6xx_sp_vs_sp_cluster[] = …;
static const u32 a6xx_hlsq_duplicate_cluster[] = …;
static const u32 a6xx_hlsq_2d_duplicate_cluster[] = …;
static const u32 a6xx_sp_duplicate_cluster[] = …;
static const u32 a6xx_tp_duplicate_cluster[] = …;
static const u32 a6xx_sp_ps_hlsq_cluster[] = …;
static const u32 a6xx_sp_ps_hlsq_2d_cluster[] = …;
static const u32 a6xx_sp_ps_sp_cluster[] = …;
static const u32 a6xx_sp_ps_sp_2d_cluster[] = …;
static const u32 a6xx_sp_ps_tp_cluster[] = …;
static const u32 a6xx_sp_ps_tp_2d_cluster[] = …;
#define CLUSTER_DBGAHB(_id, _base, _type, _reg) …
static const struct a6xx_dbgahb_cluster { … } a6xx_dbgahb_clusters[] = …;
static const u32 a6xx_hlsq_registers[] = …;
static const u32 a6xx_sp_registers[] = …;
static const u32 a6xx_tp_registers[] = …;
struct a6xx_registers { … };
#define HLSQ_DBG_REGS(_base, _type, _array) …
static const struct a6xx_registers a6xx_hlsq_reglist[] = …;
#define SHADER(_type, _size) …
static const struct a6xx_shader_block { … } a6xx_shader_blocks[] = …;
static const u32 a6xx_rb_rac_registers[] = …;
static const u32 a6xx_rb_rbp_registers[] = …;
static const u32 a6xx_registers[] = …;
static const u32 a660_registers[] = …;
#define REGS(_array, _sel_reg, _sel_val) …
static const struct a6xx_registers a6xx_reglist[] = …;
static const u32 a6xx_ahb_registers[] = …;
static const u32 a6xx_vbif_registers[] = …;
static const u32 a6xx_gbif_registers[] = …;
static const struct a6xx_registers a6xx_ahb_reglist = …;
static const struct a6xx_registers a6xx_vbif_reglist = …;
static const struct a6xx_registers a6xx_gbif_reglist = …;
static const u32 a6xx_gmu_gx_registers[] = …;
static const u32 a6xx_gmu_cx_registers[] = …;
static const u32 a6xx_gmu_cx_rscc_registers[] = …;
static const struct a6xx_registers a6xx_gmu_reglist[] = …;
static u32 a6xx_get_cp_roq_size(struct msm_gpu *gpu);
static u32 a7xx_get_cp_roq_size(struct msm_gpu *gpu);
struct a6xx_indexed_registers { … };
static const struct a6xx_indexed_registers a6xx_indexed_reglist[] = …;
static const struct a6xx_indexed_registers a7xx_indexed_reglist[] = …;
static const struct a6xx_indexed_registers a6xx_cp_mempool_indexed = …;
static const struct a6xx_indexed_registers a7xx_cp_bv_mempool_indexed[] = …;
#define DEBUGBUS(_id, _count) …
static const struct a6xx_debugbus_block { … } a6xx_debugbus_blocks[] = …;
static const struct a6xx_debugbus_block a6xx_gbif_debugbus_block = …;
static const struct a6xx_debugbus_block a6xx_cx_debugbus_blocks[] = …;
static const struct a6xx_debugbus_block a650_debugbus_blocks[] = …;
static const u32 a7xx_gbif_debugbus_blocks[] = …;
static const struct a6xx_debugbus_block a7xx_cx_debugbus_blocks[] = …;
#define STATE_NON_CONTEXT …
#define STATE_TOGGLE_CTXT …
#define STATE_FORCE_CTXT_0 …
#define STATE_FORCE_CTXT_1 …
struct gen7_sel_reg { … };
struct gen7_cluster_registers { … };
struct gen7_sptp_cluster_registers { … };
struct gen7_shader_block { … };
struct gen7_reg_list { … };
#define A7XX_DEBUGBUS(_id, _count) …
static const struct a6xx_debugbus_block a7xx_debugbus_blocks[] = …;
#define A7XX_NAME(enumval) …
static const char *a7xx_statetype_names[] = …;
static const char *a7xx_pipe_names[] = …;
static const char *a7xx_cluster_names[] = …;
#endif