linux/drivers/gpu/drm/drm_rect.c

/*
 * Copyright (C) 2011-2013 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

#include <linux/errno.h>
#include <linux/export.h>
#include <linux/kernel.h>

#include <drm/drm_mode.h>
#include <drm/drm_print.h>
#include <drm/drm_rect.h>

/**
 * drm_rect_intersect - intersect two rectangles
 * @r1: first rectangle
 * @r2: second rectangle
 *
 * Calculate the intersection of rectangles @r1 and @r2.
 * @r1 will be overwritten with the intersection.
 *
 * RETURNS:
 * %true if rectangle @r1 is still visible after the operation,
 * %false otherwise.
 */
bool drm_rect_intersect(struct drm_rect *r1, const struct drm_rect *r2)
{}
EXPORT_SYMBOL();

static u32 clip_scaled(int src, int dst, int *clip)
{}

/**
 * drm_rect_clip_scaled - perform a scaled clip operation
 * @src: source window rectangle
 * @dst: destination window rectangle
 * @clip: clip rectangle
 *
 * Clip rectangle @dst by rectangle @clip. Clip rectangle @src by
 * the corresponding amounts, retaining the vertical and horizontal scaling
 * factors from @src to @dst.
 *
 * RETURNS:
 *
 * %true if rectangle @dst is still visible after being clipped,
 * %false otherwise.
 */
bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst,
			  const struct drm_rect *clip)
{}
EXPORT_SYMBOL();

static int drm_calc_scale(int src, int dst)
{}

/**
 * drm_rect_calc_hscale - calculate the horizontal scaling factor
 * @src: source window rectangle
 * @dst: destination window rectangle
 * @min_hscale: minimum allowed horizontal scaling factor
 * @max_hscale: maximum allowed horizontal scaling factor
 *
 * Calculate the horizontal scaling factor as
 * (@src width) / (@dst width).
 *
 * If the scale is below 1 << 16, round down. If the scale is above
 * 1 << 16, round up. This will calculate the scale with the most
 * pessimistic limit calculation.
 *
 * RETURNS:
 * The horizontal scaling factor, or errno of out of limits.
 */
int drm_rect_calc_hscale(const struct drm_rect *src,
			 const struct drm_rect *dst,
			 int min_hscale, int max_hscale)
{}
EXPORT_SYMBOL();

/**
 * drm_rect_calc_vscale - calculate the vertical scaling factor
 * @src: source window rectangle
 * @dst: destination window rectangle
 * @min_vscale: minimum allowed vertical scaling factor
 * @max_vscale: maximum allowed vertical scaling factor
 *
 * Calculate the vertical scaling factor as
 * (@src height) / (@dst height).
 *
 * If the scale is below 1 << 16, round down. If the scale is above
 * 1 << 16, round up. This will calculate the scale with the most
 * pessimistic limit calculation.
 *
 * RETURNS:
 * The vertical scaling factor, or errno of out of limits.
 */
int drm_rect_calc_vscale(const struct drm_rect *src,
			 const struct drm_rect *dst,
			 int min_vscale, int max_vscale)
{}
EXPORT_SYMBOL();

/**
 * drm_rect_debug_print - print the rectangle information
 * @prefix: prefix string
 * @r: rectangle to print
 * @fixed_point: rectangle is in 16.16 fixed point format
 */
void drm_rect_debug_print(const char *prefix, const struct drm_rect *r, bool fixed_point)
{}
EXPORT_SYMBOL();

/**
 * drm_rect_rotate - Rotate the rectangle
 * @r: rectangle to be rotated
 * @width: Width of the coordinate space
 * @height: Height of the coordinate space
 * @rotation: Transformation to be applied
 *
 * Apply @rotation to the coordinates of rectangle @r.
 *
 * @width and @height combined with @rotation define
 * the location of the new origin.
 *
 * @width correcsponds to the horizontal and @height
 * to the vertical axis of the untransformed coordinate
 * space.
 */
void drm_rect_rotate(struct drm_rect *r,
		     int width, int height,
		     unsigned int rotation)
{}
EXPORT_SYMBOL();

/**
 * drm_rect_rotate_inv - Inverse rotate the rectangle
 * @r: rectangle to be rotated
 * @width: Width of the coordinate space
 * @height: Height of the coordinate space
 * @rotation: Transformation whose inverse is to be applied
 *
 * Apply the inverse of @rotation to the coordinates
 * of rectangle @r.
 *
 * @width and @height combined with @rotation define
 * the location of the new origin.
 *
 * @width correcsponds to the horizontal and @height
 * to the vertical axis of the original untransformed
 * coordinate space, so that you never have to flip
 * them when doing a rotatation and its inverse.
 * That is, if you do ::
 *
 *     drm_rect_rotate(&r, width, height, rotation);
 *     drm_rect_rotate_inv(&r, width, height, rotation);
 *
 * you will always get back the original rectangle.
 */
void drm_rect_rotate_inv(struct drm_rect *r,
			 int width, int height,
			 unsigned int rotation)
{}
EXPORT_SYMBOL();