/* * Copyright (C) 2011-2013 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include <linux/errno.h> #include <linux/export.h> #include <linux/kernel.h> #include <drm/drm_mode.h> #include <drm/drm_print.h> #include <drm/drm_rect.h> /** * drm_rect_intersect - intersect two rectangles * @r1: first rectangle * @r2: second rectangle * * Calculate the intersection of rectangles @r1 and @r2. * @r1 will be overwritten with the intersection. * * RETURNS: * %true if rectangle @r1 is still visible after the operation, * %false otherwise. */ bool drm_rect_intersect(struct drm_rect *r1, const struct drm_rect *r2) { … } EXPORT_SYMBOL(…); static u32 clip_scaled(int src, int dst, int *clip) { … } /** * drm_rect_clip_scaled - perform a scaled clip operation * @src: source window rectangle * @dst: destination window rectangle * @clip: clip rectangle * * Clip rectangle @dst by rectangle @clip. Clip rectangle @src by * the corresponding amounts, retaining the vertical and horizontal scaling * factors from @src to @dst. * * RETURNS: * * %true if rectangle @dst is still visible after being clipped, * %false otherwise. */ bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst, const struct drm_rect *clip) { … } EXPORT_SYMBOL(…); static int drm_calc_scale(int src, int dst) { … } /** * drm_rect_calc_hscale - calculate the horizontal scaling factor * @src: source window rectangle * @dst: destination window rectangle * @min_hscale: minimum allowed horizontal scaling factor * @max_hscale: maximum allowed horizontal scaling factor * * Calculate the horizontal scaling factor as * (@src width) / (@dst width). * * If the scale is below 1 << 16, round down. If the scale is above * 1 << 16, round up. This will calculate the scale with the most * pessimistic limit calculation. * * RETURNS: * The horizontal scaling factor, or errno of out of limits. */ int drm_rect_calc_hscale(const struct drm_rect *src, const struct drm_rect *dst, int min_hscale, int max_hscale) { … } EXPORT_SYMBOL(…); /** * drm_rect_calc_vscale - calculate the vertical scaling factor * @src: source window rectangle * @dst: destination window rectangle * @min_vscale: minimum allowed vertical scaling factor * @max_vscale: maximum allowed vertical scaling factor * * Calculate the vertical scaling factor as * (@src height) / (@dst height). * * If the scale is below 1 << 16, round down. If the scale is above * 1 << 16, round up. This will calculate the scale with the most * pessimistic limit calculation. * * RETURNS: * The vertical scaling factor, or errno of out of limits. */ int drm_rect_calc_vscale(const struct drm_rect *src, const struct drm_rect *dst, int min_vscale, int max_vscale) { … } EXPORT_SYMBOL(…); /** * drm_rect_debug_print - print the rectangle information * @prefix: prefix string * @r: rectangle to print * @fixed_point: rectangle is in 16.16 fixed point format */ void drm_rect_debug_print(const char *prefix, const struct drm_rect *r, bool fixed_point) { … } EXPORT_SYMBOL(…); /** * drm_rect_rotate - Rotate the rectangle * @r: rectangle to be rotated * @width: Width of the coordinate space * @height: Height of the coordinate space * @rotation: Transformation to be applied * * Apply @rotation to the coordinates of rectangle @r. * * @width and @height combined with @rotation define * the location of the new origin. * * @width correcsponds to the horizontal and @height * to the vertical axis of the untransformed coordinate * space. */ void drm_rect_rotate(struct drm_rect *r, int width, int height, unsigned int rotation) { … } EXPORT_SYMBOL(…); /** * drm_rect_rotate_inv - Inverse rotate the rectangle * @r: rectangle to be rotated * @width: Width of the coordinate space * @height: Height of the coordinate space * @rotation: Transformation whose inverse is to be applied * * Apply the inverse of @rotation to the coordinates * of rectangle @r. * * @width and @height combined with @rotation define * the location of the new origin. * * @width correcsponds to the horizontal and @height * to the vertical axis of the original untransformed * coordinate space, so that you never have to flip * them when doing a rotatation and its inverse. * That is, if you do :: * * drm_rect_rotate(&r, width, height, rotation); * drm_rect_rotate_inv(&r, width, height, rotation); * * you will always get back the original rectangle. */ void drm_rect_rotate_inv(struct drm_rect *r, int width, int height, unsigned int rotation) { … } EXPORT_SYMBOL(…);