linux/drivers/base/class.c

// SPDX-License-Identifier: GPL-2.0
/*
 * class.c - basic device class management
 *
 * Copyright (c) 2002-3 Patrick Mochel
 * Copyright (c) 2002-3 Open Source Development Labs
 * Copyright (c) 2003-2004 Greg Kroah-Hartman
 * Copyright (c) 2003-2004 IBM Corp.
 */

#include <linux/device/class.h>
#include <linux/device.h>
#include <linux/module.h>
#include <linux/init.h>
#include <linux/string.h>
#include <linux/kdev_t.h>
#include <linux/err.h>
#include <linux/slab.h>
#include <linux/blkdev.h>
#include <linux/mutex.h>
#include "base.h"

/* /sys/class */
static struct kset *class_kset;

#define to_class_attr(_attr)

/**
 * class_to_subsys - Turn a struct class into a struct subsys_private
 *
 * @class: pointer to the struct bus_type to look up
 *
 * The driver core internals need to work on the subsys_private structure, not
 * the external struct class pointer.  This function walks the list of
 * registered classes in the system and finds the matching one and returns the
 * internal struct subsys_private that relates to that class.
 *
 * Note, the reference count of the return value is INCREMENTED if it is not
 * NULL.  A call to subsys_put() must be done when finished with the pointer in
 * order for it to be properly freed.
 */
struct subsys_private *class_to_subsys(const struct class *class)
{}

static ssize_t class_attr_show(struct kobject *kobj, struct attribute *attr,
			       char *buf)
{}

static ssize_t class_attr_store(struct kobject *kobj, struct attribute *attr,
				const char *buf, size_t count)
{}

static void class_release(struct kobject *kobj)
{}

static const struct kobj_ns_type_operations *class_child_ns_type(const struct kobject *kobj)
{}

static const struct sysfs_ops class_sysfs_ops =;

static const struct kobj_type class_ktype =;

int class_create_file_ns(const struct class *cls, const struct class_attribute *attr,
			 const void *ns)
{}
EXPORT_SYMBOL_GPL();

void class_remove_file_ns(const struct class *cls, const struct class_attribute *attr,
			  const void *ns)
{}
EXPORT_SYMBOL_GPL();

static struct device *klist_class_to_dev(struct klist_node *n)
{}

static void klist_class_dev_get(struct klist_node *n)
{}

static void klist_class_dev_put(struct klist_node *n)
{}

int class_register(const struct class *cls)
{}
EXPORT_SYMBOL_GPL();

void class_unregister(const struct class *cls)
{}
EXPORT_SYMBOL_GPL();

static void class_create_release(const struct class *cls)
{}

/**
 * class_create - create a struct class structure
 * @name: pointer to a string for the name of this class.
 *
 * This is used to create a struct class pointer that can then be used
 * in calls to device_create().
 *
 * Returns &struct class pointer on success, or ERR_PTR() on error.
 *
 * Note, the pointer created here is to be destroyed when finished by
 * making a call to class_destroy().
 */
struct class *class_create(const char *name)
{}
EXPORT_SYMBOL_GPL();

/**
 * class_destroy - destroys a struct class structure
 * @cls: pointer to the struct class that is to be destroyed
 *
 * Note, the pointer to be destroyed must have been created with a call
 * to class_create().
 */
void class_destroy(const struct class *cls)
{}
EXPORT_SYMBOL_GPL();

/**
 * class_dev_iter_init - initialize class device iterator
 * @iter: class iterator to initialize
 * @class: the class we wanna iterate over
 * @start: the device to start iterating from, if any
 * @type: device_type of the devices to iterate over, NULL for all
 *
 * Initialize class iterator @iter such that it iterates over devices
 * of @class.  If @start is set, the list iteration will start there,
 * otherwise if it is NULL, the iteration starts at the beginning of
 * the list.
 */
void class_dev_iter_init(struct class_dev_iter *iter, const struct class *class,
			 const struct device *start, const struct device_type *type)
{}
EXPORT_SYMBOL_GPL();

/**
 * class_dev_iter_next - iterate to the next device
 * @iter: class iterator to proceed
 *
 * Proceed @iter to the next device and return it.  Returns NULL if
 * iteration is complete.
 *
 * The returned device is referenced and won't be released till
 * iterator is proceed to the next device or exited.  The caller is
 * free to do whatever it wants to do with the device including
 * calling back into class code.
 */
struct device *class_dev_iter_next(struct class_dev_iter *iter)
{}
EXPORT_SYMBOL_GPL();

/**
 * class_dev_iter_exit - finish iteration
 * @iter: class iterator to finish
 *
 * Finish an iteration.  Always call this function after iteration is
 * complete whether the iteration ran till the end or not.
 */
void class_dev_iter_exit(struct class_dev_iter *iter)
{}
EXPORT_SYMBOL_GPL();

/**
 * class_for_each_device - device iterator
 * @class: the class we're iterating
 * @start: the device to start with in the list, if any.
 * @data: data for the callback
 * @fn: function to be called for each device
 *
 * Iterate over @class's list of devices, and call @fn for each,
 * passing it @data.  If @start is set, the list iteration will start
 * there, otherwise if it is NULL, the iteration starts at the
 * beginning of the list.
 *
 * We check the return of @fn each time. If it returns anything
 * other than 0, we break out and return that value.
 *
 * @fn is allowed to do anything including calling back into class
 * code.  There's no locking restriction.
 */
int class_for_each_device(const struct class *class, const struct device *start,
			  void *data, int (*fn)(struct device *, void *))
{}
EXPORT_SYMBOL_GPL();

/**
 * class_find_device - device iterator for locating a particular device
 * @class: the class we're iterating
 * @start: Device to begin with
 * @data: data for the match function
 * @match: function to check device
 *
 * This is similar to the class_for_each_dev() function above, but it
 * returns a reference to a device that is 'found' for later use, as
 * determined by the @match callback.
 *
 * The callback should return 0 if the device doesn't match and non-zero
 * if it does.  If the callback returns non-zero, this function will
 * return to the caller and not iterate over any more devices.
 *
 * Note, you will need to drop the reference with put_device() after use.
 *
 * @match is allowed to do anything including calling back into class
 * code.  There's no locking restriction.
 */
struct device *class_find_device(const struct class *class, const struct device *start,
				 const void *data,
				 int (*match)(struct device *, const void *))
{}
EXPORT_SYMBOL_GPL();

int class_interface_register(struct class_interface *class_intf)
{}
EXPORT_SYMBOL_GPL();

void class_interface_unregister(struct class_interface *class_intf)
{}
EXPORT_SYMBOL_GPL();

ssize_t show_class_attr_string(const struct class *class,
			       const struct class_attribute *attr, char *buf)
{}

EXPORT_SYMBOL_GPL();

struct class_compat {};

/**
 * class_compat_register - register a compatibility class
 * @name: the name of the class
 *
 * Compatibility class are meant as a temporary user-space compatibility
 * workaround when converting a family of class devices to a bus devices.
 */
struct class_compat *class_compat_register(const char *name)
{}
EXPORT_SYMBOL_GPL();

/**
 * class_compat_unregister - unregister a compatibility class
 * @cls: the class to unregister
 */
void class_compat_unregister(struct class_compat *cls)
{}
EXPORT_SYMBOL_GPL();

/**
 * class_compat_create_link - create a compatibility class device link to
 *			      a bus device
 * @cls: the compatibility class
 * @dev: the target bus device
 * @device_link: an optional device to which a "device" link should be created
 */
int class_compat_create_link(struct class_compat *cls, struct device *dev,
			     struct device *device_link)
{}
EXPORT_SYMBOL_GPL();

/**
 * class_compat_remove_link - remove a compatibility class device link to
 *			      a bus device
 * @cls: the compatibility class
 * @dev: the target bus device
 * @device_link: an optional device to which a "device" link was previously
 * 		 created
 */
void class_compat_remove_link(struct class_compat *cls, struct device *dev,
			      struct device *device_link)
{}
EXPORT_SYMBOL_GPL();

/**
 * class_is_registered - determine if at this moment in time, a class is
 *			 registered in the driver core or not.
 * @class: the class to check
 *
 * Returns a boolean to state if the class is registered in the driver core
 * or not.  Note that the value could switch right after this call is made,
 * so only use this in places where you "know" it is safe to do so (usually
 * to determine if the specific class has been registered yet or not).
 *
 * Be careful in using this.
 */
bool class_is_registered(const struct class *class)
{}
EXPORT_SYMBOL_GPL();

int __init classes_init(void)
{}