/* SPDX-License-Identifier: GPL-2.0 */ /* * Access to VGA videoram * * (c) 1998 Martin Mares <[email protected]> */ #ifndef _ASM_X86_VGA_H #define _ASM_X86_VGA_H #include <asm/set_memory.h> /* * On the PC, we can just recalculate addresses and then * access the videoram directly without any black magic. * To support memory encryption however, we need to access * the videoram as decrypted memory. */ #define VGA_MAP_MEM(x, s) … #define vga_readb(x) … #define vga_writeb(x, y) … #endif /* _ASM_X86_VGA_H */