linux/drivers/pci/vgaarb.c

// SPDX-License-Identifier: MIT
/*
 * vgaarb.c: Implements VGA arbitration. For details refer to
 * Documentation/gpu/vgaarbiter.rst
 *
 * (C) Copyright 2005 Benjamin Herrenschmidt <[email protected]>
 * (C) Copyright 2007 Paulo R. Zanoni <[email protected]>
 * (C) Copyright 2007, 2009 Tiago Vignatti <[email protected]>
 */

#define pr_fmt(fmt)

#define vgaarb_dbg(dev, fmt, arg...)
#define vgaarb_info(dev, fmt, arg...)
#define vgaarb_err(dev, fmt, arg...)

#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/pci.h>
#include <linux/errno.h>
#include <linux/init.h>
#include <linux/list.h>
#include <linux/sched/signal.h>
#include <linux/wait.h>
#include <linux/spinlock.h>
#include <linux/poll.h>
#include <linux/miscdevice.h>
#include <linux/slab.h>
#include <linux/screen_info.h>
#include <linux/vt.h>
#include <linux/console.h>
#include <linux/acpi.h>
#include <linux/uaccess.h>
#include <linux/vgaarb.h>

static void vga_arbiter_notify_clients(void);

/*
 * We keep a list of all VGA devices in the system to speed
 * up the various operations of the arbiter
 */
struct vga_device {};

static LIST_HEAD(vga_list);
static int vga_count, vga_decode_count;
static bool vga_arbiter_used;
static DEFINE_SPINLOCK(vga_lock);
static DECLARE_WAIT_QUEUE_HEAD(vga_wait_queue);

static const char *vga_iostate_to_str(unsigned int iostate)
{}

static int vga_str_to_iostate(char *buf, int str_size, unsigned int *io_state)
{}

/* This is only used as a cookie, it should not be dereferenced */
static struct pci_dev *vga_default;

/* Find somebody in our list */
static struct vga_device *vgadev_find(struct pci_dev *pdev)
{}

/**
 * vga_default_device - return the default VGA device, for vgacon
 *
 * This can be defined by the platform. The default implementation is
 * rather dumb and will probably only work properly on single VGA card
 * setups and/or x86 platforms.
 *
 * If your VGA default device is not PCI, you'll have to return NULL here.
 * In this case, I assume it will not conflict with any PCI card. If this
 * is not true, I'll have to define two arch hooks for enabling/disabling
 * the VGA default device if that is possible. This may be a problem with
 * real _ISA_ VGA cards, in addition to a PCI one. I don't know at this
 * point how to deal with that card. Can their IOs be disabled at all? If
 * not, then I suppose it's a matter of having the proper arch hook telling
 * us about it, so we basically never allow anybody to succeed a vga_get().
 */
struct pci_dev *vga_default_device(void)
{}
EXPORT_SYMBOL_GPL();

void vga_set_default_device(struct pci_dev *pdev)
{}

/**
 * vga_remove_vgacon - deactivate VGA console
 *
 * Unbind and unregister vgacon in case pdev is the default VGA device.
 * Can be called by GPU drivers on initialization to make sure VGA register
 * access done by vgacon will not disturb the device.
 *
 * @pdev: PCI device.
 */
#if !defined(CONFIG_VGA_CONSOLE)
int vga_remove_vgacon(struct pci_dev *pdev)
{
	return 0;
}
#elif !defined(CONFIG_DUMMY_CONSOLE)
int vga_remove_vgacon(struct pci_dev *pdev)
{
	return -ENODEV;
}
#else
int vga_remove_vgacon(struct pci_dev *pdev)
{}
#endif
EXPORT_SYMBOL();

/*
 * If we don't ever use VGA arbitration, we should avoid turning off
 * anything anywhere due to old X servers getting confused about the boot
 * device not being VGA.
 */
static void vga_check_first_use(void)
{}

static struct vga_device *__vga_tryget(struct vga_device *vgadev,
				       unsigned int rsrc)
{}

static void __vga_put(struct vga_device *vgadev, unsigned int rsrc)
{}

/**
 * vga_get - acquire & lock VGA resources
 * @pdev: PCI device of the VGA card or NULL for the system default
 * @rsrc: bit mask of resources to acquire and lock
 * @interruptible: blocking should be interruptible by signals ?
 *
 * Acquire VGA resources for the given card and mark those resources
 * locked. If the resources requested are "normal" (and not legacy)
 * resources, the arbiter will first check whether the card is doing legacy
 * decoding for that type of resource. If yes, the lock is "converted" into
 * a legacy resource lock.
 *
 * The arbiter will first look for all VGA cards that might conflict and disable
 * their IOs and/or Memory access, including VGA forwarding on P2P bridges if
 * necessary, so that the requested resources can be used. Then, the card is
 * marked as locking these resources and the IO and/or Memory accesses are
 * enabled on the card (including VGA forwarding on parent P2P bridges if any).
 *
 * This function will block if some conflicting card is already locking one of
 * the required resources (or any resource on a different bus segment, since P2P
 * bridges don't differentiate VGA memory and IO afaik). You can indicate
 * whether this blocking should be interruptible by a signal (for userland
 * interface) or not.
 *
 * Must not be called at interrupt time or in atomic context.  If the card
 * already owns the resources, the function succeeds.  Nested calls are
 * supported (a per-resource counter is maintained)
 *
 * On success, release the VGA resource again with vga_put().
 *
 * Returns:
 *
 * 0 on success, negative error code on failure.
 */
int vga_get(struct pci_dev *pdev, unsigned int rsrc, int interruptible)
{}
EXPORT_SYMBOL();

/**
 * vga_tryget - try to acquire & lock legacy VGA resources
 * @pdev: PCI device of VGA card or NULL for system default
 * @rsrc: bit mask of resources to acquire and lock
 *
 * Perform the same operation as vga_get(), but return an error (-EBUSY)
 * instead of blocking if the resources are already locked by another card.
 * Can be called in any context.
 *
 * On success, release the VGA resource again with vga_put().
 *
 * Returns:
 *
 * 0 on success, negative error code on failure.
 */
static int vga_tryget(struct pci_dev *pdev, unsigned int rsrc)
{}

/**
 * vga_put - release lock on legacy VGA resources
 * @pdev: PCI device of VGA card or NULL for system default
 * @rsrc: bit mask of resource to release
 *
 * Release resources previously locked by vga_get() or vga_tryget().  The
 * resources aren't disabled right away, so that a subsequent vga_get() on
 * the same card will succeed immediately.  Resources have a counter, so
 * locks are only released if the counter reaches 0.
 */
void vga_put(struct pci_dev *pdev, unsigned int rsrc)
{}
EXPORT_SYMBOL();

static bool vga_is_firmware_default(struct pci_dev *pdev)
{}

static bool vga_arb_integrated_gpu(struct device *dev)
{}

/*
 * Return true if vgadev is a better default VGA device than the best one
 * we've seen so far.
 */
static bool vga_is_boot_device(struct vga_device *vgadev)
{}

/*
 * Rules for using a bridge to control a VGA descendant decoding: if a bridge
 * has only one VGA descendant then it can be used to control the VGA routing
 * for that device. It should always use the bridge closest to the device to
 * control it. If a bridge has a direct VGA descendant, but also have a sub-
 * bridge VGA descendant then we cannot use that bridge to control the direct
 * VGA descendant. So for every device we register, we need to iterate all
 * its parent bridges so we can invalidate any devices using them properly.
 */
static void vga_arbiter_check_bridge_sharing(struct vga_device *vgadev)
{}

/*
 * Currently, we assume that the "initial" setup of the system is not sane,
 * that is, we come up with conflicting devices and let the arbiter's
 * client decide if devices decodes legacy things or not.
 */
static bool vga_arbiter_add_pci_device(struct pci_dev *pdev)
{}

static bool vga_arbiter_del_pci_device(struct pci_dev *pdev)
{}

/* Called with the lock */
static void vga_update_device_decodes(struct vga_device *vgadev,
				      unsigned int new_decodes)
{}

static void __vga_set_legacy_decoding(struct pci_dev *pdev,
				      unsigned int decodes,
				      bool userspace)
{}

/**
 * vga_set_legacy_decoding
 * @pdev: PCI device of the VGA card
 * @decodes: bit mask of what legacy regions the card decodes
 *
 * Indicate to the arbiter if the card decodes legacy VGA IOs, legacy VGA
 * Memory, both, or none. All cards default to both, the card driver (fbdev for
 * example) should tell the arbiter if it has disabled legacy decoding, so the
 * card can be left out of the arbitration process (and can be safe to take
 * interrupts at any time.
 */
void vga_set_legacy_decoding(struct pci_dev *pdev, unsigned int decodes)
{}
EXPORT_SYMBOL();

/**
 * vga_client_register - register or unregister a VGA arbitration client
 * @pdev: PCI device of the VGA client
 * @set_decode: VGA decode change callback
 *
 * Clients have two callback mechanisms they can use.
 *
 * @set_decode callback: If a client can disable its GPU VGA resource, it
 * will get a callback from this to set the encode/decode state.
 *
 * Rationale: we cannot disable VGA decode resources unconditionally
 * because some single GPU laptops seem to require ACPI or BIOS access to
 * the VGA registers to control things like backlights etc. Hopefully newer
 * multi-GPU laptops do something saner, and desktops won't have any
 * special ACPI for this. The driver will get a callback when VGA
 * arbitration is first used by userspace since some older X servers have
 * issues.
 *
 * Does not check whether a client for @pdev has been registered already.
 *
 * To unregister, call vga_client_unregister().
 *
 * Returns: 0 on success, -ENODEV on failure
 */
int vga_client_register(struct pci_dev *pdev,
		unsigned int (*set_decode)(struct pci_dev *pdev, bool decode))
{}
EXPORT_SYMBOL();

/*
 * Char driver implementation
 *
 * Semantics is:
 *
 *  open       : Open user instance of the arbiter. By default, it's
 *                attached to the default VGA device of the system.
 *
 *  close      : Close user instance, release locks
 *
 *  read       : Return a string indicating the status of the target.
 *                An IO state string is of the form {io,mem,io+mem,none},
 *                mc and ic are respectively mem and io lock counts (for
 *                debugging/diagnostic only). "decodes" indicate what the
 *                card currently decodes, "owns" indicates what is currently
 *                enabled on it, and "locks" indicates what is locked by this
 *                card. If the card is unplugged, we get "invalid" then for
 *                card_ID and an -ENODEV error is returned for any command
 *                until a new card is targeted
 *
 *   "<card_ID>,decodes=<io_state>,owns=<io_state>,locks=<io_state> (ic,mc)"
 *
 * write       : write a command to the arbiter. List of commands is:
 *
 *   target <card_ID>   : switch target to card <card_ID> (see below)
 *   lock <io_state>    : acquire locks on target ("none" is invalid io_state)
 *   trylock <io_state> : non-blocking acquire locks on target
 *   unlock <io_state>  : release locks on target
 *   unlock all         : release all locks on target held by this user
 *   decodes <io_state> : set the legacy decoding attributes for the card
 *
 * poll         : event if something change on any card (not just the target)
 *
 * card_ID is of the form "PCI:domain:bus:dev.fn". It can be set to "default"
 * to go back to the system default card (TODO: not implemented yet).
 * Currently, only PCI is supported as a prefix, but the userland API may
 * support other bus types in the future, even if the current kernel
 * implementation doesn't.
 *
 * Note about locks:
 *
 * The driver keeps track of which user has what locks on which card. It
 * supports stacking, like the kernel one. This complicates the implementation
 * a bit, but makes the arbiter more tolerant to userspace problems and able
 * to properly cleanup in all cases when a process dies.
 * Currently, a max of 16 cards simultaneously can have locks issued from
 * userspace for a given user (file descriptor instance) of the arbiter.
 *
 * If the device is hot-unplugged, there is a hook inside the module to notify
 * it being added/removed in the system and automatically added/removed in
 * the arbiter.
 */

#define MAX_USER_CARDS
#define PCI_INVALID_CARD

/* Each user has an array of these, tracking which cards have locks */
struct vga_arb_user_card {};

struct vga_arb_private {};

static LIST_HEAD(vga_user_list);
static DEFINE_SPINLOCK(vga_user_lock);


/*
 * Take a string in the format: "PCI:domain:bus:dev.fn" and return the
 * respective values. If the string is not in this format, return 0.
 */
static int vga_pci_str_to_vars(char *buf, int count, unsigned int *domain,
			       unsigned int *bus, unsigned int *devfn)
{}

static ssize_t vga_arb_read(struct file *file, char __user *buf,
			    size_t count, loff_t *ppos)
{}

/*
 * TODO: To avoid parsing inside kernel and to improve the speed we may
 * consider use ioctl here
 */
static ssize_t vga_arb_write(struct file *file, const char __user *buf,
			     size_t count, loff_t *ppos)
{}

static __poll_t vga_arb_fpoll(struct file *file, poll_table *wait)
{}

static int vga_arb_open(struct inode *inode, struct file *file)
{}

static int vga_arb_release(struct inode *inode, struct file *file)
{}

/*
 * Callback any registered clients to let them know we have a change in VGA
 * cards.
 */
static void vga_arbiter_notify_clients(void)
{}

static int pci_notify(struct notifier_block *nb, unsigned long action,
		      void *data)
{}

static struct notifier_block pci_notifier =;

static const struct file_operations vga_arb_device_fops =;

static struct miscdevice vga_arb_device =;

static int __init vga_arb_device_init(void)
{}
subsys_initcall_sync(vga_arb_device_init);