linux/drivers/video/fbdev/nvidia/nv_dma.h


 /***************************************************************************\
|*                                                                           *|
|*       Copyright 2003 NVIDIA, Corporation.  All rights reserved.           *|
|*                                                                           *|
|*     NOTICE TO USER:   The source code  is copyrighted under  U.S. and     *|
|*     international laws.  Users and possessors of this source code are     *|
|*     hereby granted a nonexclusive,  royalty-free copyright license to     *|
|*     use this code in individual and commercial software.                  *|
|*                                                                           *|
|*     Any use of this source code must include,  in the user documenta-     *|
|*     tion and  internal comments to the code,  notices to the end user     *|
|*     as follows:                                                           *|
|*                                                                           *|
|*       Copyright 2003 NVIDIA, Corporation.  All rights reserved.           *|
|*                                                                           *|
|*     NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY     *|
|*     OF  THIS SOURCE  CODE  FOR ANY PURPOSE.  IT IS  PROVIDED  "AS IS"     *|
|*     WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND.  NVIDIA, CORPOR-     *|
|*     ATION DISCLAIMS ALL WARRANTIES  WITH REGARD  TO THIS SOURCE CODE,     *|
|*     INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE-     *|
|*     MENT,  AND FITNESS  FOR A PARTICULAR PURPOSE.   IN NO EVENT SHALL     *|
|*     NVIDIA, CORPORATION  BE LIABLE FOR ANY SPECIAL,  INDIRECT,  INCI-     *|
|*     DENTAL, OR CONSEQUENTIAL DAMAGES,  OR ANY DAMAGES  WHATSOEVER RE-     *|
|*     SULTING FROM LOSS OF USE,  DATA OR PROFITS,  WHETHER IN AN ACTION     *|
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|*     U.S. Government  End  Users.   This source code  is a "commercial     *|
|*     item,"  as that  term is  defined at  48 C.F.R. 2.101 (OCT 1995),     *|
|*     consisting  of "commercial  computer  software"  and  "commercial     *|
|*     computer  software  documentation,"  as such  terms  are  used in     *|
|*     48 C.F.R. 12.212 (SEPT 1995)  and is provided to the U.S. Govern-     *|
|*     ment only as  a commercial end item.   Consistent with  48 C.F.R.     *|
|*     12.212 and  48 C.F.R. 227.7202-1 through  227.7202-4 (JUNE 1995),     *|
|*     all U.S. Government End Users  acquire the source code  with only     *|
|*     those rights set forth herein.                                        *|
|*                                                                           *|
 \***************************************************************************/

/*
 * GPL Licensing Note - According to Mark Vojkovich, author of the Xorg/
 * XFree86 'nv' driver, this source code is provided under MIT-style licensing
 * where the source code is provided "as is" without warranty of any kind.
 * The only usage restriction is for the copyright notices to be retained
 * whenever code is used.
 *
 * Antonino Daplas <[email protected]> 2005-03-11
 */

#define SURFACE_FORMAT
#define SURFACE_FORMAT_DEPTH8
#define SURFACE_FORMAT_DEPTH15
#define SURFACE_FORMAT_DEPTH16
#define SURFACE_FORMAT_DEPTH24
#define SURFACE_PITCH
#define SURFACE_PITCH_SRC
#define SURFACE_PITCH_DST
#define SURFACE_OFFSET_SRC
#define SURFACE_OFFSET_DST

#define ROP_SET

#define PATTERN_FORMAT
#define PATTERN_FORMAT_DEPTH8
#define PATTERN_FORMAT_DEPTH16
#define PATTERN_FORMAT_DEPTH24
#define PATTERN_COLOR_0
#define PATTERN_COLOR_1
#define PATTERN_PATTERN_0
#define PATTERN_PATTERN_1

#define CLIP_POINT
#define CLIP_POINT_X
#define CLIP_POINT_Y
#define CLIP_SIZE
#define CLIP_SIZE_WIDTH
#define CLIP_SIZE_HEIGHT

#define LINE_FORMAT
#define LINE_FORMAT_DEPTH8
#define LINE_FORMAT_DEPTH16
#define LINE_FORMAT_DEPTH24
#define LINE_COLOR
#define LINE_MAX_LINES
#define LINE_LINES(i)
#define LINE_LINES_POINT0_X
#define LINE_LINES_POINT0_Y
#define LINE_LINES_POINT1_X
#define LINE_LINES_POINT1_Y

#define BLIT_POINT_SRC
#define BLIT_POINT_SRC_X
#define BLIT_POINT_SRC_Y
#define BLIT_POINT_DST
#define BLIT_POINT_DST_X
#define BLIT_POINT_DST_Y
#define BLIT_SIZE
#define BLIT_SIZE_WIDTH
#define BLIT_SIZE_HEIGHT

#define RECT_FORMAT
#define RECT_FORMAT_DEPTH8
#define RECT_FORMAT_DEPTH16
#define RECT_FORMAT_DEPTH24
#define RECT_SOLID_COLOR
#define RECT_SOLID_RECTS_MAX_RECTS
#define RECT_SOLID_RECTS(i)
#define RECT_SOLID_RECTS_Y
#define RECT_SOLID_RECTS_X
#define RECT_SOLID_RECTS_HEIGHT
#define RECT_SOLID_RECTS_WIDTH

#define RECT_EXPAND_ONE_COLOR_CLIP
#define RECT_EXPAND_ONE_COLOR_CLIP_POINT0_X
#define RECT_EXPAND_ONE_COLOR_CLIP_POINT0_Y
#define RECT_EXPAND_ONE_COLOR_CLIP_POINT1_X
#define RECT_EXPAND_ONE_COLOR_CLIP_POINT1_Y
#define RECT_EXPAND_ONE_COLOR_COLOR
#define RECT_EXPAND_ONE_COLOR_SIZE
#define RECT_EXPAND_ONE_COLOR_SIZE_WIDTH
#define RECT_EXPAND_ONE_COLOR_SIZE_HEIGHT
#define RECT_EXPAND_ONE_COLOR_POINT
#define RECT_EXPAND_ONE_COLOR_POINT_X
#define RECT_EXPAND_ONE_COLOR_POINT_Y
#define RECT_EXPAND_ONE_COLOR_DATA_MAX_DWORDS
#define RECT_EXPAND_ONE_COLOR_DATA(i)

#define RECT_EXPAND_TWO_COLOR_CLIP
#define RECT_EXPAND_TWO_COLOR_CLIP_POINT0_X
#define RECT_EXPAND_TWO_COLOR_CLIP_POINT0_Y
#define RECT_EXPAND_TWO_COLOR_CLIP_POINT1_X
#define RECT_EXPAND_TWO_COLOR_CLIP_POINT1_Y
#define RECT_EXPAND_TWO_COLOR_COLOR_0
#define RECT_EXPAND_TWO_COLOR_COLOR_1
#define RECT_EXPAND_TWO_COLOR_SIZE_IN
#define RECT_EXPAND_TWO_COLOR_SIZE_IN_WIDTH
#define RECT_EXPAND_TWO_COLOR_SIZE_IN_HEIGHT
#define RECT_EXPAND_TWO_COLOR_SIZE_OUT
#define RECT_EXPAND_TWO_COLOR_SIZE_OUT_WIDTH
#define RECT_EXPAND_TWO_COLOR_SIZE_OUT_HEIGHT
#define RECT_EXPAND_TWO_COLOR_POINT
#define RECT_EXPAND_TWO_COLOR_POINT_X
#define RECT_EXPAND_TWO_COLOR_POINT_Y
#define RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS
#define RECT_EXPAND_TWO_COLOR_DATA(i)

#define STRETCH_BLIT_FORMAT
#define STRETCH_BLIT_FORMAT_DEPTH8
#define STRETCH_BLIT_FORMAT_DEPTH16
#define STRETCH_BLIT_FORMAT_DEPTH24
#define STRETCH_BLIT_FORMAT_X8R8G8B8
#define STRETCH_BLIT_FORMAT_YUYV
#define STRETCH_BLIT_FORMAT_UYVY
#define STRETCH_BLIT_CLIP_POINT
#define STRETCH_BLIT_CLIP_POINT_X
#define STRETCH_BLIT_CLIP_POINT_Y
#define STRETCH_BLIT_CLIP_POINT
#define STRETCH_BLIT_CLIP_SIZE
#define STRETCH_BLIT_CLIP_SIZE_WIDTH
#define STRETCH_BLIT_CLIP_SIZE_HEIGHT
#define STRETCH_BLIT_DST_POINT
#define STRETCH_BLIT_DST_POINT_X
#define STRETCH_BLIT_DST_POINT_Y
#define STRETCH_BLIT_DST_SIZE
#define STRETCH_BLIT_DST_SIZE_WIDTH
#define STRETCH_BLIT_DST_SIZE_HEIGHT
#define STRETCH_BLIT_DU_DX
#define STRETCH_BLIT_DV_DY
#define STRETCH_BLIT_SRC_SIZE
#define STRETCH_BLIT_SRC_SIZE_WIDTH
#define STRETCH_BLIT_SRC_SIZE_HEIGHT
#define STRETCH_BLIT_SRC_FORMAT
#define STRETCH_BLIT_SRC_FORMAT_PITCH
#define STRETCH_BLIT_SRC_FORMAT_ORIGIN
#define STRETCH_BLIT_SRC_FORMAT_ORIGIN_CENTER
#define STRETCH_BLIT_SRC_FORMAT_ORIGIN_CORNER
#define STRETCH_BLIT_SRC_FORMAT_FILTER
#define STRETCH_BLIT_SRC_FORMAT_FILTER_POINT_SAMPLE
#define STRETCH_BLIT_SRC_FORMAT_FILTER_BILINEAR
#define STRETCH_BLIT_SRC_OFFSET
#define STRETCH_BLIT_SRC_POINT
#define STRETCH_BLIT_SRC_POINT_U
#define STRETCH_BLIT_SRC_POINT_V