/* SPDX-License-Identifier: GPL-2.0-only */ /* * v4l2-rect.h - v4l2_rect helper functions * * Copyright 2014 Cisco Systems, Inc. and/or its affiliates. All rights reserved. */ #ifndef _V4L2_RECT_H_ #define _V4L2_RECT_H_ #include <linux/videodev2.h> /** * v4l2_rect_set_size_to() - copy the width/height values. * @r: rect whose width and height fields will be set * @size: rect containing the width and height fields you need. */ static inline void v4l2_rect_set_size_to(struct v4l2_rect *r, const struct v4l2_rect *size) { … } /** * v4l2_rect_set_min_size() - width and height of r should be >= min_size. * @r: rect whose width and height will be modified * @min_size: rect containing the minimal width and height */ static inline void v4l2_rect_set_min_size(struct v4l2_rect *r, const struct v4l2_rect *min_size) { … } /** * v4l2_rect_set_max_size() - width and height of r should be <= max_size * @r: rect whose width and height will be modified * @max_size: rect containing the maximum width and height */ static inline void v4l2_rect_set_max_size(struct v4l2_rect *r, const struct v4l2_rect *max_size) { … } /** * v4l2_rect_map_inside()- r should be inside boundary. * @r: rect that will be modified * @boundary: rect containing the boundary for @r */ static inline void v4l2_rect_map_inside(struct v4l2_rect *r, const struct v4l2_rect *boundary) { … } /** * v4l2_rect_same_size() - return true if r1 has the same size as r2 * @r1: rectangle. * @r2: rectangle. * * Return true if both rectangles have the same size. */ static inline bool v4l2_rect_same_size(const struct v4l2_rect *r1, const struct v4l2_rect *r2) { … } /** * v4l2_rect_same_position() - return true if r1 has the same position as r2 * @r1: rectangle. * @r2: rectangle. * * Return true if both rectangles have the same position */ static inline bool v4l2_rect_same_position(const struct v4l2_rect *r1, const struct v4l2_rect *r2) { … } /** * v4l2_rect_equal() - return true if r1 equals r2 * @r1: rectangle. * @r2: rectangle. * * Return true if both rectangles have the same size and position. */ static inline bool v4l2_rect_equal(const struct v4l2_rect *r1, const struct v4l2_rect *r2) { … } /** * v4l2_rect_intersect() - calculate the intersection of two rects. * @r: intersection of @r1 and @r2. * @r1: rectangle. * @r2: rectangle. */ static inline void v4l2_rect_intersect(struct v4l2_rect *r, const struct v4l2_rect *r1, const struct v4l2_rect *r2) { … } /** * v4l2_rect_scale() - scale rect r by to/from * @r: rect to be scaled. * @from: from rectangle. * @to: to rectangle. * * This scales rectangle @r horizontally by @to->width / @from->width and * vertically by @to->height / @from->height. * * Typically @r is a rectangle inside @from and you want the rectangle as * it would appear after scaling @from to @to. So the resulting @r will * be the scaled rectangle inside @to. */ static inline void v4l2_rect_scale(struct v4l2_rect *r, const struct v4l2_rect *from, const struct v4l2_rect *to) { … } /** * v4l2_rect_overlap() - do r1 and r2 overlap? * @r1: rectangle. * @r2: rectangle. * * Returns true if @r1 and @r2 overlap. */ static inline bool v4l2_rect_overlap(const struct v4l2_rect *r1, const struct v4l2_rect *r2) { … } /** * v4l2_rect_enclosed() - is r1 enclosed in r2? * @r1: rectangle. * @r2: rectangle. * * Returns true if @r1 is enclosed in @r2. */ static inline bool v4l2_rect_enclosed(struct v4l2_rect *r1, struct v4l2_rect *r2) { … } #endif