// SPDX-License-Identifier: MIT #include <linux/aperture.h> #include <linux/device.h> #include <linux/list.h> #include <linux/mutex.h> #include <linux/pci.h> #include <linux/platform_device.h> #include <linux/slab.h> #include <linux/sysfb.h> #include <linux/types.h> #include <linux/vgaarb.h> #include <video/vga.h> /** * DOC: overview * * A graphics device might be supported by different drivers, but only one * driver can be active at any given time. Many systems load a generic * graphics drivers, such as EFI-GOP or VESA, early during the boot process. * During later boot stages, they replace the generic driver with a dedicated, * hardware-specific driver. To take over the device, the dedicated driver * first has to remove the generic driver. Aperture functions manage * ownership of framebuffer memory and hand-over between drivers. * * Graphics drivers should call aperture_remove_conflicting_devices() * at the top of their probe function. The function removes any generic * driver that is currently associated with the given framebuffer memory. * An example for a graphics device on the platform bus is shown below. * * .. code-block:: c * * static int example_probe(struct platform_device *pdev) * { * struct resource *mem; * resource_size_t base, size; * int ret; * * mem = platform_get_resource(pdev, IORESOURCE_MEM, 0); * if (!mem) * return -ENODEV; * base = mem->start; * size = resource_size(mem); * * ret = aperture_remove_conflicting_devices(base, size, "example"); * if (ret) * return ret; * * // Initialize the hardware * ... * * return 0; * } * * static const struct platform_driver example_driver = { * .probe = example_probe, * ... * }; * * The given example reads the platform device's I/O-memory range from the * device instance. An active framebuffer will be located within this range. * The call to aperture_remove_conflicting_devices() releases drivers that * have previously claimed ownership of the range and are currently driving * output on the framebuffer. If successful, the new driver can take over * the device. * * While the given example uses a platform device, the aperture helpers work * with every bus that has an addressable framebuffer. In the case of PCI, * device drivers can also call aperture_remove_conflicting_pci_devices() and * let the function detect the apertures automatically. Device drivers without * knowledge of the framebuffer's location can call * aperture_remove_all_conflicting_devices(), which removes all known devices. * * Drivers that are susceptible to being removed by other drivers, such as * generic EFI or VESA drivers, have to register themselves as owners of their * framebuffer apertures. Ownership of the framebuffer memory is achieved * by calling devm_aperture_acquire_for_platform_device(). If successful, the * driver is the owner of the framebuffer range. The function fails if the * framebuffer is already owned by another driver. See below for an example. * * .. code-block:: c * * static int generic_probe(struct platform_device *pdev) * { * struct resource *mem; * resource_size_t base, size; * * mem = platform_get_resource(pdev, IORESOURCE_MEM, 0); * if (!mem) * return -ENODEV; * base = mem->start; * size = resource_size(mem); * * ret = devm_aperture_acquire_for_platform_device(pdev, base, size); * if (ret) * return ret; * * // Initialize the hardware * ... * * return 0; * } * * static int generic_remove(struct platform_device *) * { * // Hot-unplug the device * ... * * return 0; * } * * static const struct platform_driver generic_driver = { * .probe = generic_probe, * .remove = generic_remove, * ... * }; * * The similar to the previous example, the generic driver claims ownership * of the framebuffer memory from its probe function. This will fail if the * memory range, or parts of it, is already owned by another driver. * * If successful, the generic driver is now subject to forced removal by * another driver. This only works for platform drivers that support hot * unplugging. When a driver calls aperture_remove_conflicting_devices() * et al for the registered framebuffer range, the aperture helpers call * platform_device_unregister() and the generic driver unloads itself. The * generic driver also has to provide a remove function to make this work. * Once hot unplugged from hardware, it may not access the device's * registers, framebuffer memory, ROM, etc afterwards. */ struct aperture_range { … }; static LIST_HEAD(apertures); static DEFINE_MUTEX(apertures_lock); static bool overlap(resource_size_t base1, resource_size_t end1, resource_size_t base2, resource_size_t end2) { … } static void devm_aperture_acquire_release(void *data) { … } static int devm_aperture_acquire(struct device *dev, resource_size_t base, resource_size_t size, void (*detach)(struct device *)) { … } static void aperture_detach_platform_device(struct device *dev) { … } /** * devm_aperture_acquire_for_platform_device - Acquires ownership of an aperture * on behalf of a platform device. * @pdev: the platform device to own the aperture * @base: the aperture's byte offset in physical memory * @size: the aperture size in bytes * * Installs the given device as the new owner of the aperture. The function * expects the aperture to be provided by a platform device. If another * driver takes over ownership of the aperture, aperture helpers will then * unregister the platform device automatically. All acquired apertures are * released automatically when the underlying device goes away. * * The function fails if the aperture, or parts of it, is currently * owned by another device. To evict current owners, callers should use * remove_conflicting_devices() et al. before calling this function. * * Returns: * 0 on success, or a negative errno value otherwise. */ int devm_aperture_acquire_for_platform_device(struct platform_device *pdev, resource_size_t base, resource_size_t size) { … } EXPORT_SYMBOL(…); static void aperture_detach_devices(resource_size_t base, resource_size_t size) { … } /** * aperture_remove_conflicting_devices - remove devices in the given range * @base: the aperture's base address in physical memory * @size: aperture size in bytes * @name: a descriptive name of the requesting driver * * This function removes devices that own apertures within @base and @size. * * Returns: * 0 on success, or a negative errno code otherwise */ int aperture_remove_conflicting_devices(resource_size_t base, resource_size_t size, const char *name) { … } EXPORT_SYMBOL(…); /** * __aperture_remove_legacy_vga_devices - remove legacy VGA devices of a PCI devices * @pdev: PCI device * * This function removes VGA devices provided by @pdev, such as a VGA * framebuffer or a console. This is useful if you have a VGA-compatible * PCI graphics device with framebuffers in non-BAR locations. Drivers * should acquire ownership of those memory areas and afterwards call * this helper to release remaining VGA devices. * * If your hardware has its framebuffers accessible via PCI BARS, use * aperture_remove_conflicting_pci_devices() instead. The function will * release any VGA devices automatically. * * WARNING: Apparently we must remove graphics drivers before calling * this helper. Otherwise the vga fbdev driver falls over if * we have vgacon configured. * * Returns: * 0 on success, or a negative errno code otherwise */ int __aperture_remove_legacy_vga_devices(struct pci_dev *pdev) { … } EXPORT_SYMBOL(…); /** * aperture_remove_conflicting_pci_devices - remove existing framebuffers for PCI devices * @pdev: PCI device * @name: a descriptive name of the requesting driver * * This function removes devices that own apertures within any of @pdev's * memory bars. The function assumes that PCI device with shadowed ROM * drives a primary display and therefore kicks out vga16fb as well. * * Returns: * 0 on success, or a negative errno code otherwise */ int aperture_remove_conflicting_pci_devices(struct pci_dev *pdev, const char *name) { … } EXPORT_SYMBOL(…);