#ifndef _VIVID_TOUCH_CAP_H_
#define _VIVID_TOUCH_CAP_H_
#define VIVID_TCH_HEIGHT …
#define VIVID_TCH_WIDTH …
#define VIVID_MIN_PRESSURE …
#define VIVID_PRESSURE_LIMIT …
#define TCH_SEQ_COUNT …
#define TCH_PATTERN_COUNT …
enum vivid_tch_test { … };
extern const struct vb2_ops vivid_touch_cap_qops;
int vivid_enum_fmt_tch(struct file *file, void *priv, struct v4l2_fmtdesc *f);
int vivid_g_fmt_tch(struct file *file, void *priv, struct v4l2_format *f);
int vivid_g_fmt_tch_mplane(struct file *file, void *priv, struct v4l2_format *f);
int vivid_enum_input_tch(struct file *file, void *priv, struct v4l2_input *inp);
int vivid_g_input_tch(struct file *file, void *priv, unsigned int *i);
int vivid_s_input_tch(struct file *file, void *priv, unsigned int i);
void vivid_fillbuff_tch(struct vivid_dev *dev, struct vivid_buffer *buf);
int vivid_set_touch(struct vivid_dev *dev, unsigned int i);
int vivid_g_parm_tch(struct file *file, void *priv,
struct v4l2_streamparm *parm);
#endif