// SPDX-License-Identifier: GPL-2.0+ /* * Procedures for creating, accessing and interpreting the device tree. * * Paul Mackerras August 1996. * Copyright (C) 1996-2005 Paul Mackerras. * * Adapted for 64bit PowerPC by Dave Engebretsen and Peter Bergner. * {engebret|bergner}@us.ibm.com * * Adapted for sparc and sparc64 by David S. Miller [email protected] * * Reconsolidated from arch/x/kernel/prom.c by Stephen Rothwell and * Grant Likely. */ #define pr_fmt(fmt) … #include <linux/cleanup.h> #include <linux/console.h> #include <linux/ctype.h> #include <linux/cpu.h> #include <linux/module.h> #include <linux/of.h> #include <linux/of_device.h> #include <linux/of_graph.h> #include <linux/spinlock.h> #include <linux/slab.h> #include <linux/string.h> #include <linux/proc_fs.h> #include "of_private.h" LIST_HEAD(…); struct device_node *of_root; EXPORT_SYMBOL(…); struct device_node *of_chosen; EXPORT_SYMBOL(…); struct device_node *of_aliases; struct device_node *of_stdout; static const char *of_stdout_options; struct kset *of_kset; /* * Used to protect the of_aliases, to hold off addition of nodes to sysfs. * This mutex must be held whenever modifications are being made to the * device tree. The of_{attach,detach}_node() and * of_{add,remove,update}_property() helpers make sure this happens. */ DEFINE_MUTEX(…) …; /* use when traversing tree through the child, sibling, * or parent members of struct device_node. */ DEFINE_RAW_SPINLOCK(…); bool of_node_name_eq(const struct device_node *np, const char *name) { … } EXPORT_SYMBOL(…); bool of_node_name_prefix(const struct device_node *np, const char *prefix) { … } EXPORT_SYMBOL(…); static bool __of_node_is_type(const struct device_node *np, const char *type) { … } int of_bus_n_addr_cells(struct device_node *np) { … } int of_n_addr_cells(struct device_node *np) { … } EXPORT_SYMBOL(…); int of_bus_n_size_cells(struct device_node *np) { … } int of_n_size_cells(struct device_node *np) { … } EXPORT_SYMBOL(…); #ifdef CONFIG_NUMA int __weak of_node_to_nid(struct device_node *np) { … } #endif #define OF_PHANDLE_CACHE_BITS … #define OF_PHANDLE_CACHE_SZ … static struct device_node *phandle_cache[OF_PHANDLE_CACHE_SZ]; static u32 of_phandle_cache_hash(phandle handle) { … } /* * Caller must hold devtree_lock. */ void __of_phandle_cache_inv_entry(phandle handle) { … } void __init of_core_init(void) { … } static struct property *__of_find_property(const struct device_node *np, const char *name, int *lenp) { … } struct property *of_find_property(const struct device_node *np, const char *name, int *lenp) { … } EXPORT_SYMBOL(…); struct device_node *__of_find_all_nodes(struct device_node *prev) { … } /** * of_find_all_nodes - Get next node in global list * @prev: Previous node or NULL to start iteration * of_node_put() will be called on it * * Return: A node pointer with refcount incremented, use * of_node_put() on it when done. */ struct device_node *of_find_all_nodes(struct device_node *prev) { … } EXPORT_SYMBOL(…); /* * Find a property with a given name for a given node * and return the value. */ const void *__of_get_property(const struct device_node *np, const char *name, int *lenp) { … } /* * Find a property with a given name for a given node * and return the value. */ const void *of_get_property(const struct device_node *np, const char *name, int *lenp) { … } EXPORT_SYMBOL(…); /** * __of_device_is_compatible() - Check if the node matches given constraints * @device: pointer to node * @compat: required compatible string, NULL or "" for any match * @type: required device_type value, NULL or "" for any match * @name: required node name, NULL or "" for any match * * Checks if the given @compat, @type and @name strings match the * properties of the given @device. A constraints can be skipped by * passing NULL or an empty string as the constraint. * * Returns 0 for no match, and a positive integer on match. The return * value is a relative score with larger values indicating better * matches. The score is weighted for the most specific compatible value * to get the highest score. Matching type is next, followed by matching * name. Practically speaking, this results in the following priority * order for matches: * * 1. specific compatible && type && name * 2. specific compatible && type * 3. specific compatible && name * 4. specific compatible * 5. general compatible && type && name * 6. general compatible && type * 7. general compatible && name * 8. general compatible * 9. type && name * 10. type * 11. name */ static int __of_device_is_compatible(const struct device_node *device, const char *compat, const char *type, const char *name) { … } /** Checks if the given "compat" string matches one of the strings in * the device's "compatible" property */ int of_device_is_compatible(const struct device_node *device, const char *compat) { … } EXPORT_SYMBOL(…); /** Checks if the device is compatible with any of the entries in * a NULL terminated array of strings. Returns the best match * score or 0. */ int of_device_compatible_match(const struct device_node *device, const char *const *compat) { … } EXPORT_SYMBOL_GPL(…); /** * of_machine_compatible_match - Test root of device tree against a compatible array * @compats: NULL terminated array of compatible strings to look for in root node's compatible property. * * Returns true if the root node has any of the given compatible values in its * compatible property. */ bool of_machine_compatible_match(const char *const *compats) { … } EXPORT_SYMBOL(…); static bool __of_device_is_status(const struct device_node *device, const char * const*strings) { … } /** * __of_device_is_available - check if a device is available for use * * @device: Node to check for availability, with locks already held * * Return: True if the status property is absent or set to "okay" or "ok", * false otherwise */ static bool __of_device_is_available(const struct device_node *device) { … } /** * __of_device_is_reserved - check if a device is reserved * * @device: Node to check for availability, with locks already held * * Return: True if the status property is set to "reserved", false otherwise */ static bool __of_device_is_reserved(const struct device_node *device) { … } /** * of_device_is_available - check if a device is available for use * * @device: Node to check for availability * * Return: True if the status property is absent or set to "okay" or "ok", * false otherwise */ bool of_device_is_available(const struct device_node *device) { … } EXPORT_SYMBOL(…); /** * __of_device_is_fail - check if a device has status "fail" or "fail-..." * * @device: Node to check status for, with locks already held * * Return: True if the status property is set to "fail" or "fail-..." (for any * error code suffix), false otherwise */ static bool __of_device_is_fail(const struct device_node *device) { … } /** * of_device_is_big_endian - check if a device has BE registers * * @device: Node to check for endianness * * Return: True if the device has a "big-endian" property, or if the kernel * was compiled for BE *and* the device has a "native-endian" property. * Returns false otherwise. * * Callers would nominally use ioread32be/iowrite32be if * of_device_is_big_endian() == true, or readl/writel otherwise. */ bool of_device_is_big_endian(const struct device_node *device) { … } EXPORT_SYMBOL(…); /** * of_get_parent - Get a node's parent if any * @node: Node to get parent * * Return: A node pointer with refcount incremented, use * of_node_put() on it when done. */ struct device_node *of_get_parent(const struct device_node *node) { … } EXPORT_SYMBOL(…); /** * of_get_next_parent - Iterate to a node's parent * @node: Node to get parent of * * This is like of_get_parent() except that it drops the * refcount on the passed node, making it suitable for iterating * through a node's parents. * * Return: A node pointer with refcount incremented, use * of_node_put() on it when done. */ struct device_node *of_get_next_parent(struct device_node *node) { … } EXPORT_SYMBOL(…); static struct device_node *__of_get_next_child(const struct device_node *node, struct device_node *prev) { … } #define __for_each_child_of_node(parent, child) … /** * of_get_next_child - Iterate a node childs * @node: parent node * @prev: previous child of the parent node, or NULL to get first * * Return: A node pointer with refcount incremented, use of_node_put() on * it when done. Returns NULL when prev is the last child. Decrements the * refcount of prev. */ struct device_node *of_get_next_child(const struct device_node *node, struct device_node *prev) { … } EXPORT_SYMBOL(…); static struct device_node *of_get_next_status_child(const struct device_node *node, struct device_node *prev, bool (*checker)(const struct device_node *)) { … } /** * of_get_next_available_child - Find the next available child node * @node: parent node * @prev: previous child of the parent node, or NULL to get first * * This function is like of_get_next_child(), except that it * automatically skips any disabled nodes (i.e. status = "disabled"). */ struct device_node *of_get_next_available_child(const struct device_node *node, struct device_node *prev) { … } EXPORT_SYMBOL(…); /** * of_get_next_reserved_child - Find the next reserved child node * @node: parent node * @prev: previous child of the parent node, or NULL to get first * * This function is like of_get_next_child(), except that it * automatically skips any disabled nodes (i.e. status = "disabled"). */ struct device_node *of_get_next_reserved_child(const struct device_node *node, struct device_node *prev) { … } EXPORT_SYMBOL(…); /** * of_get_next_cpu_node - Iterate on cpu nodes * @prev: previous child of the /cpus node, or NULL to get first * * Unusable CPUs (those with the status property set to "fail" or "fail-...") * will be skipped. * * Return: A cpu node pointer with refcount incremented, use of_node_put() * on it when done. Returns NULL when prev is the last child. Decrements * the refcount of prev. */ struct device_node *of_get_next_cpu_node(struct device_node *prev) { … } EXPORT_SYMBOL(…); /** * of_get_compatible_child - Find compatible child node * @parent: parent node * @compatible: compatible string * * Lookup child node whose compatible property contains the given compatible * string. * * Return: a node pointer with refcount incremented, use of_node_put() on it * when done; or NULL if not found. */ struct device_node *of_get_compatible_child(const struct device_node *parent, const char *compatible) { … } EXPORT_SYMBOL(…); /** * of_get_child_by_name - Find the child node by name for a given parent * @node: parent node * @name: child name to look for. * * This function looks for child node for given matching name * * Return: A node pointer if found, with refcount incremented, use * of_node_put() on it when done. * Returns NULL if node is not found. */ struct device_node *of_get_child_by_name(const struct device_node *node, const char *name) { … } EXPORT_SYMBOL(…); struct device_node *__of_find_node_by_path(struct device_node *parent, const char *path) { … } struct device_node *__of_find_node_by_full_path(struct device_node *node, const char *path) { … } /** * of_find_node_opts_by_path - Find a node matching a full OF path * @path: Either the full path to match, or if the path does not * start with '/', the name of a property of the /aliases * node (an alias). In the case of an alias, the node * matching the alias' value will be returned. * @opts: Address of a pointer into which to store the start of * an options string appended to the end of the path with * a ':' separator. * * Valid paths: * * /foo/bar Full path * * foo Valid alias * * foo/bar Valid alias + relative path * * Return: A node pointer with refcount incremented, use * of_node_put() on it when done. */ struct device_node *of_find_node_opts_by_path(const char *path, const char **opts) { … } EXPORT_SYMBOL(…); /** * of_find_node_by_name - Find a node by its "name" property * @from: The node to start searching from or NULL; the node * you pass will not be searched, only the next one * will. Typically, you pass what the previous call * returned. of_node_put() will be called on @from. * @name: The name string to match against * * Return: A node pointer with refcount incremented, use * of_node_put() on it when done. */ struct device_node *of_find_node_by_name(struct device_node *from, const char *name) { … } EXPORT_SYMBOL(…); /** * of_find_node_by_type - Find a node by its "device_type" property * @from: The node to start searching from, or NULL to start searching * the entire device tree. The node you pass will not be * searched, only the next one will; typically, you pass * what the previous call returned. of_node_put() will be * called on from for you. * @type: The type string to match against * * Return: A node pointer with refcount incremented, use * of_node_put() on it when done. */ struct device_node *of_find_node_by_type(struct device_node *from, const char *type) { … } EXPORT_SYMBOL(…); /** * of_find_compatible_node - Find a node based on type and one of the * tokens in its "compatible" property * @from: The node to start searching from or NULL, the node * you pass will not be searched, only the next one * will; typically, you pass what the previous call * returned. of_node_put() will be called on it * @type: The type string to match "device_type" or NULL to ignore * @compatible: The string to match to one of the tokens in the device * "compatible" list. * * Return: A node pointer with refcount incremented, use * of_node_put() on it when done. */ struct device_node *of_find_compatible_node(struct device_node *from, const char *type, const char *compatible) { … } EXPORT_SYMBOL(…); /** * of_find_node_with_property - Find a node which has a property with * the given name. * @from: The node to start searching from or NULL, the node * you pass will not be searched, only the next one * will; typically, you pass what the previous call * returned. of_node_put() will be called on it * @prop_name: The name of the property to look for. * * Return: A node pointer with refcount incremented, use * of_node_put() on it when done. */ struct device_node *of_find_node_with_property(struct device_node *from, const char *prop_name) { … } EXPORT_SYMBOL(…); static const struct of_device_id *__of_match_node(const struct of_device_id *matches, const struct device_node *node) { … } /** * of_match_node - Tell if a device_node has a matching of_match structure * @matches: array of of device match structures to search in * @node: the of device structure to match against * * Low level utility function used by device matching. */ const struct of_device_id *of_match_node(const struct of_device_id *matches, const struct device_node *node) { … } EXPORT_SYMBOL(…); /** * of_find_matching_node_and_match - Find a node based on an of_device_id * match table. * @from: The node to start searching from or NULL, the node * you pass will not be searched, only the next one * will; typically, you pass what the previous call * returned. of_node_put() will be called on it * @matches: array of of device match structures to search in * @match: Updated to point at the matches entry which matched * * Return: A node pointer with refcount incremented, use * of_node_put() on it when done. */ struct device_node *of_find_matching_node_and_match(struct device_node *from, const struct of_device_id *matches, const struct of_device_id **match) { … } EXPORT_SYMBOL(…); /** * of_alias_from_compatible - Lookup appropriate alias for a device node * depending on compatible * @node: pointer to a device tree node * @alias: Pointer to buffer that alias value will be copied into * @len: Length of alias value * * Based on the value of the compatible property, this routine will attempt * to choose an appropriate alias value for a particular device tree node. * It does this by stripping the manufacturer prefix (as delimited by a ',') * from the first entry in the compatible list property. * * Note: The matching on just the "product" side of the compatible is a relic * from I2C and SPI. Please do not add any new user. * * Return: This routine returns 0 on success, <0 on failure. */ int of_alias_from_compatible(const struct device_node *node, char *alias, int len) { … } EXPORT_SYMBOL_GPL(…); /** * of_find_node_by_phandle - Find a node given a phandle * @handle: phandle of the node to find * * Return: A node pointer with refcount incremented, use * of_node_put() on it when done. */ struct device_node *of_find_node_by_phandle(phandle handle) { … } EXPORT_SYMBOL(…); void of_print_phandle_args(const char *msg, const struct of_phandle_args *args) { … } int of_phandle_iterator_init(struct of_phandle_iterator *it, const struct device_node *np, const char *list_name, const char *cells_name, int cell_count) { … } EXPORT_SYMBOL_GPL(…); int of_phandle_iterator_next(struct of_phandle_iterator *it) { … } EXPORT_SYMBOL_GPL(…); int of_phandle_iterator_args(struct of_phandle_iterator *it, uint32_t *args, int size) { … } int __of_parse_phandle_with_args(const struct device_node *np, const char *list_name, const char *cells_name, int cell_count, int index, struct of_phandle_args *out_args) { … } EXPORT_SYMBOL(…); /** * of_parse_phandle_with_args_map() - Find a node pointed by phandle in a list and remap it * @np: pointer to a device tree node containing a list * @list_name: property name that contains a list * @stem_name: stem of property names that specify phandles' arguments count * @index: index of a phandle to parse out * @out_args: optional pointer to output arguments structure (will be filled) * * This function is useful to parse lists of phandles and their arguments. * Returns 0 on success and fills out_args, on error returns appropriate errno * value. The difference between this function and of_parse_phandle_with_args() * is that this API remaps a phandle if the node the phandle points to has * a <@stem_name>-map property. * * Caller is responsible to call of_node_put() on the returned out_args->np * pointer. * * Example:: * * phandle1: node1 { * #list-cells = <2>; * }; * * phandle2: node2 { * #list-cells = <1>; * }; * * phandle3: node3 { * #list-cells = <1>; * list-map = <0 &phandle2 3>, * <1 &phandle2 2>, * <2 &phandle1 5 1>; * list-map-mask = <0x3>; * }; * * node4 { * list = <&phandle1 1 2 &phandle3 0>; * }; * * To get a device_node of the ``node2`` node you may call this: * of_parse_phandle_with_args(node4, "list", "list", 1, &args); */ int of_parse_phandle_with_args_map(const struct device_node *np, const char *list_name, const char *stem_name, int index, struct of_phandle_args *out_args) { … } EXPORT_SYMBOL(…); /** * of_count_phandle_with_args() - Find the number of phandles references in a property * @np: pointer to a device tree node containing a list * @list_name: property name that contains a list * @cells_name: property name that specifies phandles' arguments count * * Return: The number of phandle + argument tuples within a property. It * is a typical pattern to encode a list of phandle and variable * arguments into a single property. The number of arguments is encoded * by a property in the phandle-target node. For example, a gpios * property would contain a list of GPIO specifies consisting of a * phandle and 1 or more arguments. The number of arguments are * determined by the #gpio-cells property in the node pointed to by the * phandle. */ int of_count_phandle_with_args(const struct device_node *np, const char *list_name, const char *cells_name) { … } EXPORT_SYMBOL(…); static struct property *__of_remove_property_from_list(struct property **list, struct property *prop) { … } /** * __of_add_property - Add a property to a node without lock operations * @np: Caller's Device Node * @prop: Property to add */ int __of_add_property(struct device_node *np, struct property *prop) { … } /** * of_add_property - Add a property to a node * @np: Caller's Device Node * @prop: Property to add */ int of_add_property(struct device_node *np, struct property *prop) { … } EXPORT_SYMBOL_GPL(…); int __of_remove_property(struct device_node *np, struct property *prop) { … } /** * of_remove_property - Remove a property from a node. * @np: Caller's Device Node * @prop: Property to remove * * Note that we don't actually remove it, since we have given out * who-knows-how-many pointers to the data using get-property. * Instead we just move the property to the "dead properties" * list, so it won't be found any more. */ int of_remove_property(struct device_node *np, struct property *prop) { … } EXPORT_SYMBOL_GPL(…); int __of_update_property(struct device_node *np, struct property *newprop, struct property **oldpropp) { … } /* * of_update_property - Update a property in a node, if the property does * not exist, add it. * * Note that we don't actually remove it, since we have given out * who-knows-how-many pointers to the data using get-property. * Instead we just move the property to the "dead properties" list, * and add the new property to the property list */ int of_update_property(struct device_node *np, struct property *newprop) { … } static void of_alias_add(struct alias_prop *ap, struct device_node *np, int id, const char *stem, int stem_len) { … } /** * of_alias_scan - Scan all properties of the 'aliases' node * @dt_alloc: An allocator that provides a virtual address to memory * for storing the resulting tree * * The function scans all the properties of the 'aliases' node and populates * the global lookup table with the properties. It returns the * number of alias properties found, or an error code in case of failure. */ void of_alias_scan(void * (*dt_alloc)(u64 size, u64 align)) { … } /** * of_alias_get_id - Get alias id for the given device_node * @np: Pointer to the given device_node * @stem: Alias stem of the given device_node * * The function travels the lookup table to get the alias id for the given * device_node and alias stem. * * Return: The alias id if found. */ int of_alias_get_id(struct device_node *np, const char *stem) { … } EXPORT_SYMBOL_GPL(…); /** * of_alias_get_highest_id - Get highest alias id for the given stem * @stem: Alias stem to be examined * * The function travels the lookup table to get the highest alias id for the * given alias stem. It returns the alias id if found. */ int of_alias_get_highest_id(const char *stem) { … } EXPORT_SYMBOL_GPL(…); /** * of_console_check() - Test and setup console for DT setup * @dn: Pointer to device node * @name: Name to use for preferred console without index. ex. "ttyS" * @index: Index to use for preferred console. * * Check if the given device node matches the stdout-path property in the * /chosen node. If it does then register it as the preferred console. * * Return: TRUE if console successfully setup. Otherwise return FALSE. */ bool of_console_check(struct device_node *dn, char *name, int index) { … } EXPORT_SYMBOL_GPL(…); /** * of_find_next_cache_node - Find a node's subsidiary cache * @np: node of type "cpu" or "cache" * * Return: A node pointer with refcount incremented, use * of_node_put() on it when done. Caller should hold a reference * to np. */ struct device_node *of_find_next_cache_node(const struct device_node *np) { … } /** * of_find_last_cache_level - Find the level at which the last cache is * present for the given logical cpu * * @cpu: cpu number(logical index) for which the last cache level is needed * * Return: The level at which the last cache is present. It is exactly * same as the total number of cache levels for the given logical cpu. */ int of_find_last_cache_level(unsigned int cpu) { … } /** * of_map_id - Translate an ID through a downstream mapping. * @np: root complex device node. * @id: device ID to map. * @map_name: property name of the map to use. * @map_mask_name: optional property name of the mask to use. * @target: optional pointer to a target device node. * @id_out: optional pointer to receive the translated ID. * * Given a device ID, look up the appropriate implementation-defined * platform ID and/or the target device which receives transactions on that * ID, as per the "iommu-map" and "msi-map" bindings. Either of @target or * @id_out may be NULL if only the other is required. If @target points to * a non-NULL device node pointer, only entries targeting that node will be * matched; if it points to a NULL value, it will receive the device node of * the first matching target phandle, with a reference held. * * Return: 0 on success or a standard error code on failure. */ int of_map_id(struct device_node *np, u32 id, const char *map_name, const char *map_mask_name, struct device_node **target, u32 *id_out) { … } EXPORT_SYMBOL_GPL(…);