linux/drivers/staging/media/atomisp/pci/ia_css_frame_public.h

/* SPDX-License-Identifier: GPL-2.0 */
/*
 * Support for Intel Camera Imaging ISP subsystem.
 * Copyright (c) 2015, Intel Corporation.
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms and conditions of the GNU General Public License,
 * version 2, as published by the Free Software Foundation.
 *
 * This program is distributed in the hope it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 * more details.
 */

#ifndef __IA_CSS_FRAME_PUBLIC_H
#define __IA_CSS_FRAME_PUBLIC_H

/* @file
 * This file contains structs to describe various frame-formats supported by the ISP.
 */

#include <media/videobuf2-v4l2.h>
#include <type_support.h>
#include "ia_css_err.h"
#include "ia_css_types.h"
#include "ia_css_frame_format.h"
#include "ia_css_buffer.h"

/* For RAW input, the bayer order needs to be specified separately. There
 *  are 4 possible orders. The name is constructed by taking the first two
 *  colors on the first line and the first two colors from the second line.
 */
enum ia_css_bayer_order {};

#define IA_CSS_BAYER_ORDER_NUM

/* Frame plane structure. This describes one plane in an image
 *  frame buffer.
 */
struct ia_css_frame_plane {};

/* Binary "plane". This is used to story binary streams such as jpeg
 *  images. This is not actually a real plane.
 */
struct ia_css_frame_binary_plane {};

/* Container for planar YUV frames. This contains 3 planes.
 */
struct ia_css_frame_yuv_planes {};

/* Container for semi-planar YUV frames.
  */
struct ia_css_frame_nv_planes {};

/* Container for planar RGB frames. Each color has its own plane.
 */
struct ia_css_frame_rgb_planes {};

/* Container for 6-plane frames. These frames are used internally
 *  in the advanced ISP only.
 */
struct ia_css_frame_plane6_planes {};

/* Crop info struct - stores the lines to be cropped in isp */
struct ia_css_crop_info {};

/* Frame info struct. This describes the contents of an image frame buffer.
  */
struct ia_css_frame_info {};

#define IA_CSS_BINARY_DEFAULT_FRAME_INFO

/**
 *  Specifies the DVS loop delay in "frame periods"
 */
enum ia_css_frame_delay {};

/* Frame structure. This structure describes an image buffer or frame.
 *  This is the main structure used for all input and output images.
 */
struct ia_css_frame {};

#define vb_to_frame(vb2)

#define DEFAULT_FRAME

/* @brief Allocate a CSS frame structure
 *
 * @param	frame		The allocated frame.
 * @param	width		The width (in pixels) of the frame.
 * @param	height		The height (in lines) of the frame.
 * @param	format		The frame format.
 * @param	stride		The padded stride, in pixels.
 * @param	raw_bit_depth	The raw bit depth, in bits.
 * @return			The error code.
 *
 * Allocate a CSS frame structure. The memory for the frame data will be
 * allocated in the CSS address space.
 */
int
ia_css_frame_allocate(struct ia_css_frame **frame,
		      unsigned int width,
		      unsigned int height,
		      enum ia_css_frame_format format,
		      unsigned int stride,
		      unsigned int raw_bit_depth);

/* @brief Initialize a CSS frame structure using a frame info structure.
 *
 * @param	frame	The allocated frame.
 * @param[in]	info	The frame info structure.
 * @return		The error code.
 *
 * Initialize a frame using the resolution and format from a frame info struct.
 */
int ia_css_frame_init_from_info(struct ia_css_frame *frame,
				const struct ia_css_frame_info *info);

/* @brief Allocate a CSS frame structure using a frame info structure.
 *
 * @param	frame	The allocated frame.
 * @param[in]	info	The frame info structure.
 * @return		The error code.
 *
 * Allocate a frame using the resolution and format from a frame info struct.
 * This is a convenience function, implemented on top of
 * ia_css_frame_allocate().
 */
int
ia_css_frame_allocate_from_info(struct ia_css_frame **frame,
				const struct ia_css_frame_info *info);
/* @brief Free a CSS frame structure.
 *
 * @param[in]	frame	Pointer to the frame.
 * @return	None
 *
 * Free a CSS frame structure. This will free both the frame structure
 * and the pixel data pointer contained within the frame structure.
 */
void
ia_css_frame_free(struct ia_css_frame *frame);

static inline const struct ia_css_frame_info *
ia_css_frame_get_info(const struct ia_css_frame *frame)
{}

#endif /* __IA_CSS_FRAME_PUBLIC_H */