#ifndef _IA_CSS_STREAM_H_
#define _IA_CSS_STREAM_H_
#include <type_support.h>
#include <system_local.h>
#include <input_system.h>
#include "ia_css_types.h"
#include "ia_css_stream_public.h"
struct ia_css_stream { … };
struct ia_css_binary *
ia_css_stream_get_shading_correction_binary(const struct ia_css_stream *stream);
struct ia_css_binary *
ia_css_stream_get_dvs_binary(const struct ia_css_stream *stream);
struct ia_css_binary *
ia_css_stream_get_3a_binary(const struct ia_css_stream *stream);
unsigned int
ia_css_stream_input_format_bits_per_pixel(struct ia_css_stream *stream);
bool
sh_css_params_set_binning_factor(struct ia_css_stream *stream,
unsigned int sensor_binning);
void
sh_css_invalidate_params(struct ia_css_stream *stream);
const struct ia_css_fpn_table *
ia_css_get_fpn_table(struct ia_css_stream *stream);
struct ia_css_shading_table *
ia_css_get_shading_table(struct ia_css_stream *stream);
void
ia_css_get_isp_dis_coefficients(struct ia_css_stream *stream,
short *horizontal_coefficients,
short *vertical_coefficients);
void
ia_css_get_isp_dvs2_coefficients(struct ia_css_stream *stream,
short *hor_coefs_odd_real,
short *hor_coefs_odd_imag,
short *hor_coefs_even_real,
short *hor_coefs_even_imag,
short *ver_coefs_odd_real,
short *ver_coefs_odd_imag,
short *ver_coefs_even_real,
short *ver_coefs_even_imag);
int
ia_css_stream_isp_parameters_init(struct ia_css_stream *stream);
void
ia_css_stream_isp_parameters_uninit(struct ia_css_stream *stream);
#endif