#ifndef __IA_CSS_PIPE_H__
#define __IA_CSS_PIPE_H__
#include <type_support.h>
#include "ia_css_stream.h"
#include "ia_css_frame.h"
#include "ia_css_pipeline.h"
#include "ia_css_binary.h"
#include "sh_css_legacy.h"
#define PIPE_ENTRY_EMPTY_TOKEN …
#define PIPE_ENTRY_RESERVED_TOKEN …
struct ia_css_preview_settings { … };
#define IA_CSS_DEFAULT_PREVIEW_SETTINGS …
struct ia_css_capture_settings { … };
#define IA_CSS_DEFAULT_CAPTURE_SETTINGS …
struct ia_css_video_settings { … };
#define IA_CSS_DEFAULT_VIDEO_SETTINGS …
struct ia_css_yuvpp_settings { … };
#define IA_CSS_DEFAULT_YUVPP_SETTINGS …
struct osys_object;
struct ia_css_pipe { … };
#define IA_CSS_DEFAULT_PIPE …
void ia_css_pipe_map_queue(struct ia_css_pipe *pipe, bool map);
int
sh_css_param_update_isp_params(struct ia_css_pipe *curr_pipe,
struct ia_css_isp_parameters *params,
bool commit, struct ia_css_pipe *pipe);
#endif