#include "ia_css_device_access.h"
#include <type_support.h>
#include <system_local.h>
#include <ia_css_env.h>
#include <assert_support.h>
static struct ia_css_hw_access_env my_env;
void
ia_css_device_access_init(const struct ia_css_hw_access_env *env)
{ … }
uint8_t
ia_css_device_load_uint8(const hrt_address addr)
{ … }
uint16_t
ia_css_device_load_uint16(const hrt_address addr)
{ … }
uint32_t
ia_css_device_load_uint32(const hrt_address addr)
{ … }
uint64_t
ia_css_device_load_uint64(const hrt_address addr)
{ … }
void
ia_css_device_store_uint8(const hrt_address addr, const uint8_t data)
{ … }
void
ia_css_device_store_uint16(const hrt_address addr, const uint16_t data)
{ … }
void
ia_css_device_store_uint32(const hrt_address addr, const uint32_t data)
{ … }
void
ia_css_device_store_uint64(const hrt_address addr, const uint64_t data)
{ … }
void
ia_css_device_load(const hrt_address addr, void *data, const size_t size)
{ … }
void
ia_css_device_store(const hrt_address addr, const void *data, const size_t size)
{ … }