#ifndef ASIC_REG_MME_REGS_H_
#define ASIC_REG_MME_REGS_H_
#define mmMME_ARCH_STATUS …
#define mmMME_ARCH_A_BASE_ADDR_HIGH …
#define mmMME_ARCH_B_BASE_ADDR_HIGH …
#define mmMME_ARCH_CIN_BASE_ADDR_HIGH …
#define mmMME_ARCH_COUT_BASE_ADDR_HIGH …
#define mmMME_ARCH_BIAS_BASE_ADDR_HIGH …
#define mmMME_ARCH_A_BASE_ADDR_LOW …
#define mmMME_ARCH_B_BASE_ADDR_LOW …
#define mmMME_ARCH_CIN_BASE_ADDR_LOW …
#define mmMME_ARCH_COUT_BASE_ADDR_LOW …
#define mmMME_ARCH_BIAS_BASE_ADDR_LOW …
#define mmMME_ARCH_HEADER …
#define mmMME_ARCH_KERNEL_SIZE_MINUS_1 …
#define mmMME_ARCH_ASSOCIATED_DIMS_0 …
#define mmMME_ARCH_ASSOCIATED_DIMS_1 …
#define mmMME_ARCH_COUT_SCALE …
#define mmMME_ARCH_CIN_SCALE …
#define mmMME_ARCH_GEMMLOWP_ZP …
#define mmMME_ARCH_GEMMLOWP_EXPONENT …
#define mmMME_ARCH_A_ROI_BASE_OFFSET_0 …
#define mmMME_ARCH_A_ROI_BASE_OFFSET_1 …
#define mmMME_ARCH_A_ROI_BASE_OFFSET_2 …
#define mmMME_ARCH_A_ROI_BASE_OFFSET_3 …
#define mmMME_ARCH_A_ROI_BASE_OFFSET_4 …
#define mmMME_ARCH_A_VALID_ELEMENTS_0 …
#define mmMME_ARCH_A_VALID_ELEMENTS_1 …
#define mmMME_ARCH_A_VALID_ELEMENTS_2 …
#define mmMME_ARCH_A_VALID_ELEMENTS_3 …
#define mmMME_ARCH_A_VALID_ELEMENTS_4 …
#define mmMME_ARCH_A_LOOP_STRIDE_0 …
#define mmMME_ARCH_A_LOOP_STRIDE_1 …
#define mmMME_ARCH_A_LOOP_STRIDE_2 …
#define mmMME_ARCH_A_LOOP_STRIDE_3 …
#define mmMME_ARCH_A_LOOP_STRIDE_4 …
#define mmMME_ARCH_A_ROI_SIZE_0 …
#define mmMME_ARCH_A_ROI_SIZE_1 …
#define mmMME_ARCH_A_ROI_SIZE_2 …
#define mmMME_ARCH_A_ROI_SIZE_3 …
#define mmMME_ARCH_A_SPATIAL_START_OFFSET_0 …
#define mmMME_ARCH_A_SPATIAL_START_OFFSET_1 …
#define mmMME_ARCH_A_SPATIAL_START_OFFSET_2 …
#define mmMME_ARCH_A_SPATIAL_START_OFFSET_3 …
#define mmMME_ARCH_A_SPATIAL_STRIDE_0 …
#define mmMME_ARCH_A_SPATIAL_STRIDE_1 …
#define mmMME_ARCH_A_SPATIAL_STRIDE_2 …
#define mmMME_ARCH_A_SPATIAL_STRIDE_3 …
#define mmMME_ARCH_A_SPATIAL_SIZE_MINUS_1 …
#define mmMME_ARCH_B_ROI_BASE_OFFSET_0 …
#define mmMME_ARCH_B_ROI_BASE_OFFSET_1 …
#define mmMME_ARCH_B_ROI_BASE_OFFSET_2 …
#define mmMME_ARCH_B_ROI_BASE_OFFSET_3 …
#define mmMME_ARCH_B_ROI_BASE_OFFSET_4 …
#define mmMME_ARCH_B_VALID_ELEMENTS_0 …
#define mmMME_ARCH_B_VALID_ELEMENTS_1 …
#define mmMME_ARCH_B_VALID_ELEMENTS_2 …
#define mmMME_ARCH_B_VALID_ELEMENTS_3 …
#define mmMME_ARCH_B_VALID_ELEMENTS_4 …
#define mmMME_ARCH_B_LOOP_STRIDE_0 …
#define mmMME_ARCH_B_LOOP_STRIDE_1 …
#define mmMME_ARCH_B_LOOP_STRIDE_2 …
#define mmMME_ARCH_B_LOOP_STRIDE_3 …
#define mmMME_ARCH_B_LOOP_STRIDE_4 …
#define mmMME_ARCH_B_ROI_SIZE_0 …
#define mmMME_ARCH_B_ROI_SIZE_1 …
#define mmMME_ARCH_B_ROI_SIZE_2 …
#define mmMME_ARCH_B_ROI_SIZE_3 …
#define mmMME_ARCH_B_SPATIAL_START_OFFSET_0 …
#define mmMME_ARCH_B_SPATIAL_START_OFFSET_1 …
#define mmMME_ARCH_B_SPATIAL_START_OFFSET_2 …
#define mmMME_ARCH_B_SPATIAL_START_OFFSET_3 …
#define mmMME_ARCH_B_SPATIAL_STRIDE_0 …
#define mmMME_ARCH_B_SPATIAL_STRIDE_1 …
#define mmMME_ARCH_B_SPATIAL_STRIDE_2 …
#define mmMME_ARCH_B_SPATIAL_STRIDE_3 …
#define mmMME_ARCH_B_SPATIAL_SIZE_MINUS_1 …
#define mmMME_ARCH_C_ROI_BASE_OFFSET_0 …
#define mmMME_ARCH_C_ROI_BASE_OFFSET_1 …
#define mmMME_ARCH_C_ROI_BASE_OFFSET_2 …
#define mmMME_ARCH_C_ROI_BASE_OFFSET_3 …
#define mmMME_ARCH_C_ROI_BASE_OFFSET_4 …
#define mmMME_ARCH_C_VALID_ELEMENTS_0 …
#define mmMME_ARCH_C_VALID_ELEMENTS_1 …
#define mmMME_ARCH_C_VALID_ELEMENTS_2 …
#define mmMME_ARCH_C_VALID_ELEMENTS_3 …
#define mmMME_ARCH_C_VALID_ELEMENTS_4 …
#define mmMME_ARCH_C_LOOP_STRIDE_0 …
#define mmMME_ARCH_C_LOOP_STRIDE_1 …
#define mmMME_ARCH_C_LOOP_STRIDE_2 …
#define mmMME_ARCH_C_LOOP_STRIDE_3 …
#define mmMME_ARCH_C_LOOP_STRIDE_4 …
#define mmMME_ARCH_C_ROI_SIZE_0 …
#define mmMME_ARCH_C_ROI_SIZE_1 …
#define mmMME_ARCH_C_ROI_SIZE_2 …
#define mmMME_ARCH_C_ROI_SIZE_3 …
#define mmMME_ARCH_C_SPATIAL_START_OFFSET_0 …
#define mmMME_ARCH_C_SPATIAL_START_OFFSET_1 …
#define mmMME_ARCH_C_SPATIAL_START_OFFSET_2 …
#define mmMME_ARCH_C_SPATIAL_START_OFFSET_3 …
#define mmMME_ARCH_C_SPATIAL_STRIDE_0 …
#define mmMME_ARCH_C_SPATIAL_STRIDE_1 …
#define mmMME_ARCH_C_SPATIAL_STRIDE_2 …
#define mmMME_ARCH_C_SPATIAL_STRIDE_3 …
#define mmMME_ARCH_C_SPATIAL_SIZE_MINUS_1 …
#define mmMME_ARCH_SYNC_OBJECT_MESSAGE …
#define mmMME_ARCH_E_PADDING_VALUE_A …
#define mmMME_ARCH_E_NUM_ITERATION_MINUS_1 …
#define mmMME_ARCH_E_BUBBLES_PER_SPLIT …
#define mmMME_CMD …
#define mmMME_DUMMY …
#define mmMME_RESET …
#define mmMME_STALL …
#define mmMME_SM_BASE_ADDRESS_LOW …
#define mmMME_SM_BASE_ADDRESS_HIGH …
#define mmMME_DBGMEM_ADD …
#define mmMME_DBGMEM_DATA_WR …
#define mmMME_DBGMEM_DATA_RD …
#define mmMME_DBGMEM_CTRL …
#define mmMME_DBGMEM_RC …
#define mmMME_LOG_SHADOW …
#define mmMME_STORE_MAX_CREDIT …
#define mmMME_AGU …
#define mmMME_SBA …
#define mmMME_SBB …
#define mmMME_SBC …
#define mmMME_WBC …
#define mmMME_SBA_CONTROL_DATA …
#define mmMME_SBB_CONTROL_DATA …
#define mmMME_SBC_CONTROL_DATA …
#define mmMME_WBC_CONTROL_DATA …
#define mmMME_TE …
#define mmMME_TE2DEC …
#define mmMME_REI_STATUS …
#define mmMME_REI_MASK …
#define mmMME_SEI_STATUS …
#define mmMME_SEI_MASK …
#define mmMME_SPI_STATUS …
#define mmMME_SPI_MASK …
#define mmMME_SHADOW_0_STATUS …
#define mmMME_SHADOW_0_A_BASE_ADDR_HIGH …
#define mmMME_SHADOW_0_B_BASE_ADDR_HIGH …
#define mmMME_SHADOW_0_CIN_BASE_ADDR_HIGH …
#define mmMME_SHADOW_0_COUT_BASE_ADDR_HIGH …
#define mmMME_SHADOW_0_BIAS_BASE_ADDR_HIGH …
#define mmMME_SHADOW_0_A_BASE_ADDR_LOW …
#define mmMME_SHADOW_0_B_BASE_ADDR_LOW …
#define mmMME_SHADOW_0_CIN_BASE_ADDR_LOW …
#define mmMME_SHADOW_0_COUT_BASE_ADDR_LOW …
#define mmMME_SHADOW_0_BIAS_BASE_ADDR_LOW …
#define mmMME_SHADOW_0_HEADER …
#define mmMME_SHADOW_0_KERNEL_SIZE_MINUS_1 …
#define mmMME_SHADOW_0_ASSOCIATED_DIMS_0 …
#define mmMME_SHADOW_0_ASSOCIATED_DIMS_1 …
#define mmMME_SHADOW_0_COUT_SCALE …
#define mmMME_SHADOW_0_CIN_SCALE …
#define mmMME_SHADOW_0_GEMMLOWP_ZP …
#define mmMME_SHADOW_0_GEMMLOWP_EXPONENT …
#define mmMME_SHADOW_0_A_ROI_BASE_OFFSET_0 …
#define mmMME_SHADOW_0_A_ROI_BASE_OFFSET_1 …
#define mmMME_SHADOW_0_A_ROI_BASE_OFFSET_2 …
#define mmMME_SHADOW_0_A_ROI_BASE_OFFSET_3 …
#define mmMME_SHADOW_0_A_ROI_BASE_OFFSET_4 …
#define mmMME_SHADOW_0_A_VALID_ELEMENTS_0 …
#define mmMME_SHADOW_0_A_VALID_ELEMENTS_1 …
#define mmMME_SHADOW_0_A_VALID_ELEMENTS_2 …
#define mmMME_SHADOW_0_A_VALID_ELEMENTS_3 …
#define mmMME_SHADOW_0_A_VALID_ELEMENTS_4 …
#define mmMME_SHADOW_0_A_LOOP_STRIDE_0 …
#define mmMME_SHADOW_0_A_LOOP_STRIDE_1 …
#define mmMME_SHADOW_0_A_LOOP_STRIDE_2 …
#define mmMME_SHADOW_0_A_LOOP_STRIDE_3 …
#define mmMME_SHADOW_0_A_LOOP_STRIDE_4 …
#define mmMME_SHADOW_0_A_ROI_SIZE_0 …
#define mmMME_SHADOW_0_A_ROI_SIZE_1 …
#define mmMME_SHADOW_0_A_ROI_SIZE_2 …
#define mmMME_SHADOW_0_A_ROI_SIZE_3 …
#define mmMME_SHADOW_0_A_SPATIAL_START_OFFSET_0 …
#define mmMME_SHADOW_0_A_SPATIAL_START_OFFSET_1 …
#define mmMME_SHADOW_0_A_SPATIAL_START_OFFSET_2 …
#define mmMME_SHADOW_0_A_SPATIAL_START_OFFSET_3 …
#define mmMME_SHADOW_0_A_SPATIAL_STRIDE_0 …
#define mmMME_SHADOW_0_A_SPATIAL_STRIDE_1 …
#define mmMME_SHADOW_0_A_SPATIAL_STRIDE_2 …
#define mmMME_SHADOW_0_A_SPATIAL_STRIDE_3 …
#define mmMME_SHADOW_0_A_SPATIAL_SIZE_MINUS_1 …
#define mmMME_SHADOW_0_B_ROI_BASE_OFFSET_0 …
#define mmMME_SHADOW_0_B_ROI_BASE_OFFSET_1 …
#define mmMME_SHADOW_0_B_ROI_BASE_OFFSET_2 …
#define mmMME_SHADOW_0_B_ROI_BASE_OFFSET_3 …
#define mmMME_SHADOW_0_B_ROI_BASE_OFFSET_4 …
#define mmMME_SHADOW_0_B_VALID_ELEMENTS_0 …
#define mmMME_SHADOW_0_B_VALID_ELEMENTS_1 …
#define mmMME_SHADOW_0_B_VALID_ELEMENTS_2 …
#define mmMME_SHADOW_0_B_VALID_ELEMENTS_3 …
#define mmMME_SHADOW_0_B_VALID_ELEMENTS_4 …
#define mmMME_SHADOW_0_B_LOOP_STRIDE_0 …
#define mmMME_SHADOW_0_B_LOOP_STRIDE_1 …
#define mmMME_SHADOW_0_B_LOOP_STRIDE_2 …
#define mmMME_SHADOW_0_B_LOOP_STRIDE_3 …
#define mmMME_SHADOW_0_B_LOOP_STRIDE_4 …
#define mmMME_SHADOW_0_B_ROI_SIZE_0 …
#define mmMME_SHADOW_0_B_ROI_SIZE_1 …
#define mmMME_SHADOW_0_B_ROI_SIZE_2 …
#define mmMME_SHADOW_0_B_ROI_SIZE_3 …
#define mmMME_SHADOW_0_B_SPATIAL_START_OFFSET_0 …
#define mmMME_SHADOW_0_B_SPATIAL_START_OFFSET_1 …
#define mmMME_SHADOW_0_B_SPATIAL_START_OFFSET_2 …
#define mmMME_SHADOW_0_B_SPATIAL_START_OFFSET_3 …
#define mmMME_SHADOW_0_B_SPATIAL_STRIDE_0 …
#define mmMME_SHADOW_0_B_SPATIAL_STRIDE_1 …
#define mmMME_SHADOW_0_B_SPATIAL_STRIDE_2 …
#define mmMME_SHADOW_0_B_SPATIAL_STRIDE_3 …
#define mmMME_SHADOW_0_B_SPATIAL_SIZE_MINUS_1 …
#define mmMME_SHADOW_0_C_ROI_BASE_OFFSET_0 …
#define mmMME_SHADOW_0_C_ROI_BASE_OFFSET_1 …
#define mmMME_SHADOW_0_C_ROI_BASE_OFFSET_2 …
#define mmMME_SHADOW_0_C_ROI_BASE_OFFSET_3 …
#define mmMME_SHADOW_0_C_ROI_BASE_OFFSET_4 …
#define mmMME_SHADOW_0_C_VALID_ELEMENTS_0 …
#define mmMME_SHADOW_0_C_VALID_ELEMENTS_1 …
#define mmMME_SHADOW_0_C_VALID_ELEMENTS_2 …
#define mmMME_SHADOW_0_C_VALID_ELEMENTS_3 …
#define mmMME_SHADOW_0_C_VALID_ELEMENTS_4 …
#define mmMME_SHADOW_0_C_LOOP_STRIDE_0 …
#define mmMME_SHADOW_0_C_LOOP_STRIDE_1 …
#define mmMME_SHADOW_0_C_LOOP_STRIDE_2 …
#define mmMME_SHADOW_0_C_LOOP_STRIDE_3 …
#define mmMME_SHADOW_0_C_LOOP_STRIDE_4 …
#define mmMME_SHADOW_0_C_ROI_SIZE_0 …
#define mmMME_SHADOW_0_C_ROI_SIZE_1 …
#define mmMME_SHADOW_0_C_ROI_SIZE_2 …
#define mmMME_SHADOW_0_C_ROI_SIZE_3 …
#define mmMME_SHADOW_0_C_SPATIAL_START_OFFSET_0 …
#define mmMME_SHADOW_0_C_SPATIAL_START_OFFSET_1 …
#define mmMME_SHADOW_0_C_SPATIAL_START_OFFSET_2 …
#define mmMME_SHADOW_0_C_SPATIAL_START_OFFSET_3 …
#define mmMME_SHADOW_0_C_SPATIAL_STRIDE_0 …
#define mmMME_SHADOW_0_C_SPATIAL_STRIDE_1 …
#define mmMME_SHADOW_0_C_SPATIAL_STRIDE_2 …
#define mmMME_SHADOW_0_C_SPATIAL_STRIDE_3 …
#define mmMME_SHADOW_0_C_SPATIAL_SIZE_MINUS_1 …
#define mmMME_SHADOW_0_SYNC_OBJECT_MESSAGE …
#define mmMME_SHADOW_0_E_PADDING_VALUE_A …
#define mmMME_SHADOW_0_E_NUM_ITERATION_MINUS_1 …
#define mmMME_SHADOW_0_E_BUBBLES_PER_SPLIT …
#define mmMME_SHADOW_1_STATUS …
#define mmMME_SHADOW_1_A_BASE_ADDR_HIGH …
#define mmMME_SHADOW_1_B_BASE_ADDR_HIGH …
#define mmMME_SHADOW_1_CIN_BASE_ADDR_HIGH …
#define mmMME_SHADOW_1_COUT_BASE_ADDR_HIGH …
#define mmMME_SHADOW_1_BIAS_BASE_ADDR_HIGH …
#define mmMME_SHADOW_1_A_BASE_ADDR_LOW …
#define mmMME_SHADOW_1_B_BASE_ADDR_LOW …
#define mmMME_SHADOW_1_CIN_BASE_ADDR_LOW …
#define mmMME_SHADOW_1_COUT_BASE_ADDR_LOW …
#define mmMME_SHADOW_1_BIAS_BASE_ADDR_LOW …
#define mmMME_SHADOW_1_HEADER …
#define mmMME_SHADOW_1_KERNEL_SIZE_MINUS_1 …
#define mmMME_SHADOW_1_ASSOCIATED_DIMS_0 …
#define mmMME_SHADOW_1_ASSOCIATED_DIMS_1 …
#define mmMME_SHADOW_1_COUT_SCALE …
#define mmMME_SHADOW_1_CIN_SCALE …
#define mmMME_SHADOW_1_GEMMLOWP_ZP …
#define mmMME_SHADOW_1_GEMMLOWP_EXPONENT …
#define mmMME_SHADOW_1_A_ROI_BASE_OFFSET_0 …
#define mmMME_SHADOW_1_A_ROI_BASE_OFFSET_1 …
#define mmMME_SHADOW_1_A_ROI_BASE_OFFSET_2 …
#define mmMME_SHADOW_1_A_ROI_BASE_OFFSET_3 …
#define mmMME_SHADOW_1_A_ROI_BASE_OFFSET_4 …
#define mmMME_SHADOW_1_A_VALID_ELEMENTS_0 …
#define mmMME_SHADOW_1_A_VALID_ELEMENTS_1 …
#define mmMME_SHADOW_1_A_VALID_ELEMENTS_2 …
#define mmMME_SHADOW_1_A_VALID_ELEMENTS_3 …
#define mmMME_SHADOW_1_A_VALID_ELEMENTS_4 …
#define mmMME_SHADOW_1_A_LOOP_STRIDE_0 …
#define mmMME_SHADOW_1_A_LOOP_STRIDE_1 …
#define mmMME_SHADOW_1_A_LOOP_STRIDE_2 …
#define mmMME_SHADOW_1_A_LOOP_STRIDE_3 …
#define mmMME_SHADOW_1_A_LOOP_STRIDE_4 …
#define mmMME_SHADOW_1_A_ROI_SIZE_0 …
#define mmMME_SHADOW_1_A_ROI_SIZE_1 …
#define mmMME_SHADOW_1_A_ROI_SIZE_2 …
#define mmMME_SHADOW_1_A_ROI_SIZE_3 …
#define mmMME_SHADOW_1_A_SPATIAL_START_OFFSET_0 …
#define mmMME_SHADOW_1_A_SPATIAL_START_OFFSET_1 …
#define mmMME_SHADOW_1_A_SPATIAL_START_OFFSET_2 …
#define mmMME_SHADOW_1_A_SPATIAL_START_OFFSET_3 …
#define mmMME_SHADOW_1_A_SPATIAL_STRIDE_0 …
#define mmMME_SHADOW_1_A_SPATIAL_STRIDE_1 …
#define mmMME_SHADOW_1_A_SPATIAL_STRIDE_2 …
#define mmMME_SHADOW_1_A_SPATIAL_STRIDE_3 …
#define mmMME_SHADOW_1_A_SPATIAL_SIZE_MINUS_1 …
#define mmMME_SHADOW_1_B_ROI_BASE_OFFSET_0 …
#define mmMME_SHADOW_1_B_ROI_BASE_OFFSET_1 …
#define mmMME_SHADOW_1_B_ROI_BASE_OFFSET_2 …
#define mmMME_SHADOW_1_B_ROI_BASE_OFFSET_3 …
#define mmMME_SHADOW_1_B_ROI_BASE_OFFSET_4 …
#define mmMME_SHADOW_1_B_VALID_ELEMENTS_0 …
#define mmMME_SHADOW_1_B_VALID_ELEMENTS_1 …
#define mmMME_SHADOW_1_B_VALID_ELEMENTS_2 …
#define mmMME_SHADOW_1_B_VALID_ELEMENTS_3 …
#define mmMME_SHADOW_1_B_VALID_ELEMENTS_4 …
#define mmMME_SHADOW_1_B_LOOP_STRIDE_0 …
#define mmMME_SHADOW_1_B_LOOP_STRIDE_1 …
#define mmMME_SHADOW_1_B_LOOP_STRIDE_2 …
#define mmMME_SHADOW_1_B_LOOP_STRIDE_3 …
#define mmMME_SHADOW_1_B_LOOP_STRIDE_4 …
#define mmMME_SHADOW_1_B_ROI_SIZE_0 …
#define mmMME_SHADOW_1_B_ROI_SIZE_1 …
#define mmMME_SHADOW_1_B_ROI_SIZE_2 …
#define mmMME_SHADOW_1_B_ROI_SIZE_3 …
#define mmMME_SHADOW_1_B_SPATIAL_START_OFFSET_0 …
#define mmMME_SHADOW_1_B_SPATIAL_START_OFFSET_1 …
#define mmMME_SHADOW_1_B_SPATIAL_START_OFFSET_2 …
#define mmMME_SHADOW_1_B_SPATIAL_START_OFFSET_3 …
#define mmMME_SHADOW_1_B_SPATIAL_STRIDE_0 …
#define mmMME_SHADOW_1_B_SPATIAL_STRIDE_1 …
#define mmMME_SHADOW_1_B_SPATIAL_STRIDE_2 …
#define mmMME_SHADOW_1_B_SPATIAL_STRIDE_3 …
#define mmMME_SHADOW_1_B_SPATIAL_SIZE_MINUS_1 …
#define mmMME_SHADOW_1_C_ROI_BASE_OFFSET_0 …
#define mmMME_SHADOW_1_C_ROI_BASE_OFFSET_1 …
#define mmMME_SHADOW_1_C_ROI_BASE_OFFSET_2 …
#define mmMME_SHADOW_1_C_ROI_BASE_OFFSET_3 …
#define mmMME_SHADOW_1_C_ROI_BASE_OFFSET_4 …
#define mmMME_SHADOW_1_C_VALID_ELEMENTS_0 …
#define mmMME_SHADOW_1_C_VALID_ELEMENTS_1 …
#define mmMME_SHADOW_1_C_VALID_ELEMENTS_2 …
#define mmMME_SHADOW_1_C_VALID_ELEMENTS_3 …
#define mmMME_SHADOW_1_C_VALID_ELEMENTS_4 …
#define mmMME_SHADOW_1_C_LOOP_STRIDE_0 …
#define mmMME_SHADOW_1_C_LOOP_STRIDE_1 …
#define mmMME_SHADOW_1_C_LOOP_STRIDE_2 …
#define mmMME_SHADOW_1_C_LOOP_STRIDE_3 …
#define mmMME_SHADOW_1_C_LOOP_STRIDE_4 …
#define mmMME_SHADOW_1_C_ROI_SIZE_0 …
#define mmMME_SHADOW_1_C_ROI_SIZE_1 …
#define mmMME_SHADOW_1_C_ROI_SIZE_2 …
#define mmMME_SHADOW_1_C_ROI_SIZE_3 …
#define mmMME_SHADOW_1_C_SPATIAL_START_OFFSET_0 …
#define mmMME_SHADOW_1_C_SPATIAL_START_OFFSET_1 …
#define mmMME_SHADOW_1_C_SPATIAL_START_OFFSET_2 …
#define mmMME_SHADOW_1_C_SPATIAL_START_OFFSET_3 …
#define mmMME_SHADOW_1_C_SPATIAL_STRIDE_0 …
#define mmMME_SHADOW_1_C_SPATIAL_STRIDE_1 …
#define mmMME_SHADOW_1_C_SPATIAL_STRIDE_2 …
#define mmMME_SHADOW_1_C_SPATIAL_STRIDE_3 …
#define mmMME_SHADOW_1_C_SPATIAL_SIZE_MINUS_1 …
#define mmMME_SHADOW_1_SYNC_OBJECT_MESSAGE …
#define mmMME_SHADOW_1_E_PADDING_VALUE_A …
#define mmMME_SHADOW_1_E_NUM_ITERATION_MINUS_1 …
#define mmMME_SHADOW_1_E_BUBBLES_PER_SPLIT …
#define mmMME_SHADOW_2_STATUS …
#define mmMME_SHADOW_2_A_BASE_ADDR_HIGH …
#define mmMME_SHADOW_2_B_BASE_ADDR_HIGH …
#define mmMME_SHADOW_2_CIN_BASE_ADDR_HIGH …
#define mmMME_SHADOW_2_COUT_BASE_ADDR_HIGH …
#define mmMME_SHADOW_2_BIAS_BASE_ADDR_HIGH …
#define mmMME_SHADOW_2_A_BASE_ADDR_LOW …
#define mmMME_SHADOW_2_B_BASE_ADDR_LOW …
#define mmMME_SHADOW_2_CIN_BASE_ADDR_LOW …
#define mmMME_SHADOW_2_COUT_BASE_ADDR_LOW …
#define mmMME_SHADOW_2_BIAS_BASE_ADDR_LOW …
#define mmMME_SHADOW_2_HEADER …
#define mmMME_SHADOW_2_KERNEL_SIZE_MINUS_1 …
#define mmMME_SHADOW_2_ASSOCIATED_DIMS_0 …
#define mmMME_SHADOW_2_ASSOCIATED_DIMS_1 …
#define mmMME_SHADOW_2_COUT_SCALE …
#define mmMME_SHADOW_2_CIN_SCALE …
#define mmMME_SHADOW_2_GEMMLOWP_ZP …
#define mmMME_SHADOW_2_GEMMLOWP_EXPONENT …
#define mmMME_SHADOW_2_A_ROI_BASE_OFFSET_0 …
#define mmMME_SHADOW_2_A_ROI_BASE_OFFSET_1 …
#define mmMME_SHADOW_2_A_ROI_BASE_OFFSET_2 …
#define mmMME_SHADOW_2_A_ROI_BASE_OFFSET_3 …
#define mmMME_SHADOW_2_A_ROI_BASE_OFFSET_4 …
#define mmMME_SHADOW_2_A_VALID_ELEMENTS_0 …
#define mmMME_SHADOW_2_A_VALID_ELEMENTS_1 …
#define mmMME_SHADOW_2_A_VALID_ELEMENTS_2 …
#define mmMME_SHADOW_2_A_VALID_ELEMENTS_3 …
#define mmMME_SHADOW_2_A_VALID_ELEMENTS_4 …
#define mmMME_SHADOW_2_A_LOOP_STRIDE_0 …
#define mmMME_SHADOW_2_A_LOOP_STRIDE_1 …
#define mmMME_SHADOW_2_A_LOOP_STRIDE_2 …
#define mmMME_SHADOW_2_A_LOOP_STRIDE_3 …
#define mmMME_SHADOW_2_A_LOOP_STRIDE_4 …
#define mmMME_SHADOW_2_A_ROI_SIZE_0 …
#define mmMME_SHADOW_2_A_ROI_SIZE_1 …
#define mmMME_SHADOW_2_A_ROI_SIZE_2 …
#define mmMME_SHADOW_2_A_ROI_SIZE_3 …
#define mmMME_SHADOW_2_A_SPATIAL_START_OFFSET_0 …
#define mmMME_SHADOW_2_A_SPATIAL_START_OFFSET_1 …
#define mmMME_SHADOW_2_A_SPATIAL_START_OFFSET_2 …
#define mmMME_SHADOW_2_A_SPATIAL_START_OFFSET_3 …
#define mmMME_SHADOW_2_A_SPATIAL_STRIDE_0 …
#define mmMME_SHADOW_2_A_SPATIAL_STRIDE_1 …
#define mmMME_SHADOW_2_A_SPATIAL_STRIDE_2 …
#define mmMME_SHADOW_2_A_SPATIAL_STRIDE_3 …
#define mmMME_SHADOW_2_A_SPATIAL_SIZE_MINUS_1 …
#define mmMME_SHADOW_2_B_ROI_BASE_OFFSET_0 …
#define mmMME_SHADOW_2_B_ROI_BASE_OFFSET_1 …
#define mmMME_SHADOW_2_B_ROI_BASE_OFFSET_2 …
#define mmMME_SHADOW_2_B_ROI_BASE_OFFSET_3 …
#define mmMME_SHADOW_2_B_ROI_BASE_OFFSET_4 …
#define mmMME_SHADOW_2_B_VALID_ELEMENTS_0 …
#define mmMME_SHADOW_2_B_VALID_ELEMENTS_1 …
#define mmMME_SHADOW_2_B_VALID_ELEMENTS_2 …
#define mmMME_SHADOW_2_B_VALID_ELEMENTS_3 …
#define mmMME_SHADOW_2_B_VALID_ELEMENTS_4 …
#define mmMME_SHADOW_2_B_LOOP_STRIDE_0 …
#define mmMME_SHADOW_2_B_LOOP_STRIDE_1 …
#define mmMME_SHADOW_2_B_LOOP_STRIDE_2 …
#define mmMME_SHADOW_2_B_LOOP_STRIDE_3 …
#define mmMME_SHADOW_2_B_LOOP_STRIDE_4 …
#define mmMME_SHADOW_2_B_ROI_SIZE_0 …
#define mmMME_SHADOW_2_B_ROI_SIZE_1 …
#define mmMME_SHADOW_2_B_ROI_SIZE_2 …
#define mmMME_SHADOW_2_B_ROI_SIZE_3 …
#define mmMME_SHADOW_2_B_SPATIAL_START_OFFSET_0 …
#define mmMME_SHADOW_2_B_SPATIAL_START_OFFSET_1 …
#define mmMME_SHADOW_2_B_SPATIAL_START_OFFSET_2 …
#define mmMME_SHADOW_2_B_SPATIAL_START_OFFSET_3 …
#define mmMME_SHADOW_2_B_SPATIAL_STRIDE_0 …
#define mmMME_SHADOW_2_B_SPATIAL_STRIDE_1 …
#define mmMME_SHADOW_2_B_SPATIAL_STRIDE_2 …
#define mmMME_SHADOW_2_B_SPATIAL_STRIDE_3 …
#define mmMME_SHADOW_2_B_SPATIAL_SIZE_MINUS_1 …
#define mmMME_SHADOW_2_C_ROI_BASE_OFFSET_0 …
#define mmMME_SHADOW_2_C_ROI_BASE_OFFSET_1 …
#define mmMME_SHADOW_2_C_ROI_BASE_OFFSET_2 …
#define mmMME_SHADOW_2_C_ROI_BASE_OFFSET_3 …
#define mmMME_SHADOW_2_C_ROI_BASE_OFFSET_4 …
#define mmMME_SHADOW_2_C_VALID_ELEMENTS_0 …
#define mmMME_SHADOW_2_C_VALID_ELEMENTS_1 …
#define mmMME_SHADOW_2_C_VALID_ELEMENTS_2 …
#define mmMME_SHADOW_2_C_VALID_ELEMENTS_3 …
#define mmMME_SHADOW_2_C_VALID_ELEMENTS_4 …
#define mmMME_SHADOW_2_C_LOOP_STRIDE_0 …
#define mmMME_SHADOW_2_C_LOOP_STRIDE_1 …
#define mmMME_SHADOW_2_C_LOOP_STRIDE_2 …
#define mmMME_SHADOW_2_C_LOOP_STRIDE_3 …
#define mmMME_SHADOW_2_C_LOOP_STRIDE_4 …
#define mmMME_SHADOW_2_C_ROI_SIZE_0 …
#define mmMME_SHADOW_2_C_ROI_SIZE_1 …
#define mmMME_SHADOW_2_C_ROI_SIZE_2 …
#define mmMME_SHADOW_2_C_ROI_SIZE_3 …
#define mmMME_SHADOW_2_C_SPATIAL_START_OFFSET_0 …
#define mmMME_SHADOW_2_C_SPATIAL_START_OFFSET_1 …
#define mmMME_SHADOW_2_C_SPATIAL_START_OFFSET_2 …
#define mmMME_SHADOW_2_C_SPATIAL_START_OFFSET_3 …
#define mmMME_SHADOW_2_C_SPATIAL_STRIDE_0 …
#define mmMME_SHADOW_2_C_SPATIAL_STRIDE_1 …
#define mmMME_SHADOW_2_C_SPATIAL_STRIDE_2 …
#define mmMME_SHADOW_2_C_SPATIAL_STRIDE_3 …
#define mmMME_SHADOW_2_C_SPATIAL_SIZE_MINUS_1 …
#define mmMME_SHADOW_2_SYNC_OBJECT_MESSAGE …
#define mmMME_SHADOW_2_E_PADDING_VALUE_A …
#define mmMME_SHADOW_2_E_NUM_ITERATION_MINUS_1 …
#define mmMME_SHADOW_2_E_BUBBLES_PER_SPLIT …
#define mmMME_SHADOW_3_STATUS …
#define mmMME_SHADOW_3_A_BASE_ADDR_HIGH …
#define mmMME_SHADOW_3_B_BASE_ADDR_HIGH …
#define mmMME_SHADOW_3_CIN_BASE_ADDR_HIGH …
#define mmMME_SHADOW_3_COUT_BASE_ADDR_HIGH …
#define mmMME_SHADOW_3_BIAS_BASE_ADDR_HIGH …
#define mmMME_SHADOW_3_A_BASE_ADDR_LOW …
#define mmMME_SHADOW_3_B_BASE_ADDR_LOW …
#define mmMME_SHADOW_3_CIN_BASE_ADDR_LOW …
#define mmMME_SHADOW_3_COUT_BASE_ADDR_LOW …
#define mmMME_SHADOW_3_BIAS_BASE_ADDR_LOW …
#define mmMME_SHADOW_3_HEADER …
#define mmMME_SHADOW_3_KERNEL_SIZE_MINUS_1 …
#define mmMME_SHADOW_3_ASSOCIATED_DIMS_0 …
#define mmMME_SHADOW_3_ASSOCIATED_DIMS_1 …
#define mmMME_SHADOW_3_COUT_SCALE …
#define mmMME_SHADOW_3_CIN_SCALE …
#define mmMME_SHADOW_3_GEMMLOWP_ZP …
#define mmMME_SHADOW_3_GEMMLOWP_EXPONENT …
#define mmMME_SHADOW_3_A_ROI_BASE_OFFSET_0 …
#define mmMME_SHADOW_3_A_ROI_BASE_OFFSET_1 …
#define mmMME_SHADOW_3_A_ROI_BASE_OFFSET_2 …
#define mmMME_SHADOW_3_A_ROI_BASE_OFFSET_3 …
#define mmMME_SHADOW_3_A_ROI_BASE_OFFSET_4 …
#define mmMME_SHADOW_3_A_VALID_ELEMENTS_0 …
#define mmMME_SHADOW_3_A_VALID_ELEMENTS_1 …
#define mmMME_SHADOW_3_A_VALID_ELEMENTS_2 …
#define mmMME_SHADOW_3_A_VALID_ELEMENTS_3 …
#define mmMME_SHADOW_3_A_VALID_ELEMENTS_4 …
#define mmMME_SHADOW_3_A_LOOP_STRIDE_0 …
#define mmMME_SHADOW_3_A_LOOP_STRIDE_1 …
#define mmMME_SHADOW_3_A_LOOP_STRIDE_2 …
#define mmMME_SHADOW_3_A_LOOP_STRIDE_3 …
#define mmMME_SHADOW_3_A_LOOP_STRIDE_4 …
#define mmMME_SHADOW_3_A_ROI_SIZE_0 …
#define mmMME_SHADOW_3_A_ROI_SIZE_1 …
#define mmMME_SHADOW_3_A_ROI_SIZE_2 …
#define mmMME_SHADOW_3_A_ROI_SIZE_3 …
#define mmMME_SHADOW_3_A_SPATIAL_START_OFFSET_0 …
#define mmMME_SHADOW_3_A_SPATIAL_START_OFFSET_1 …
#define mmMME_SHADOW_3_A_SPATIAL_START_OFFSET_2 …
#define mmMME_SHADOW_3_A_SPATIAL_START_OFFSET_3 …
#define mmMME_SHADOW_3_A_SPATIAL_STRIDE_0 …
#define mmMME_SHADOW_3_A_SPATIAL_STRIDE_1 …
#define mmMME_SHADOW_3_A_SPATIAL_STRIDE_2 …
#define mmMME_SHADOW_3_A_SPATIAL_STRIDE_3 …
#define mmMME_SHADOW_3_A_SPATIAL_SIZE_MINUS_1 …
#define mmMME_SHADOW_3_B_ROI_BASE_OFFSET_0 …
#define mmMME_SHADOW_3_B_ROI_BASE_OFFSET_1 …
#define mmMME_SHADOW_3_B_ROI_BASE_OFFSET_2 …
#define mmMME_SHADOW_3_B_ROI_BASE_OFFSET_3 …
#define mmMME_SHADOW_3_B_ROI_BASE_OFFSET_4 …
#define mmMME_SHADOW_3_B_VALID_ELEMENTS_0 …
#define mmMME_SHADOW_3_B_VALID_ELEMENTS_1 …
#define mmMME_SHADOW_3_B_VALID_ELEMENTS_2 …
#define mmMME_SHADOW_3_B_VALID_ELEMENTS_3 …
#define mmMME_SHADOW_3_B_VALID_ELEMENTS_4 …
#define mmMME_SHADOW_3_B_LOOP_STRIDE_0 …
#define mmMME_SHADOW_3_B_LOOP_STRIDE_1 …
#define mmMME_SHADOW_3_B_LOOP_STRIDE_2 …
#define mmMME_SHADOW_3_B_LOOP_STRIDE_3 …
#define mmMME_SHADOW_3_B_LOOP_STRIDE_4 …
#define mmMME_SHADOW_3_B_ROI_SIZE_0 …
#define mmMME_SHADOW_3_B_ROI_SIZE_1 …
#define mmMME_SHADOW_3_B_ROI_SIZE_2 …
#define mmMME_SHADOW_3_B_ROI_SIZE_3 …
#define mmMME_SHADOW_3_B_SPATIAL_START_OFFSET_0 …
#define mmMME_SHADOW_3_B_SPATIAL_START_OFFSET_1 …
#define mmMME_SHADOW_3_B_SPATIAL_START_OFFSET_2 …
#define mmMME_SHADOW_3_B_SPATIAL_START_OFFSET_3 …
#define mmMME_SHADOW_3_B_SPATIAL_STRIDE_0 …
#define mmMME_SHADOW_3_B_SPATIAL_STRIDE_1 …
#define mmMME_SHADOW_3_B_SPATIAL_STRIDE_2 …
#define mmMME_SHADOW_3_B_SPATIAL_STRIDE_3 …
#define mmMME_SHADOW_3_B_SPATIAL_SIZE_MINUS_1 …
#define mmMME_SHADOW_3_C_ROI_BASE_OFFSET_0 …
#define mmMME_SHADOW_3_C_ROI_BASE_OFFSET_1 …
#define mmMME_SHADOW_3_C_ROI_BASE_OFFSET_2 …
#define mmMME_SHADOW_3_C_ROI_BASE_OFFSET_3 …
#define mmMME_SHADOW_3_C_ROI_BASE_OFFSET_4 …
#define mmMME_SHADOW_3_C_VALID_ELEMENTS_0 …
#define mmMME_SHADOW_3_C_VALID_ELEMENTS_1 …
#define mmMME_SHADOW_3_C_VALID_ELEMENTS_2 …
#define mmMME_SHADOW_3_C_VALID_ELEMENTS_3 …
#define mmMME_SHADOW_3_C_VALID_ELEMENTS_4 …
#define mmMME_SHADOW_3_C_LOOP_STRIDE_0 …
#define mmMME_SHADOW_3_C_LOOP_STRIDE_1 …
#define mmMME_SHADOW_3_C_LOOP_STRIDE_2 …
#define mmMME_SHADOW_3_C_LOOP_STRIDE_3 …
#define mmMME_SHADOW_3_C_LOOP_STRIDE_4 …
#define mmMME_SHADOW_3_C_ROI_SIZE_0 …
#define mmMME_SHADOW_3_C_ROI_SIZE_1 …
#define mmMME_SHADOW_3_C_ROI_SIZE_2 …
#define mmMME_SHADOW_3_C_ROI_SIZE_3 …
#define mmMME_SHADOW_3_C_SPATIAL_START_OFFSET_0 …
#define mmMME_SHADOW_3_C_SPATIAL_START_OFFSET_1 …
#define mmMME_SHADOW_3_C_SPATIAL_START_OFFSET_2 …
#define mmMME_SHADOW_3_C_SPATIAL_START_OFFSET_3 …
#define mmMME_SHADOW_3_C_SPATIAL_STRIDE_0 …
#define mmMME_SHADOW_3_C_SPATIAL_STRIDE_1 …
#define mmMME_SHADOW_3_C_SPATIAL_STRIDE_2 …
#define mmMME_SHADOW_3_C_SPATIAL_STRIDE_3 …
#define mmMME_SHADOW_3_C_SPATIAL_SIZE_MINUS_1 …
#define mmMME_SHADOW_3_SYNC_OBJECT_MESSAGE …
#define mmMME_SHADOW_3_E_PADDING_VALUE_A …
#define mmMME_SHADOW_3_E_NUM_ITERATION_MINUS_1 …
#define mmMME_SHADOW_3_E_BUBBLES_PER_SPLIT …
#endif