// SPDX-License-Identifier: GPL-2.0-or-later /* * Copyright (c) 2016 Mellanox Technologies. All rights reserved. * Copyright (c) 2016 Jiri Pirko <[email protected]> */ #include "devl_internal.h" struct devlink_region { … }; struct devlink_snapshot { … }; static struct devlink_region * devlink_region_get_by_name(struct devlink *devlink, const char *region_name) { … } static struct devlink_region * devlink_port_region_get_by_name(struct devlink_port *port, const char *region_name) { … } static struct devlink_snapshot * devlink_region_snapshot_get_by_id(struct devlink_region *region, u32 id) { … } static int devlink_nl_region_snapshot_id_put(struct sk_buff *msg, struct devlink *devlink, struct devlink_snapshot *snapshot) { … } static int devlink_nl_region_snapshots_id_put(struct sk_buff *msg, struct devlink *devlink, struct devlink_region *region) { … } static int devlink_nl_region_fill(struct sk_buff *msg, struct devlink *devlink, enum devlink_command cmd, u32 portid, u32 seq, int flags, struct devlink_region *region) { … } static struct sk_buff * devlink_nl_region_notify_build(struct devlink_region *region, struct devlink_snapshot *snapshot, enum devlink_command cmd, u32 portid, u32 seq) { … } static void devlink_nl_region_notify(struct devlink_region *region, struct devlink_snapshot *snapshot, enum devlink_command cmd) { … } void devlink_regions_notify_register(struct devlink *devlink) { … } void devlink_regions_notify_unregister(struct devlink *devlink) { … } /** * __devlink_snapshot_id_increment - Increment number of snapshots using an id * @devlink: devlink instance * @id: the snapshot id * * Track when a new snapshot begins using an id. Load the count for the * given id from the snapshot xarray, increment it, and store it back. * * Called when a new snapshot is created with the given id. * * The id *must* have been previously allocated by * devlink_region_snapshot_id_get(). * * Returns 0 on success, or an error on failure. */ static int __devlink_snapshot_id_increment(struct devlink *devlink, u32 id) { … } /** * __devlink_snapshot_id_decrement - Decrease number of snapshots using an id * @devlink: devlink instance * @id: the snapshot id * * Track when a snapshot is deleted and stops using an id. Load the count * for the given id from the snapshot xarray, decrement it, and store it * back. * * If the count reaches zero, erase this id from the xarray, freeing it * up for future re-use by devlink_region_snapshot_id_get(). * * Called when a snapshot using the given id is deleted, and when the * initial allocator of the id is finished using it. */ static void __devlink_snapshot_id_decrement(struct devlink *devlink, u32 id) { … } /** * __devlink_snapshot_id_insert - Insert a specific snapshot ID * @devlink: devlink instance * @id: the snapshot id * * Mark the given snapshot id as used by inserting a zero value into the * snapshot xarray. * * This must be called while holding the devlink instance lock. Unlike * devlink_snapshot_id_get, the initial reference count is zero, not one. * It is expected that the id will immediately be used before * releasing the devlink instance lock. * * Returns zero on success, or an error code if the snapshot id could not * be inserted. */ static int __devlink_snapshot_id_insert(struct devlink *devlink, u32 id) { … } /** * __devlink_region_snapshot_id_get - get snapshot ID * @devlink: devlink instance * @id: storage to return snapshot id * * Allocates a new snapshot id. Returns zero on success, or a negative * error on failure. Must be called while holding the devlink instance * lock. * * Snapshot IDs are tracked using an xarray which stores the number of * users of the snapshot id. * * Note that the caller of this function counts as a 'user', in order to * avoid race conditions. The caller must release its hold on the * snapshot by using devlink_region_snapshot_id_put. */ static int __devlink_region_snapshot_id_get(struct devlink *devlink, u32 *id) { … } /** * __devlink_region_snapshot_create - create a new snapshot * This will add a new snapshot of a region. The snapshot * will be stored on the region struct and can be accessed * from devlink. This is useful for future analyses of snapshots. * Multiple snapshots can be created on a region. * The @snapshot_id should be obtained using the getter function. * * Must be called only while holding the region snapshot lock. * * @region: devlink region of the snapshot * @data: snapshot data * @snapshot_id: snapshot id to be created */ static int __devlink_region_snapshot_create(struct devlink_region *region, u8 *data, u32 snapshot_id) { … } static void devlink_region_snapshot_del(struct devlink_region *region, struct devlink_snapshot *snapshot) { … } int devlink_nl_region_get_doit(struct sk_buff *skb, struct genl_info *info) { … } static int devlink_nl_cmd_region_get_port_dumpit(struct sk_buff *msg, struct netlink_callback *cb, struct devlink_port *port, int *idx, int start, int flags) { … } static int devlink_nl_region_get_dump_one(struct sk_buff *msg, struct devlink *devlink, struct netlink_callback *cb, int flags) { … } int devlink_nl_region_get_dumpit(struct sk_buff *skb, struct netlink_callback *cb) { … } int devlink_nl_region_del_doit(struct sk_buff *skb, struct genl_info *info) { … } int devlink_nl_region_new_doit(struct sk_buff *skb, struct genl_info *info) { … } static int devlink_nl_cmd_region_read_chunk_fill(struct sk_buff *msg, u8 *chunk, u32 chunk_size, u64 addr) { … } #define DEVLINK_REGION_READ_CHUNK_SIZE … devlink_chunk_fill_t; static int devlink_nl_region_read_fill(struct sk_buff *skb, devlink_chunk_fill_t *cb, void *cb_priv, u64 start_offset, u64 end_offset, u64 *new_offset, struct netlink_ext_ack *extack) { … } static int devlink_region_snapshot_fill(void *cb_priv, u8 *chunk, u32 chunk_size, u64 curr_offset, struct netlink_ext_ack __always_unused *extack) { … } static int devlink_region_port_direct_fill(void *cb_priv, u8 *chunk, u32 chunk_size, u64 curr_offset, struct netlink_ext_ack *extack) { … } static int devlink_region_direct_fill(void *cb_priv, u8 *chunk, u32 chunk_size, u64 curr_offset, struct netlink_ext_ack *extack) { … } int devlink_nl_region_read_dumpit(struct sk_buff *skb, struct netlink_callback *cb) { … } /** * devl_region_create - create a new address region * * @devlink: devlink * @ops: region operations and name * @region_max_snapshots: Maximum supported number of snapshots for region * @region_size: size of region */ struct devlink_region *devl_region_create(struct devlink *devlink, const struct devlink_region_ops *ops, u32 region_max_snapshots, u64 region_size) { … } EXPORT_SYMBOL_GPL(…); /** * devlink_region_create - create a new address region * * @devlink: devlink * @ops: region operations and name * @region_max_snapshots: Maximum supported number of snapshots for region * @region_size: size of region * * Context: Takes and release devlink->lock <mutex>. */ struct devlink_region * devlink_region_create(struct devlink *devlink, const struct devlink_region_ops *ops, u32 region_max_snapshots, u64 region_size) { … } EXPORT_SYMBOL_GPL(…); /** * devlink_port_region_create - create a new address region for a port * * @port: devlink port * @ops: region operations and name * @region_max_snapshots: Maximum supported number of snapshots for region * @region_size: size of region * * Context: Takes and release devlink->lock <mutex>. */ struct devlink_region * devlink_port_region_create(struct devlink_port *port, const struct devlink_port_region_ops *ops, u32 region_max_snapshots, u64 region_size) { … } EXPORT_SYMBOL_GPL(…); /** * devl_region_destroy - destroy address region * * @region: devlink region to destroy */ void devl_region_destroy(struct devlink_region *region) { … } EXPORT_SYMBOL_GPL(…); /** * devlink_region_destroy - destroy address region * * @region: devlink region to destroy * * Context: Takes and release devlink->lock <mutex>. */ void devlink_region_destroy(struct devlink_region *region) { … } EXPORT_SYMBOL_GPL(…); /** * devlink_region_snapshot_id_get - get snapshot ID * * This callback should be called when adding a new snapshot, * Driver should use the same id for multiple snapshots taken * on multiple regions at the same time/by the same trigger. * * The caller of this function must use devlink_region_snapshot_id_put * when finished creating regions using this id. * * Returns zero on success, or a negative error code on failure. * * @devlink: devlink * @id: storage to return id */ int devlink_region_snapshot_id_get(struct devlink *devlink, u32 *id) { … } EXPORT_SYMBOL_GPL(…); /** * devlink_region_snapshot_id_put - put snapshot ID reference * * This should be called by a driver after finishing creating snapshots * with an id. Doing so ensures that the ID can later be released in the * event that all snapshots using it have been destroyed. * * @devlink: devlink * @id: id to release reference on */ void devlink_region_snapshot_id_put(struct devlink *devlink, u32 id) { … } EXPORT_SYMBOL_GPL(…); /** * devlink_region_snapshot_create - create a new snapshot * This will add a new snapshot of a region. The snapshot * will be stored on the region struct and can be accessed * from devlink. This is useful for future analyses of snapshots. * Multiple snapshots can be created on a region. * The @snapshot_id should be obtained using the getter function. * * @region: devlink region of the snapshot * @data: snapshot data * @snapshot_id: snapshot id to be created */ int devlink_region_snapshot_create(struct devlink_region *region, u8 *data, u32 snapshot_id) { … } EXPORT_SYMBOL_GPL(…);