linux/net/netrom/nr_in.c

// SPDX-License-Identifier: GPL-2.0-or-later
/*
 *
 * Copyright Jonathan Naylor G4KLX ([email protected])
 * Copyright Darryl Miles G7LED ([email protected])
 */
#include <linux/errno.h>
#include <linux/types.h>
#include <linux/socket.h>
#include <linux/in.h>
#include <linux/kernel.h>
#include <linux/timer.h>
#include <linux/string.h>
#include <linux/sockios.h>
#include <linux/net.h>
#include <linux/slab.h>
#include <net/ax25.h>
#include <linux/inet.h>
#include <linux/netdevice.h>
#include <linux/skbuff.h>
#include <net/sock.h>
#include <net/tcp_states.h>
#include <linux/uaccess.h>
#include <linux/fcntl.h>
#include <linux/mm.h>
#include <linux/interrupt.h>
#include <net/netrom.h>

static int nr_queue_rx_frame(struct sock *sk, struct sk_buff *skb, int more)
{}

/*
 * State machine for state 1, Awaiting Connection State.
 * The handling of the timer(s) is in file nr_timer.c.
 * Handling of state 0 and connection release is in netrom.c.
 */
static int nr_state1_machine(struct sock *sk, struct sk_buff *skb,
	int frametype)
{}

/*
 * State machine for state 2, Awaiting Release State.
 * The handling of the timer(s) is in file nr_timer.c
 * Handling of state 0 and connection release is in netrom.c.
 */
static int nr_state2_machine(struct sock *sk, struct sk_buff *skb,
	int frametype)
{}

/*
 * State machine for state 3, Connected State.
 * The handling of the timer(s) is in file nr_timer.c
 * Handling of state 0 and connection release is in netrom.c.
 */
static int nr_state3_machine(struct sock *sk, struct sk_buff *skb, int frametype)
{}

/* Higher level upcall for a LAPB frame - called with sk locked */
int nr_process_rx_frame(struct sock *sk, struct sk_buff *skb)
{}