linux/net/ax25/ax25_std_in.c

// SPDX-License-Identifier: GPL-2.0-or-later
/*
 *
 * Copyright (C) Alan Cox GW4PTS ([email protected])
 * Copyright (C) Jonathan Naylor G4KLX ([email protected])
 * Copyright (C) Joerg Reuter DL1BKE ([email protected])
 * Copyright (C) Hans-Joachim Hetscher DD8NE ([email protected])
 *
 * Most of this code is based on the SDL diagrams published in the 7th ARRL
 * Computer Networking Conference papers. The diagrams have mistakes in them,
 * but are mostly correct. Before you modify the code could you read the SDL
 * diagrams as the code is not obvious and probably very easy to break.
 */
#include <linux/errno.h>
#include <linux/types.h>
#include <linux/socket.h>
#include <linux/in.h>
#include <linux/kernel.h>
#include <linux/timer.h>
#include <linux/string.h>
#include <linux/sockios.h>
#include <linux/net.h>
#include <net/ax25.h>
#include <linux/inet.h>
#include <linux/netdevice.h>
#include <linux/skbuff.h>
#include <net/sock.h>
#include <net/tcp_states.h>
#include <linux/uaccess.h>
#include <linux/fcntl.h>
#include <linux/mm.h>
#include <linux/interrupt.h>

/*
 *	State machine for state 1, Awaiting Connection State.
 *	The handling of the timer(s) is in file ax25_std_timer.c.
 *	Handling of state 0 and connection release is in ax25.c.
 */
static int ax25_std_state1_machine(ax25_cb *ax25, struct sk_buff *skb, int frametype, int pf, int type)
{}

/*
 *	State machine for state 2, Awaiting Release State.
 *	The handling of the timer(s) is in file ax25_std_timer.c
 *	Handling of state 0 and connection release is in ax25.c.
 */
static int ax25_std_state2_machine(ax25_cb *ax25, struct sk_buff *skb, int frametype, int pf, int type)
{}

/*
 *	State machine for state 3, Connected State.
 *	The handling of the timer(s) is in file ax25_std_timer.c
 *	Handling of state 0 and connection release is in ax25.c.
 */
static int ax25_std_state3_machine(ax25_cb *ax25, struct sk_buff *skb, int frametype, int ns, int nr, int pf, int type)
{}

/*
 *	State machine for state 4, Timer Recovery State.
 *	The handling of the timer(s) is in file ax25_std_timer.c
 *	Handling of state 0 and connection release is in ax25.c.
 */
static int ax25_std_state4_machine(ax25_cb *ax25, struct sk_buff *skb, int frametype, int ns, int nr, int pf, int type)
{}

/*
 *	Higher level upcall for a LAPB frame
 */
int ax25_std_frame_in(ax25_cb *ax25, struct sk_buff *skb, int type)
{}