/* SPDX-License-Identifier: GPL-2.0 * * compress_driver.h - compress offload driver definations * * Copyright (C) 2011 Intel Corporation * Authors: Vinod Koul <[email protected]> * Pierre-Louis Bossart <[email protected]> */ #ifndef __COMPRESS_DRIVER_H #define __COMPRESS_DRIVER_H #include <linux/types.h> #include <linux/sched.h> #include <sound/core.h> #include <sound/compress_offload.h> #include <sound/asound.h> #include <sound/pcm.h> struct snd_compr_ops; /** * struct snd_compr_runtime: runtime stream description * @state: stream state * @ops: pointer to DSP callbacks * @buffer: pointer to kernel buffer, valid only when not in mmap mode or * DSP doesn't implement copy * @buffer_size: size of the above buffer * @fragment_size: size of buffer fragment in bytes * @fragments: number of such fragments * @total_bytes_available: cumulative number of bytes made available in * the ring buffer * @total_bytes_transferred: cumulative bytes transferred by offload DSP * @sleep: poll sleep * @private_data: driver private data pointer * @dma_area: virtual buffer address * @dma_addr: physical buffer address (not accessible from main CPU) * @dma_bytes: size of DMA area * @dma_buffer_p: runtime dma buffer pointer */ struct snd_compr_runtime { … }; /** * struct snd_compr_stream: compressed stream * @name: device name * @ops: pointer to DSP callbacks * @runtime: pointer to runtime structure * @device: device pointer * @error_work: delayed work used when closing the stream due to an error * @direction: stream direction, playback/recording * @metadata_set: metadata set flag, true when set * @next_track: has userspace signal next track transition, true when set * @partial_drain: undergoing partial_drain for stream, true when set * @pause_in_draining: paused during draining state, true when set * @private_data: pointer to DSP private data * @dma_buffer: allocated buffer if any */ struct snd_compr_stream { … }; /** * struct snd_compr_ops: compressed path DSP operations * @open: Open the compressed stream * This callback is mandatory and shall keep dsp ready to receive the stream * parameter * @free: Close the compressed stream, mandatory * @set_params: Sets the compressed stream parameters, mandatory * This can be called in during stream creation only to set codec params * and the stream properties * @get_params: retrieve the codec parameters, mandatory * @set_metadata: Set the metadata values for a stream * @get_metadata: retrieves the requested metadata values from stream * @trigger: Trigger operations like start, pause, resume, drain, stop. * This callback is mandatory * @pointer: Retrieve current h/w pointer information. Mandatory * @copy: Copy the compressed data to/from userspace, Optional * Can't be implemented if DSP supports mmap * @mmap: DSP mmap method to mmap DSP memory * @ack: Ack for DSP when data is written to audio buffer, Optional * Not valid if copy is implemented * @get_caps: Retrieve DSP capabilities, mandatory * @get_codec_caps: Retrieve capabilities for a specific codec, mandatory */ struct snd_compr_ops { … }; /** * struct snd_compr: Compressed device * @name: DSP device name * @dev: associated device instance * @ops: pointer to DSP callbacks * @private_data: pointer to DSP pvt data * @card: sound card pointer * @direction: Playback or capture direction * @lock: device lock * @device: device id * @use_pause_in_draining: allow pause in draining, true when set */ struct snd_compr { … }; /* compress device register APIs */ int snd_compress_new(struct snd_card *card, int device, int type, const char *id, struct snd_compr *compr); /** * snd_compr_use_pause_in_draining - Allow pause and resume in draining state * @substream: compress substream to set * * Allow pause and resume in draining state. * Only HW driver supports this transition can call this API. */ static inline void snd_compr_use_pause_in_draining(struct snd_compr_stream *substream) { … } /* dsp driver callback apis * For playback: driver should call snd_compress_fragment_elapsed() to let the * framework know that a fragment has been consumed from the ring buffer * * For recording: we want to know when a frame is available or when * at least one frame is available so snd_compress_frame_elapsed() * callback should be called when a encodeded frame is available */ static inline void snd_compr_fragment_elapsed(struct snd_compr_stream *stream) { … } static inline void snd_compr_drain_notify(struct snd_compr_stream *stream) { … } /** * snd_compr_set_runtime_buffer - Set the Compress runtime buffer * @stream: compress stream to set * @bufp: the buffer information, NULL to clear * * Copy the buffer information to runtime buffer when @bufp is non-NULL. * Otherwise it clears the current buffer information. */ static inline void snd_compr_set_runtime_buffer(struct snd_compr_stream *stream, struct snd_dma_buffer *bufp) { … } int snd_compr_malloc_pages(struct snd_compr_stream *stream, size_t size); int snd_compr_free_pages(struct snd_compr_stream *stream); int snd_compr_stop_error(struct snd_compr_stream *stream, snd_pcm_state_t state); #endif