linux/drivers/char/random.c

// SPDX-License-Identifier: (GPL-2.0 OR BSD-3-Clause)
/*
 * Copyright (C) 2017-2024 Jason A. Donenfeld <[email protected]>. All Rights Reserved.
 * Copyright Matt Mackall <[email protected]>, 2003, 2004, 2005
 * Copyright Theodore Ts'o, 1994, 1995, 1996, 1997, 1998, 1999. All rights reserved.
 *
 * This driver produces cryptographically secure pseudorandom data. It is divided
 * into roughly six sections, each with a section header:
 *
 *   - Initialization and readiness waiting.
 *   - Fast key erasure RNG, the "crng".
 *   - Entropy accumulation and extraction routines.
 *   - Entropy collection routines.
 *   - Userspace reader/writer interfaces.
 *   - Sysctl interface.
 *
 * The high level overview is that there is one input pool, into which
 * various pieces of data are hashed. Prior to initialization, some of that
 * data is then "credited" as having a certain number of bits of entropy.
 * When enough bits of entropy are available, the hash is finalized and
 * handed as a key to a stream cipher that expands it indefinitely for
 * various consumers. This key is periodically refreshed as the various
 * entropy collectors, described below, add data to the input pool.
 */

#define pr_fmt(fmt)

#include <linux/utsname.h>
#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/major.h>
#include <linux/string.h>
#include <linux/fcntl.h>
#include <linux/slab.h>
#include <linux/random.h>
#include <linux/poll.h>
#include <linux/init.h>
#include <linux/fs.h>
#include <linux/blkdev.h>
#include <linux/interrupt.h>
#include <linux/mm.h>
#include <linux/nodemask.h>
#include <linux/spinlock.h>
#include <linux/kthread.h>
#include <linux/percpu.h>
#include <linux/ptrace.h>
#include <linux/workqueue.h>
#include <linux/irq.h>
#include <linux/ratelimit.h>
#include <linux/syscalls.h>
#include <linux/completion.h>
#include <linux/uuid.h>
#include <linux/uaccess.h>
#include <linux/suspend.h>
#include <linux/siphash.h>
#include <linux/sched/isolation.h>
#include <crypto/chacha.h>
#include <crypto/blake2s.h>
#ifdef CONFIG_VDSO_GETRANDOM
#include <vdso/getrandom.h>
#include <vdso/datapage.h>
#endif
#include <asm/archrandom.h>
#include <asm/processor.h>
#include <asm/irq.h>
#include <asm/irq_regs.h>
#include <asm/io.h>

/*********************************************************************
 *
 * Initialization and readiness waiting.
 *
 * Much of the RNG infrastructure is devoted to various dependencies
 * being able to wait until the RNG has collected enough entropy and
 * is ready for safe consumption.
 *
 *********************************************************************/

/*
 * crng_init is protected by base_crng->lock, and only increases
 * its value (from empty->early->ready).
 */
static enum {} crng_init __read_mostly =;
static DEFINE_STATIC_KEY_FALSE(crng_is_ready);
#define crng_ready()
/* Various types of waiters for crng_init->CRNG_READY transition. */
static DECLARE_WAIT_QUEUE_HEAD(crng_init_wait);
static struct fasync_struct *fasync;
static ATOMIC_NOTIFIER_HEAD(random_ready_notifier);

/* Control how we warn userspace. */
static struct ratelimit_state urandom_warning =;
static int ratelimit_disable __read_mostly =
	IS_ENABLED();
module_param_named(ratelimit_disable, ratelimit_disable, int, 0644);
MODULE_PARM_DESC();

/*
 * Returns whether or not the input pool has been seeded and thus guaranteed
 * to supply cryptographically secure random numbers. This applies to: the
 * /dev/urandom device, the get_random_bytes function, and the get_random_{u8,
 * u16,u32,u64,long} family of functions.
 *
 * Returns: true if the input pool has been seeded.
 *          false if the input pool has not been seeded.
 */
bool rng_is_initialized(void)
{}
EXPORT_SYMBOL();

static void __cold crng_set_ready(struct work_struct *work)
{}

/* Used by wait_for_random_bytes(), and considered an entropy collector, below. */
static void try_to_generate_entropy(void);

/*
 * Wait for the input pool to be seeded and thus guaranteed to supply
 * cryptographically secure random numbers. This applies to: the /dev/urandom
 * device, the get_random_bytes function, and the get_random_{u8,u16,u32,u64,
 * long} family of functions. Using any of these functions without first
 * calling this function forfeits the guarantee of security.
 *
 * Returns: 0 if the input pool has been seeded.
 *          -ERESTARTSYS if the function was interrupted by a signal.
 */
int wait_for_random_bytes(void)
{}
EXPORT_SYMBOL();

/*
 * Add a callback function that will be invoked when the crng is initialised,
 * or immediately if it already has been. Only use this is you are absolutely
 * sure it is required. Most users should instead be able to test
 * `rng_is_initialized()` on demand, or make use of `get_random_bytes_wait()`.
 */
int __cold execute_with_initialized_rng(struct notifier_block *nb)
{}

#define warn_unseeded_randomness()


/*********************************************************************
 *
 * Fast key erasure RNG, the "crng".
 *
 * These functions expand entropy from the entropy extractor into
 * long streams for external consumption using the "fast key erasure"
 * RNG described at <https://blog.cr.yp.to/20170723-random.html>.
 *
 * There are a few exported interfaces for use by other drivers:
 *
 *	void get_random_bytes(void *buf, size_t len)
 *	u8 get_random_u8()
 *	u16 get_random_u16()
 *	u32 get_random_u32()
 *	u32 get_random_u32_below(u32 ceil)
 *	u32 get_random_u32_above(u32 floor)
 *	u32 get_random_u32_inclusive(u32 floor, u32 ceil)
 *	u64 get_random_u64()
 *	unsigned long get_random_long()
 *
 * These interfaces will return the requested number of random bytes
 * into the given buffer or as a return value. This is equivalent to
 * a read from /dev/urandom. The u8, u16, u32, u64, long family of
 * functions may be higher performance for one-off random integers,
 * because they do a bit of buffering and do not invoke reseeding
 * until the buffer is emptied.
 *
 *********************************************************************/

enum {};

static struct {} base_crng =;

struct crng {};

static DEFINE_PER_CPU(struct crng, crngs) =;

/*
 * Return the interval until the next reseeding, which is normally
 * CRNG_RESEED_INTERVAL, but during early boot, it is at an interval
 * proportional to the uptime.
 */
static unsigned int crng_reseed_interval(void)
{}

/* Used by crng_reseed() and crng_make_state() to extract a new seed from the input pool. */
static void extract_entropy(void *buf, size_t len);

/* This extracts a new crng key from the input pool. */
static void crng_reseed(struct work_struct *work)
{}

/*
 * This generates a ChaCha block using the provided key, and then
 * immediately overwrites that key with half the block. It returns
 * the resultant ChaCha state to the user, along with the second
 * half of the block containing 32 bytes of random data that may
 * be used; random_data_len may not be greater than 32.
 *
 * The returned ChaCha state contains within it a copy of the old
 * key value, at index 4, so the state should always be zeroed out
 * immediately after using in order to maintain forward secrecy.
 * If the state cannot be erased in a timely manner, then it is
 * safer to set the random_data parameter to &chacha_state[4] so
 * that this function overwrites it before returning.
 */
static void crng_fast_key_erasure(u8 key[CHACHA_KEY_SIZE],
				  u32 chacha_state[CHACHA_STATE_WORDS],
				  u8 *random_data, size_t random_data_len)
{}

/*
 * This function returns a ChaCha state that you may use for generating
 * random data. It also returns up to 32 bytes on its own of random data
 * that may be used; random_data_len may not be greater than 32.
 */
static void crng_make_state(u32 chacha_state[CHACHA_STATE_WORDS],
			    u8 *random_data, size_t random_data_len)
{}

static void _get_random_bytes(void *buf, size_t len)
{}

/*
 * This returns random bytes in arbitrary quantities. The quality of the
 * random bytes is good as /dev/urandom. In order to ensure that the
 * randomness provided by this function is okay, the function
 * wait_for_random_bytes() should be called and return 0 at least once
 * at any point prior.
 */
void get_random_bytes(void *buf, size_t len)
{}
EXPORT_SYMBOL();

static ssize_t get_random_bytes_user(struct iov_iter *iter)
{}

/*
 * Batched entropy returns random integers. The quality of the random
 * number is good as /dev/urandom. In order to ensure that the randomness
 * provided by this function is okay, the function wait_for_random_bytes()
 * should be called and return 0 at least once at any point prior.
 */

#define DEFINE_BATCHED_ENTROPY(type)

DEFINE_BATCHED_ENTROPY()
DEFINE_BATCHED_ENTROPY()
DEFINE_BATCHED_ENTROPY()
DEFINE_BATCHED_ENTROPY()

u32 __get_random_u32_below(u32 ceil)
{}
EXPORT_SYMBOL();

#ifdef CONFIG_SMP
/*
 * This function is called when the CPU is coming up, with entry
 * CPUHP_RANDOM_PREPARE, which comes before CPUHP_WORKQUEUE_PREP.
 */
int __cold random_prepare_cpu(unsigned int cpu)
{}
#endif


/**********************************************************************
 *
 * Entropy accumulation and extraction routines.
 *
 * Callers may add entropy via:
 *
 *     static void mix_pool_bytes(const void *buf, size_t len)
 *
 * After which, if added entropy should be credited:
 *
 *     static void credit_init_bits(size_t bits)
 *
 * Finally, extract entropy via:
 *
 *     static void extract_entropy(void *buf, size_t len)
 *
 **********************************************************************/

enum {};

static struct {} input_pool =;

static void _mix_pool_bytes(const void *buf, size_t len)
{}

/*
 * This function adds bytes into the input pool. It does not
 * update the initialization bit counter; the caller should call
 * credit_init_bits if this is appropriate.
 */
static void mix_pool_bytes(const void *buf, size_t len)
{}

/*
 * This is an HKDF-like construction for using the hashed collected entropy
 * as a PRF key, that's then expanded block-by-block.
 */
static void extract_entropy(void *buf, size_t len)
{}

#define credit_init_bits(bits)

static void __cold _credit_init_bits(size_t bits)
{}


/**********************************************************************
 *
 * Entropy collection routines.
 *
 * The following exported functions are used for pushing entropy into
 * the above entropy accumulation routines:
 *
 *	void add_device_randomness(const void *buf, size_t len);
 *	void add_hwgenerator_randomness(const void *buf, size_t len, size_t entropy, bool sleep_after);
 *	void add_bootloader_randomness(const void *buf, size_t len);
 *	void add_vmfork_randomness(const void *unique_vm_id, size_t len);
 *	void add_interrupt_randomness(int irq);
 *	void add_input_randomness(unsigned int type, unsigned int code, unsigned int value);
 *	void add_disk_randomness(struct gendisk *disk);
 *
 * add_device_randomness() adds data to the input pool that
 * is likely to differ between two devices (or possibly even per boot).
 * This would be things like MAC addresses or serial numbers, or the
 * read-out of the RTC. This does *not* credit any actual entropy to
 * the pool, but it initializes the pool to different values for devices
 * that might otherwise be identical and have very little entropy
 * available to them (particularly common in the embedded world).
 *
 * add_hwgenerator_randomness() is for true hardware RNGs, and will credit
 * entropy as specified by the caller. If the entropy pool is full it will
 * block until more entropy is needed.
 *
 * add_bootloader_randomness() is called by bootloader drivers, such as EFI
 * and device tree, and credits its input depending on whether or not the
 * command line option 'random.trust_bootloader'.
 *
 * add_vmfork_randomness() adds a unique (but not necessarily secret) ID
 * representing the current instance of a VM to the pool, without crediting,
 * and then force-reseeds the crng so that it takes effect immediately.
 *
 * add_interrupt_randomness() uses the interrupt timing as random
 * inputs to the entropy pool. Using the cycle counters and the irq source
 * as inputs, it feeds the input pool roughly once a second or after 64
 * interrupts, crediting 1 bit of entropy for whichever comes first.
 *
 * add_input_randomness() uses the input layer interrupt timing, as well
 * as the event type information from the hardware.
 *
 * add_disk_randomness() uses what amounts to the seek time of block
 * layer request events, on a per-disk_devt basis, as input to the
 * entropy pool. Note that high-speed solid state drives with very low
 * seek times do not make for good sources of entropy, as their seek
 * times are usually fairly consistent.
 *
 * The last two routines try to estimate how many bits of entropy
 * to credit. They do this by keeping track of the first and second
 * order deltas of the event timings.
 *
 **********************************************************************/

static bool trust_cpu __initdata =;
static bool trust_bootloader __initdata =;
static int __init parse_trust_cpu(char *arg)
{}
static int __init parse_trust_bootloader(char *arg)
{}
early_param();
early_param();

static int random_pm_notification(struct notifier_block *nb, unsigned long action, void *data)
{}

static struct notifier_block pm_notifier =;

/*
 * This is called extremely early, before time keeping functionality is
 * available, but arch randomness is. Interrupts are not yet enabled.
 */
void __init random_init_early(const char *command_line)
{}

/*
 * This is called a little bit after the prior function, and now there is
 * access to timestamps counters. Interrupts are not yet enabled.
 */
void __init random_init(void)
{}

/*
 * Add device- or boot-specific data to the input pool to help
 * initialize it.
 *
 * None of this adds any entropy; it is meant to avoid the problem of
 * the entropy pool having similar initial state across largely
 * identical devices.
 */
void add_device_randomness(const void *buf, size_t len)
{}
EXPORT_SYMBOL();

/*
 * Interface for in-kernel drivers of true hardware RNGs. Those devices
 * may produce endless random bits, so this function will sleep for
 * some amount of time after, if the sleep_after parameter is true.
 */
void add_hwgenerator_randomness(const void *buf, size_t len, size_t entropy, bool sleep_after)
{}
EXPORT_SYMBOL_GPL();

/*
 * Handle random seed passed by bootloader, and credit it depending
 * on the command line option 'random.trust_bootloader'.
 */
void __init add_bootloader_randomness(const void *buf, size_t len)
{}

#if IS_ENABLED(CONFIG_VMGENID)
static BLOCKING_NOTIFIER_HEAD(vmfork_chain);

/*
 * Handle a new unique VM ID, which is unique, not secret, so we
 * don't credit it, but we do immediately force a reseed after so
 * that it's used by the crng posthaste.
 */
void __cold add_vmfork_randomness(const void *unique_vm_id, size_t len)
{}
#if IS_MODULE(CONFIG_VMGENID)
EXPORT_SYMBOL_GPL(add_vmfork_randomness);
#endif

int __cold register_random_vmfork_notifier(struct notifier_block *nb)
{}
EXPORT_SYMBOL_GPL();

int __cold unregister_random_vmfork_notifier(struct notifier_block *nb)
{}
EXPORT_SYMBOL_GPL();
#endif

struct fast_pool {};

static void mix_interrupt_randomness(struct timer_list *work);

static DEFINE_PER_CPU(struct fast_pool, irq_randomness) =;

/*
 * This is [Half]SipHash-1-x, starting from an empty key. Because
 * the key is fixed, it assumes that its inputs are non-malicious,
 * and therefore this has no security on its own. s represents the
 * four-word SipHash state, while v represents a two-word input.
 */
static void fast_mix(unsigned long s[4], unsigned long v1, unsigned long v2)
{}

#ifdef CONFIG_SMP
/*
 * This function is called when the CPU has just come online, with
 * entry CPUHP_AP_RANDOM_ONLINE, just after CPUHP_AP_WORKQUEUE_ONLINE.
 */
int __cold random_online_cpu(unsigned int cpu)
{}
#endif

static void mix_interrupt_randomness(struct timer_list *work)
{}

void add_interrupt_randomness(int irq)
{}
EXPORT_SYMBOL_GPL();

/* There is one of these per entropy source */
struct timer_rand_state {};

/*
 * This function adds entropy to the entropy "pool" by using timing
 * delays. It uses the timer_rand_state structure to make an estimate
 * of how many bits of entropy this call has added to the pool. The
 * value "num" is also added to the pool; it should somehow describe
 * the type of event that just happened.
 */
static void add_timer_randomness(struct timer_rand_state *state, unsigned int num)
{}

void add_input_randomness(unsigned int type, unsigned int code, unsigned int value)
{}
EXPORT_SYMBOL_GPL();

#ifdef CONFIG_BLOCK
void add_disk_randomness(struct gendisk *disk)
{}
EXPORT_SYMBOL_GPL();

void __cold rand_initialize_disk(struct gendisk *disk)
{}
#endif

struct entropy_timer_state {};

/*
 * Each time the timer fires, we expect that we got an unpredictable jump in
 * the cycle counter. Even if the timer is running on another CPU, the timer
 * activity will be touching the stack of the CPU that is generating entropy.
 *
 * Note that we don't re-arm the timer in the timer itself - we are happy to be
 * scheduled away, since that just makes the load more complex, but we do not
 * want the timer to keep ticking unless the entropy loop is running.
 *
 * So the re-arming always happens in the entropy loop itself.
 */
static void __cold entropy_timer(struct timer_list *timer)
{}

/*
 * If we have an actual cycle counter, see if we can generate enough entropy
 * with timing noise.
 */
static void __cold try_to_generate_entropy(void)
{}


/**********************************************************************
 *
 * Userspace reader/writer interfaces.
 *
 * getrandom(2) is the primary modern interface into the RNG and should
 * be used in preference to anything else.
 *
 * Reading from /dev/random has the same functionality as calling
 * getrandom(2) with flags=0. In earlier versions, however, it had
 * vastly different semantics and should therefore be avoided, to
 * prevent backwards compatibility issues.
 *
 * Reading from /dev/urandom has the same functionality as calling
 * getrandom(2) with flags=GRND_INSECURE. Because it does not block
 * waiting for the RNG to be ready, it should not be used.
 *
 * Writing to either /dev/random or /dev/urandom adds entropy to
 * the input pool but does not credit it.
 *
 * Polling on /dev/random indicates when the RNG is initialized, on
 * the read side, and when it wants new entropy, on the write side.
 *
 * Both /dev/random and /dev/urandom have the same set of ioctls for
 * adding entropy, getting the entropy count, zeroing the count, and
 * reseeding the crng.
 *
 **********************************************************************/

SYSCALL_DEFINE3(getrandom, char __user *, ubuf, size_t, len, unsigned int, flags)
{}

static __poll_t random_poll(struct file *file, poll_table *wait)
{}

static ssize_t write_pool_user(struct iov_iter *iter)
{}

static ssize_t random_write_iter(struct kiocb *kiocb, struct iov_iter *iter)
{}

static ssize_t urandom_read_iter(struct kiocb *kiocb, struct iov_iter *iter)
{}

static ssize_t random_read_iter(struct kiocb *kiocb, struct iov_iter *iter)
{}

static long random_ioctl(struct file *f, unsigned int cmd, unsigned long arg)
{}

static int random_fasync(int fd, struct file *filp, int on)
{}

const struct file_operations random_fops =;

const struct file_operations urandom_fops =;


/********************************************************************
 *
 * Sysctl interface.
 *
 * These are partly unused legacy knobs with dummy values to not break
 * userspace and partly still useful things. They are usually accessible
 * in /proc/sys/kernel/random/ and are as follows:
 *
 * - boot_id - a UUID representing the current boot.
 *
 * - uuid - a random UUID, different each time the file is read.
 *
 * - poolsize - the number of bits of entropy that the input pool can
 *   hold, tied to the POOL_BITS constant.
 *
 * - entropy_avail - the number of bits of entropy currently in the
 *   input pool. Always <= poolsize.
 *
 * - write_wakeup_threshold - the amount of entropy in the input pool
 *   below which write polls to /dev/random will unblock, requesting
 *   more entropy, tied to the POOL_READY_BITS constant. It is writable
 *   to avoid breaking old userspaces, but writing to it does not
 *   change any behavior of the RNG.
 *
 * - urandom_min_reseed_secs - fixed to the value CRNG_RESEED_INTERVAL.
 *   It is writable to avoid breaking old userspaces, but writing
 *   to it does not change any behavior of the RNG.
 *
 ********************************************************************/

#ifdef CONFIG_SYSCTL

#include <linux/sysctl.h>

static int sysctl_random_min_urandom_seed =;
static int sysctl_random_write_wakeup_bits =;
static int sysctl_poolsize =;
static u8 sysctl_bootid[UUID_SIZE];

/*
 * This function is used to return both the bootid UUID, and random
 * UUID. The difference is in whether table->data is NULL; if it is,
 * then a new UUID is generated and returned to the user.
 */
static int proc_do_uuid(const struct ctl_table *table, int write, void *buf,
			size_t *lenp, loff_t *ppos)
{}

/* The same as proc_dointvec, but writes don't change anything. */
static int proc_do_rointvec(const struct ctl_table *table, int write, void *buf,
			    size_t *lenp, loff_t *ppos)
{}

static struct ctl_table random_table[] =;

/*
 * random_init() is called before sysctl_init(),
 * so we cannot call register_sysctl_init() in random_init()
 */
static int __init random_sysctls_init(void)
{}
device_initcall(random_sysctls_init);
#endif