#include <linux/clk.h>
#include "dev.h"
#include "fence.h"
#include "intr.h"
static void host1x_intr_add_fence_to_list(struct host1x_fence_list *list,
struct host1x_syncpt_fence *fence)
{ … }
static void host1x_intr_update_hw_state(struct host1x *host, struct host1x_syncpt *sp)
{ … }
void host1x_intr_add_fence_locked(struct host1x *host, struct host1x_syncpt_fence *fence)
{ … }
bool host1x_intr_remove_fence(struct host1x *host, struct host1x_syncpt_fence *fence)
{ … }
void host1x_intr_handle_interrupt(struct host1x *host, unsigned int id)
{ … }
int host1x_intr_init(struct host1x *host)
{ … }
void host1x_intr_deinit(struct host1x *host)
{ … }
void host1x_intr_start(struct host1x *host)
{ … }
void host1x_intr_stop(struct host1x *host)
{ … }