linux/include/drm/drm_gpuvm.h

/* SPDX-License-Identifier: GPL-2.0-only OR MIT */

#ifndef __DRM_GPUVM_H__
#define __DRM_GPUVM_H__

/*
 * Copyright (c) 2022 Red Hat.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 */

#include <linux/dma-resv.h>
#include <linux/list.h>
#include <linux/rbtree.h>
#include <linux/types.h>

#include <drm/drm_device.h>
#include <drm/drm_gem.h>
#include <drm/drm_exec.h>

struct drm_gpuvm;
struct drm_gpuvm_bo;
struct drm_gpuvm_ops;

/**
 * enum drm_gpuva_flags - flags for struct drm_gpuva
 */
enum drm_gpuva_flags {};

/**
 * struct drm_gpuva - structure to track a GPU VA mapping
 *
 * This structure represents a GPU VA mapping and is associated with a
 * &drm_gpuvm.
 *
 * Typically, this structure is embedded in bigger driver structures.
 */
struct drm_gpuva {};

int drm_gpuva_insert(struct drm_gpuvm *gpuvm, struct drm_gpuva *va);
void drm_gpuva_remove(struct drm_gpuva *va);

void drm_gpuva_link(struct drm_gpuva *va, struct drm_gpuvm_bo *vm_bo);
void drm_gpuva_unlink(struct drm_gpuva *va);

struct drm_gpuva *drm_gpuva_find(struct drm_gpuvm *gpuvm,
				 u64 addr, u64 range);
struct drm_gpuva *drm_gpuva_find_first(struct drm_gpuvm *gpuvm,
				       u64 addr, u64 range);
struct drm_gpuva *drm_gpuva_find_prev(struct drm_gpuvm *gpuvm, u64 start);
struct drm_gpuva *drm_gpuva_find_next(struct drm_gpuvm *gpuvm, u64 end);

static inline void drm_gpuva_init(struct drm_gpuva *va, u64 addr, u64 range,
				  struct drm_gem_object *obj, u64 offset)
{}

/**
 * drm_gpuva_invalidate() - sets whether the backing GEM of this &drm_gpuva is
 * invalidated
 * @va: the &drm_gpuva to set the invalidate flag for
 * @invalidate: indicates whether the &drm_gpuva is invalidated
 */
static inline void drm_gpuva_invalidate(struct drm_gpuva *va, bool invalidate)
{}

/**
 * drm_gpuva_invalidated() - indicates whether the backing BO of this &drm_gpuva
 * is invalidated
 * @va: the &drm_gpuva to check
 *
 * Returns: %true if the GPU VA is invalidated, %false otherwise
 */
static inline bool drm_gpuva_invalidated(struct drm_gpuva *va)
{}

/**
 * enum drm_gpuvm_flags - flags for struct drm_gpuvm
 */
enum drm_gpuvm_flags {};

/**
 * struct drm_gpuvm - DRM GPU VA Manager
 *
 * The DRM GPU VA Manager keeps track of a GPU's virtual address space by using
 * &maple_tree structures. Typically, this structure is embedded in bigger
 * driver structures.
 *
 * Drivers can pass addresses and ranges in an arbitrary unit, e.g. bytes or
 * pages.
 *
 * There should be one manager instance per GPU virtual address space.
 */
struct drm_gpuvm {};

void drm_gpuvm_init(struct drm_gpuvm *gpuvm, const char *name,
		    enum drm_gpuvm_flags flags,
		    struct drm_device *drm,
		    struct drm_gem_object *r_obj,
		    u64 start_offset, u64 range,
		    u64 reserve_offset, u64 reserve_range,
		    const struct drm_gpuvm_ops *ops);

/**
 * drm_gpuvm_get() - acquire a struct drm_gpuvm reference
 * @gpuvm: the &drm_gpuvm to acquire the reference of
 *
 * This function acquires an additional reference to @gpuvm. It is illegal to
 * call this without already holding a reference. No locks required.
 *
 * Returns: the &struct drm_gpuvm pointer
 */
static inline struct drm_gpuvm *
drm_gpuvm_get(struct drm_gpuvm *gpuvm)
{}

void drm_gpuvm_put(struct drm_gpuvm *gpuvm);

bool drm_gpuvm_range_valid(struct drm_gpuvm *gpuvm, u64 addr, u64 range);
bool drm_gpuvm_interval_empty(struct drm_gpuvm *gpuvm, u64 addr, u64 range);

struct drm_gem_object *
drm_gpuvm_resv_object_alloc(struct drm_device *drm);

/**
 * drm_gpuvm_resv_protected() - indicates whether &DRM_GPUVM_RESV_PROTECTED is
 * set
 * @gpuvm: the &drm_gpuvm
 *
 * Returns: true if &DRM_GPUVM_RESV_PROTECTED is set, false otherwise.
 */
static inline bool
drm_gpuvm_resv_protected(struct drm_gpuvm *gpuvm)
{}

/**
 * drm_gpuvm_resv() - returns the &drm_gpuvm's &dma_resv
 * @gpuvm__: the &drm_gpuvm
 *
 * Returns: a pointer to the &drm_gpuvm's shared &dma_resv
 */
#define drm_gpuvm_resv(gpuvm__)

/**
 * drm_gpuvm_resv_obj() - returns the &drm_gem_object holding the &drm_gpuvm's
 * &dma_resv
 * @gpuvm__: the &drm_gpuvm
 *
 * Returns: a pointer to the &drm_gem_object holding the &drm_gpuvm's shared
 * &dma_resv
 */
#define drm_gpuvm_resv_obj(gpuvm__)

#define drm_gpuvm_resv_held(gpuvm__)

#define drm_gpuvm_resv_assert_held(gpuvm__)

#define drm_gpuvm_resv_held(gpuvm__)

#define drm_gpuvm_resv_assert_held(gpuvm__)

/**
 * drm_gpuvm_is_extobj() - indicates whether the given &drm_gem_object is an
 * external object
 * @gpuvm: the &drm_gpuvm to check
 * @obj: the &drm_gem_object to check
 *
 * Returns: true if the &drm_gem_object &dma_resv differs from the
 * &drm_gpuvms &dma_resv, false otherwise
 */
static inline bool
drm_gpuvm_is_extobj(struct drm_gpuvm *gpuvm,
		    struct drm_gem_object *obj)
{}

static inline struct drm_gpuva *
__drm_gpuva_next(struct drm_gpuva *va)
{}

/**
 * drm_gpuvm_for_each_va_range() - iterate over a range of &drm_gpuvas
 * @va__: &drm_gpuva structure to assign to in each iteration step
 * @gpuvm__: &drm_gpuvm to walk over
 * @start__: starting offset, the first gpuva will overlap this
 * @end__: ending offset, the last gpuva will start before this (but may
 * overlap)
 *
 * This iterator walks over all &drm_gpuvas in the &drm_gpuvm that lie
 * between @start__ and @end__. It is implemented similarly to list_for_each(),
 * but is using the &drm_gpuvm's internal interval tree to accelerate
 * the search for the starting &drm_gpuva, and hence isn't safe against removal
 * of elements. It assumes that @end__ is within (or is the upper limit of) the
 * &drm_gpuvm. This iterator does not skip over the &drm_gpuvm's
 * @kernel_alloc_node.
 */
#define drm_gpuvm_for_each_va_range(va__, gpuvm__, start__, end__)

/**
 * drm_gpuvm_for_each_va_range_safe() - safely iterate over a range of
 * &drm_gpuvas
 * @va__: &drm_gpuva to assign to in each iteration step
 * @next__: another &drm_gpuva to use as temporary storage
 * @gpuvm__: &drm_gpuvm to walk over
 * @start__: starting offset, the first gpuva will overlap this
 * @end__: ending offset, the last gpuva will start before this (but may
 * overlap)
 *
 * This iterator walks over all &drm_gpuvas in the &drm_gpuvm that lie
 * between @start__ and @end__. It is implemented similarly to
 * list_for_each_safe(), but is using the &drm_gpuvm's internal interval
 * tree to accelerate the search for the starting &drm_gpuva, and hence is safe
 * against removal of elements. It assumes that @end__ is within (or is the
 * upper limit of) the &drm_gpuvm. This iterator does not skip over the
 * &drm_gpuvm's @kernel_alloc_node.
 */
#define drm_gpuvm_for_each_va_range_safe(va__, next__, gpuvm__, start__, end__)

/**
 * drm_gpuvm_for_each_va() - iterate over all &drm_gpuvas
 * @va__: &drm_gpuva to assign to in each iteration step
 * @gpuvm__: &drm_gpuvm to walk over
 *
 * This iterator walks over all &drm_gpuva structures associated with the given
 * &drm_gpuvm.
 */
#define drm_gpuvm_for_each_va(va__, gpuvm__)

/**
 * drm_gpuvm_for_each_va_safe() - safely iterate over all &drm_gpuvas
 * @va__: &drm_gpuva to assign to in each iteration step
 * @next__: another &drm_gpuva to use as temporary storage
 * @gpuvm__: &drm_gpuvm to walk over
 *
 * This iterator walks over all &drm_gpuva structures associated with the given
 * &drm_gpuvm. It is implemented with list_for_each_entry_safe(), and
 * hence safe against the removal of elements.
 */
#define drm_gpuvm_for_each_va_safe(va__, next__, gpuvm__)

/**
 * struct drm_gpuvm_exec - &drm_gpuvm abstraction of &drm_exec
 *
 * This structure should be created on the stack as &drm_exec should be.
 *
 * Optionally, @extra can be set in order to lock additional &drm_gem_objects.
 */
struct drm_gpuvm_exec {};

int drm_gpuvm_prepare_vm(struct drm_gpuvm *gpuvm,
			 struct drm_exec *exec,
			 unsigned int num_fences);

int drm_gpuvm_prepare_objects(struct drm_gpuvm *gpuvm,
			      struct drm_exec *exec,
			      unsigned int num_fences);

int drm_gpuvm_prepare_range(struct drm_gpuvm *gpuvm,
			    struct drm_exec *exec,
			    u64 addr, u64 range,
			    unsigned int num_fences);

int drm_gpuvm_exec_lock(struct drm_gpuvm_exec *vm_exec);

int drm_gpuvm_exec_lock_array(struct drm_gpuvm_exec *vm_exec,
			      struct drm_gem_object **objs,
			      unsigned int num_objs);

int drm_gpuvm_exec_lock_range(struct drm_gpuvm_exec *vm_exec,
			      u64 addr, u64 range);

/**
 * drm_gpuvm_exec_unlock() - lock all dma-resv of all assoiciated BOs
 * @vm_exec: the &drm_gpuvm_exec wrapper
 *
 * Releases all dma-resv locks of all &drm_gem_objects previously acquired
 * through drm_gpuvm_exec_lock() or its variants.
 *
 * Returns: 0 on success, negative error code on failure.
 */
static inline void
drm_gpuvm_exec_unlock(struct drm_gpuvm_exec *vm_exec)
{}

int drm_gpuvm_validate(struct drm_gpuvm *gpuvm, struct drm_exec *exec);
void drm_gpuvm_resv_add_fence(struct drm_gpuvm *gpuvm,
			      struct drm_exec *exec,
			      struct dma_fence *fence,
			      enum dma_resv_usage private_usage,
			      enum dma_resv_usage extobj_usage);

/**
 * drm_gpuvm_exec_resv_add_fence() - add fence to private and all extobj
 * @vm_exec: the &drm_gpuvm_exec wrapper
 * @fence: fence to add
 * @private_usage: private dma-resv usage
 * @extobj_usage: extobj dma-resv usage
 *
 * See drm_gpuvm_resv_add_fence().
 */
static inline void
drm_gpuvm_exec_resv_add_fence(struct drm_gpuvm_exec *vm_exec,
			      struct dma_fence *fence,
			      enum dma_resv_usage private_usage,
			      enum dma_resv_usage extobj_usage)
{}

/**
 * drm_gpuvm_exec_validate() - validate all BOs marked as evicted
 * @vm_exec: the &drm_gpuvm_exec wrapper
 *
 * See drm_gpuvm_validate().
 *
 * Returns: 0 on success, negative error code on failure.
 */
static inline int
drm_gpuvm_exec_validate(struct drm_gpuvm_exec *vm_exec)
{}

/**
 * struct drm_gpuvm_bo - structure representing a &drm_gpuvm and
 * &drm_gem_object combination
 *
 * This structure is an abstraction representing a &drm_gpuvm and
 * &drm_gem_object combination. It serves as an indirection to accelerate
 * iterating all &drm_gpuvas within a &drm_gpuvm backed by the same
 * &drm_gem_object.
 *
 * Furthermore it is used cache evicted GEM objects for a certain GPU-VM to
 * accelerate validation.
 *
 * Typically, drivers want to create an instance of a struct drm_gpuvm_bo once
 * a GEM object is mapped first in a GPU-VM and release the instance once the
 * last mapping of the GEM object in this GPU-VM is unmapped.
 */
struct drm_gpuvm_bo {};

struct drm_gpuvm_bo *
drm_gpuvm_bo_create(struct drm_gpuvm *gpuvm,
		    struct drm_gem_object *obj);

struct drm_gpuvm_bo *
drm_gpuvm_bo_obtain(struct drm_gpuvm *gpuvm,
		    struct drm_gem_object *obj);
struct drm_gpuvm_bo *
drm_gpuvm_bo_obtain_prealloc(struct drm_gpuvm_bo *vm_bo);

/**
 * drm_gpuvm_bo_get() - acquire a struct drm_gpuvm_bo reference
 * @vm_bo: the &drm_gpuvm_bo to acquire the reference of
 *
 * This function acquires an additional reference to @vm_bo. It is illegal to
 * call this without already holding a reference. No locks required.
 *
 * Returns: the &struct vm_bo pointer
 */
static inline struct drm_gpuvm_bo *
drm_gpuvm_bo_get(struct drm_gpuvm_bo *vm_bo)
{}

bool drm_gpuvm_bo_put(struct drm_gpuvm_bo *vm_bo);

struct drm_gpuvm_bo *
drm_gpuvm_bo_find(struct drm_gpuvm *gpuvm,
		  struct drm_gem_object *obj);

void drm_gpuvm_bo_evict(struct drm_gpuvm_bo *vm_bo, bool evict);

/**
 * drm_gpuvm_bo_gem_evict() - add/remove all &drm_gpuvm_bo's in the list
 * to/from the &drm_gpuvms evicted list
 * @obj: the &drm_gem_object
 * @evict: indicates whether @obj is evicted
 *
 * See drm_gpuvm_bo_evict().
 */
static inline void
drm_gpuvm_bo_gem_evict(struct drm_gem_object *obj, bool evict)
{}

void drm_gpuvm_bo_extobj_add(struct drm_gpuvm_bo *vm_bo);

/**
 * drm_gpuvm_bo_for_each_va() - iterator to walk over a list of &drm_gpuva
 * @va__: &drm_gpuva structure to assign to in each iteration step
 * @vm_bo__: the &drm_gpuvm_bo the &drm_gpuva to walk are associated with
 *
 * This iterator walks over all &drm_gpuva structures associated with the
 * &drm_gpuvm_bo.
 *
 * The caller must hold the GEM's gpuva lock.
 */
#define drm_gpuvm_bo_for_each_va(va__, vm_bo__)

/**
 * drm_gpuvm_bo_for_each_va_safe() - iterator to safely walk over a list of
 * &drm_gpuva
 * @va__: &drm_gpuva structure to assign to in each iteration step
 * @next__: &next &drm_gpuva to store the next step
 * @vm_bo__: the &drm_gpuvm_bo the &drm_gpuva to walk are associated with
 *
 * This iterator walks over all &drm_gpuva structures associated with the
 * &drm_gpuvm_bo. It is implemented with list_for_each_entry_safe(), hence
 * it is save against removal of elements.
 *
 * The caller must hold the GEM's gpuva lock.
 */
#define drm_gpuvm_bo_for_each_va_safe(va__, next__, vm_bo__)

/**
 * enum drm_gpuva_op_type - GPU VA operation type
 *
 * Operations to alter the GPU VA mappings tracked by the &drm_gpuvm.
 */
enum drm_gpuva_op_type {};

/**
 * struct drm_gpuva_op_map - GPU VA map operation
 *
 * This structure represents a single map operation generated by the
 * DRM GPU VA manager.
 */
struct drm_gpuva_op_map {};

/**
 * struct drm_gpuva_op_unmap - GPU VA unmap operation
 *
 * This structure represents a single unmap operation generated by the
 * DRM GPU VA manager.
 */
struct drm_gpuva_op_unmap {};

/**
 * struct drm_gpuva_op_remap - GPU VA remap operation
 *
 * This represents a single remap operation generated by the DRM GPU VA manager.
 *
 * A remap operation is generated when an existing GPU VA mmapping is split up
 * by inserting a new GPU VA mapping or by partially unmapping existent
 * mapping(s), hence it consists of a maximum of two map and one unmap
 * operation.
 *
 * The @unmap operation takes care of removing the original existing mapping.
 * @prev is used to remap the preceding part, @next the subsequent part.
 *
 * If either a new mapping's start address is aligned with the start address
 * of the old mapping or the new mapping's end address is aligned with the
 * end address of the old mapping, either @prev or @next is NULL.
 *
 * Note, the reason for a dedicated remap operation, rather than arbitrary
 * unmap and map operations, is to give drivers the chance of extracting driver
 * specific data for creating the new mappings from the unmap operations's
 * &drm_gpuva structure which typically is embedded in larger driver specific
 * structures.
 */
struct drm_gpuva_op_remap {};

/**
 * struct drm_gpuva_op_prefetch - GPU VA prefetch operation
 *
 * This structure represents a single prefetch operation generated by the
 * DRM GPU VA manager.
 */
struct drm_gpuva_op_prefetch {};

/**
 * struct drm_gpuva_op - GPU VA operation
 *
 * This structure represents a single generic operation.
 *
 * The particular type of the operation is defined by @op.
 */
struct drm_gpuva_op {};

/**
 * struct drm_gpuva_ops - wraps a list of &drm_gpuva_op
 */
struct drm_gpuva_ops {};

/**
 * drm_gpuva_for_each_op() - iterator to walk over &drm_gpuva_ops
 * @op: &drm_gpuva_op to assign in each iteration step
 * @ops: &drm_gpuva_ops to walk
 *
 * This iterator walks over all ops within a given list of operations.
 */
#define drm_gpuva_for_each_op(op, ops)

/**
 * drm_gpuva_for_each_op_safe() - iterator to safely walk over &drm_gpuva_ops
 * @op: &drm_gpuva_op to assign in each iteration step
 * @next: &next &drm_gpuva_op to store the next step
 * @ops: &drm_gpuva_ops to walk
 *
 * This iterator walks over all ops within a given list of operations. It is
 * implemented with list_for_each_safe(), so save against removal of elements.
 */
#define drm_gpuva_for_each_op_safe(op, next, ops)

/**
 * drm_gpuva_for_each_op_from_reverse() - iterate backwards from the given point
 * @op: &drm_gpuva_op to assign in each iteration step
 * @ops: &drm_gpuva_ops to walk
 *
 * This iterator walks over all ops within a given list of operations beginning
 * from the given operation in reverse order.
 */
#define drm_gpuva_for_each_op_from_reverse(op, ops)

/**
 * drm_gpuva_for_each_op_reverse - iterator to walk over &drm_gpuva_ops in reverse
 * @op: &drm_gpuva_op to assign in each iteration step
 * @ops: &drm_gpuva_ops to walk
 *
 * This iterator walks over all ops within a given list of operations in reverse
 */
#define drm_gpuva_for_each_op_reverse(op, ops)

/**
 * drm_gpuva_first_op() - returns the first &drm_gpuva_op from &drm_gpuva_ops
 * @ops: the &drm_gpuva_ops to get the fist &drm_gpuva_op from
 */
#define drm_gpuva_first_op(ops)

/**
 * drm_gpuva_last_op() - returns the last &drm_gpuva_op from &drm_gpuva_ops
 * @ops: the &drm_gpuva_ops to get the last &drm_gpuva_op from
 */
#define drm_gpuva_last_op(ops)

/**
 * drm_gpuva_prev_op() - previous &drm_gpuva_op in the list
 * @op: the current &drm_gpuva_op
 */
#define drm_gpuva_prev_op(op)

/**
 * drm_gpuva_next_op() - next &drm_gpuva_op in the list
 * @op: the current &drm_gpuva_op
 */
#define drm_gpuva_next_op(op)

struct drm_gpuva_ops *
drm_gpuvm_sm_map_ops_create(struct drm_gpuvm *gpuvm,
			    u64 addr, u64 range,
			    struct drm_gem_object *obj, u64 offset);
struct drm_gpuva_ops *
drm_gpuvm_sm_unmap_ops_create(struct drm_gpuvm *gpuvm,
			      u64 addr, u64 range);

struct drm_gpuva_ops *
drm_gpuvm_prefetch_ops_create(struct drm_gpuvm *gpuvm,
				 u64 addr, u64 range);

struct drm_gpuva_ops *
drm_gpuvm_bo_unmap_ops_create(struct drm_gpuvm_bo *vm_bo);

void drm_gpuva_ops_free(struct drm_gpuvm *gpuvm,
			struct drm_gpuva_ops *ops);

static inline void drm_gpuva_init_from_op(struct drm_gpuva *va,
					  struct drm_gpuva_op_map *op)
{}

/**
 * struct drm_gpuvm_ops - callbacks for split/merge steps
 *
 * This structure defines the callbacks used by &drm_gpuvm_sm_map and
 * &drm_gpuvm_sm_unmap to provide the split/merge steps for map and unmap
 * operations to drivers.
 */
struct drm_gpuvm_ops {};

int drm_gpuvm_sm_map(struct drm_gpuvm *gpuvm, void *priv,
		     u64 addr, u64 range,
		     struct drm_gem_object *obj, u64 offset);

int drm_gpuvm_sm_unmap(struct drm_gpuvm *gpuvm, void *priv,
		       u64 addr, u64 range);

void drm_gpuva_map(struct drm_gpuvm *gpuvm,
		   struct drm_gpuva *va,
		   struct drm_gpuva_op_map *op);

void drm_gpuva_remap(struct drm_gpuva *prev,
		     struct drm_gpuva *next,
		     struct drm_gpuva_op_remap *op);

void drm_gpuva_unmap(struct drm_gpuva_op_unmap *op);

/**
 * drm_gpuva_op_remap_to_unmap_range() - Helper to get the start and range of
 * the unmap stage of a remap op.
 * @op: Remap op.
 * @start_addr: Output pointer for the start of the required unmap.
 * @range: Output pointer for the length of the required unmap.
 *
 * The given start address and range will be set such that they represent the
 * range of the address space that was previously covered by the mapping being
 * re-mapped, but is now empty.
 */
static inline void
drm_gpuva_op_remap_to_unmap_range(const struct drm_gpuva_op_remap *op,
				  u64 *start_addr, u64 *range)
{}

#endif /* __DRM_GPUVM_H__ */