linux/drivers/gpu/drm/ttm/ttm_bo.c

/* SPDX-License-Identifier: GPL-2.0 OR MIT */
/**************************************************************************
 *
 * Copyright (c) 2006-2009 VMware, Inc., Palo Alto, CA., USA
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 **************************************************************************/
/*
 * Authors: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
 */

#define pr_fmt(fmt)

#include <drm/ttm/ttm_bo.h>
#include <drm/ttm/ttm_placement.h>
#include <drm/ttm/ttm_tt.h>

#include <linux/jiffies.h>
#include <linux/slab.h>
#include <linux/sched.h>
#include <linux/mm.h>
#include <linux/file.h>
#include <linux/module.h>
#include <linux/atomic.h>
#include <linux/dma-resv.h>

#include "ttm_module.h"

static void ttm_bo_mem_space_debug(struct ttm_buffer_object *bo,
					struct ttm_placement *placement)
{}

/**
 * ttm_bo_move_to_lru_tail
 *
 * @bo: The buffer object.
 *
 * Move this BO to the tail of all lru lists used to lookup and reserve an
 * object. This function must be called with struct ttm_global::lru_lock
 * held, and is used to make a BO less likely to be considered for eviction.
 */
void ttm_bo_move_to_lru_tail(struct ttm_buffer_object *bo)
{}
EXPORT_SYMBOL();

/**
 * ttm_bo_set_bulk_move - update BOs bulk move object
 *
 * @bo: The buffer object.
 * @bulk: bulk move structure
 *
 * Update the BOs bulk move object, making sure that resources are added/removed
 * as well. A bulk move allows to move many resource on the LRU at once,
 * resulting in much less overhead of maintaining the LRU.
 * The only requirement is that the resources stay together on the LRU and are
 * never separated. This is enforces by setting the bulk_move structure on a BO.
 * ttm_lru_bulk_move_tail() should be used to move all resources to the tail of
 * their LRU list.
 */
void ttm_bo_set_bulk_move(struct ttm_buffer_object *bo,
			  struct ttm_lru_bulk_move *bulk)
{}
EXPORT_SYMBOL();

static int ttm_bo_handle_move_mem(struct ttm_buffer_object *bo,
				  struct ttm_resource *mem, bool evict,
				  struct ttm_operation_ctx *ctx,
				  struct ttm_place *hop)
{}

/*
 * Call bo::reserved.
 * Will release GPU memory type usage on destruction.
 * This is the place to put in driver specific hooks to release
 * driver private resources.
 * Will release the bo::reserved lock.
 */

static void ttm_bo_cleanup_memtype_use(struct ttm_buffer_object *bo)
{}

static int ttm_bo_individualize_resv(struct ttm_buffer_object *bo)
{}

static void ttm_bo_flush_all_fences(struct ttm_buffer_object *bo)
{}

/**
 * ttm_bo_cleanup_refs
 * If bo idle, remove from lru lists, and unref.
 * If not idle, block if possible.
 *
 * Must be called with lru_lock and reservation held, this function
 * will drop the lru lock and optionally the reservation lock before returning.
 *
 * @bo:                    The buffer object to clean-up
 * @interruptible:         Any sleeps should occur interruptibly.
 * @no_wait_gpu:           Never wait for gpu. Return -EBUSY instead.
 * @unlock_resv:           Unlock the reservation lock as well.
 */

static int ttm_bo_cleanup_refs(struct ttm_buffer_object *bo,
			       bool interruptible, bool no_wait_gpu,
			       bool unlock_resv)
{}

/*
 * Block for the dma_resv object to become idle, lock the buffer and clean up
 * the resource and tt object.
 */
static void ttm_bo_delayed_delete(struct work_struct *work)
{}

static void ttm_bo_release(struct kref *kref)
{}

/**
 * ttm_bo_put
 *
 * @bo: The buffer object.
 *
 * Unreference a buffer object.
 */
void ttm_bo_put(struct ttm_buffer_object *bo)
{}
EXPORT_SYMBOL();

static int ttm_bo_bounce_temp_buffer(struct ttm_buffer_object *bo,
				     struct ttm_operation_ctx *ctx,
				     struct ttm_place *hop)
{}

static int ttm_bo_evict(struct ttm_buffer_object *bo,
			struct ttm_operation_ctx *ctx)
{}

/**
 * ttm_bo_eviction_valuable
 *
 * @bo: The buffer object to evict
 * @place: the placement we need to make room for
 *
 * Check if it is valuable to evict the BO to make room for the given placement.
 */
bool ttm_bo_eviction_valuable(struct ttm_buffer_object *bo,
			      const struct ttm_place *place)
{}
EXPORT_SYMBOL();

/*
 * Check the target bo is allowable to be evicted or swapout, including cases:
 *
 * a. if share same reservation object with ctx->resv, have assumption
 * reservation objects should already be locked, so not lock again and
 * return true directly when either the opreation allow_reserved_eviction
 * or the target bo already is in delayed free list;
 *
 * b. Otherwise, trylock it.
 */
static bool ttm_bo_evict_swapout_allowable(struct ttm_buffer_object *bo,
					   struct ttm_operation_ctx *ctx,
					   const struct ttm_place *place,
					   bool *locked, bool *busy)
{}

/**
 * ttm_mem_evict_wait_busy - wait for a busy BO to become available
 *
 * @busy_bo: BO which couldn't be locked with trylock
 * @ctx: operation context
 * @ticket: acquire ticket
 *
 * Try to lock a busy buffer object to avoid failing eviction.
 */
static int ttm_mem_evict_wait_busy(struct ttm_buffer_object *busy_bo,
				   struct ttm_operation_ctx *ctx,
				   struct ww_acquire_ctx *ticket)
{}

int ttm_mem_evict_first(struct ttm_device *bdev,
			struct ttm_resource_manager *man,
			const struct ttm_place *place,
			struct ttm_operation_ctx *ctx,
			struct ww_acquire_ctx *ticket)
{}

/**
 * ttm_bo_pin - Pin the buffer object.
 * @bo: The buffer object to pin
 *
 * Make sure the buffer is not evicted any more during memory pressure.
 * @bo must be unpinned again by calling ttm_bo_unpin().
 */
void ttm_bo_pin(struct ttm_buffer_object *bo)
{}
EXPORT_SYMBOL();

/**
 * ttm_bo_unpin - Unpin the buffer object.
 * @bo: The buffer object to unpin
 *
 * Allows the buffer object to be evicted again during memory pressure.
 */
void ttm_bo_unpin(struct ttm_buffer_object *bo)
{}
EXPORT_SYMBOL();

/*
 * Add the last move fence to the BO as kernel dependency and reserve a new
 * fence slot.
 */
static int ttm_bo_add_move_fence(struct ttm_buffer_object *bo,
				 struct ttm_resource_manager *man,
				 bool no_wait_gpu)
{}

/**
 * ttm_bo_alloc_resource - Allocate backing store for a BO
 *
 * @bo: Pointer to a struct ttm_buffer_object of which we want a resource for
 * @placement: Proposed new placement for the buffer object
 * @ctx: if and how to sleep, lock buffers and alloc memory
 * @force_space: If we should evict buffers to force space
 * @res: The resulting struct ttm_resource.
 *
 * Allocates a resource for the buffer object pointed to by @bo, using the
 * placement flags in @placement, potentially evicting other buffer objects when
 * @force_space is true.
 * This function may sleep while waiting for resources to become available.
 * Returns:
 * -EBUSY: No space available (only if no_wait == true).
 * -ENOSPC: Could not allocate space for the buffer object, either due to
 * fragmentation or concurrent allocators.
 * -ERESTARTSYS: An interruptible sleep was interrupted by a signal.
 */
static int ttm_bo_alloc_resource(struct ttm_buffer_object *bo,
				 struct ttm_placement *placement,
				 struct ttm_operation_ctx *ctx,
				 bool force_space,
				 struct ttm_resource **res)
{}

/*
 * ttm_bo_mem_space - Wrapper around ttm_bo_alloc_resource
 *
 * @bo: Pointer to a struct ttm_buffer_object of which we want a resource for
 * @placement: Proposed new placement for the buffer object
 * @res: The resulting struct ttm_resource.
 * @ctx: if and how to sleep, lock buffers and alloc memory
 *
 * Tries both idle allocation and forcefully eviction of buffers. See
 * ttm_bo_alloc_resource for details.
 */
int ttm_bo_mem_space(struct ttm_buffer_object *bo,
		     struct ttm_placement *placement,
		     struct ttm_resource **res,
		     struct ttm_operation_ctx *ctx)
{}
EXPORT_SYMBOL();

/**
 * ttm_bo_validate
 *
 * @bo: The buffer object.
 * @placement: Proposed placement for the buffer object.
 * @ctx: validation parameters.
 *
 * Changes placement and caching policy of the buffer object
 * according proposed placement.
 * Returns
 * -EINVAL on invalid proposed placement.
 * -ENOMEM on out-of-memory condition.
 * -EBUSY if no_wait is true and buffer busy.
 * -ERESTARTSYS if interrupted by a signal.
 */
int ttm_bo_validate(struct ttm_buffer_object *bo,
		    struct ttm_placement *placement,
		    struct ttm_operation_ctx *ctx)
{}
EXPORT_SYMBOL();

/**
 * ttm_bo_init_reserved
 *
 * @bdev: Pointer to a ttm_device struct.
 * @bo: Pointer to a ttm_buffer_object to be initialized.
 * @type: Requested type of buffer object.
 * @placement: Initial placement for buffer object.
 * @alignment: Data alignment in pages.
 * @ctx: TTM operation context for memory allocation.
 * @sg: Scatter-gather table.
 * @resv: Pointer to a dma_resv, or NULL to let ttm allocate one.
 * @destroy: Destroy function. Use NULL for kfree().
 *
 * This function initializes a pre-allocated struct ttm_buffer_object.
 * As this object may be part of a larger structure, this function,
 * together with the @destroy function, enables driver-specific objects
 * derived from a ttm_buffer_object.
 *
 * On successful return, the caller owns an object kref to @bo. The kref and
 * list_kref are usually set to 1, but note that in some situations, other
 * tasks may already be holding references to @bo as well.
 * Furthermore, if resv == NULL, the buffer's reservation lock will be held,
 * and it is the caller's responsibility to call ttm_bo_unreserve.
 *
 * If a failure occurs, the function will call the @destroy function. Thus,
 * after a failure, dereferencing @bo is illegal and will likely cause memory
 * corruption.
 *
 * Returns
 * -ENOMEM: Out of memory.
 * -EINVAL: Invalid placement flags.
 * -ERESTARTSYS: Interrupted by signal while sleeping waiting for resources.
 */
int ttm_bo_init_reserved(struct ttm_device *bdev, struct ttm_buffer_object *bo,
			 enum ttm_bo_type type, struct ttm_placement *placement,
			 uint32_t alignment, struct ttm_operation_ctx *ctx,
			 struct sg_table *sg, struct dma_resv *resv,
			 void (*destroy) (struct ttm_buffer_object *))
{}
EXPORT_SYMBOL();

/**
 * ttm_bo_init_validate
 *
 * @bdev: Pointer to a ttm_device struct.
 * @bo: Pointer to a ttm_buffer_object to be initialized.
 * @type: Requested type of buffer object.
 * @placement: Initial placement for buffer object.
 * @alignment: Data alignment in pages.
 * @interruptible: If needing to sleep to wait for GPU resources,
 * sleep interruptible.
 * pinned in physical memory. If this behaviour is not desired, this member
 * holds a pointer to a persistent shmem object. Typically, this would
 * point to the shmem object backing a GEM object if TTM is used to back a
 * GEM user interface.
 * @sg: Scatter-gather table.
 * @resv: Pointer to a dma_resv, or NULL to let ttm allocate one.
 * @destroy: Destroy function. Use NULL for kfree().
 *
 * This function initializes a pre-allocated struct ttm_buffer_object.
 * As this object may be part of a larger structure, this function,
 * together with the @destroy function,
 * enables driver-specific objects derived from a ttm_buffer_object.
 *
 * On successful return, the caller owns an object kref to @bo. The kref and
 * list_kref are usually set to 1, but note that in some situations, other
 * tasks may already be holding references to @bo as well.
 *
 * If a failure occurs, the function will call the @destroy function, Thus,
 * after a failure, dereferencing @bo is illegal and will likely cause memory
 * corruption.
 *
 * Returns
 * -ENOMEM: Out of memory.
 * -EINVAL: Invalid placement flags.
 * -ERESTARTSYS: Interrupted by signal while sleeping waiting for resources.
 */
int ttm_bo_init_validate(struct ttm_device *bdev, struct ttm_buffer_object *bo,
			 enum ttm_bo_type type, struct ttm_placement *placement,
			 uint32_t alignment, bool interruptible,
			 struct sg_table *sg, struct dma_resv *resv,
			 void (*destroy) (struct ttm_buffer_object *))
{}
EXPORT_SYMBOL();

/*
 * buffer object vm functions.
 */

/**
 * ttm_bo_unmap_virtual
 *
 * @bo: tear down the virtual mappings for this BO
 */
void ttm_bo_unmap_virtual(struct ttm_buffer_object *bo)
{}
EXPORT_SYMBOL();

/**
 * ttm_bo_wait_ctx - wait for buffer idle.
 *
 * @bo:  The buffer object.
 * @ctx: defines how to wait
 *
 * Waits for the buffer to be idle. Used timeout depends on the context.
 * Returns -EBUSY if wait timed outt, -ERESTARTSYS if interrupted by a signal or
 * zero on success.
 */
int ttm_bo_wait_ctx(struct ttm_buffer_object *bo, struct ttm_operation_ctx *ctx)
{}
EXPORT_SYMBOL();

int ttm_bo_swapout(struct ttm_buffer_object *bo, struct ttm_operation_ctx *ctx,
		   gfp_t gfp_flags)
{}

void ttm_bo_tt_destroy(struct ttm_buffer_object *bo)
{}