#ifndef _RADEON_REG_H_
#define _RADEON_REG_H_
#include "r300_reg.h"
#include "r500_reg.h"
#include "r600_reg.h"
#include "evergreen_reg.h"
#include "ni_reg.h"
#include "si_reg.h"
#include "cik_reg.h"
#define RADEON_MC_AGP_LOCATION …
#define RADEON_MC_AGP_START_MASK …
#define RADEON_MC_AGP_START_SHIFT …
#define RADEON_MC_AGP_TOP_MASK …
#define RADEON_MC_AGP_TOP_SHIFT …
#define RADEON_MC_FB_LOCATION …
#define RADEON_MC_FB_START_MASK …
#define RADEON_MC_FB_START_SHIFT …
#define RADEON_MC_FB_TOP_MASK …
#define RADEON_MC_FB_TOP_SHIFT …
#define RADEON_AGP_BASE_2 …
#define RADEON_AGP_BASE …
#define ATI_DATATYPE_VQ …
#define ATI_DATATYPE_CI4 …
#define ATI_DATATYPE_CI8 …
#define ATI_DATATYPE_ARGB1555 …
#define ATI_DATATYPE_RGB565 …
#define ATI_DATATYPE_RGB888 …
#define ATI_DATATYPE_ARGB8888 …
#define ATI_DATATYPE_RGB332 …
#define ATI_DATATYPE_Y8 …
#define ATI_DATATYPE_RGB8 …
#define ATI_DATATYPE_CI16 …
#define ATI_DATATYPE_VYUY_422 …
#define ATI_DATATYPE_YVYU_422 …
#define ATI_DATATYPE_AYUV_444 …
#define ATI_DATATYPE_ARGB4444 …
#define RADEON_ADAPTER_ID …
#define RADEON_AGP_BASE …
#define RADEON_AGP_CNTL …
#define RADEON_AGP_APER_SIZE_256MB …
#define RADEON_AGP_APER_SIZE_128MB …
#define RADEON_AGP_APER_SIZE_64MB …
#define RADEON_AGP_APER_SIZE_32MB …
#define RADEON_AGP_APER_SIZE_16MB …
#define RADEON_AGP_APER_SIZE_8MB …
#define RADEON_AGP_APER_SIZE_4MB …
#define RADEON_AGP_APER_SIZE_MASK …
#define RADEON_STATUS_PCI_CONFIG …
#define RADEON_CAP_LIST …
#define RADEON_CAPABILITIES_PTR_PCI_CONFIG …
#define RADEON_CAP_PTR_MASK …
#define RADEON_CAP_ID_NULL …
#define RADEON_CAP_ID_AGP …
#define RADEON_CAP_ID_EXP …
#define RADEON_AGP_COMMAND …
#define RADEON_AGP_COMMAND_PCI_CONFIG …
#define RADEON_AGP_ENABLE …
#define RADEON_AGP_PLL_CNTL …
#define RADEON_AGP_STATUS …
#define RADEON_AGP_1X_MODE …
#define RADEON_AGP_2X_MODE …
#define RADEON_AGP_4X_MODE …
#define RADEON_AGP_FW_MODE …
#define RADEON_AGP_MODE_MASK …
#define RADEON_AGPv3_MODE …
#define RADEON_AGPv3_4X_MODE …
#define RADEON_AGPv3_8X_MODE …
#define RADEON_ATTRDR …
#define RADEON_ATTRDW …
#define RADEON_ATTRX …
#define RADEON_AUX_SC_CNTL …
#define RADEON_AUX1_SC_EN …
#define RADEON_AUX1_SC_MODE_OR …
#define RADEON_AUX1_SC_MODE_NAND …
#define RADEON_AUX2_SC_EN …
#define RADEON_AUX2_SC_MODE_OR …
#define RADEON_AUX2_SC_MODE_NAND …
#define RADEON_AUX3_SC_EN …
#define RADEON_AUX3_SC_MODE_OR …
#define RADEON_AUX3_SC_MODE_NAND …
#define RADEON_AUX1_SC_BOTTOM …
#define RADEON_AUX1_SC_LEFT …
#define RADEON_AUX1_SC_RIGHT …
#define RADEON_AUX1_SC_TOP …
#define RADEON_AUX2_SC_BOTTOM …
#define RADEON_AUX2_SC_LEFT …
#define RADEON_AUX2_SC_RIGHT …
#define RADEON_AUX2_SC_TOP …
#define RADEON_AUX3_SC_BOTTOM …
#define RADEON_AUX3_SC_LEFT …
#define RADEON_AUX3_SC_RIGHT …
#define RADEON_AUX3_SC_TOP …
#define RADEON_AUX_WINDOW_HORZ_CNTL …
#define RADEON_AUX_WINDOW_VERT_CNTL …
#define RADEON_BASE_CODE …
#define RADEON_BIOS_0_SCRATCH …
#define RADEON_FP_PANEL_SCALABLE …
#define RADEON_FP_PANEL_SCALE_EN …
#define RADEON_FP_CHIP_SCALE_EN …
#define RADEON_DRIVER_BRIGHTNESS_EN …
#define RADEON_DISPLAY_ROT_MASK …
#define RADEON_DISPLAY_ROT_00 …
#define RADEON_DISPLAY_ROT_90 …
#define RADEON_DISPLAY_ROT_180 …
#define RADEON_DISPLAY_ROT_270 …
#define RADEON_BIOS_1_SCRATCH …
#define RADEON_BIOS_2_SCRATCH …
#define RADEON_BIOS_3_SCRATCH …
#define RADEON_BIOS_4_SCRATCH …
#define RADEON_CRT1_ATTACHED_MASK …
#define RADEON_CRT1_ATTACHED_MONO …
#define RADEON_CRT1_ATTACHED_COLOR …
#define RADEON_LCD1_ATTACHED …
#define RADEON_DFP1_ATTACHED …
#define RADEON_TV1_ATTACHED_MASK …
#define RADEON_TV1_ATTACHED_COMP …
#define RADEON_TV1_ATTACHED_SVIDEO …
#define RADEON_CRT2_ATTACHED_MASK …
#define RADEON_CRT2_ATTACHED_MONO …
#define RADEON_CRT2_ATTACHED_COLOR …
#define RADEON_DFP2_ATTACHED …
#define RADEON_BIOS_5_SCRATCH …
#define RADEON_LCD1_ON …
#define RADEON_CRT1_ON …
#define RADEON_TV1_ON …
#define RADEON_DFP1_ON …
#define RADEON_CRT2_ON …
#define RADEON_CV1_ON …
#define RADEON_DFP2_ON …
#define RADEON_LCD1_CRTC_MASK …
#define RADEON_LCD1_CRTC_SHIFT …
#define RADEON_CRT1_CRTC_MASK …
#define RADEON_CRT1_CRTC_SHIFT …
#define RADEON_TV1_CRTC_MASK …
#define RADEON_TV1_CRTC_SHIFT …
#define RADEON_DFP1_CRTC_MASK …
#define RADEON_DFP1_CRTC_SHIFT …
#define RADEON_CRT2_CRTC_MASK …
#define RADEON_CRT2_CRTC_SHIFT …
#define RADEON_CV1_CRTC_MASK …
#define RADEON_CV1_CRTC_SHIFT …
#define RADEON_DFP2_CRTC_MASK …
#define RADEON_DFP2_CRTC_SHIFT …
#define RADEON_ACC_REQ_LCD1 …
#define RADEON_ACC_REQ_CRT1 …
#define RADEON_ACC_REQ_TV1 …
#define RADEON_ACC_REQ_DFP1 …
#define RADEON_ACC_REQ_CRT2 …
#define RADEON_ACC_REQ_TV2 …
#define RADEON_ACC_REQ_DFP2 …
#define RADEON_BIOS_6_SCRATCH …
#define RADEON_ACC_MODE_CHANGE …
#define RADEON_EXT_DESKTOP_MODE …
#define RADEON_LCD_DPMS_ON …
#define RADEON_CRT_DPMS_ON …
#define RADEON_TV_DPMS_ON …
#define RADEON_DFP_DPMS_ON …
#define RADEON_DPMS_MASK …
#define RADEON_DPMS_ON …
#define RADEON_DPMS_STANDBY …
#define RADEON_DPMS_SUSPEND …
#define RADEON_DPMS_OFF …
#define RADEON_SCREEN_BLANKING …
#define RADEON_DRIVER_CRITICAL …
#define RADEON_DISPLAY_SWITCHING_DIS …
#define RADEON_BIOS_7_SCRATCH …
#define RADEON_SYS_HOTKEY …
#define RADEON_DRV_LOADED …
#define RADEON_BIOS_ROM …
#define RADEON_BIST …
#define RADEON_BRUSH_DATA0 …
#define RADEON_BRUSH_DATA1 …
#define RADEON_BRUSH_DATA10 …
#define RADEON_BRUSH_DATA11 …
#define RADEON_BRUSH_DATA12 …
#define RADEON_BRUSH_DATA13 …
#define RADEON_BRUSH_DATA14 …
#define RADEON_BRUSH_DATA15 …
#define RADEON_BRUSH_DATA16 …
#define RADEON_BRUSH_DATA17 …
#define RADEON_BRUSH_DATA18 …
#define RADEON_BRUSH_DATA19 …
#define RADEON_BRUSH_DATA2 …
#define RADEON_BRUSH_DATA20 …
#define RADEON_BRUSH_DATA21 …
#define RADEON_BRUSH_DATA22 …
#define RADEON_BRUSH_DATA23 …
#define RADEON_BRUSH_DATA24 …
#define RADEON_BRUSH_DATA25 …
#define RADEON_BRUSH_DATA26 …
#define RADEON_BRUSH_DATA27 …
#define RADEON_BRUSH_DATA28 …
#define RADEON_BRUSH_DATA29 …
#define RADEON_BRUSH_DATA3 …
#define RADEON_BRUSH_DATA30 …
#define RADEON_BRUSH_DATA31 …
#define RADEON_BRUSH_DATA32 …
#define RADEON_BRUSH_DATA33 …
#define RADEON_BRUSH_DATA34 …
#define RADEON_BRUSH_DATA35 …
#define RADEON_BRUSH_DATA36 …
#define RADEON_BRUSH_DATA37 …
#define RADEON_BRUSH_DATA38 …
#define RADEON_BRUSH_DATA39 …
#define RADEON_BRUSH_DATA4 …
#define RADEON_BRUSH_DATA40 …
#define RADEON_BRUSH_DATA41 …
#define RADEON_BRUSH_DATA42 …
#define RADEON_BRUSH_DATA43 …
#define RADEON_BRUSH_DATA44 …
#define RADEON_BRUSH_DATA45 …
#define RADEON_BRUSH_DATA46 …
#define RADEON_BRUSH_DATA47 …
#define RADEON_BRUSH_DATA48 …
#define RADEON_BRUSH_DATA49 …
#define RADEON_BRUSH_DATA5 …
#define RADEON_BRUSH_DATA50 …
#define RADEON_BRUSH_DATA51 …
#define RADEON_BRUSH_DATA52 …
#define RADEON_BRUSH_DATA53 …
#define RADEON_BRUSH_DATA54 …
#define RADEON_BRUSH_DATA55 …
#define RADEON_BRUSH_DATA56 …
#define RADEON_BRUSH_DATA57 …
#define RADEON_BRUSH_DATA58 …
#define RADEON_BRUSH_DATA59 …
#define RADEON_BRUSH_DATA6 …
#define RADEON_BRUSH_DATA60 …
#define RADEON_BRUSH_DATA61 …
#define RADEON_BRUSH_DATA62 …
#define RADEON_BRUSH_DATA63 …
#define RADEON_BRUSH_DATA7 …
#define RADEON_BRUSH_DATA8 …
#define RADEON_BRUSH_DATA9 …
#define RADEON_BRUSH_SCALE …
#define RADEON_BRUSH_Y_X …
#define RADEON_BUS_CNTL …
#define RADEON_BUS_MASTER_DIS …
#define RADEON_BUS_BIOS_DIS_ROM …
#define RS600_BUS_MASTER_DIS …
#define RS600_MSI_REARM …
#define RADEON_BUS_RD_DISCARD_EN …
#define RADEON_BUS_RD_ABORT_EN …
#define RADEON_BUS_MSTR_DISCONNECT_EN …
#define RADEON_BUS_WRT_BURST …
#define RADEON_BUS_READ_BURST …
#define RADEON_BUS_CNTL1 …
#define RADEON_BUS_WAIT_ON_LOCK_EN …
#define RV370_BUS_CNTL …
#define RV370_BUS_BIOS_DIS_ROM …
#define RADEON_MSI_REARM_EN …
#define RV370_MSI_REARM_EN …
#define RADEON_PCIE_LC_LINK_WIDTH_CNTL …
#define RADEON_PCIE_LC_LINK_WIDTH_SHIFT …
#define RADEON_PCIE_LC_LINK_WIDTH_MASK …
#define RADEON_PCIE_LC_LINK_WIDTH_X0 …
#define RADEON_PCIE_LC_LINK_WIDTH_X1 …
#define RADEON_PCIE_LC_LINK_WIDTH_X2 …
#define RADEON_PCIE_LC_LINK_WIDTH_X4 …
#define RADEON_PCIE_LC_LINK_WIDTH_X8 …
#define RADEON_PCIE_LC_LINK_WIDTH_X12 …
#define RADEON_PCIE_LC_LINK_WIDTH_X16 …
#define RADEON_PCIE_LC_LINK_WIDTH_RD_SHIFT …
#define RADEON_PCIE_LC_LINK_WIDTH_RD_MASK …
#define RADEON_PCIE_LC_RECONFIG_NOW …
#define RADEON_PCIE_LC_RECONFIG_LATER …
#define RADEON_PCIE_LC_SHORT_RECONFIG_EN …
#define R600_PCIE_LC_RECONFIG_ARC_MISSING_ESCAPE …
#define R600_PCIE_LC_RENEGOTIATION_SUPPORT …
#define R600_PCIE_LC_RENEGOTIATE_EN …
#define R600_PCIE_LC_SHORT_RECONFIG_EN …
#define R600_PCIE_LC_UPCONFIGURE_SUPPORT …
#define R600_PCIE_LC_UPCONFIGURE_DIS …
#define R600_TARGET_AND_CURRENT_PROFILE_INDEX …
#define R700_TARGET_AND_CURRENT_PROFILE_INDEX …
#define RADEON_CACHE_CNTL …
#define RADEON_CACHE_LINE …
#define RADEON_CAPABILITIES_ID …
#define RADEON_CAPABILITIES_PTR …
#define RADEON_CLK_PIN_CNTL …
#define RADEON_DONT_USE_XTALIN …
#define RADEON_SCLK_DYN_START_CNTL …
#define RADEON_CLOCK_CNTL_DATA …
#define RADEON_CLOCK_CNTL_INDEX …
#define RADEON_PLL_WR_EN …
#define RADEON_PLL_DIV_SEL …
#define RADEON_PLL2_DIV_SEL_MASK …
#define RADEON_CLK_PWRMGT_CNTL …
#define RADEON_ENGIN_DYNCLK_MODE …
#define RADEON_ACTIVE_HILO_LAT_MASK …
#define RADEON_ACTIVE_HILO_LAT_SHIFT …
#define RADEON_DISP_DYN_STOP_LAT_MASK …
#define RADEON_MC_BUSY …
#define RADEON_DLL_READY …
#define RADEON_CG_NO1_DEBUG_0 …
#define RADEON_CG_NO1_DEBUG_MASK …
#define RADEON_DYN_STOP_MODE_MASK …
#define RADEON_TVPLL_PWRMGT_OFF …
#define RADEON_TVCLK_TURNOFF …
#define RADEON_PLL_PWRMGT_CNTL …
#define RADEON_PM_MODE_SEL …
#define RADEON_TCL_BYPASS_DISABLE …
#define RADEON_CLR_CMP_CLR_3D …
#define RADEON_CLR_CMP_CLR_DST …
#define RADEON_CLR_CMP_CLR_SRC …
#define RADEON_CLR_CMP_CNTL …
#define RADEON_SRC_CMP_EQ_COLOR …
#define RADEON_SRC_CMP_NEQ_COLOR …
#define RADEON_CLR_CMP_SRC_SOURCE …
#define RADEON_CLR_CMP_MASK …
#define RADEON_CLR_CMP_MSK …
#define RADEON_CLR_CMP_MASK_3D …
#define RADEON_COMMAND …
#define RADEON_COMPOSITE_SHADOW_ID …
#define RADEON_CONFIG_APER_0_BASE …
#define RADEON_CONFIG_APER_1_BASE …
#define RADEON_CONFIG_APER_SIZE …
#define RADEON_CONFIG_BONDS …
#define RADEON_CONFIG_CNTL …
#define RADEON_CFG_VGA_RAM_EN …
#define RADEON_CFG_VGA_IO_DIS …
#define RADEON_CFG_ATI_REV_A11 …
#define RADEON_CFG_ATI_REV_A12 …
#define RADEON_CFG_ATI_REV_A13 …
#define RADEON_CFG_ATI_REV_ID_MASK …
#define RADEON_CONFIG_MEMSIZE …
#define RADEON_CONFIG_MEMSIZE_EMBEDDED …
#define RADEON_CONFIG_REG_1_BASE …
#define RADEON_CONFIG_REG_APER_SIZE …
#define RADEON_CONFIG_XSTRAP …
#define RADEON_CONSTANT_COLOR_C …
#define RADEON_CONSTANT_COLOR_MASK …
#define RADEON_CONSTANT_COLOR_ONE …
#define RADEON_CONSTANT_COLOR_ZERO …
#define RADEON_CRC_CMDFIFO_ADDR …
#define RADEON_CRC_CMDFIFO_DOUT …
#define RADEON_GRPH_BUFFER_CNTL …
#define RADEON_GRPH_START_REQ_MASK …
#define RADEON_GRPH_START_REQ_SHIFT …
#define RADEON_GRPH_STOP_REQ_MASK …
#define RADEON_GRPH_STOP_REQ_SHIFT …
#define RADEON_GRPH_CRITICAL_POINT_MASK …
#define RADEON_GRPH_CRITICAL_POINT_SHIFT …
#define RADEON_GRPH_CRITICAL_CNTL …
#define RADEON_GRPH_BUFFER_SIZE …
#define RADEON_GRPH_CRITICAL_AT_SOF …
#define RADEON_GRPH_STOP_CNTL …
#define RADEON_GRPH2_BUFFER_CNTL …
#define RADEON_GRPH2_START_REQ_MASK …
#define RADEON_GRPH2_START_REQ_SHIFT …
#define RADEON_GRPH2_STOP_REQ_MASK …
#define RADEON_GRPH2_STOP_REQ_SHIFT …
#define RADEON_GRPH2_CRITICAL_POINT_MASK …
#define RADEON_GRPH2_CRITICAL_POINT_SHIFT …
#define RADEON_GRPH2_CRITICAL_CNTL …
#define RADEON_GRPH2_BUFFER_SIZE …
#define RADEON_GRPH2_CRITICAL_AT_SOF …
#define RADEON_GRPH2_STOP_CNTL …
#define RADEON_CRTC_CRNT_FRAME …
#define RADEON_CRTC_EXT_CNTL …
#define RADEON_CRTC_VGA_XOVERSCAN …
#define RADEON_VGA_ATI_LINEAR …
#define RADEON_XCRT_CNT_EN …
#define RADEON_CRTC_HSYNC_DIS …
#define RADEON_CRTC_VSYNC_DIS …
#define RADEON_CRTC_DISPLAY_DIS …
#define RADEON_CRTC_SYNC_TRISTAT …
#define RADEON_CRTC_CRT_ON …
#define RADEON_CRTC_EXT_CNTL_DPMS_BYTE …
#define RADEON_CRTC_HSYNC_DIS_BYTE …
#define RADEON_CRTC_VSYNC_DIS_BYTE …
#define RADEON_CRTC_DISPLAY_DIS_BYTE …
#define RADEON_CRTC_GEN_CNTL …
#define RADEON_CRTC_DBL_SCAN_EN …
#define RADEON_CRTC_INTERLACE_EN …
#define RADEON_CRTC_CSYNC_EN …
#define RADEON_CRTC_ICON_EN …
#define RADEON_CRTC_CUR_EN …
#define RADEON_CRTC_VSTAT_MODE_MASK …
#define RADEON_CRTC_CUR_MODE_MASK …
#define RADEON_CRTC_CUR_MODE_SHIFT …
#define RADEON_CRTC_CUR_MODE_MONO …
#define RADEON_CRTC_CUR_MODE_24BPP …
#define RADEON_CRTC_EXT_DISP_EN …
#define RADEON_CRTC_EN …
#define RADEON_CRTC_DISP_REQ_EN_B …
#define RADEON_CRTC2_GEN_CNTL …
#define RADEON_CRTC2_DBL_SCAN_EN …
#define RADEON_CRTC2_INTERLACE_EN …
#define RADEON_CRTC2_SYNC_TRISTAT …
#define RADEON_CRTC2_HSYNC_TRISTAT …
#define RADEON_CRTC2_VSYNC_TRISTAT …
#define RADEON_CRTC2_CRT2_ON …
#define RADEON_CRTC2_PIX_WIDTH_SHIFT …
#define RADEON_CRTC2_PIX_WIDTH_MASK …
#define RADEON_CRTC2_ICON_EN …
#define RADEON_CRTC2_CUR_EN …
#define RADEON_CRTC2_CUR_MODE_MASK …
#define RADEON_CRTC2_DISP_DIS …
#define RADEON_CRTC2_EN …
#define RADEON_CRTC2_DISP_REQ_EN_B …
#define RADEON_CRTC2_CSYNC_EN …
#define RADEON_CRTC2_HSYNC_DIS …
#define RADEON_CRTC2_VSYNC_DIS …
#define RADEON_CRTC_MORE_CNTL …
#define RADEON_CRTC_AUTO_HORZ_CENTER_EN …
#define RADEON_CRTC_AUTO_VERT_CENTER_EN …
#define RADEON_CRTC_H_CUTOFF_ACTIVE_EN …
#define RADEON_CRTC_V_CUTOFF_ACTIVE_EN …
#define RADEON_CRTC_GUI_TRIG_VLINE …
#define RADEON_CRTC_H_SYNC_STRT_WID …
#define RADEON_CRTC_H_SYNC_STRT_PIX …
#define RADEON_CRTC_H_SYNC_STRT_CHAR …
#define RADEON_CRTC_H_SYNC_STRT_CHAR_SHIFT …
#define RADEON_CRTC_H_SYNC_WID …
#define RADEON_CRTC_H_SYNC_WID_SHIFT …
#define RADEON_CRTC_H_SYNC_POL …
#define RADEON_CRTC2_H_SYNC_STRT_WID …
#define RADEON_CRTC2_H_SYNC_STRT_PIX …
#define RADEON_CRTC2_H_SYNC_STRT_CHAR …
#define RADEON_CRTC2_H_SYNC_STRT_CHAR_SHIFT …
#define RADEON_CRTC2_H_SYNC_WID …
#define RADEON_CRTC2_H_SYNC_WID_SHIFT …
#define RADEON_CRTC2_H_SYNC_POL …
#define RADEON_CRTC_H_TOTAL_DISP …
#define RADEON_CRTC_H_TOTAL …
#define RADEON_CRTC_H_TOTAL_SHIFT …
#define RADEON_CRTC_H_DISP …
#define RADEON_CRTC_H_DISP_SHIFT …
#define RADEON_CRTC2_H_TOTAL_DISP …
#define RADEON_CRTC2_H_TOTAL …
#define RADEON_CRTC2_H_TOTAL_SHIFT …
#define RADEON_CRTC2_H_DISP …
#define RADEON_CRTC2_H_DISP_SHIFT …
#define RADEON_CRTC_OFFSET_RIGHT …
#define RADEON_CRTC_OFFSET …
#define RADEON_CRTC_OFFSET__GUI_TRIG_OFFSET …
#define RADEON_CRTC_OFFSET__OFFSET_LOCK …
#define RADEON_CRTC2_OFFSET …
#define RADEON_CRTC2_OFFSET__GUI_TRIG_OFFSET …
#define RADEON_CRTC2_OFFSET__OFFSET_LOCK …
#define RADEON_CRTC_OFFSET_CNTL …
#define RADEON_CRTC_TILE_LINE_SHIFT …
#define RADEON_CRTC_TILE_LINE_RIGHT_SHIFT …
#define R300_CRTC_X_Y_MODE_EN_RIGHT …
#define R300_CRTC_MICRO_TILE_BUFFER_RIGHT_MASK …
#define R300_CRTC_MICRO_TILE_BUFFER_RIGHT_AUTO …
#define R300_CRTC_MICRO_TILE_BUFFER_RIGHT_SINGLE …
#define R300_CRTC_MICRO_TILE_BUFFER_RIGHT_DOUBLE …
#define R300_CRTC_MICRO_TILE_BUFFER_RIGHT_DIS …
#define R300_CRTC_X_Y_MODE_EN …
#define R300_CRTC_MICRO_TILE_BUFFER_MASK …
#define R300_CRTC_MICRO_TILE_BUFFER_AUTO …
#define R300_CRTC_MICRO_TILE_BUFFER_SINGLE …
#define R300_CRTC_MICRO_TILE_BUFFER_DOUBLE …
#define R300_CRTC_MICRO_TILE_BUFFER_DIS …
#define R300_CRTC_MICRO_TILE_EN_RIGHT …
#define R300_CRTC_MICRO_TILE_EN …
#define R300_CRTC_MACRO_TILE_EN_RIGHT …
#define R300_CRTC_MACRO_TILE_EN …
#define RADEON_CRTC_TILE_EN_RIGHT …
#define RADEON_CRTC_TILE_EN …
#define RADEON_CRTC_OFFSET_FLIP_CNTL …
#define RADEON_CRTC_STEREO_OFFSET_EN …
#define RADEON_CRTC_GUI_TRIG_OFFSET_LEFT_EN …
#define RADEON_CRTC_GUI_TRIG_OFFSET_RIGHT_EN …
#define R300_CRTC_TILE_X0_Y0 …
#define R300_CRTC2_TILE_X0_Y0 …
#define RADEON_CRTC2_OFFSET_CNTL …
#define RADEON_CRTC2_OFFSET_FLIP_CNTL …
#define RADEON_CRTC2_TILE_EN …
#define RADEON_CRTC_PITCH …
#define RADEON_CRTC_PITCH__SHIFT …
#define RADEON_CRTC_PITCH__RIGHT_SHIFT …
#define RADEON_CRTC2_PITCH …
#define RADEON_CRTC_STATUS …
#define RADEON_CRTC_VBLANK_CUR …
#define RADEON_CRTC_VBLANK_SAVE …
#define RADEON_CRTC_VBLANK_SAVE_CLEAR …
#define RADEON_CRTC2_STATUS …
#define RADEON_CRTC2_VBLANK_CUR …
#define RADEON_CRTC2_VBLANK_SAVE …
#define RADEON_CRTC2_VBLANK_SAVE_CLEAR …
#define RADEON_CRTC_V_SYNC_STRT_WID …
#define RADEON_CRTC_V_SYNC_STRT …
#define RADEON_CRTC_V_SYNC_STRT_SHIFT …
#define RADEON_CRTC_V_SYNC_WID …
#define RADEON_CRTC_V_SYNC_WID_SHIFT …
#define RADEON_CRTC_V_SYNC_POL …
#define RADEON_CRTC2_V_SYNC_STRT_WID …
#define RADEON_CRTC2_V_SYNC_STRT …
#define RADEON_CRTC2_V_SYNC_STRT_SHIFT …
#define RADEON_CRTC2_V_SYNC_WID …
#define RADEON_CRTC2_V_SYNC_WID_SHIFT …
#define RADEON_CRTC2_V_SYNC_POL …
#define RADEON_CRTC_V_TOTAL_DISP …
#define RADEON_CRTC_V_TOTAL …
#define RADEON_CRTC_V_TOTAL_SHIFT …
#define RADEON_CRTC_V_DISP …
#define RADEON_CRTC_V_DISP_SHIFT …
#define RADEON_CRTC2_V_TOTAL_DISP …
#define RADEON_CRTC2_V_TOTAL …
#define RADEON_CRTC2_V_TOTAL_SHIFT …
#define RADEON_CRTC2_V_DISP …
#define RADEON_CRTC2_V_DISP_SHIFT …
#define RADEON_CRTC_VLINE_CRNT_VLINE …
#define RADEON_CRTC_CRNT_VLINE_MASK …
#define RADEON_CRTC2_CRNT_FRAME …
#define RADEON_CRTC2_GUI_TRIG_VLINE …
#define RADEON_CRTC2_VLINE_CRNT_VLINE …
#define RADEON_CRTC8_DATA …
#define RADEON_CRTC8_IDX …
#define RADEON_CUR_CLR0 …
#define RADEON_CUR_CLR1 …
#define RADEON_CUR_HORZ_VERT_OFF …
#define RADEON_CUR_HORZ_VERT_POSN …
#define RADEON_CUR_OFFSET …
#define RADEON_CUR_LOCK …
#define RADEON_CUR2_CLR0 …
#define RADEON_CUR2_CLR1 …
#define RADEON_CUR2_HORZ_VERT_OFF …
#define RADEON_CUR2_HORZ_VERT_POSN …
#define RADEON_CUR2_OFFSET …
#define RADEON_CUR2_LOCK …
#define RADEON_DAC_CNTL …
#define RADEON_DAC_RANGE_CNTL …
#define RADEON_DAC_RANGE_CNTL_PS2 …
#define RADEON_DAC_RANGE_CNTL_MASK …
#define RADEON_DAC_BLANKING …
#define RADEON_DAC_CMP_EN …
#define RADEON_DAC_CMP_OUTPUT …
#define RADEON_DAC_8BIT_EN …
#define RADEON_DAC_TVO_EN …
#define RADEON_DAC_VGA_ADR_EN …
#define RADEON_DAC_PDWN …
#define RADEON_DAC_MASK_ALL …
#define RADEON_DAC_CNTL2 …
#define RADEON_DAC2_TV_CLK_SEL …
#define RADEON_DAC2_DAC_CLK_SEL …
#define RADEON_DAC2_DAC2_CLK_SEL …
#define RADEON_DAC2_PALETTE_ACC_CTL …
#define RADEON_DAC2_CMP_EN …
#define RADEON_DAC2_CMP_OUT_R …
#define RADEON_DAC2_CMP_OUT_G …
#define RADEON_DAC2_CMP_OUT_B …
#define RADEON_DAC2_CMP_OUTPUT …
#define RADEON_DAC_EXT_CNTL …
#define RADEON_DAC2_FORCE_BLANK_OFF_EN …
#define RADEON_DAC2_FORCE_DATA_EN …
#define RADEON_DAC_FORCE_BLANK_OFF_EN …
#define RADEON_DAC_FORCE_DATA_EN …
#define RADEON_DAC_FORCE_DATA_SEL_MASK …
#define RADEON_DAC_FORCE_DATA_SEL_R …
#define RADEON_DAC_FORCE_DATA_SEL_G …
#define RADEON_DAC_FORCE_DATA_SEL_B …
#define RADEON_DAC_FORCE_DATA_SEL_RGB …
#define RADEON_DAC_FORCE_DATA_MASK …
#define RADEON_DAC_FORCE_DATA_SHIFT …
#define RADEON_DAC_MACRO_CNTL …
#define RADEON_DAC_PDWN_R …
#define RADEON_DAC_PDWN_G …
#define RADEON_DAC_PDWN_B …
#define RADEON_DISP_PWR_MAN …
#define RADEON_DISP_PWR_MAN_D3_CRTC_EN …
#define RADEON_DISP_PWR_MAN_D3_CRTC2_EN …
#define RADEON_DISP_PWR_MAN_DPMS_ON …
#define RADEON_DISP_PWR_MAN_DPMS_STANDBY …
#define RADEON_DISP_PWR_MAN_DPMS_SUSPEND …
#define RADEON_DISP_PWR_MAN_DPMS_OFF …
#define RADEON_DISP_D3_RST …
#define RADEON_DISP_D3_REG_RST …
#define RADEON_DISP_D3_GRPH_RST …
#define RADEON_DISP_D3_SUBPIC_RST …
#define RADEON_DISP_D3_OV0_RST …
#define RADEON_DISP_D1D2_GRPH_RST …
#define RADEON_DISP_D1D2_SUBPIC_RST …
#define RADEON_DISP_D1D2_OV0_RST …
#define RADEON_DIG_TMDS_ENABLE_RST …
#define RADEON_TV_ENABLE_RST …
#define RADEON_AUTO_PWRUP_EN …
#define RADEON_TV_DAC_CNTL …
#define RADEON_TV_DAC_NBLANK …
#define RADEON_TV_DAC_NHOLD …
#define RADEON_TV_DAC_PEDESTAL …
#define RADEON_TV_MONITOR_DETECT_EN …
#define RADEON_TV_DAC_CMPOUT …
#define RADEON_TV_DAC_STD_MASK …
#define RADEON_TV_DAC_STD_PAL …
#define RADEON_TV_DAC_STD_NTSC …
#define RADEON_TV_DAC_STD_PS2 …
#define RADEON_TV_DAC_STD_RS343 …
#define RADEON_TV_DAC_BGSLEEP …
#define RADEON_TV_DAC_BGADJ_MASK …
#define RADEON_TV_DAC_BGADJ_SHIFT …
#define RADEON_TV_DAC_DACADJ_MASK …
#define RADEON_TV_DAC_DACADJ_SHIFT …
#define RADEON_TV_DAC_RDACPD …
#define RADEON_TV_DAC_GDACPD …
#define RADEON_TV_DAC_BDACPD …
#define RADEON_TV_DAC_RDACDET …
#define RADEON_TV_DAC_GDACDET …
#define RADEON_TV_DAC_BDACDET …
#define R420_TV_DAC_DACADJ_MASK …
#define R420_TV_DAC_RDACPD …
#define R420_TV_DAC_GDACPD …
#define R420_TV_DAC_BDACPD …
#define R420_TV_DAC_TVENABLE …
#define RADEON_DISP_HW_DEBUG …
#define RADEON_CRT2_DISP1_SEL …
#define RADEON_DISP_OUTPUT_CNTL …
#define RADEON_DISP_DAC_SOURCE_MASK …
#define RADEON_DISP_DAC2_SOURCE_MASK …
#define RADEON_DISP_DAC_SOURCE_CRTC2 …
#define RADEON_DISP_DAC_SOURCE_RMX …
#define RADEON_DISP_DAC_SOURCE_LTU …
#define RADEON_DISP_DAC2_SOURCE_CRTC2 …
#define RADEON_DISP_TVDAC_SOURCE_MASK …
#define RADEON_DISP_TVDAC_SOURCE_CRTC …
#define RADEON_DISP_TVDAC_SOURCE_CRTC2 …
#define RADEON_DISP_TVDAC_SOURCE_RMX …
#define RADEON_DISP_TVDAC_SOURCE_LTU …
#define RADEON_DISP_TRANS_MATRIX_MASK …
#define RADEON_DISP_TRANS_MATRIX_ALPHA_MSB …
#define RADEON_DISP_TRANS_MATRIX_GRAPHICS …
#define RADEON_DISP_TRANS_MATRIX_VIDEO …
#define RADEON_DISP_TV_SOURCE_CRTC …
#define RADEON_DISP_TV_SOURCE_LTU …
#define RADEON_DISP_TV_OUT_CNTL …
#define RADEON_DISP_TV_PATH_SRC_CRTC2 …
#define RADEON_DISP_TV_PATH_SRC_CRTC1 …
#define RADEON_DAC_CRC_SIG …
#define RADEON_DAC_DATA …
#define RADEON_DAC_MASK …
#define RADEON_DAC_R_INDEX …
#define RADEON_DAC_W_INDEX …
#define RADEON_DDA_CONFIG …
#define RADEON_DDA_ON_OFF …
#define RADEON_DEFAULT_OFFSET …
#define RADEON_DEFAULT_PITCH …
#define RADEON_DEFAULT_SC_BOTTOM_RIGHT …
#define RADEON_DEFAULT_SC_RIGHT_MAX …
#define RADEON_DEFAULT_SC_BOTTOM_MAX …
#define RADEON_DESTINATION_3D_CLR_CMP_VAL …
#define RADEON_DESTINATION_3D_CLR_CMP_MSK …
#define RADEON_DEVICE_ID …
#define RADEON_DISP_MISC_CNTL …
#define RADEON_SOFT_RESET_GRPH_PP …
#define RADEON_DISP_MERGE_CNTL …
#define RADEON_DISP_ALPHA_MODE_MASK …
#define RADEON_DISP_ALPHA_MODE_KEY …
#define RADEON_DISP_ALPHA_MODE_PER_PIXEL …
#define RADEON_DISP_ALPHA_MODE_GLOBAL …
#define RADEON_DISP_RGB_OFFSET_EN …
#define RADEON_DISP_GRPH_ALPHA_MASK …
#define RADEON_DISP_OV0_ALPHA_MASK …
#define RADEON_DISP_LIN_TRANS_BYPASS …
#define RADEON_DISP2_MERGE_CNTL …
#define RADEON_DISP2_RGB_OFFSET_EN …
#define RADEON_DISP_LIN_TRANS_GRPH_A …
#define RADEON_DISP_LIN_TRANS_GRPH_B …
#define RADEON_DISP_LIN_TRANS_GRPH_C …
#define RADEON_DISP_LIN_TRANS_GRPH_D …
#define RADEON_DISP_LIN_TRANS_GRPH_E …
#define RADEON_DISP_LIN_TRANS_GRPH_F …
#define RADEON_DP_BRUSH_BKGD_CLR …
#define RADEON_DP_BRUSH_FRGD_CLR …
#define RADEON_DP_CNTL …
#define RADEON_DST_X_LEFT_TO_RIGHT …
#define RADEON_DST_Y_TOP_TO_BOTTOM …
#define RADEON_DP_DST_TILE_LINEAR …
#define RADEON_DP_DST_TILE_MACRO …
#define RADEON_DP_DST_TILE_MICRO …
#define RADEON_DP_DST_TILE_BOTH …
#define RADEON_DP_CNTL_XDIR_YDIR_YMAJOR …
#define RADEON_DST_Y_MAJOR …
#define RADEON_DST_Y_DIR_TOP_TO_BOTTOM …
#define RADEON_DST_X_DIR_LEFT_TO_RIGHT …
#define RADEON_DP_DATATYPE …
#define RADEON_HOST_BIG_ENDIAN_EN …
#define RADEON_DP_GUI_MASTER_CNTL …
#define RADEON_GMC_SRC_PITCH_OFFSET_CNTL …
#define RADEON_GMC_DST_PITCH_OFFSET_CNTL …
#define RADEON_GMC_SRC_CLIPPING …
#define RADEON_GMC_DST_CLIPPING …
#define RADEON_GMC_BRUSH_DATATYPE_MASK …
#define RADEON_GMC_BRUSH_8X8_MONO_FG_BG …
#define RADEON_GMC_BRUSH_8X8_MONO_FG_LA …
#define RADEON_GMC_BRUSH_1X8_MONO_FG_BG …
#define RADEON_GMC_BRUSH_1X8_MONO_FG_LA …
#define RADEON_GMC_BRUSH_32x1_MONO_FG_BG …
#define RADEON_GMC_BRUSH_32x1_MONO_FG_LA …
#define RADEON_GMC_BRUSH_32x32_MONO_FG_BG …
#define RADEON_GMC_BRUSH_32x32_MONO_FG_LA …
#define RADEON_GMC_BRUSH_8x8_COLOR …
#define RADEON_GMC_BRUSH_1X8_COLOR …
#define RADEON_GMC_BRUSH_SOLID_COLOR …
#define RADEON_GMC_BRUSH_NONE …
#define RADEON_GMC_DST_8BPP_CI …
#define RADEON_GMC_DST_15BPP …
#define RADEON_GMC_DST_16BPP …
#define RADEON_GMC_DST_24BPP …
#define RADEON_GMC_DST_32BPP …
#define RADEON_GMC_DST_8BPP_RGB …
#define RADEON_GMC_DST_Y8 …
#define RADEON_GMC_DST_RGB8 …
#define RADEON_GMC_DST_VYUY …
#define RADEON_GMC_DST_YVYU …
#define RADEON_GMC_DST_AYUV444 …
#define RADEON_GMC_DST_ARGB4444 …
#define RADEON_GMC_DST_DATATYPE_MASK …
#define RADEON_GMC_DST_DATATYPE_SHIFT …
#define RADEON_GMC_SRC_DATATYPE_MASK …
#define RADEON_GMC_SRC_DATATYPE_MONO_FG_BG …
#define RADEON_GMC_SRC_DATATYPE_MONO_FG_LA …
#define RADEON_GMC_SRC_DATATYPE_COLOR …
#define RADEON_GMC_BYTE_PIX_ORDER …
#define RADEON_GMC_BYTE_MSB_TO_LSB …
#define RADEON_GMC_BYTE_LSB_TO_MSB …
#define RADEON_GMC_CONVERSION_TEMP …
#define RADEON_GMC_CONVERSION_TEMP_6500 …
#define RADEON_GMC_CONVERSION_TEMP_9300 …
#define RADEON_GMC_ROP3_MASK …
#define RADEON_DP_SRC_SOURCE_MASK …
#define RADEON_DP_SRC_SOURCE_MEMORY …
#define RADEON_DP_SRC_SOURCE_HOST_DATA …
#define RADEON_GMC_3D_FCN_EN …
#define RADEON_GMC_CLR_CMP_CNTL_DIS …
#define RADEON_GMC_AUX_CLIP_DIS …
#define RADEON_GMC_WR_MSK_DIS …
#define RADEON_GMC_LD_BRUSH_Y_X …
#define RADEON_ROP3_ZERO …
#define RADEON_ROP3_DSa …
#define RADEON_ROP3_SDna …
#define RADEON_ROP3_S …
#define RADEON_ROP3_DSna …
#define RADEON_ROP3_D …
#define RADEON_ROP3_DSx …
#define RADEON_ROP3_DSo …
#define RADEON_ROP3_DSon …
#define RADEON_ROP3_DSxn …
#define RADEON_ROP3_Dn …
#define RADEON_ROP3_SDno …
#define RADEON_ROP3_Sn …
#define RADEON_ROP3_DSno …
#define RADEON_ROP3_DSan …
#define RADEON_ROP3_ONE …
#define RADEON_ROP3_DPa …
#define RADEON_ROP3_PDna …
#define RADEON_ROP3_P …
#define RADEON_ROP3_DPna …
#define RADEON_ROP3_D …
#define RADEON_ROP3_DPx …
#define RADEON_ROP3_DPo …
#define RADEON_ROP3_DPon …
#define RADEON_ROP3_PDxn …
#define RADEON_ROP3_PDno …
#define RADEON_ROP3_Pn …
#define RADEON_ROP3_DPno …
#define RADEON_ROP3_DPan …
#define RADEON_DP_GUI_MASTER_CNTL_C …
#define RADEON_DP_MIX …
#define RADEON_DP_SRC_BKGD_CLR …
#define RADEON_DP_SRC_FRGD_CLR …
#define RADEON_DP_WRITE_MASK …
#define RADEON_DST_BRES_DEC …
#define RADEON_DST_BRES_ERR …
#define RADEON_DST_BRES_INC …
#define RADEON_DST_BRES_LNTH …
#define RADEON_DST_BRES_LNTH_SUB …
#define RADEON_DST_HEIGHT …
#define RADEON_DST_HEIGHT_WIDTH …
#define RADEON_DST_HEIGHT_WIDTH_8 …
#define RADEON_DST_HEIGHT_WIDTH_BW …
#define RADEON_DST_HEIGHT_Y …
#define RADEON_DST_LINE_START …
#define RADEON_DST_LINE_END …
#define RADEON_DST_LINE_PATCOUNT …
#define RADEON_BRES_CNTL_SHIFT …
#define RADEON_DST_OFFSET …
#define RADEON_DST_PITCH …
#define RADEON_DST_PITCH_OFFSET …
#define RADEON_DST_PITCH_OFFSET_C …
#define RADEON_PITCH_SHIFT …
#define RADEON_DST_TILE_LINEAR …
#define RADEON_DST_TILE_MACRO …
#define RADEON_DST_TILE_MICRO …
#define RADEON_DST_TILE_BOTH …
#define RADEON_DST_WIDTH …
#define RADEON_DST_WIDTH_HEIGHT …
#define RADEON_DST_WIDTH_X …
#define RADEON_DST_WIDTH_X_INCY …
#define RADEON_DST_X …
#define RADEON_DST_X_SUB …
#define RADEON_DST_X_Y …
#define RADEON_DST_Y …
#define RADEON_DST_Y_SUB …
#define RADEON_DST_Y_X …
#define RADEON_FCP_CNTL …
#define RADEON_FCP0_SRC_PCICLK …
#define RADEON_FCP0_SRC_PCLK …
#define RADEON_FCP0_SRC_PCLKb …
#define RADEON_FCP0_SRC_HREF …
#define RADEON_FCP0_SRC_GND …
#define RADEON_FCP0_SRC_HREFb …
#define RADEON_FLUSH_1 …
#define RADEON_FLUSH_2 …
#define RADEON_FLUSH_3 …
#define RADEON_FLUSH_4 …
#define RADEON_FLUSH_5 …
#define RADEON_FLUSH_6 …
#define RADEON_FLUSH_7 …
#define RADEON_FOG_3D_TABLE_START …
#define RADEON_FOG_3D_TABLE_END …
#define RADEON_FOG_3D_TABLE_DENSITY …
#define RADEON_FOG_TABLE_INDEX …
#define RADEON_FOG_TABLE_DATA …
#define RADEON_FP_CRTC_H_TOTAL_DISP …
#define RADEON_FP_CRTC_V_TOTAL_DISP …
#define RADEON_FP_CRTC_H_TOTAL_MASK …
#define RADEON_FP_CRTC_H_DISP_MASK …
#define RADEON_FP_CRTC_V_TOTAL_MASK …
#define RADEON_FP_CRTC_V_DISP_MASK …
#define RADEON_FP_H_SYNC_STRT_CHAR_MASK …
#define RADEON_FP_H_SYNC_WID_MASK …
#define RADEON_FP_V_SYNC_STRT_MASK …
#define RADEON_FP_V_SYNC_WID_MASK …
#define RADEON_FP_CRTC_H_TOTAL_SHIFT …
#define RADEON_FP_CRTC_H_DISP_SHIFT …
#define RADEON_FP_CRTC_V_TOTAL_SHIFT …
#define RADEON_FP_CRTC_V_DISP_SHIFT …
#define RADEON_FP_H_SYNC_STRT_CHAR_SHIFT …
#define RADEON_FP_H_SYNC_WID_SHIFT …
#define RADEON_FP_V_SYNC_STRT_SHIFT …
#define RADEON_FP_V_SYNC_WID_SHIFT …
#define RADEON_FP_GEN_CNTL …
#define RADEON_FP_FPON …
#define RADEON_FP_BLANK_EN …
#define RADEON_FP_TMDS_EN …
#define RADEON_FP_PANEL_FORMAT …
#define RADEON_FP_EN_TMDS …
#define RADEON_FP_DETECT_SENSE …
#define RADEON_FP_DETECT_INT_POL …
#define R200_FP_SOURCE_SEL_MASK …
#define R200_FP_SOURCE_SEL_CRTC1 …
#define R200_FP_SOURCE_SEL_CRTC2 …
#define R200_FP_SOURCE_SEL_RMX …
#define R200_FP_SOURCE_SEL_TRANS …
#define RADEON_FP_SEL_CRTC1 …
#define RADEON_FP_SEL_CRTC2 …
#define R300_HPD_SEL(x) …
#define RADEON_FP_CRTC_DONT_SHADOW_HPAR …
#define RADEON_FP_CRTC_DONT_SHADOW_VPAR …
#define RADEON_FP_CRTC_DONT_SHADOW_HEND …
#define RADEON_FP_CRTC_USE_SHADOW_VEND …
#define RADEON_FP_RMX_HVSYNC_CONTROL_EN …
#define RADEON_FP_DFP_SYNC_SEL …
#define RADEON_FP_CRTC_LOCK_8DOT …
#define RADEON_FP_CRT_SYNC_SEL …
#define RADEON_FP_USE_SHADOW_EN …
#define RADEON_FP_CRT_SYNC_ALT …
#define RADEON_FP2_GEN_CNTL …
#define RADEON_FP2_BLANK_EN …
#define RADEON_FP2_ON …
#define RADEON_FP2_PANEL_FORMAT …
#define RADEON_FP2_DETECT_SENSE …
#define RADEON_FP2_DETECT_INT_POL …
#define R200_FP2_SOURCE_SEL_MASK …
#define R200_FP2_SOURCE_SEL_CRTC1 …
#define R200_FP2_SOURCE_SEL_CRTC2 …
#define R200_FP2_SOURCE_SEL_RMX …
#define R200_FP2_SOURCE_SEL_TRANS_UNIT …
#define RADEON_FP2_SRC_SEL_MASK …
#define RADEON_FP2_SRC_SEL_CRTC2 …
#define RADEON_FP2_FP_POL …
#define RADEON_FP2_LP_POL …
#define RADEON_FP2_SCK_POL …
#define RADEON_FP2_LCD_CNTL_MASK …
#define RADEON_FP2_PAD_FLOP_EN …
#define RADEON_FP2_CRC_EN …
#define RADEON_FP2_CRC_READ_EN …
#define RADEON_FP2_DVO_EN …
#define RADEON_FP2_DVO_RATE_SEL_SDR …
#define R200_FP2_DVO_RATE_SEL_SDR …
#define R300_FP2_DVO_CLOCK_MODE_SINGLE …
#define R300_FP2_DVO_DUAL_CHANNEL_EN …
#define RADEON_FP_H_SYNC_STRT_WID …
#define RADEON_FP_H2_SYNC_STRT_WID …
#define RADEON_FP_HORZ_STRETCH …
#define RADEON_FP_HORZ2_STRETCH …
#define RADEON_HORZ_STRETCH_RATIO_MASK …
#define RADEON_HORZ_STRETCH_RATIO_MAX …
#define RADEON_HORZ_PANEL_SIZE …
#define RADEON_HORZ_PANEL_SHIFT …
#define RADEON_HORZ_STRETCH_PIXREP …
#define RADEON_HORZ_STRETCH_BLEND …
#define RADEON_HORZ_STRETCH_ENABLE …
#define RADEON_HORZ_AUTO_RATIO …
#define RADEON_HORZ_FP_LOOP_STRETCH …
#define RADEON_HORZ_AUTO_RATIO_INC …
#define RADEON_FP_HORZ_VERT_ACTIVE …
#define RADEON_FP_V_SYNC_STRT_WID …
#define RADEON_FP_VERT_STRETCH …
#define RADEON_FP_V2_SYNC_STRT_WID …
#define RADEON_FP_VERT2_STRETCH …
#define RADEON_VERT_PANEL_SIZE …
#define RADEON_VERT_PANEL_SHIFT …
#define RADEON_VERT_STRETCH_RATIO_MASK …
#define RADEON_VERT_STRETCH_RATIO_SHIFT …
#define RADEON_VERT_STRETCH_RATIO_MAX …
#define RADEON_VERT_STRETCH_ENABLE …
#define RADEON_VERT_STRETCH_LINEREP …
#define RADEON_VERT_STRETCH_BLEND …
#define RADEON_VERT_AUTO_RATIO_EN …
#define RADEON_VERT_AUTO_RATIO_INC …
#define RADEON_VERT_STRETCH_RESERVED …
#define RS400_FP_2ND_GEN_CNTL …
#define RS400_FP_2ND_ON …
#define RS400_FP_2ND_BLANK_EN …
#define RS400_TMDS_2ND_EN …
#define RS400_PANEL_FORMAT_2ND …
#define RS400_FP_2ND_EN_TMDS …
#define RS400_FP_2ND_DETECT_SENSE …
#define RS400_FP_2ND_SOURCE_SEL_MASK …
#define RS400_FP_2ND_SOURCE_SEL_CRTC1 …
#define RS400_FP_2ND_SOURCE_SEL_CRTC2 …
#define RS400_FP_2ND_SOURCE_SEL_RMX …
#define RS400_FP_2ND_DETECT_EN …
#define RS400_HPD_2ND_SEL …
#define RS400_FP2_2_GEN_CNTL …
#define RS400_FP2_2_BLANK_EN …
#define RS400_FP2_2_ON …
#define RS400_FP2_2_PANEL_FORMAT …
#define RS400_FP2_2_DETECT_SENSE …
#define RS400_FP2_2_SOURCE_SEL_MASK …
#define RS400_FP2_2_SOURCE_SEL_CRTC1 …
#define RS400_FP2_2_SOURCE_SEL_CRTC2 …
#define RS400_FP2_2_SOURCE_SEL_RMX …
#define RS400_FP2_2_DVO2_EN …
#define RS400_TMDS2_CNTL …
#define RS400_TMDS2_TRANSMITTER_CNTL …
#define RS400_TMDS2_PLLEN …
#define RS400_TMDS2_PLLRST …
#define RADEON_GEN_INT_CNTL …
#define RADEON_CRTC_VBLANK_MASK …
#define RADEON_FP_DETECT_MASK …
#define RADEON_CRTC2_VBLANK_MASK …
#define RADEON_FP2_DETECT_MASK …
#define RADEON_GUI_IDLE_MASK …
#define RADEON_SW_INT_ENABLE …
#define RADEON_GEN_INT_STATUS …
#define AVIVO_DISPLAY_INT_STATUS …
#define RADEON_CRTC_VBLANK_STAT …
#define RADEON_CRTC_VBLANK_STAT_ACK …
#define RADEON_FP_DETECT_STAT …
#define RADEON_FP_DETECT_STAT_ACK …
#define RADEON_CRTC2_VBLANK_STAT …
#define RADEON_CRTC2_VBLANK_STAT_ACK …
#define RADEON_FP2_DETECT_STAT …
#define RADEON_FP2_DETECT_STAT_ACK …
#define RADEON_GUI_IDLE_STAT …
#define RADEON_GUI_IDLE_STAT_ACK …
#define RADEON_SW_INT_FIRE …
#define RADEON_SW_INT_TEST …
#define RADEON_SW_INT_TEST_ACK …
#define RADEON_GENENB …
#define RADEON_GENFC_RD …
#define RADEON_GENFC_WT …
#define RADEON_GENMO_RD …
#define RADEON_GENMO_WT …
#define RADEON_GENS0 …
#define RADEON_GENS1 …
#define RADEON_GPIO_MONID …
#define RADEON_GPIO_MONIDB …
#define RADEON_GPIO_CRT2_DDC …
#define RADEON_GPIO_DVI_DDC …
#define RADEON_GPIO_VGA_DDC …
#define RADEON_GPIO_A_0 …
#define RADEON_GPIO_A_1 …
#define RADEON_GPIO_Y_0 …
#define RADEON_GPIO_Y_1 …
#define RADEON_GPIO_Y_SHIFT_0 …
#define RADEON_GPIO_Y_SHIFT_1 …
#define RADEON_GPIO_EN_0 …
#define RADEON_GPIO_EN_1 …
#define RADEON_GPIO_MASK_0 …
#define RADEON_GPIO_MASK_1 …
#define RADEON_GRPH8_DATA …
#define RADEON_GRPH8_IDX …
#define RADEON_GUI_SCRATCH_REG0 …
#define RADEON_GUI_SCRATCH_REG1 …
#define RADEON_GUI_SCRATCH_REG2 …
#define RADEON_GUI_SCRATCH_REG3 …
#define RADEON_GUI_SCRATCH_REG4 …
#define RADEON_GUI_SCRATCH_REG5 …
#define RADEON_HEADER …
#define RADEON_HOST_DATA0 …
#define RADEON_HOST_DATA1 …
#define RADEON_HOST_DATA2 …
#define RADEON_HOST_DATA3 …
#define RADEON_HOST_DATA4 …
#define RADEON_HOST_DATA5 …
#define RADEON_HOST_DATA6 …
#define RADEON_HOST_DATA7 …
#define RADEON_HOST_DATA_LAST …
#define RADEON_HOST_PATH_CNTL …
#define RADEON_HP_LIN_RD_CACHE_DIS …
#define RADEON_HDP_READ_BUFFER_INVALIDATE …
#define RADEON_HDP_SOFT_RESET …
#define RADEON_HDP_APER_CNTL …
#define RADEON_HTOTAL_CNTL …
#define RADEON_HTOT_CNTL_VGA_EN …
#define RADEON_HTOTAL2_CNTL …
#define RADEON_I2C_CNTL_0 …
#define RADEON_I2C_DONE …
#define RADEON_I2C_NACK …
#define RADEON_I2C_HALT …
#define RADEON_I2C_SOFT_RST …
#define RADEON_I2C_DRIVE_EN …
#define RADEON_I2C_DRIVE_SEL …
#define RADEON_I2C_START …
#define RADEON_I2C_STOP …
#define RADEON_I2C_RECEIVE …
#define RADEON_I2C_ABORT …
#define RADEON_I2C_GO …
#define RADEON_I2C_PRESCALE_SHIFT …
#define RADEON_I2C_CNTL_1 …
#define RADEON_I2C_DATA_COUNT_SHIFT …
#define RADEON_I2C_ADDR_COUNT_SHIFT …
#define RADEON_I2C_INTRA_BYTE_DELAY_SHIFT …
#define RADEON_I2C_SEL …
#define RADEON_I2C_EN …
#define RADEON_I2C_TIME_LIMIT_SHIFT …
#define RADEON_I2C_DATA …
#define RADEON_DVI_I2C_CNTL_0 …
#define R200_DVI_I2C_PIN_SEL(x) …
#define R200_SEL_DDC1 …
#define R200_SEL_DDC2 …
#define R200_SEL_DDC3 …
#define RADEON_SW_WANTS_TO_USE_DVI_I2C …
#define RADEON_SW_CAN_USE_DVI_I2C …
#define RADEON_SW_DONE_USING_DVI_I2C …
#define RADEON_HW_NEEDS_DVI_I2C …
#define RADEON_ABORT_HW_DVI_I2C …
#define RADEON_HW_USING_DVI_I2C …
#define RADEON_DVI_I2C_CNTL_1 …
#define RADEON_DVI_I2C_DATA …
#define RADEON_INTERRUPT_LINE …
#define RADEON_INTERRUPT_PIN …
#define RADEON_IO_BASE …
#define RADEON_LATENCY …
#define RADEON_LEAD_BRES_DEC …
#define RADEON_LEAD_BRES_LNTH …
#define RADEON_LEAD_BRES_LNTH_SUB …
#define RADEON_LVDS_GEN_CNTL …
#define RADEON_LVDS_ON …
#define RADEON_LVDS_DISPLAY_DIS …
#define RADEON_LVDS_PANEL_TYPE …
#define RADEON_LVDS_PANEL_FORMAT …
#define RADEON_LVDS_NO_FM …
#define RADEON_LVDS_2_GREY …
#define RADEON_LVDS_4_GREY …
#define RADEON_LVDS_RST_FM …
#define RADEON_LVDS_EN …
#define RADEON_LVDS_BL_MOD_LEVEL_SHIFT …
#define RADEON_LVDS_BL_MOD_LEVEL_MASK …
#define RADEON_LVDS_BL_MOD_EN …
#define RADEON_LVDS_BL_CLK_SEL …
#define RADEON_LVDS_DIGON …
#define RADEON_LVDS_BLON …
#define RADEON_LVDS_FP_POL_LOW …
#define RADEON_LVDS_LP_POL_LOW …
#define RADEON_LVDS_DTM_POL_LOW …
#define RADEON_LVDS_SEL_CRTC2 …
#define RADEON_LVDS_FPDI_EN …
#define RADEON_LVDS_HSYNC_DELAY_SHIFT …
#define RADEON_LVDS_PLL_CNTL …
#define RADEON_HSYNC_DELAY_SHIFT …
#define RADEON_HSYNC_DELAY_MASK …
#define RADEON_LVDS_PLL_EN …
#define RADEON_LVDS_PLL_RESET …
#define R300_LVDS_SRC_SEL_MASK …
#define R300_LVDS_SRC_SEL_CRTC1 …
#define R300_LVDS_SRC_SEL_CRTC2 …
#define R300_LVDS_SRC_SEL_RMX …
#define RADEON_LVDS_SS_GEN_CNTL …
#define RADEON_LVDS_PWRSEQ_DELAY1_SHIFT …
#define RADEON_LVDS_PWRSEQ_DELAY2_SHIFT …
#define RADEON_MAX_LATENCY …
#define RADEON_DISPLAY_BASE_ADDR …
#define RADEON_DISPLAY2_BASE_ADDR …
#define RADEON_OV0_BASE_ADDR …
#define RADEON_NB_TOM …
#define R300_MC_INIT_MISC_LAT_TIMER …
#define R300_MC_DISP0R_INIT_LAT_SHIFT …
#define R300_MC_DISP0R_INIT_LAT_MASK …
#define R300_MC_DISP1R_INIT_LAT_SHIFT …
#define R300_MC_DISP1R_INIT_LAT_MASK …
#define RADEON_MCLK_CNTL …
#define RADEON_MCLKA_SRC_SEL_MASK …
#define RADEON_FORCEON_MCLKA …
#define RADEON_FORCEON_MCLKB …
#define RADEON_FORCEON_YCLKA …
#define RADEON_FORCEON_YCLKB …
#define RADEON_FORCEON_MC …
#define RADEON_FORCEON_AIC …
#define R300_DISABLE_MC_MCLKA …
#define R300_DISABLE_MC_MCLKB …
#define RADEON_MCLK_MISC …
#define RADEON_MC_MCLK_MAX_DYN_STOP_LAT …
#define RADEON_IO_MCLK_MAX_DYN_STOP_LAT …
#define RADEON_MC_MCLK_DYN_ENABLE …
#define RADEON_IO_MCLK_DYN_ENABLE …
#define RADEON_GPIOPAD_MASK …
#define RADEON_GPIOPAD_A …
#define RADEON_GPIOPAD_EN …
#define RADEON_GPIOPAD_Y …
#define RADEON_MDGPIO_MASK …
#define RADEON_MDGPIO_A …
#define RADEON_MDGPIO_EN …
#define RADEON_MDGPIO_Y …
#define RADEON_MEM_ADDR_CONFIG …
#define RADEON_MEM_BASE …
#define RADEON_MEM_CNTL …
#define RADEON_MEM_NUM_CHANNELS_MASK …
#define RADEON_MEM_USE_B_CH_ONLY …
#define RV100_HALF_MODE …
#define R300_MEM_NUM_CHANNELS_MASK …
#define R300_MEM_USE_CD_CH_ONLY …
#define RADEON_MEM_TIMING_CNTL …
#define RADEON_MEM_INIT_LAT_TIMER …
#define RADEON_MEM_INTF_CNTL …
#define RADEON_MEM_SDRAM_MODE_REG …
#define RADEON_SDRAM_MODE_MASK …
#define RADEON_B3MEM_RESET_MASK …
#define RADEON_MEM_CFG_TYPE_DDR …
#define RADEON_MEM_STR_CNTL …
#define RADEON_MEM_PWRUP_COMPL_A …
#define RADEON_MEM_PWRUP_COMPL_B …
#define R300_MEM_PWRUP_COMPL_C …
#define R300_MEM_PWRUP_COMPL_D …
#define RADEON_MEM_PWRUP_COMPLETE …
#define R300_MEM_PWRUP_COMPLETE …
#define RADEON_MC_STATUS …
#define RADEON_MC_IDLE …
#define R300_MC_IDLE …
#define RADEON_MEM_VGA_RP_SEL …
#define RADEON_MEM_VGA_WP_SEL …
#define RADEON_MIN_GRANT …
#define RADEON_MM_DATA …
#define RADEON_MM_INDEX …
#define RADEON_MM_APER …
#define RADEON_MPLL_CNTL …
#define RADEON_MPP_TB_CONFIG …
#define RADEON_MPP_GP_CONFIG …
#define RADEON_SEPROM_CNTL1 …
#define RADEON_SCK_PRESCALE_SHIFT …
#define RADEON_SCK_PRESCALE_MASK …
#define R300_MC_IND_INDEX …
#define R300_MC_IND_ADDR_MASK …
#define R300_MC_IND_WR_EN …
#define R300_MC_IND_DATA …
#define R300_MC_READ_CNTL_AB …
#define R300_MEM_RBS_POSITION_A_MASK …
#define R300_MC_READ_CNTL_CD_mcind …
#define R300_MEM_RBS_POSITION_C_MASK …
#define RADEON_N_VIF_COUNT …
#define RADEON_OV0_AUTO_FLIP_CNTL …
#define RADEON_OV0_AUTO_FLIP_CNTL_SOFT_BUF_NUM …
#define RADEON_OV0_AUTO_FLIP_CNTL_SOFT_REPEAT_FIELD …
#define RADEON_OV0_AUTO_FLIP_CNTL_SOFT_BUF_ODD …
#define RADEON_OV0_AUTO_FLIP_CNTL_IGNORE_REPEAT_FIELD …
#define RADEON_OV0_AUTO_FLIP_CNTL_SOFT_EOF_TOGGLE …
#define RADEON_OV0_AUTO_FLIP_CNTL_VID_PORT_SELECT …
#define RADEON_OV0_AUTO_FLIP_CNTL_P1_FIRST_LINE_EVEN …
#define RADEON_OV0_AUTO_FLIP_CNTL_SHIFT_EVEN_DOWN …
#define RADEON_OV0_AUTO_FLIP_CNTL_SHIFT_ODD_DOWN …
#define RADEON_OV0_AUTO_FLIP_CNTL_FIELD_POL_SOURCE …
#define RADEON_OV0_COLOUR_CNTL …
#define RADEON_OV0_DEINTERLACE_PATTERN …
#define RADEON_OV0_EXCLUSIVE_HORZ …
#define RADEON_EXCL_HORZ_START_MASK …
#define RADEON_EXCL_HORZ_END_MASK …
#define RADEON_EXCL_HORZ_BACK_PORCH_MASK …
#define RADEON_EXCL_HORZ_EXCLUSIVE_EN …
#define RADEON_OV0_EXCLUSIVE_VERT …
#define RADEON_EXCL_VERT_START_MASK …
#define RADEON_EXCL_VERT_END_MASK …
#define RADEON_OV0_FILTER_CNTL …
#define RADEON_FILTER_PROGRAMMABLE_COEF …
#define RADEON_FILTER_HC_COEF_HORZ_Y …
#define RADEON_FILTER_HC_COEF_HORZ_UV …
#define RADEON_FILTER_HC_COEF_VERT_Y …
#define RADEON_FILTER_HC_COEF_VERT_UV …
#define RADEON_FILTER_HARDCODED_COEF …
#define RADEON_FILTER_COEF_MASK …
#define RADEON_OV0_FOUR_TAP_COEF_0 …
#define RADEON_OV0_FOUR_TAP_COEF_1 …
#define RADEON_OV0_FOUR_TAP_COEF_2 …
#define RADEON_OV0_FOUR_TAP_COEF_3 …
#define RADEON_OV0_FOUR_TAP_COEF_4 …
#define RADEON_OV0_FLAG_CNTL …
#define RADEON_OV0_GAMMA_000_00F …
#define RADEON_OV0_GAMMA_010_01F …
#define RADEON_OV0_GAMMA_020_03F …
#define RADEON_OV0_GAMMA_040_07F …
#define RADEON_OV0_GAMMA_080_0BF …
#define RADEON_OV0_GAMMA_0C0_0FF …
#define RADEON_OV0_GAMMA_100_13F …
#define RADEON_OV0_GAMMA_140_17F …
#define RADEON_OV0_GAMMA_180_1BF …
#define RADEON_OV0_GAMMA_1C0_1FF …
#define RADEON_OV0_GAMMA_200_23F …
#define RADEON_OV0_GAMMA_240_27F …
#define RADEON_OV0_GAMMA_280_2BF …
#define RADEON_OV0_GAMMA_2C0_2FF …
#define RADEON_OV0_GAMMA_300_33F …
#define RADEON_OV0_GAMMA_340_37F …
#define RADEON_OV0_GAMMA_380_3BF …
#define RADEON_OV0_GAMMA_3C0_3FF …
#define RADEON_OV0_GRAPHICS_KEY_CLR_LOW …
#define RADEON_OV0_GRAPHICS_KEY_CLR_HIGH …
#define RADEON_OV0_H_INC …
#define RADEON_OV0_KEY_CNTL …
#define RADEON_VIDEO_KEY_FN_MASK …
#define RADEON_VIDEO_KEY_FN_FALSE …
#define RADEON_VIDEO_KEY_FN_TRUE …
#define RADEON_VIDEO_KEY_FN_EQ …
#define RADEON_VIDEO_KEY_FN_NE …
#define RADEON_GRAPHIC_KEY_FN_MASK …
#define RADEON_GRAPHIC_KEY_FN_FALSE …
#define RADEON_GRAPHIC_KEY_FN_TRUE …
#define RADEON_GRAPHIC_KEY_FN_EQ …
#define RADEON_GRAPHIC_KEY_FN_NE …
#define RADEON_CMP_MIX_MASK …
#define RADEON_CMP_MIX_OR …
#define RADEON_CMP_MIX_AND …
#define RADEON_OV0_LIN_TRANS_A …
#define RADEON_OV0_LIN_TRANS_B …
#define RADEON_OV0_LIN_TRANS_C …
#define RADEON_OV0_LIN_TRANS_D …
#define RADEON_OV0_LIN_TRANS_E …
#define RADEON_OV0_LIN_TRANS_F …
#define RADEON_OV0_P1_BLANK_LINES_AT_TOP …
#define RADEON_P1_BLNK_LN_AT_TOP_M1_MASK …
#define RADEON_P1_ACTIVE_LINES_M1 …
#define RADEON_OV0_P1_H_ACCUM_INIT …
#define RADEON_OV0_P1_V_ACCUM_INIT …
#define RADEON_OV0_P1_MAX_LN_IN_PER_LN_OUT …
#define RADEON_OV0_P1_V_ACCUM_INIT_MASK …
#define RADEON_OV0_P1_X_START_END …
#define RADEON_OV0_P2_X_START_END …
#define RADEON_OV0_P23_BLANK_LINES_AT_TOP …
#define RADEON_P23_BLNK_LN_AT_TOP_M1_MASK …
#define RADEON_P23_ACTIVE_LINES_M1 …
#define RADEON_OV0_P23_H_ACCUM_INIT …
#define RADEON_OV0_P23_V_ACCUM_INIT …
#define RADEON_OV0_P3_X_START_END …
#define RADEON_OV0_REG_LOAD_CNTL …
#define RADEON_REG_LD_CTL_LOCK …
#define RADEON_REG_LD_CTL_VBLANK_DURING_LOCK …
#define RADEON_REG_LD_CTL_STALL_GUI_UNTIL_FLIP …
#define RADEON_REG_LD_CTL_LOCK_READBACK …
#define RADEON_REG_LD_CTL_FLIP_READBACK …
#define RADEON_OV0_SCALE_CNTL …
#define RADEON_SCALER_HORZ_PICK_NEAREST …
#define RADEON_SCALER_VERT_PICK_NEAREST …
#define RADEON_SCALER_SIGNED_UV …
#define RADEON_SCALER_GAMMA_SEL_MASK …
#define RADEON_SCALER_GAMMA_SEL_BRIGHT …
#define RADEON_SCALER_GAMMA_SEL_G22 …
#define RADEON_SCALER_GAMMA_SEL_G18 …
#define RADEON_SCALER_GAMMA_SEL_G14 …
#define RADEON_SCALER_COMCORE_SHIFT_UP_ONE …
#define RADEON_SCALER_SURFAC_FORMAT …
#define RADEON_SCALER_SOURCE_15BPP …
#define RADEON_SCALER_SOURCE_16BPP …
#define RADEON_SCALER_SOURCE_32BPP …
#define RADEON_SCALER_SOURCE_YUV9 …
#define RADEON_SCALER_SOURCE_YUV12 …
#define RADEON_SCALER_SOURCE_VYUY422 …
#define RADEON_SCALER_SOURCE_YVYU422 …
#define RADEON_SCALER_ADAPTIVE_DEINT …
#define RADEON_SCALER_TEMPORAL_DEINT …
#define RADEON_SCALER_CRTC_SEL …
#define RADEON_SCALER_SMART_SWITCH …
#define RADEON_SCALER_BURST_PER_PLANE …
#define RADEON_SCALER_DOUBLE_BUFFER …
#define RADEON_SCALER_DIS_LIMIT …
#define RADEON_SCALER_LIN_TRANS_BYPASS …
#define RADEON_SCALER_INT_EMU …
#define RADEON_SCALER_ENABLE …
#define RADEON_SCALER_SOFT_RESET …
#define RADEON_OV0_STEP_BY …
#define RADEON_OV0_TEST …
#define RADEON_OV0_V_INC …
#define RADEON_OV0_VID_BUF_PITCH0_VALUE …
#define RADEON_OV0_VID_BUF_PITCH1_VALUE …
#define RADEON_OV0_VID_BUF0_BASE_ADRS …
#define RADEON_VIF_BUF0_PITCH_SEL …
#define RADEON_VIF_BUF0_TILE_ADRS …
#define RADEON_VIF_BUF0_BASE_ADRS_MASK …
#define RADEON_VIF_BUF0_1ST_LINE_LSBS_MASK …
#define RADEON_OV0_VID_BUF1_BASE_ADRS …
#define RADEON_VIF_BUF1_PITCH_SEL …
#define RADEON_VIF_BUF1_TILE_ADRS …
#define RADEON_VIF_BUF1_BASE_ADRS_MASK …
#define RADEON_VIF_BUF1_1ST_LINE_LSBS_MASK …
#define RADEON_OV0_VID_BUF2_BASE_ADRS …
#define RADEON_VIF_BUF2_PITCH_SEL …
#define RADEON_VIF_BUF2_TILE_ADRS …
#define RADEON_VIF_BUF2_BASE_ADRS_MASK …
#define RADEON_VIF_BUF2_1ST_LINE_LSBS_MASK …
#define RADEON_OV0_VID_BUF3_BASE_ADRS …
#define RADEON_OV0_VID_BUF4_BASE_ADRS …
#define RADEON_OV0_VID_BUF5_BASE_ADRS …
#define RADEON_OV0_VIDEO_KEY_CLR_HIGH …
#define RADEON_OV0_VIDEO_KEY_CLR_LOW …
#define RADEON_OV0_Y_X_START …
#define RADEON_OV0_Y_X_END …
#define RADEON_OV1_Y_X_START …
#define RADEON_OV1_Y_X_END …
#define RADEON_OVR_CLR …
#define RADEON_OVR_WID_LEFT_RIGHT …
#define RADEON_OVR_WID_TOP_BOTTOM …
#define RADEON_OVR2_CLR …
#define RADEON_OVR2_WID_LEFT_RIGHT …
#define RADEON_OVR2_WID_TOP_BOTTOM …
#define RADEON_CAP0_BUF0_OFFSET …
#define RADEON_CAP0_BUF1_OFFSET …
#define RADEON_CAP0_BUF0_EVEN_OFFSET …
#define RADEON_CAP0_BUF1_EVEN_OFFSET …
#define RADEON_CAP0_BUF_PITCH …
#define RADEON_CAP0_V_WINDOW …
#define RADEON_CAP0_H_WINDOW …
#define RADEON_CAP0_VBI0_OFFSET …
#define RADEON_CAP0_VBI1_OFFSET …
#define RADEON_CAP0_VBI_V_WINDOW …
#define RADEON_CAP0_VBI_H_WINDOW …
#define RADEON_CAP0_PORT_MODE_CNTL …
#define RADEON_CAP0_TRIG_CNTL …
#define RADEON_CAP0_DEBUG …
#define RADEON_CAP0_CONFIG …
#define RADEON_CAP0_CONFIG_CONTINUOS …
#define RADEON_CAP0_CONFIG_START_FIELD_EVEN …
#define RADEON_CAP0_CONFIG_START_BUF_GET …
#define RADEON_CAP0_CONFIG_START_BUF_SET …
#define RADEON_CAP0_CONFIG_BUF_TYPE_ALT …
#define RADEON_CAP0_CONFIG_BUF_TYPE_FRAME …
#define RADEON_CAP0_CONFIG_ONESHOT_MODE_FRAME …
#define RADEON_CAP0_CONFIG_BUF_MODE_DOUBLE …
#define RADEON_CAP0_CONFIG_BUF_MODE_TRIPLE …
#define RADEON_CAP0_CONFIG_MIRROR_EN …
#define RADEON_CAP0_CONFIG_ONESHOT_MIRROR_EN …
#define RADEON_CAP0_CONFIG_VIDEO_SIGNED_UV …
#define RADEON_CAP0_CONFIG_ANC_DECODE_EN …
#define RADEON_CAP0_CONFIG_VBI_EN …
#define RADEON_CAP0_CONFIG_SOFT_PULL_DOWN_EN …
#define RADEON_CAP0_CONFIG_VIP_EXTEND_FLAG_EN …
#define RADEON_CAP0_CONFIG_FAKE_FIELD_EN …
#define RADEON_CAP0_CONFIG_ODD_ONE_MORE_LINE …
#define RADEON_CAP0_CONFIG_EVEN_ONE_MORE_LINE …
#define RADEON_CAP0_CONFIG_HORZ_DIVIDE_2 …
#define RADEON_CAP0_CONFIG_HORZ_DIVIDE_4 …
#define RADEON_CAP0_CONFIG_VERT_DIVIDE_2 …
#define RADEON_CAP0_CONFIG_VERT_DIVIDE_4 …
#define RADEON_CAP0_CONFIG_FORMAT_BROOKTREE …
#define RADEON_CAP0_CONFIG_FORMAT_CCIR656 …
#define RADEON_CAP0_CONFIG_FORMAT_ZV …
#define RADEON_CAP0_CONFIG_FORMAT_VIP …
#define RADEON_CAP0_CONFIG_FORMAT_TRANSPORT …
#define RADEON_CAP0_CONFIG_HORZ_DECIMATOR …
#define RADEON_CAP0_CONFIG_VIDEO_IN_YVYU422 …
#define RADEON_CAP0_CONFIG_VIDEO_IN_VYUY422 …
#define RADEON_CAP0_CONFIG_VBI_DIVIDE_2 …
#define RADEON_CAP0_CONFIG_VBI_DIVIDE_4 …
#define RADEON_CAP0_ANC_ODD_OFFSET …
#define RADEON_CAP0_ANC_EVEN_OFFSET …
#define RADEON_CAP0_ANC_H_WINDOW …
#define RADEON_CAP0_VIDEO_SYNC_TEST …
#define RADEON_CAP0_ONESHOT_BUF_OFFSET …
#define RADEON_CAP0_BUF_STATUS …
#define RADEON_CAP0_VBI2_OFFSET …
#define RADEON_CAP0_VBI3_OFFSET …
#define RADEON_CAP0_ANC2_OFFSET …
#define RADEON_CAP0_ANC3_OFFSET …
#define RADEON_VID_BUFFER_CONTROL …
#define RADEON_CAP1_BUF0_OFFSET …
#define RADEON_CAP1_BUF1_OFFSET …
#define RADEON_CAP1_BUF0_EVEN_OFFSET …
#define RADEON_CAP1_BUF1_EVEN_OFFSET …
#define RADEON_CAP1_BUF_PITCH …
#define RADEON_CAP1_V_WINDOW …
#define RADEON_CAP1_H_WINDOW …
#define RADEON_CAP1_VBI_ODD_OFFSET …
#define RADEON_CAP1_VBI_EVEN_OFFSET …
#define RADEON_CAP1_VBI_V_WINDOW …
#define RADEON_CAP1_VBI_H_WINDOW …
#define RADEON_CAP1_PORT_MODE_CNTL …
#define RADEON_CAP1_TRIG_CNTL …
#define RADEON_CAP1_DEBUG …
#define RADEON_CAP1_CONFIG …
#define RADEON_CAP1_ANC_ODD_OFFSET …
#define RADEON_CAP1_ANC_EVEN_OFFSET …
#define RADEON_CAP1_ANC_H_WINDOW …
#define RADEON_CAP1_VIDEO_SYNC_TEST …
#define RADEON_CAP1_ONESHOT_BUF_OFFSET …
#define RADEON_CAP1_BUF_STATUS …
#define RADEON_CAP1_DWNSC_XRATIO …
#define RADEON_CAP1_XSHARPNESS …
#define RADEON_IDCT_RUNS …
#define RADEON_IDCT_LEVELS …
#define RADEON_IDCT_CONTROL …
#define RADEON_IDCT_AUTH_CONTROL …
#define RADEON_IDCT_AUTH …
#define RADEON_P2PLL_CNTL …
#define RADEON_P2PLL_RESET …
#define RADEON_P2PLL_SLEEP …
#define RADEON_P2PLL_PVG_MASK …
#define RADEON_P2PLL_PVG_SHIFT …
#define RADEON_P2PLL_ATOMIC_UPDATE_EN …
#define RADEON_P2PLL_VGA_ATOMIC_UPDATE_EN …
#define RADEON_P2PLL_ATOMIC_UPDATE_VSYNC …
#define RADEON_P2PLL_DIV_0 …
#define RADEON_P2PLL_FB0_DIV_MASK …
#define RADEON_P2PLL_POST0_DIV_MASK …
#define RADEON_P2PLL_REF_DIV …
#define RADEON_P2PLL_REF_DIV_MASK …
#define RADEON_P2PLL_ATOMIC_UPDATE_R …
#define RADEON_P2PLL_ATOMIC_UPDATE_W …
#define R300_PPLL_REF_DIV_ACC_MASK …
#define R300_PPLL_REF_DIV_ACC_SHIFT …
#define RADEON_PALETTE_DATA …
#define RADEON_PALETTE_30_DATA …
#define RADEON_PALETTE_INDEX …
#define RADEON_PCI_GART_PAGE …
#define RADEON_PIXCLKS_CNTL …
#define RADEON_PIX2CLK_SRC_SEL_MASK …
#define RADEON_PIX2CLK_SRC_SEL_CPUCLK …
#define RADEON_PIX2CLK_SRC_SEL_PSCANCLK …
#define RADEON_PIX2CLK_SRC_SEL_BYTECLK …
#define RADEON_PIX2CLK_SRC_SEL_P2PLLCLK …
#define RADEON_PIX2CLK_ALWAYS_ONb …
#define RADEON_PIX2CLK_DAC_ALWAYS_ONb …
#define RADEON_PIXCLK_TV_SRC_SEL …
#define RADEON_DISP_TVOUT_PIXCLK_TV_ALWAYS_ONb …
#define R300_DVOCLK_ALWAYS_ONb …
#define RADEON_PIXCLK_BLEND_ALWAYS_ONb …
#define RADEON_PIXCLK_GV_ALWAYS_ONb …
#define RADEON_PIXCLK_DIG_TMDS_ALWAYS_ONb …
#define R300_PIXCLK_DVO_ALWAYS_ONb …
#define RADEON_PIXCLK_LVDS_ALWAYS_ONb …
#define RADEON_PIXCLK_TMDS_ALWAYS_ONb …
#define R300_PIXCLK_TRANS_ALWAYS_ONb …
#define R300_PIXCLK_TVO_ALWAYS_ONb …
#define R300_P2G2CLK_ALWAYS_ONb …
#define R300_P2G2CLK_DAC_ALWAYS_ONb …
#define R300_DISP_DAC_PIXCLK_DAC2_BLANK_OFF …
#define RADEON_PLANE_3D_MASK_C …
#define RADEON_PLL_TEST_CNTL …
#define RADEON_PLL_MASK_READ_B …
#define RADEON_PMI_CAP_ID …
#define RADEON_PMI_DATA …
#define RADEON_PMI_NXT_CAP_PTR …
#define RADEON_PMI_PMC_REG …
#define RADEON_PMI_PMCSR_REG …
#define RADEON_PMI_REGISTER …
#define RADEON_PPLL_CNTL …
#define RADEON_PPLL_RESET …
#define RADEON_PPLL_SLEEP …
#define RADEON_PPLL_PVG_MASK …
#define RADEON_PPLL_PVG_SHIFT …
#define RADEON_PPLL_ATOMIC_UPDATE_EN …
#define RADEON_PPLL_VGA_ATOMIC_UPDATE_EN …
#define RADEON_PPLL_ATOMIC_UPDATE_VSYNC …
#define RADEON_PPLL_DIV_0 …
#define RADEON_PPLL_DIV_1 …
#define RADEON_PPLL_DIV_2 …
#define RADEON_PPLL_DIV_3 …
#define RADEON_PPLL_FB3_DIV_MASK …
#define RADEON_PPLL_POST3_DIV_MASK …
#define RADEON_PPLL_REF_DIV …
#define RADEON_PPLL_REF_DIV_MASK …
#define RADEON_PPLL_ATOMIC_UPDATE_R …
#define RADEON_PPLL_ATOMIC_UPDATE_W …
#define RADEON_PWR_MNGMT_CNTL_STATUS …
#define RADEON_RBBM_GUICNTL …
#define RADEON_HOST_DATA_SWAP_NONE …
#define RADEON_HOST_DATA_SWAP_16BIT …
#define RADEON_HOST_DATA_SWAP_32BIT …
#define RADEON_HOST_DATA_SWAP_HDW …
#define RADEON_RBBM_SOFT_RESET …
#define RADEON_SOFT_RESET_CP …
#define RADEON_SOFT_RESET_HI …
#define RADEON_SOFT_RESET_SE …
#define RADEON_SOFT_RESET_RE …
#define RADEON_SOFT_RESET_PP …
#define RADEON_SOFT_RESET_E2 …
#define RADEON_SOFT_RESET_RB …
#define RADEON_SOFT_RESET_HDP …
#define RADEON_RBBM_STATUS …
#define RADEON_RBBM_FIFOCNT_MASK …
#define RADEON_RBBM_ACTIVE …
#define RADEON_RB2D_DSTCACHE_CTLSTAT …
#define RADEON_RB2D_DC_FLUSH …
#define RADEON_RB2D_DC_FREE …
#define RADEON_RB2D_DC_FLUSH_ALL …
#define RADEON_RB2D_DC_BUSY …
#define RADEON_RB2D_DSTCACHE_MODE …
#define RADEON_DSTCACHE_CTLSTAT …
#define RADEON_RB3D_ZCACHE_MODE …
#define RADEON_RB3D_ZCACHE_CTLSTAT …
#define RADEON_RB3D_ZC_FLUSH_ALL …
#define RADEON_RB3D_DSTCACHE_MODE …
#define RADEON_RB3D_DC_CACHE_ENABLE …
#define RADEON_RB3D_DC_2D_CACHE_DISABLE …
#define RADEON_RB3D_DC_3D_CACHE_DISABLE …
#define RADEON_RB3D_DC_CACHE_DISABLE …
#define RADEON_RB3D_DC_2D_CACHE_LINESIZE_128 …
#define RADEON_RB3D_DC_3D_CACHE_LINESIZE_128 …
#define RADEON_RB3D_DC_2D_CACHE_AUTOFLUSH …
#define RADEON_RB3D_DC_3D_CACHE_AUTOFLUSH …
#define R200_RB3D_DC_2D_CACHE_AUTOFREE …
#define R200_RB3D_DC_3D_CACHE_AUTOFREE …
#define RADEON_RB3D_DC_FORCE_RMW …
#define RADEON_RB3D_DC_DISABLE_RI_FILL …
#define RADEON_RB3D_DC_DISABLE_RI_READ …
#define RADEON_RB3D_DSTCACHE_CTLSTAT …
#define RADEON_RB3D_DC_FLUSH …
#define RADEON_RB3D_DC_FREE …
#define RADEON_RB3D_DC_FLUSH_ALL …
#define RADEON_RB3D_DC_BUSY …
#define RADEON_REG_BASE …
#define RADEON_REGPROG_INF …
#define RADEON_REVISION_ID …
#define RADEON_SC_BOTTOM …
#define RADEON_SC_BOTTOM_RIGHT …
#define RADEON_SC_BOTTOM_RIGHT_C …
#define RADEON_SC_LEFT …
#define RADEON_SC_RIGHT …
#define RADEON_SC_TOP …
#define RADEON_SC_TOP_LEFT …
#define RADEON_SC_TOP_LEFT_C …
#define RADEON_SC_SIGN_MASK_LO …
#define RADEON_SC_SIGN_MASK_HI …
#define RADEON_M_SPLL_REF_FB_DIV …
#define RADEON_M_SPLL_REF_DIV_SHIFT …
#define RADEON_M_SPLL_REF_DIV_MASK …
#define RADEON_MPLL_FB_DIV_SHIFT …
#define RADEON_MPLL_FB_DIV_MASK …
#define RADEON_SPLL_FB_DIV_SHIFT …
#define RADEON_SPLL_FB_DIV_MASK …
#define RADEON_SPLL_CNTL …
#define RADEON_SPLL_SLEEP …
#define RADEON_SPLL_RESET …
#define RADEON_SPLL_PCP_MASK …
#define RADEON_SPLL_PCP_SHIFT …
#define RADEON_SPLL_PVG_MASK …
#define RADEON_SPLL_PVG_SHIFT …
#define RADEON_SPLL_PDC_MASK …
#define RADEON_SPLL_PDC_SHIFT …
#define RADEON_SCLK_CNTL …
#define RADEON_SCLK_SRC_SEL_MASK …
#define RADEON_DYN_STOP_LAT_MASK …
#define RADEON_CP_MAX_DYN_STOP_LAT …
#define RADEON_SCLK_FORCEON_MASK …
#define RADEON_SCLK_FORCE_DISP2 …
#define RADEON_SCLK_FORCE_CP …
#define RADEON_SCLK_FORCE_HDP …
#define RADEON_SCLK_FORCE_DISP1 …
#define RADEON_SCLK_FORCE_TOP …
#define RADEON_SCLK_FORCE_E2 …
#define RADEON_SCLK_FORCE_SE …
#define RADEON_SCLK_FORCE_IDCT …
#define RADEON_SCLK_FORCE_VIP …
#define RADEON_SCLK_FORCE_RE …
#define RADEON_SCLK_FORCE_PB …
#define RADEON_SCLK_FORCE_TAM …
#define RADEON_SCLK_FORCE_TDM …
#define RADEON_SCLK_FORCE_RB …
#define RADEON_SCLK_FORCE_TV_SCLK …
#define RADEON_SCLK_FORCE_SUBPIC …
#define RADEON_SCLK_FORCE_OV0 …
#define R300_SCLK_FORCE_VAP …
#define R300_SCLK_FORCE_SR …
#define R300_SCLK_FORCE_PX …
#define R300_SCLK_FORCE_TX …
#define R300_SCLK_FORCE_US …
#define R300_SCLK_FORCE_SU …
#define R300_SCLK_CNTL2 …
#define R300_SCLK_TCL_MAX_DYN_STOP_LAT …
#define R300_SCLK_GA_MAX_DYN_STOP_LAT …
#define R300_SCLK_CBA_MAX_DYN_STOP_LAT …
#define R300_SCLK_FORCE_TCL …
#define R300_SCLK_FORCE_CBA …
#define R300_SCLK_FORCE_GA …
#define RADEON_SCLK_MORE_CNTL …
#define RADEON_SCLK_MORE_MAX_DYN_STOP_LAT …
#define RADEON_SCLK_MORE_FORCEON …
#define RADEON_SDRAM_MODE_REG …
#define RADEON_SEQ8_DATA …
#define RADEON_SEQ8_IDX …
#define RADEON_SNAPSHOT_F_COUNT …
#define RADEON_SNAPSHOT_VH_COUNTS …
#define RADEON_SNAPSHOT_VIF_COUNT …
#define RADEON_SRC_OFFSET …
#define RADEON_SRC_PITCH …
#define RADEON_SRC_PITCH_OFFSET …
#define RADEON_SRC_SC_BOTTOM …
#define RADEON_SRC_SC_BOTTOM_RIGHT …
#define RADEON_SRC_SC_RIGHT …
#define RADEON_SRC_X …
#define RADEON_SRC_X_Y …
#define RADEON_SRC_Y …
#define RADEON_SRC_Y_X …
#define RADEON_STATUS …
#define RADEON_SUBPIC_CNTL …
#define RADEON_SUB_CLASS …
#define RADEON_SURFACE_CNTL …
#define RADEON_SURF_TRANSLATION_DIS …
#define RADEON_NONSURF_AP0_SWP_16BPP …
#define RADEON_NONSURF_AP0_SWP_32BPP …
#define RADEON_NONSURF_AP1_SWP_16BPP …
#define RADEON_NONSURF_AP1_SWP_32BPP …
#define RADEON_SURFACE0_INFO …
#define RADEON_SURF_TILE_COLOR_MACRO …
#define RADEON_SURF_TILE_COLOR_BOTH …
#define RADEON_SURF_TILE_DEPTH_32BPP …
#define RADEON_SURF_TILE_DEPTH_16BPP …
#define R200_SURF_TILE_NONE …
#define R200_SURF_TILE_COLOR_MACRO …
#define R200_SURF_TILE_COLOR_MICRO …
#define R200_SURF_TILE_COLOR_BOTH …
#define R200_SURF_TILE_DEPTH_32BPP …
#define R200_SURF_TILE_DEPTH_16BPP …
#define R300_SURF_TILE_NONE …
#define R300_SURF_TILE_COLOR_MACRO …
#define R300_SURF_TILE_DEPTH_32BPP …
#define RADEON_SURF_AP0_SWP_16BPP …
#define RADEON_SURF_AP0_SWP_32BPP …
#define RADEON_SURF_AP1_SWP_16BPP …
#define RADEON_SURF_AP1_SWP_32BPP …
#define RADEON_SURFACE0_LOWER_BOUND …
#define RADEON_SURFACE0_UPPER_BOUND …
#define RADEON_SURFACE1_INFO …
#define RADEON_SURFACE1_LOWER_BOUND …
#define RADEON_SURFACE1_UPPER_BOUND …
#define RADEON_SURFACE2_INFO …
#define RADEON_SURFACE2_LOWER_BOUND …
#define RADEON_SURFACE2_UPPER_BOUND …
#define RADEON_SURFACE3_INFO …
#define RADEON_SURFACE3_LOWER_BOUND …
#define RADEON_SURFACE3_UPPER_BOUND …
#define RADEON_SURFACE4_INFO …
#define RADEON_SURFACE4_LOWER_BOUND …
#define RADEON_SURFACE4_UPPER_BOUND …
#define RADEON_SURFACE5_INFO …
#define RADEON_SURFACE5_LOWER_BOUND …
#define RADEON_SURFACE5_UPPER_BOUND …
#define RADEON_SURFACE6_INFO …
#define RADEON_SURFACE6_LOWER_BOUND …
#define RADEON_SURFACE6_UPPER_BOUND …
#define RADEON_SURFACE7_INFO …
#define RADEON_SURFACE7_LOWER_BOUND …
#define RADEON_SURFACE7_UPPER_BOUND …
#define RADEON_SW_SEMAPHORE …
#define RADEON_TEST_DEBUG_CNTL …
#define RADEON_TEST_DEBUG_CNTL__TEST_DEBUG_OUT_EN …
#define RADEON_TEST_DEBUG_MUX …
#define RADEON_TEST_DEBUG_OUT …
#define RADEON_TMDS_PLL_CNTL …
#define RADEON_TMDS_TRANSMITTER_CNTL …
#define RADEON_TMDS_TRANSMITTER_PLLEN …
#define RADEON_TMDS_TRANSMITTER_PLLRST …
#define RADEON_TRAIL_BRES_DEC …
#define RADEON_TRAIL_BRES_ERR …
#define RADEON_TRAIL_BRES_INC …
#define RADEON_TRAIL_X …
#define RADEON_TRAIL_X_SUB …
#define RADEON_VCLK_ECP_CNTL …
#define RADEON_VCLK_SRC_SEL_MASK …
#define RADEON_VCLK_SRC_SEL_CPUCLK …
#define RADEON_VCLK_SRC_SEL_PSCANCLK …
#define RADEON_VCLK_SRC_SEL_BYTECLK …
#define RADEON_VCLK_SRC_SEL_PPLLCLK …
#define RADEON_PIXCLK_ALWAYS_ONb …
#define RADEON_PIXCLK_DAC_ALWAYS_ONb …
#define R300_DISP_DAC_PIXCLK_DAC_BLANK_OFF …
#define RADEON_VENDOR_ID …
#define RADEON_VGA_DDA_CONFIG …
#define RADEON_VGA_DDA_ON_OFF …
#define RADEON_VID_BUFFER_CONTROL …
#define RADEON_VIDEOMUX_CNTL …
#define RADEON_VIPH_CH0_DATA …
#define RADEON_VIPH_CH1_DATA …
#define RADEON_VIPH_CH2_DATA …
#define RADEON_VIPH_CH3_DATA …
#define RADEON_VIPH_CH0_ADDR …
#define RADEON_VIPH_CH1_ADDR …
#define RADEON_VIPH_CH2_ADDR …
#define RADEON_VIPH_CH3_ADDR …
#define RADEON_VIPH_CH0_SBCNT …
#define RADEON_VIPH_CH1_SBCNT …
#define RADEON_VIPH_CH2_SBCNT …
#define RADEON_VIPH_CH3_SBCNT …
#define RADEON_VIPH_CH0_ABCNT …
#define RADEON_VIPH_CH1_ABCNT …
#define RADEON_VIPH_CH2_ABCNT …
#define RADEON_VIPH_CH3_ABCNT …
#define RADEON_VIPH_CONTROL …
#define RADEON_VIP_BUSY …
#define RADEON_VIP_IDLE …
#define RADEON_VIP_RESET …
#define RADEON_VIPH_EN …
#define RADEON_VIPH_DV_LAT …
#define RADEON_VIPH_BM_CHUNK …
#define RADEON_VIPH_DV_INT …
#define RADEON_VIPH_TIMEOUT_STAT …
#define RADEON_VIPH_TIMEOUT_STAT__VIPH_REG_STAT …
#define RADEON_VIPH_TIMEOUT_STAT__VIPH_REG_AK …
#define RADEON_VIPH_TIMEOUT_STAT__VIPH_REGR_DIS …
#define RADEON_VIPH_REG_DATA …
#define RADEON_VIPH_REG_ADDR …
#define RADEON_WAIT_UNTIL …
#define RADEON_WAIT_CRTC_PFLIP …
#define RADEON_WAIT_RE_CRTC_VLINE …
#define RADEON_WAIT_FE_CRTC_VLINE …
#define RADEON_WAIT_CRTC_VLINE …
#define RADEON_WAIT_DMA_VID_IDLE …
#define RADEON_WAIT_DMA_GUI_IDLE …
#define RADEON_WAIT_CMDFIFO …
#define RADEON_WAIT_OV0_FLIP …
#define RADEON_WAIT_AGP_FLUSH …
#define RADEON_WAIT_2D_IDLE …
#define RADEON_WAIT_3D_IDLE …
#define RADEON_WAIT_2D_IDLECLEAN …
#define RADEON_WAIT_3D_IDLECLEAN …
#define RADEON_WAIT_HOST_IDLECLEAN …
#define RADEON_CMDFIFO_ENTRIES_SHIFT …
#define RADEON_CMDFIFO_ENTRIES_MASK …
#define RADEON_WAIT_VAP_IDLE …
#define RADEON_WAIT_BOTH_CRTC_PFLIP …
#define RADEON_ENG_DISPLAY_SELECT_CRTC0 …
#define RADEON_ENG_DISPLAY_SELECT_CRTC1 …
#define RADEON_X_MPLL_REF_FB_DIV …
#define RADEON_XCLK_CNTL …
#define RADEON_XDLL_CNTL …
#define RADEON_XPLL_CNTL …
#define RADEON_PP_BORDER_COLOR_0 …
#define RADEON_PP_BORDER_COLOR_1 …
#define RADEON_PP_BORDER_COLOR_2 …
#define RADEON_PP_CNTL …
#define RADEON_STIPPLE_ENABLE …
#define RADEON_SCISSOR_ENABLE …
#define RADEON_PATTERN_ENABLE …
#define RADEON_SHADOW_ENABLE …
#define RADEON_TEX_ENABLE_MASK …
#define RADEON_TEX_0_ENABLE …
#define RADEON_TEX_1_ENABLE …
#define RADEON_TEX_2_ENABLE …
#define RADEON_TEX_3_ENABLE …
#define RADEON_TEX_BLEND_ENABLE_MASK …
#define RADEON_TEX_BLEND_0_ENABLE …
#define RADEON_TEX_BLEND_1_ENABLE …
#define RADEON_TEX_BLEND_2_ENABLE …
#define RADEON_TEX_BLEND_3_ENABLE …
#define RADEON_PLANAR_YUV_ENABLE …
#define RADEON_SPECULAR_ENABLE …
#define RADEON_FOG_ENABLE …
#define RADEON_ALPHA_TEST_ENABLE …
#define RADEON_ANTI_ALIAS_NONE …
#define RADEON_ANTI_ALIAS_LINE …
#define RADEON_ANTI_ALIAS_POLY …
#define RADEON_ANTI_ALIAS_LINE_POLY …
#define RADEON_BUMP_MAP_ENABLE …
#define RADEON_BUMPED_MAP_T0 …
#define RADEON_BUMPED_MAP_T1 …
#define RADEON_BUMPED_MAP_T2 …
#define RADEON_TEX_3D_ENABLE_0 …
#define RADEON_TEX_3D_ENABLE_1 …
#define RADEON_MC_ENABLE …
#define RADEON_PP_FOG_COLOR …
#define RADEON_FOG_COLOR_MASK …
#define RADEON_FOG_VERTEX …
#define RADEON_FOG_TABLE …
#define RADEON_FOG_USE_DEPTH …
#define RADEON_FOG_USE_DIFFUSE_ALPHA …
#define RADEON_FOG_USE_SPEC_ALPHA …
#define RADEON_PP_LUM_MATRIX …
#define RADEON_PP_MISC …
#define RADEON_REF_ALPHA_MASK …
#define RADEON_ALPHA_TEST_FAIL …
#define RADEON_ALPHA_TEST_LESS …
#define RADEON_ALPHA_TEST_LEQUAL …
#define RADEON_ALPHA_TEST_EQUAL …
#define RADEON_ALPHA_TEST_GEQUAL …
#define RADEON_ALPHA_TEST_GREATER …
#define RADEON_ALPHA_TEST_NEQUAL …
#define RADEON_ALPHA_TEST_PASS …
#define RADEON_ALPHA_TEST_OP_MASK …
#define RADEON_CHROMA_FUNC_FAIL …
#define RADEON_CHROMA_FUNC_PASS …
#define RADEON_CHROMA_FUNC_NEQUAL …
#define RADEON_CHROMA_FUNC_EQUAL …
#define RADEON_CHROMA_KEY_NEAREST …
#define RADEON_CHROMA_KEY_ZERO …
#define RADEON_SHADOW_ID_AUTO_INC …
#define RADEON_SHADOW_FUNC_EQUAL …
#define RADEON_SHADOW_FUNC_NEQUAL …
#define RADEON_SHADOW_PASS_1 …
#define RADEON_SHADOW_PASS_2 …
#define RADEON_RIGHT_HAND_CUBE_D3D …
#define RADEON_RIGHT_HAND_CUBE_OGL …
#define RADEON_PP_ROT_MATRIX_0 …
#define RADEON_PP_ROT_MATRIX_1 …
#define RADEON_PP_TXFILTER_0 …
#define RADEON_PP_TXFILTER_1 …
#define RADEON_PP_TXFILTER_2 …
#define RADEON_MAG_FILTER_NEAREST …
#define RADEON_MAG_FILTER_LINEAR …
#define RADEON_MAG_FILTER_MASK …
#define RADEON_MIN_FILTER_NEAREST …
#define RADEON_MIN_FILTER_LINEAR …
#define RADEON_MIN_FILTER_NEAREST_MIP_NEAREST …
#define RADEON_MIN_FILTER_NEAREST_MIP_LINEAR …
#define RADEON_MIN_FILTER_LINEAR_MIP_NEAREST …
#define RADEON_MIN_FILTER_LINEAR_MIP_LINEAR …
#define RADEON_MIN_FILTER_ANISO_NEAREST …
#define RADEON_MIN_FILTER_ANISO_LINEAR …
#define RADEON_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST …
#define RADEON_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR …
#define RADEON_MIN_FILTER_MASK …
#define RADEON_MAX_ANISO_1_TO_1 …
#define RADEON_MAX_ANISO_2_TO_1 …
#define RADEON_MAX_ANISO_4_TO_1 …
#define RADEON_MAX_ANISO_8_TO_1 …
#define RADEON_MAX_ANISO_16_TO_1 …
#define RADEON_MAX_ANISO_MASK …
#define RADEON_LOD_BIAS_MASK …
#define RADEON_LOD_BIAS_SHIFT …
#define RADEON_MAX_MIP_LEVEL_MASK …
#define RADEON_MAX_MIP_LEVEL_SHIFT …
#define RADEON_YUV_TO_RGB …
#define RADEON_YUV_TEMPERATURE_COOL …
#define RADEON_YUV_TEMPERATURE_HOT …
#define RADEON_YUV_TEMPERATURE_MASK …
#define RADEON_WRAPEN_S …
#define RADEON_CLAMP_S_WRAP …
#define RADEON_CLAMP_S_MIRROR …
#define RADEON_CLAMP_S_CLAMP_LAST …
#define RADEON_CLAMP_S_MIRROR_CLAMP_LAST …
#define RADEON_CLAMP_S_CLAMP_BORDER …
#define RADEON_CLAMP_S_MIRROR_CLAMP_BORDER …
#define RADEON_CLAMP_S_CLAMP_GL …
#define RADEON_CLAMP_S_MIRROR_CLAMP_GL …
#define RADEON_CLAMP_S_MASK …
#define RADEON_WRAPEN_T …
#define RADEON_CLAMP_T_WRAP …
#define RADEON_CLAMP_T_MIRROR …
#define RADEON_CLAMP_T_CLAMP_LAST …
#define RADEON_CLAMP_T_MIRROR_CLAMP_LAST …
#define RADEON_CLAMP_T_CLAMP_BORDER …
#define RADEON_CLAMP_T_MIRROR_CLAMP_BORDER …
#define RADEON_CLAMP_T_CLAMP_GL …
#define RADEON_CLAMP_T_MIRROR_CLAMP_GL …
#define RADEON_CLAMP_T_MASK …
#define RADEON_BORDER_MODE_OGL …
#define RADEON_BORDER_MODE_D3D …
#define RADEON_PP_TXFORMAT_0 …
#define RADEON_PP_TXFORMAT_1 …
#define RADEON_PP_TXFORMAT_2 …
#define RADEON_TXFORMAT_I8 …
#define RADEON_TXFORMAT_AI88 …
#define RADEON_TXFORMAT_RGB332 …
#define RADEON_TXFORMAT_ARGB1555 …
#define RADEON_TXFORMAT_RGB565 …
#define RADEON_TXFORMAT_ARGB4444 …
#define RADEON_TXFORMAT_ARGB8888 …
#define RADEON_TXFORMAT_RGBA8888 …
#define RADEON_TXFORMAT_Y8 …
#define RADEON_TXFORMAT_VYUY422 …
#define RADEON_TXFORMAT_YVYU422 …
#define RADEON_TXFORMAT_DXT1 …
#define RADEON_TXFORMAT_DXT23 …
#define RADEON_TXFORMAT_DXT45 …
#define RADEON_TXFORMAT_SHADOW16 …
#define RADEON_TXFORMAT_SHADOW32 …
#define RADEON_TXFORMAT_DUDV88 …
#define RADEON_TXFORMAT_LDUDV655 …
#define RADEON_TXFORMAT_LDUDUV8888 …
#define RADEON_TXFORMAT_FORMAT_MASK …
#define RADEON_TXFORMAT_FORMAT_SHIFT …
#define RADEON_TXFORMAT_APPLE_YUV_MODE …
#define RADEON_TXFORMAT_ALPHA_IN_MAP …
#define RADEON_TXFORMAT_NON_POWER2 …
#define RADEON_TXFORMAT_WIDTH_MASK …
#define RADEON_TXFORMAT_WIDTH_SHIFT …
#define RADEON_TXFORMAT_HEIGHT_MASK …
#define RADEON_TXFORMAT_HEIGHT_SHIFT …
#define RADEON_TXFORMAT_F5_WIDTH_MASK …
#define RADEON_TXFORMAT_F5_WIDTH_SHIFT …
#define RADEON_TXFORMAT_F5_HEIGHT_MASK …
#define RADEON_TXFORMAT_F5_HEIGHT_SHIFT …
#define RADEON_TXFORMAT_ST_ROUTE_STQ0 …
#define RADEON_TXFORMAT_ST_ROUTE_MASK …
#define RADEON_TXFORMAT_ST_ROUTE_STQ1 …
#define RADEON_TXFORMAT_ST_ROUTE_STQ2 …
#define RADEON_TXFORMAT_ENDIAN_NO_SWAP …
#define RADEON_TXFORMAT_ENDIAN_16BPP_SWAP …
#define RADEON_TXFORMAT_ENDIAN_32BPP_SWAP …
#define RADEON_TXFORMAT_ENDIAN_HALFDW_SWAP …
#define RADEON_TXFORMAT_ALPHA_MASK_ENABLE …
#define RADEON_TXFORMAT_CHROMA_KEY_ENABLE …
#define RADEON_TXFORMAT_CUBIC_MAP_ENABLE …
#define RADEON_TXFORMAT_PERSPECTIVE_ENABLE …
#define RADEON_PP_CUBIC_FACES_0 …
#define RADEON_PP_CUBIC_FACES_1 …
#define RADEON_PP_CUBIC_FACES_2 …
#define RADEON_FACE_WIDTH_1_SHIFT …
#define RADEON_FACE_HEIGHT_1_SHIFT …
#define RADEON_FACE_WIDTH_1_MASK …
#define RADEON_FACE_HEIGHT_1_MASK …
#define RADEON_FACE_WIDTH_2_SHIFT …
#define RADEON_FACE_HEIGHT_2_SHIFT …
#define RADEON_FACE_WIDTH_2_MASK …
#define RADEON_FACE_HEIGHT_2_MASK …
#define RADEON_FACE_WIDTH_3_SHIFT …
#define RADEON_FACE_HEIGHT_3_SHIFT …
#define RADEON_FACE_WIDTH_3_MASK …
#define RADEON_FACE_HEIGHT_3_MASK …
#define RADEON_FACE_WIDTH_4_SHIFT …
#define RADEON_FACE_HEIGHT_4_SHIFT …
#define RADEON_FACE_WIDTH_4_MASK …
#define RADEON_FACE_HEIGHT_4_MASK …
#define RADEON_PP_TXOFFSET_0 …
#define RADEON_PP_TXOFFSET_1 …
#define RADEON_PP_TXOFFSET_2 …
#define RADEON_TXO_ENDIAN_NO_SWAP …
#define RADEON_TXO_ENDIAN_BYTE_SWAP …
#define RADEON_TXO_ENDIAN_WORD_SWAP …
#define RADEON_TXO_ENDIAN_HALFDW_SWAP …
#define RADEON_TXO_MACRO_LINEAR …
#define RADEON_TXO_MACRO_TILE …
#define RADEON_TXO_MICRO_LINEAR …
#define RADEON_TXO_MICRO_TILE_X2 …
#define RADEON_TXO_MICRO_TILE_OPT …
#define RADEON_TXO_OFFSET_MASK …
#define RADEON_TXO_OFFSET_SHIFT …
#define RADEON_PP_CUBIC_OFFSET_T0_0 …
#define RADEON_PP_CUBIC_OFFSET_T0_1 …
#define RADEON_PP_CUBIC_OFFSET_T0_2 …
#define RADEON_PP_CUBIC_OFFSET_T0_3 …
#define RADEON_PP_CUBIC_OFFSET_T0_4 …
#define RADEON_PP_CUBIC_OFFSET_T1_0 …
#define RADEON_PP_CUBIC_OFFSET_T1_1 …
#define RADEON_PP_CUBIC_OFFSET_T1_2 …
#define RADEON_PP_CUBIC_OFFSET_T1_3 …
#define RADEON_PP_CUBIC_OFFSET_T1_4 …
#define RADEON_PP_CUBIC_OFFSET_T2_0 …
#define RADEON_PP_CUBIC_OFFSET_T2_1 …
#define RADEON_PP_CUBIC_OFFSET_T2_2 …
#define RADEON_PP_CUBIC_OFFSET_T2_3 …
#define RADEON_PP_CUBIC_OFFSET_T2_4 …
#define RADEON_PP_TEX_SIZE_0 …
#define RADEON_PP_TEX_SIZE_1 …
#define RADEON_PP_TEX_SIZE_2 …
#define RADEON_TEX_USIZE_MASK …
#define RADEON_TEX_USIZE_SHIFT …
#define RADEON_TEX_VSIZE_MASK …
#define RADEON_TEX_VSIZE_SHIFT …
#define RADEON_SIGNED_RGB_MASK …
#define RADEON_SIGNED_RGB_SHIFT …
#define RADEON_SIGNED_ALPHA_MASK …
#define RADEON_SIGNED_ALPHA_SHIFT …
#define RADEON_PP_TEX_PITCH_0 …
#define RADEON_PP_TEX_PITCH_1 …
#define RADEON_PP_TEX_PITCH_2 …
#define RADEON_PP_TXCBLEND_0 …
#define RADEON_PP_TXCBLEND_1 …
#define RADEON_PP_TXCBLEND_2 …
#define RADEON_COLOR_ARG_A_SHIFT …
#define RADEON_COLOR_ARG_A_MASK …
#define RADEON_COLOR_ARG_A_ZERO …
#define RADEON_COLOR_ARG_A_CURRENT_COLOR …
#define RADEON_COLOR_ARG_A_CURRENT_ALPHA …
#define RADEON_COLOR_ARG_A_DIFFUSE_COLOR …
#define RADEON_COLOR_ARG_A_DIFFUSE_ALPHA …
#define RADEON_COLOR_ARG_A_SPECULAR_COLOR …
#define RADEON_COLOR_ARG_A_SPECULAR_ALPHA …
#define RADEON_COLOR_ARG_A_TFACTOR_COLOR …
#define RADEON_COLOR_ARG_A_TFACTOR_ALPHA …
#define RADEON_COLOR_ARG_A_T0_COLOR …
#define RADEON_COLOR_ARG_A_T0_ALPHA …
#define RADEON_COLOR_ARG_A_T1_COLOR …
#define RADEON_COLOR_ARG_A_T1_ALPHA …
#define RADEON_COLOR_ARG_A_T2_COLOR …
#define RADEON_COLOR_ARG_A_T2_ALPHA …
#define RADEON_COLOR_ARG_A_T3_COLOR …
#define RADEON_COLOR_ARG_A_T3_ALPHA …
#define RADEON_COLOR_ARG_B_SHIFT …
#define RADEON_COLOR_ARG_B_MASK …
#define RADEON_COLOR_ARG_B_ZERO …
#define RADEON_COLOR_ARG_B_CURRENT_COLOR …
#define RADEON_COLOR_ARG_B_CURRENT_ALPHA …
#define RADEON_COLOR_ARG_B_DIFFUSE_COLOR …
#define RADEON_COLOR_ARG_B_DIFFUSE_ALPHA …
#define RADEON_COLOR_ARG_B_SPECULAR_COLOR …
#define RADEON_COLOR_ARG_B_SPECULAR_ALPHA …
#define RADEON_COLOR_ARG_B_TFACTOR_COLOR …
#define RADEON_COLOR_ARG_B_TFACTOR_ALPHA …
#define RADEON_COLOR_ARG_B_T0_COLOR …
#define RADEON_COLOR_ARG_B_T0_ALPHA …
#define RADEON_COLOR_ARG_B_T1_COLOR …
#define RADEON_COLOR_ARG_B_T1_ALPHA …
#define RADEON_COLOR_ARG_B_T2_COLOR …
#define RADEON_COLOR_ARG_B_T2_ALPHA …
#define RADEON_COLOR_ARG_B_T3_COLOR …
#define RADEON_COLOR_ARG_B_T3_ALPHA …
#define RADEON_COLOR_ARG_C_SHIFT …
#define RADEON_COLOR_ARG_C_MASK …
#define RADEON_COLOR_ARG_C_ZERO …
#define RADEON_COLOR_ARG_C_CURRENT_COLOR …
#define RADEON_COLOR_ARG_C_CURRENT_ALPHA …
#define RADEON_COLOR_ARG_C_DIFFUSE_COLOR …
#define RADEON_COLOR_ARG_C_DIFFUSE_ALPHA …
#define RADEON_COLOR_ARG_C_SPECULAR_COLOR …
#define RADEON_COLOR_ARG_C_SPECULAR_ALPHA …
#define RADEON_COLOR_ARG_C_TFACTOR_COLOR …
#define RADEON_COLOR_ARG_C_TFACTOR_ALPHA …
#define RADEON_COLOR_ARG_C_T0_COLOR …
#define RADEON_COLOR_ARG_C_T0_ALPHA …
#define RADEON_COLOR_ARG_C_T1_COLOR …
#define RADEON_COLOR_ARG_C_T1_ALPHA …
#define RADEON_COLOR_ARG_C_T2_COLOR …
#define RADEON_COLOR_ARG_C_T2_ALPHA …
#define RADEON_COLOR_ARG_C_T3_COLOR …
#define RADEON_COLOR_ARG_C_T3_ALPHA …
#define RADEON_COMP_ARG_A …
#define RADEON_COMP_ARG_A_SHIFT …
#define RADEON_COMP_ARG_B …
#define RADEON_COMP_ARG_B_SHIFT …
#define RADEON_COMP_ARG_C …
#define RADEON_COMP_ARG_C_SHIFT …
#define RADEON_BLEND_CTL_MASK …
#define RADEON_BLEND_CTL_ADD …
#define RADEON_BLEND_CTL_SUBTRACT …
#define RADEON_BLEND_CTL_ADDSIGNED …
#define RADEON_BLEND_CTL_BLEND …
#define RADEON_BLEND_CTL_DOT3 …
#define RADEON_SCALE_SHIFT …
#define RADEON_SCALE_MASK …
#define RADEON_SCALE_1X …
#define RADEON_SCALE_2X …
#define RADEON_SCALE_4X …
#define RADEON_CLAMP_TX …
#define RADEON_T0_EQ_TCUR …
#define RADEON_T1_EQ_TCUR …
#define RADEON_T2_EQ_TCUR …
#define RADEON_T3_EQ_TCUR …
#define RADEON_COLOR_ARG_MASK …
#define RADEON_COMP_ARG_SHIFT …
#define RADEON_PP_TXABLEND_0 …
#define RADEON_PP_TXABLEND_1 …
#define RADEON_PP_TXABLEND_2 …
#define RADEON_ALPHA_ARG_A_SHIFT …
#define RADEON_ALPHA_ARG_A_MASK …
#define RADEON_ALPHA_ARG_A_ZERO …
#define RADEON_ALPHA_ARG_A_CURRENT_ALPHA …
#define RADEON_ALPHA_ARG_A_DIFFUSE_ALPHA …
#define RADEON_ALPHA_ARG_A_SPECULAR_ALPHA …
#define RADEON_ALPHA_ARG_A_TFACTOR_ALPHA …
#define RADEON_ALPHA_ARG_A_T0_ALPHA …
#define RADEON_ALPHA_ARG_A_T1_ALPHA …
#define RADEON_ALPHA_ARG_A_T2_ALPHA …
#define RADEON_ALPHA_ARG_A_T3_ALPHA …
#define RADEON_ALPHA_ARG_B_SHIFT …
#define RADEON_ALPHA_ARG_B_MASK …
#define RADEON_ALPHA_ARG_B_ZERO …
#define RADEON_ALPHA_ARG_B_CURRENT_ALPHA …
#define RADEON_ALPHA_ARG_B_DIFFUSE_ALPHA …
#define RADEON_ALPHA_ARG_B_SPECULAR_ALPHA …
#define RADEON_ALPHA_ARG_B_TFACTOR_ALPHA …
#define RADEON_ALPHA_ARG_B_T0_ALPHA …
#define RADEON_ALPHA_ARG_B_T1_ALPHA …
#define RADEON_ALPHA_ARG_B_T2_ALPHA …
#define RADEON_ALPHA_ARG_B_T3_ALPHA …
#define RADEON_ALPHA_ARG_C_SHIFT …
#define RADEON_ALPHA_ARG_C_MASK …
#define RADEON_ALPHA_ARG_C_ZERO …
#define RADEON_ALPHA_ARG_C_CURRENT_ALPHA …
#define RADEON_ALPHA_ARG_C_DIFFUSE_ALPHA …
#define RADEON_ALPHA_ARG_C_SPECULAR_ALPHA …
#define RADEON_ALPHA_ARG_C_TFACTOR_ALPHA …
#define RADEON_ALPHA_ARG_C_T0_ALPHA …
#define RADEON_ALPHA_ARG_C_T1_ALPHA …
#define RADEON_ALPHA_ARG_C_T2_ALPHA …
#define RADEON_ALPHA_ARG_C_T3_ALPHA …
#define RADEON_DOT_ALPHA_DONT_REPLICATE …
#define RADEON_ALPHA_ARG_MASK …
#define RADEON_PP_TFACTOR_0 …
#define RADEON_PP_TFACTOR_1 …
#define RADEON_PP_TFACTOR_2 …
#define RADEON_RB3D_BLENDCNTL …
#define RADEON_COMB_FCN_MASK …
#define RADEON_COMB_FCN_ADD_CLAMP …
#define RADEON_COMB_FCN_ADD_NOCLAMP …
#define RADEON_COMB_FCN_SUB_CLAMP …
#define RADEON_COMB_FCN_SUB_NOCLAMP …
#define RADEON_SRC_BLEND_GL_ZERO …
#define RADEON_SRC_BLEND_GL_ONE …
#define RADEON_SRC_BLEND_GL_SRC_COLOR …
#define RADEON_SRC_BLEND_GL_ONE_MINUS_SRC_COLOR …
#define RADEON_SRC_BLEND_GL_DST_COLOR …
#define RADEON_SRC_BLEND_GL_ONE_MINUS_DST_COLOR …
#define RADEON_SRC_BLEND_GL_SRC_ALPHA …
#define RADEON_SRC_BLEND_GL_ONE_MINUS_SRC_ALPHA …
#define RADEON_SRC_BLEND_GL_DST_ALPHA …
#define RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA …
#define RADEON_SRC_BLEND_GL_SRC_ALPHA_SATURATE …
#define RADEON_SRC_BLEND_MASK …
#define RADEON_DST_BLEND_GL_ZERO …
#define RADEON_DST_BLEND_GL_ONE …
#define RADEON_DST_BLEND_GL_SRC_COLOR …
#define RADEON_DST_BLEND_GL_ONE_MINUS_SRC_COLOR …
#define RADEON_DST_BLEND_GL_DST_COLOR …
#define RADEON_DST_BLEND_GL_ONE_MINUS_DST_COLOR …
#define RADEON_DST_BLEND_GL_SRC_ALPHA …
#define RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA …
#define RADEON_DST_BLEND_GL_DST_ALPHA …
#define RADEON_DST_BLEND_GL_ONE_MINUS_DST_ALPHA …
#define RADEON_DST_BLEND_MASK …
#define RADEON_RB3D_CNTL …
#define RADEON_ALPHA_BLEND_ENABLE …
#define RADEON_PLANE_MASK_ENABLE …
#define RADEON_DITHER_ENABLE …
#define RADEON_ROUND_ENABLE …
#define RADEON_SCALE_DITHER_ENABLE …
#define RADEON_DITHER_INIT …
#define RADEON_ROP_ENABLE …
#define RADEON_STENCIL_ENABLE …
#define RADEON_Z_ENABLE …
#define RADEON_DEPTHXY_OFFSET_ENABLE …
#define RADEON_RB3D_COLOR_FORMAT_SHIFT …
#define RADEON_COLOR_FORMAT_ARGB1555 …
#define RADEON_COLOR_FORMAT_RGB565 …
#define RADEON_COLOR_FORMAT_ARGB8888 …
#define RADEON_COLOR_FORMAT_RGB332 …
#define RADEON_COLOR_FORMAT_Y8 …
#define RADEON_COLOR_FORMAT_RGB8 …
#define RADEON_COLOR_FORMAT_YUV422_VYUY …
#define RADEON_COLOR_FORMAT_YUV422_YVYU …
#define RADEON_COLOR_FORMAT_aYUV444 …
#define RADEON_COLOR_FORMAT_ARGB4444 …
#define RADEON_CLRCMP_FLIP_ENABLE …
#define RADEON_RB3D_COLOROFFSET …
#define RADEON_COLOROFFSET_MASK …
#define RADEON_RB3D_COLORPITCH …
#define RADEON_COLORPITCH_MASK …
#define RADEON_COLOR_TILE_ENABLE …
#define RADEON_COLOR_MICROTILE_ENABLE …
#define RADEON_COLOR_ENDIAN_NO_SWAP …
#define RADEON_COLOR_ENDIAN_WORD_SWAP …
#define RADEON_COLOR_ENDIAN_DWORD_SWAP …
#define RADEON_RB3D_DEPTHOFFSET …
#define RADEON_RB3D_DEPTHPITCH …
#define RADEON_DEPTHPITCH_MASK …
#define RADEON_DEPTH_ENDIAN_NO_SWAP …
#define RADEON_DEPTH_ENDIAN_WORD_SWAP …
#define RADEON_DEPTH_ENDIAN_DWORD_SWAP …
#define RADEON_RB3D_PLANEMASK …
#define RADEON_RB3D_ROPCNTL …
#define RADEON_ROP_MASK …
#define RADEON_ROP_CLEAR …
#define RADEON_ROP_NOR …
#define RADEON_ROP_AND_INVERTED …
#define RADEON_ROP_COPY_INVERTED …
#define RADEON_ROP_AND_REVERSE …
#define RADEON_ROP_INVERT …
#define RADEON_ROP_XOR …
#define RADEON_ROP_NAND …
#define RADEON_ROP_AND …
#define RADEON_ROP_EQUIV …
#define RADEON_ROP_NOOP …
#define RADEON_ROP_OR_INVERTED …
#define RADEON_ROP_COPY …
#define RADEON_ROP_OR_REVERSE …
#define RADEON_ROP_OR …
#define RADEON_ROP_SET …
#define RADEON_RB3D_STENCILREFMASK …
#define RADEON_STENCIL_REF_SHIFT …
#define RADEON_STENCIL_REF_MASK …
#define RADEON_STENCIL_MASK_SHIFT …
#define RADEON_STENCIL_VALUE_MASK …
#define RADEON_STENCIL_WRITEMASK_SHIFT …
#define RADEON_STENCIL_WRITE_MASK …
#define RADEON_RB3D_ZSTENCILCNTL …
#define RADEON_DEPTH_FORMAT_MASK …
#define RADEON_DEPTH_FORMAT_16BIT_INT_Z …
#define RADEON_DEPTH_FORMAT_24BIT_INT_Z …
#define RADEON_DEPTH_FORMAT_24BIT_FLOAT_Z …
#define RADEON_DEPTH_FORMAT_32BIT_INT_Z …
#define RADEON_DEPTH_FORMAT_32BIT_FLOAT_Z …
#define RADEON_DEPTH_FORMAT_16BIT_FLOAT_W …
#define RADEON_DEPTH_FORMAT_24BIT_FLOAT_W …
#define RADEON_DEPTH_FORMAT_32BIT_FLOAT_W …
#define RADEON_Z_TEST_NEVER …
#define RADEON_Z_TEST_LESS …
#define RADEON_Z_TEST_LEQUAL …
#define RADEON_Z_TEST_EQUAL …
#define RADEON_Z_TEST_GEQUAL …
#define RADEON_Z_TEST_GREATER …
#define RADEON_Z_TEST_NEQUAL …
#define RADEON_Z_TEST_ALWAYS …
#define RADEON_Z_TEST_MASK …
#define RADEON_STENCIL_TEST_NEVER …
#define RADEON_STENCIL_TEST_LESS …
#define RADEON_STENCIL_TEST_LEQUAL …
#define RADEON_STENCIL_TEST_EQUAL …
#define RADEON_STENCIL_TEST_GEQUAL …
#define RADEON_STENCIL_TEST_GREATER …
#define RADEON_STENCIL_TEST_NEQUAL …
#define RADEON_STENCIL_TEST_ALWAYS …
#define RADEON_STENCIL_TEST_MASK …
#define RADEON_STENCIL_FAIL_KEEP …
#define RADEON_STENCIL_FAIL_ZERO …
#define RADEON_STENCIL_FAIL_REPLACE …
#define RADEON_STENCIL_FAIL_INC …
#define RADEON_STENCIL_FAIL_DEC …
#define RADEON_STENCIL_FAIL_INVERT …
#define RADEON_STENCIL_FAIL_MASK …
#define RADEON_STENCIL_ZPASS_KEEP …
#define RADEON_STENCIL_ZPASS_ZERO …
#define RADEON_STENCIL_ZPASS_REPLACE …
#define RADEON_STENCIL_ZPASS_INC …
#define RADEON_STENCIL_ZPASS_DEC …
#define RADEON_STENCIL_ZPASS_INVERT …
#define RADEON_STENCIL_ZPASS_MASK …
#define RADEON_STENCIL_ZFAIL_KEEP …
#define RADEON_STENCIL_ZFAIL_ZERO …
#define RADEON_STENCIL_ZFAIL_REPLACE …
#define RADEON_STENCIL_ZFAIL_INC …
#define RADEON_STENCIL_ZFAIL_DEC …
#define RADEON_STENCIL_ZFAIL_INVERT …
#define RADEON_STENCIL_ZFAIL_MASK …
#define RADEON_Z_COMPRESSION_ENABLE …
#define RADEON_FORCE_Z_DIRTY …
#define RADEON_Z_WRITE_ENABLE …
#define RADEON_RE_LINE_PATTERN …
#define RADEON_LINE_PATTERN_MASK …
#define RADEON_LINE_REPEAT_COUNT_SHIFT …
#define RADEON_LINE_PATTERN_START_SHIFT …
#define RADEON_LINE_PATTERN_LITTLE_BIT_ORDER …
#define RADEON_LINE_PATTERN_BIG_BIT_ORDER …
#define RADEON_LINE_PATTERN_AUTO_RESET …
#define RADEON_RE_LINE_STATE …
#define RADEON_LINE_CURRENT_PTR_SHIFT …
#define RADEON_LINE_CURRENT_COUNT_SHIFT …
#define RADEON_RE_MISC …
#define RADEON_STIPPLE_COORD_MASK …
#define RADEON_STIPPLE_X_OFFSET_SHIFT …
#define RADEON_STIPPLE_X_OFFSET_MASK …
#define RADEON_STIPPLE_Y_OFFSET_SHIFT …
#define RADEON_STIPPLE_Y_OFFSET_MASK …
#define RADEON_STIPPLE_LITTLE_BIT_ORDER …
#define RADEON_STIPPLE_BIG_BIT_ORDER …
#define RADEON_RE_SOLID_COLOR …
#define RADEON_RE_TOP_LEFT …
#define RADEON_RE_LEFT_SHIFT …
#define RADEON_RE_TOP_SHIFT …
#define RADEON_RE_WIDTH_HEIGHT …
#define RADEON_RE_WIDTH_SHIFT …
#define RADEON_RE_HEIGHT_SHIFT …
#define RADEON_RB3D_ZPASS_DATA …
#define RADEON_RB3D_ZPASS_ADDR …
#define RADEON_SE_CNTL …
#define RADEON_FFACE_CULL_CW …
#define RADEON_FFACE_CULL_CCW …
#define RADEON_FFACE_CULL_DIR_MASK …
#define RADEON_BFACE_CULL …
#define RADEON_BFACE_SOLID …
#define RADEON_FFACE_CULL …
#define RADEON_FFACE_SOLID …
#define RADEON_FFACE_CULL_MASK …
#define RADEON_BADVTX_CULL_DISABLE …
#define RADEON_FLAT_SHADE_VTX_0 …
#define RADEON_FLAT_SHADE_VTX_1 …
#define RADEON_FLAT_SHADE_VTX_2 …
#define RADEON_FLAT_SHADE_VTX_LAST …
#define RADEON_DIFFUSE_SHADE_SOLID …
#define RADEON_DIFFUSE_SHADE_FLAT …
#define RADEON_DIFFUSE_SHADE_GOURAUD …
#define RADEON_DIFFUSE_SHADE_MASK …
#define RADEON_ALPHA_SHADE_SOLID …
#define RADEON_ALPHA_SHADE_FLAT …
#define RADEON_ALPHA_SHADE_GOURAUD …
#define RADEON_ALPHA_SHADE_MASK …
#define RADEON_SPECULAR_SHADE_SOLID …
#define RADEON_SPECULAR_SHADE_FLAT …
#define RADEON_SPECULAR_SHADE_GOURAUD …
#define RADEON_SPECULAR_SHADE_MASK …
#define RADEON_FOG_SHADE_SOLID …
#define RADEON_FOG_SHADE_FLAT …
#define RADEON_FOG_SHADE_GOURAUD …
#define RADEON_FOG_SHADE_MASK …
#define RADEON_ZBIAS_ENABLE_POINT …
#define RADEON_ZBIAS_ENABLE_LINE …
#define RADEON_ZBIAS_ENABLE_TRI …
#define RADEON_WIDELINE_ENABLE …
#define RADEON_VPORT_XY_XFORM_ENABLE …
#define RADEON_VPORT_Z_XFORM_ENABLE …
#define RADEON_VTX_PIX_CENTER_D3D …
#define RADEON_VTX_PIX_CENTER_OGL …
#define RADEON_ROUND_MODE_TRUNC …
#define RADEON_ROUND_MODE_ROUND …
#define RADEON_ROUND_MODE_ROUND_EVEN …
#define RADEON_ROUND_MODE_ROUND_ODD …
#define RADEON_ROUND_PREC_16TH_PIX …
#define RADEON_ROUND_PREC_8TH_PIX …
#define RADEON_ROUND_PREC_4TH_PIX …
#define RADEON_ROUND_PREC_HALF_PIX …
#define R200_RE_CNTL …
#define R200_STIPPLE_ENABLE …
#define R200_SCISSOR_ENABLE …
#define R200_PATTERN_ENABLE …
#define R200_PERSPECTIVE_ENABLE …
#define R200_POINT_SMOOTH …
#define R200_VTX_STQ0_D3D …
#define R200_VTX_STQ1_D3D …
#define R200_VTX_STQ2_D3D …
#define R200_VTX_STQ3_D3D …
#define R200_VTX_STQ4_D3D …
#define R200_VTX_STQ5_D3D …
#define RADEON_SE_CNTL_STATUS …
#define RADEON_VC_NO_SWAP …
#define RADEON_VC_16BIT_SWAP …
#define RADEON_VC_32BIT_SWAP …
#define RADEON_VC_HALF_DWORD_SWAP …
#define RADEON_TCL_BYPASS …
#define RADEON_SE_COORD_FMT …
#define RADEON_VTX_XY_PRE_MULT_1_OVER_W0 …
#define RADEON_VTX_Z_PRE_MULT_1_OVER_W0 …
#define RADEON_VTX_ST0_NONPARAMETRIC …
#define RADEON_VTX_ST1_NONPARAMETRIC …
#define RADEON_VTX_ST2_NONPARAMETRIC …
#define RADEON_VTX_ST3_NONPARAMETRIC …
#define RADEON_VTX_W0_NORMALIZE …
#define RADEON_VTX_W0_IS_NOT_1_OVER_W0 …
#define RADEON_VTX_ST0_PRE_MULT_1_OVER_W0 …
#define RADEON_VTX_ST1_PRE_MULT_1_OVER_W0 …
#define RADEON_VTX_ST2_PRE_MULT_1_OVER_W0 …
#define RADEON_VTX_ST3_PRE_MULT_1_OVER_W0 …
#define RADEON_TEX1_W_ROUTING_USE_W0 …
#define RADEON_TEX1_W_ROUTING_USE_Q1 …
#define RADEON_SE_LINE_WIDTH …
#define RADEON_SE_TCL_LIGHT_MODEL_CTL …
#define RADEON_LIGHTING_ENABLE …
#define RADEON_LIGHT_IN_MODELSPACE …
#define RADEON_LOCAL_VIEWER …
#define RADEON_NORMALIZE_NORMALS …
#define RADEON_RESCALE_NORMALS …
#define RADEON_SPECULAR_LIGHTS …
#define RADEON_DIFFUSE_SPECULAR_COMBINE …
#define RADEON_LIGHT_ALPHA …
#define RADEON_LOCAL_LIGHT_VEC_GL …
#define RADEON_LIGHT_NO_NORMAL_AMBIENT_ONLY …
#define RADEON_LM_SOURCE_STATE_PREMULT …
#define RADEON_LM_SOURCE_STATE_MULT …
#define RADEON_LM_SOURCE_VERTEX_DIFFUSE …
#define RADEON_LM_SOURCE_VERTEX_SPECULAR …
#define RADEON_EMISSIVE_SOURCE_SHIFT …
#define RADEON_AMBIENT_SOURCE_SHIFT …
#define RADEON_DIFFUSE_SOURCE_SHIFT …
#define RADEON_SPECULAR_SOURCE_SHIFT …
#define RADEON_SE_TCL_MATERIAL_AMBIENT_RED …
#define RADEON_SE_TCL_MATERIAL_AMBIENT_GREEN …
#define RADEON_SE_TCL_MATERIAL_AMBIENT_BLUE …
#define RADEON_SE_TCL_MATERIAL_AMBIENT_ALPHA …
#define RADEON_SE_TCL_MATERIAL_DIFFUSE_RED …
#define RADEON_SE_TCL_MATERIAL_DIFFUSE_GREEN …
#define RADEON_SE_TCL_MATERIAL_DIFFUSE_BLUE …
#define RADEON_SE_TCL_MATERIAL_DIFFUSE_ALPHA …
#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED …
#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_GREEN …
#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_BLUE …
#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_ALPHA …
#define RADEON_SE_TCL_MATERIAL_SPECULAR_RED …
#define RADEON_SE_TCL_MATERIAL_SPECULAR_GREEN …
#define RADEON_SE_TCL_MATERIAL_SPECULAR_BLUE …
#define RADEON_SE_TCL_MATERIAL_SPECULAR_ALPHA …
#define RADEON_SE_TCL_MATRIX_SELECT_0 …
#define RADEON_MODELVIEW_0_SHIFT …
#define RADEON_MODELVIEW_1_SHIFT …
#define RADEON_MODELVIEW_2_SHIFT …
#define RADEON_MODELVIEW_3_SHIFT …
#define RADEON_IT_MODELVIEW_0_SHIFT …
#define RADEON_IT_MODELVIEW_1_SHIFT …
#define RADEON_IT_MODELVIEW_2_SHIFT …
#define RADEON_IT_MODELVIEW_3_SHIFT …
#define RADEON_SE_TCL_MATRIX_SELECT_1 …
#define RADEON_MODELPROJECT_0_SHIFT …
#define RADEON_MODELPROJECT_1_SHIFT …
#define RADEON_MODELPROJECT_2_SHIFT …
#define RADEON_MODELPROJECT_3_SHIFT …
#define RADEON_TEXMAT_0_SHIFT …
#define RADEON_TEXMAT_1_SHIFT …
#define RADEON_TEXMAT_2_SHIFT …
#define RADEON_TEXMAT_3_SHIFT …
#define RADEON_SE_TCL_OUTPUT_VTX_FMT …
#define RADEON_TCL_VTX_W0 …
#define RADEON_TCL_VTX_FP_DIFFUSE …
#define RADEON_TCL_VTX_FP_ALPHA …
#define RADEON_TCL_VTX_PK_DIFFUSE …
#define RADEON_TCL_VTX_FP_SPEC …
#define RADEON_TCL_VTX_FP_FOG …
#define RADEON_TCL_VTX_PK_SPEC …
#define RADEON_TCL_VTX_ST0 …
#define RADEON_TCL_VTX_ST1 …
#define RADEON_TCL_VTX_Q1 …
#define RADEON_TCL_VTX_ST2 …
#define RADEON_TCL_VTX_Q2 …
#define RADEON_TCL_VTX_ST3 …
#define RADEON_TCL_VTX_Q3 …
#define RADEON_TCL_VTX_Q0 …
#define RADEON_TCL_VTX_WEIGHT_COUNT_SHIFT …
#define RADEON_TCL_VTX_NORM0 …
#define RADEON_TCL_VTX_XY1 …
#define RADEON_TCL_VTX_Z1 …
#define RADEON_TCL_VTX_W1 …
#define RADEON_TCL_VTX_NORM1 …
#define RADEON_TCL_VTX_Z0 …
#define RADEON_SE_TCL_OUTPUT_VTX_SEL …
#define RADEON_TCL_COMPUTE_XYZW …
#define RADEON_TCL_COMPUTE_DIFFUSE …
#define RADEON_TCL_COMPUTE_SPECULAR …
#define RADEON_TCL_FORCE_NAN_IF_COLOR_NAN …
#define RADEON_TCL_FORCE_INORDER_PROC …
#define RADEON_TCL_TEX_INPUT_TEX_0 …
#define RADEON_TCL_TEX_INPUT_TEX_1 …
#define RADEON_TCL_TEX_INPUT_TEX_2 …
#define RADEON_TCL_TEX_INPUT_TEX_3 …
#define RADEON_TCL_TEX_COMPUTED_TEX_0 …
#define RADEON_TCL_TEX_COMPUTED_TEX_1 …
#define RADEON_TCL_TEX_COMPUTED_TEX_2 …
#define RADEON_TCL_TEX_COMPUTED_TEX_3 …
#define RADEON_TCL_TEX_0_OUTPUT_SHIFT …
#define RADEON_TCL_TEX_1_OUTPUT_SHIFT …
#define RADEON_TCL_TEX_2_OUTPUT_SHIFT …
#define RADEON_TCL_TEX_3_OUTPUT_SHIFT …
#define RADEON_SE_TCL_PER_LIGHT_CTL_0 …
#define RADEON_LIGHT_0_ENABLE …
#define RADEON_LIGHT_0_ENABLE_AMBIENT …
#define RADEON_LIGHT_0_ENABLE_SPECULAR …
#define RADEON_LIGHT_0_IS_LOCAL …
#define RADEON_LIGHT_0_IS_SPOT …
#define RADEON_LIGHT_0_DUAL_CONE …
#define RADEON_LIGHT_0_ENABLE_RANGE_ATTEN …
#define RADEON_LIGHT_0_CONSTANT_RANGE_ATTEN …
#define RADEON_LIGHT_0_SHIFT …
#define RADEON_LIGHT_1_ENABLE …
#define RADEON_LIGHT_1_ENABLE_AMBIENT …
#define RADEON_LIGHT_1_ENABLE_SPECULAR …
#define RADEON_LIGHT_1_IS_LOCAL …
#define RADEON_LIGHT_1_IS_SPOT …
#define RADEON_LIGHT_1_DUAL_CONE …
#define RADEON_LIGHT_1_ENABLE_RANGE_ATTEN …
#define RADEON_LIGHT_1_CONSTANT_RANGE_ATTEN …
#define RADEON_LIGHT_1_SHIFT …
#define RADEON_SE_TCL_PER_LIGHT_CTL_1 …
#define RADEON_LIGHT_2_SHIFT …
#define RADEON_LIGHT_3_SHIFT …
#define RADEON_SE_TCL_PER_LIGHT_CTL_2 …
#define RADEON_LIGHT_4_SHIFT …
#define RADEON_LIGHT_5_SHIFT …
#define RADEON_SE_TCL_PER_LIGHT_CTL_3 …
#define RADEON_LIGHT_6_SHIFT …
#define RADEON_LIGHT_7_SHIFT …
#define RADEON_SE_TCL_SHININESS …
#define RADEON_SE_TCL_TEXTURE_PROC_CTL …
#define RADEON_TEXGEN_TEXMAT_0_ENABLE …
#define RADEON_TEXGEN_TEXMAT_1_ENABLE …
#define RADEON_TEXGEN_TEXMAT_2_ENABLE …
#define RADEON_TEXGEN_TEXMAT_3_ENABLE …
#define RADEON_TEXMAT_0_ENABLE …
#define RADEON_TEXMAT_1_ENABLE …
#define RADEON_TEXMAT_2_ENABLE …
#define RADEON_TEXMAT_3_ENABLE …
#define RADEON_TEXGEN_INPUT_MASK …
#define RADEON_TEXGEN_INPUT_TEXCOORD_0 …
#define RADEON_TEXGEN_INPUT_TEXCOORD_1 …
#define RADEON_TEXGEN_INPUT_TEXCOORD_2 …
#define RADEON_TEXGEN_INPUT_TEXCOORD_3 …
#define RADEON_TEXGEN_INPUT_OBJ …
#define RADEON_TEXGEN_INPUT_EYE …
#define RADEON_TEXGEN_INPUT_EYE_NORMAL …
#define RADEON_TEXGEN_INPUT_EYE_REFLECT …
#define RADEON_TEXGEN_INPUT_EYE_NORMALIZED …
#define RADEON_TEXGEN_0_INPUT_SHIFT …
#define RADEON_TEXGEN_1_INPUT_SHIFT …
#define RADEON_TEXGEN_2_INPUT_SHIFT …
#define RADEON_TEXGEN_3_INPUT_SHIFT …
#define RADEON_SE_TCL_UCP_VERT_BLEND_CTL …
#define RADEON_UCP_IN_CLIP_SPACE …
#define RADEON_UCP_IN_MODEL_SPACE …
#define RADEON_UCP_ENABLE_0 …
#define RADEON_UCP_ENABLE_1 …
#define RADEON_UCP_ENABLE_2 …
#define RADEON_UCP_ENABLE_3 …
#define RADEON_UCP_ENABLE_4 …
#define RADEON_UCP_ENABLE_5 …
#define RADEON_TCL_FOG_MASK …
#define RADEON_TCL_FOG_DISABLE …
#define RADEON_TCL_FOG_EXP …
#define RADEON_TCL_FOG_EXP2 …
#define RADEON_TCL_FOG_LINEAR …
#define RADEON_RNG_BASED_FOG …
#define RADEON_LIGHT_TWOSIDE …
#define RADEON_BLEND_OP_COUNT_MASK …
#define RADEON_BLEND_OP_COUNT_SHIFT …
#define RADEON_POSITION_BLEND_OP_ENABLE …
#define RADEON_NORMAL_BLEND_OP_ENABLE …
#define RADEON_VERTEX_BLEND_SRC_0_PRIMARY …
#define RADEON_VERTEX_BLEND_SRC_0_SECONDARY …
#define RADEON_VERTEX_BLEND_SRC_1_PRIMARY …
#define RADEON_VERTEX_BLEND_SRC_1_SECONDARY …
#define RADEON_VERTEX_BLEND_SRC_2_PRIMARY …
#define RADEON_VERTEX_BLEND_SRC_2_SECONDARY …
#define RADEON_VERTEX_BLEND_SRC_3_PRIMARY …
#define RADEON_VERTEX_BLEND_SRC_3_SECONDARY …
#define RADEON_VERTEX_BLEND_WGT_MINUS_ONE …
#define RADEON_CULL_FRONT_IS_CW …
#define RADEON_CULL_FRONT_IS_CCW …
#define RADEON_CULL_FRONT …
#define RADEON_CULL_BACK …
#define RADEON_FORCE_W_TO_ONE …
#define RADEON_SE_VPORT_XSCALE …
#define RADEON_SE_VPORT_XOFFSET …
#define RADEON_SE_VPORT_YSCALE …
#define RADEON_SE_VPORT_YOFFSET …
#define RADEON_SE_VPORT_ZSCALE …
#define RADEON_SE_VPORT_ZOFFSET …
#define RADEON_SE_ZBIAS_FACTOR …
#define RADEON_SE_ZBIAS_CONSTANT …
#define RADEON_SE_VTX_FMT …
#define RADEON_SE_VTX_FMT_XY …
#define RADEON_SE_VTX_FMT_W0 …
#define RADEON_SE_VTX_FMT_FPCOLOR …
#define RADEON_SE_VTX_FMT_FPALPHA …
#define RADEON_SE_VTX_FMT_PKCOLOR …
#define RADEON_SE_VTX_FMT_FPSPEC …
#define RADEON_SE_VTX_FMT_FPFOG …
#define RADEON_SE_VTX_FMT_PKSPEC …
#define RADEON_SE_VTX_FMT_ST0 …
#define RADEON_SE_VTX_FMT_ST1 …
#define RADEON_SE_VTX_FMT_Q1 …
#define RADEON_SE_VTX_FMT_ST2 …
#define RADEON_SE_VTX_FMT_Q2 …
#define RADEON_SE_VTX_FMT_ST3 …
#define RADEON_SE_VTX_FMT_Q3 …
#define RADEON_SE_VTX_FMT_Q0 …
#define RADEON_SE_VTX_FMT_BLND_WEIGHT_CNT_MASK …
#define RADEON_SE_VTX_FMT_N0 …
#define RADEON_SE_VTX_FMT_XY1 …
#define RADEON_SE_VTX_FMT_Z1 …
#define RADEON_SE_VTX_FMT_W1 …
#define RADEON_SE_VTX_FMT_N1 …
#define RADEON_SE_VTX_FMT_Z …
#define RADEON_SE_VF_CNTL …
#define RADEON_VF_PRIM_TYPE_POINT_LIST …
#define RADEON_VF_PRIM_TYPE_LINE_LIST …
#define RADEON_VF_PRIM_TYPE_LINE_STRIP …
#define RADEON_VF_PRIM_TYPE_TRIANGLE_LIST …
#define RADEON_VF_PRIM_TYPE_TRIANGLE_FAN …
#define RADEON_VF_PRIM_TYPE_TRIANGLE_STRIP …
#define RADEON_VF_PRIM_TYPE_TRIANGLE_FLAG …
#define RADEON_VF_PRIM_TYPE_RECTANGLE_LIST …
#define RADEON_VF_PRIM_TYPE_POINT_LIST_3 …
#define RADEON_VF_PRIM_TYPE_LINE_LIST_3 …
#define RADEON_VF_PRIM_TYPE_SPIRIT_LIST …
#define RADEON_VF_PRIM_TYPE_LINE_LOOP …
#define RADEON_VF_PRIM_TYPE_QUAD_LIST …
#define RADEON_VF_PRIM_TYPE_QUAD_STRIP …
#define RADEON_VF_PRIM_TYPE_POLYGON …
#define RADEON_VF_PRIM_WALK_STATE …
#define RADEON_VF_PRIM_WALK_INDEX …
#define RADEON_VF_PRIM_WALK_LIST …
#define RADEON_VF_PRIM_WALK_DATA …
#define RADEON_VF_COLOR_ORDER_RGBA …
#define RADEON_VF_RADEON_MODE …
#define RADEON_VF_TCL_OUTPUT_CTL_ENA …
#define RADEON_VF_PROG_STREAM_ENA …
#define RADEON_VF_INDEX_SIZE_SHIFT …
#define RADEON_VF_NUM_VERTICES_SHIFT …
#define RADEON_SE_PORT_DATA0 …
#define R200_SE_VAP_CNTL …
#define R200_VAP_TCL_ENABLE …
#define R200_VAP_SINGLE_BUF_STATE_ENABLE …
#define R200_VAP_FORCE_W_TO_ONE …
#define R200_VAP_D3D_TEX_DEFAULT …
#define R200_VAP_VF_MAX_VTX_NUM__SHIFT …
#define R200_VAP_VF_MAX_VTX_NUM …
#define R200_VAP_DX_CLIP_SPACE_DEF …
#define R200_VF_MAX_VTX_INDX …
#define R200_VF_MIN_VTX_INDX …
#define R200_SE_VTE_CNTL …
#define R200_VPORT_X_SCALE_ENA …
#define R200_VPORT_X_OFFSET_ENA …
#define R200_VPORT_Y_SCALE_ENA …
#define R200_VPORT_Y_OFFSET_ENA …
#define R200_VPORT_Z_SCALE_ENA …
#define R200_VPORT_Z_OFFSET_ENA …
#define R200_VTX_XY_FMT …
#define R200_VTX_Z_FMT …
#define R200_VTX_W0_FMT …
#define R200_VTX_W0_NORMALIZE …
#define R200_VTX_ST_DENORMALIZED …
#define R200_SE_VAP_CNTL_STATUS …
#define R200_VC_NO_SWAP …
#define R200_VC_16BIT_SWAP …
#define R200_VC_32BIT_SWAP …
#define R200_PP_TXFILTER_0 …
#define R200_PP_TXFILTER_1 …
#define R200_PP_TXFILTER_2 …
#define R200_PP_TXFILTER_3 …
#define R200_PP_TXFILTER_4 …
#define R200_PP_TXFILTER_5 …
#define R200_MAG_FILTER_NEAREST …
#define R200_MAG_FILTER_LINEAR …
#define R200_MAG_FILTER_MASK …
#define R200_MIN_FILTER_NEAREST …
#define R200_MIN_FILTER_LINEAR …
#define R200_MIN_FILTER_NEAREST_MIP_NEAREST …
#define R200_MIN_FILTER_NEAREST_MIP_LINEAR …
#define R200_MIN_FILTER_LINEAR_MIP_NEAREST …
#define R200_MIN_FILTER_LINEAR_MIP_LINEAR …
#define R200_MIN_FILTER_ANISO_NEAREST …
#define R200_MIN_FILTER_ANISO_LINEAR …
#define R200_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST …
#define R200_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR …
#define R200_MIN_FILTER_MASK …
#define R200_MAX_ANISO_1_TO_1 …
#define R200_MAX_ANISO_2_TO_1 …
#define R200_MAX_ANISO_4_TO_1 …
#define R200_MAX_ANISO_8_TO_1 …
#define R200_MAX_ANISO_16_TO_1 …
#define R200_MAX_ANISO_MASK …
#define R200_MAX_MIP_LEVEL_MASK …
#define R200_MAX_MIP_LEVEL_SHIFT …
#define R200_YUV_TO_RGB …
#define R200_YUV_TEMPERATURE_COOL …
#define R200_YUV_TEMPERATURE_HOT …
#define R200_YUV_TEMPERATURE_MASK …
#define R200_WRAPEN_S …
#define R200_CLAMP_S_WRAP …
#define R200_CLAMP_S_MIRROR …
#define R200_CLAMP_S_CLAMP_LAST …
#define R200_CLAMP_S_MIRROR_CLAMP_LAST …
#define R200_CLAMP_S_CLAMP_BORDER …
#define R200_CLAMP_S_MIRROR_CLAMP_BORDER …
#define R200_CLAMP_S_CLAMP_GL …
#define R200_CLAMP_S_MIRROR_CLAMP_GL …
#define R200_CLAMP_S_MASK …
#define R200_WRAPEN_T …
#define R200_CLAMP_T_WRAP …
#define R200_CLAMP_T_MIRROR …
#define R200_CLAMP_T_CLAMP_LAST …
#define R200_CLAMP_T_MIRROR_CLAMP_LAST …
#define R200_CLAMP_T_CLAMP_BORDER …
#define R200_CLAMP_T_MIRROR_CLAMP_BORDER …
#define R200_CLAMP_T_CLAMP_GL …
#define R200_CLAMP_T_MIRROR_CLAMP_GL …
#define R200_CLAMP_T_MASK …
#define R200_KILL_LT_ZERO …
#define R200_BORDER_MODE_OGL …
#define R200_BORDER_MODE_D3D …
#define R200_PP_TXFORMAT_0 …
#define R200_PP_TXFORMAT_1 …
#define R200_PP_TXFORMAT_2 …
#define R200_PP_TXFORMAT_3 …
#define R200_PP_TXFORMAT_4 …
#define R200_PP_TXFORMAT_5 …
#define R200_TXFORMAT_I8 …
#define R200_TXFORMAT_AI88 …
#define R200_TXFORMAT_RGB332 …
#define R200_TXFORMAT_ARGB1555 …
#define R200_TXFORMAT_RGB565 …
#define R200_TXFORMAT_ARGB4444 …
#define R200_TXFORMAT_ARGB8888 …
#define R200_TXFORMAT_RGBA8888 …
#define R200_TXFORMAT_Y8 …
#define R200_TXFORMAT_AVYU4444 …
#define R200_TXFORMAT_VYUY422 …
#define R200_TXFORMAT_YVYU422 …
#define R200_TXFORMAT_DXT1 …
#define R200_TXFORMAT_DXT23 …
#define R200_TXFORMAT_DXT45 …
#define R200_TXFORMAT_DVDU88 …
#define R200_TXFORMAT_LDVDU655 …
#define R200_TXFORMAT_LDVDU8888 …
#define R200_TXFORMAT_GR1616 …
#define R200_TXFORMAT_ABGR8888 …
#define R200_TXFORMAT_BGR111110 …
#define R200_TXFORMAT_FORMAT_MASK …
#define R200_TXFORMAT_FORMAT_SHIFT …
#define R200_TXFORMAT_ALPHA_IN_MAP …
#define R200_TXFORMAT_NON_POWER2 …
#define R200_TXFORMAT_WIDTH_MASK …
#define R200_TXFORMAT_WIDTH_SHIFT …
#define R200_TXFORMAT_HEIGHT_MASK …
#define R200_TXFORMAT_HEIGHT_SHIFT …
#define R200_TXFORMAT_F5_WIDTH_MASK …
#define R200_TXFORMAT_F5_WIDTH_SHIFT …
#define R200_TXFORMAT_F5_HEIGHT_MASK …
#define R200_TXFORMAT_F5_HEIGHT_SHIFT …
#define R200_TXFORMAT_ST_ROUTE_STQ0 …
#define R200_TXFORMAT_ST_ROUTE_STQ1 …
#define R200_TXFORMAT_ST_ROUTE_STQ2 …
#define R200_TXFORMAT_ST_ROUTE_STQ3 …
#define R200_TXFORMAT_ST_ROUTE_STQ4 …
#define R200_TXFORMAT_ST_ROUTE_STQ5 …
#define R200_TXFORMAT_ST_ROUTE_MASK …
#define R200_TXFORMAT_ST_ROUTE_SHIFT …
#define R200_TXFORMAT_LOOKUP_DISABLE …
#define R200_TXFORMAT_ALPHA_MASK_ENABLE …
#define R200_TXFORMAT_CHROMA_KEY_ENABLE …
#define R200_TXFORMAT_CUBIC_MAP_ENABLE …
#define R200_PP_TXFORMAT_X_0 …
#define R200_PP_TXFORMAT_X_1 …
#define R200_PP_TXFORMAT_X_2 …
#define R200_PP_TXFORMAT_X_3 …
#define R200_PP_TXFORMAT_X_4 …
#define R200_PP_TXFORMAT_X_5 …
#define R200_PP_TXSIZE_0 …
#define R200_PP_TXSIZE_1 …
#define R200_PP_TXSIZE_2 …
#define R200_PP_TXSIZE_3 …
#define R200_PP_TXSIZE_4 …
#define R200_PP_TXSIZE_5 …
#define R200_PP_TXPITCH_0 …
#define R200_PP_TXPITCH_1 …
#define R200_PP_TXPITCH_2 …
#define R200_PP_TXPITCH_3 …
#define R200_PP_TXPITCH_4 …
#define R200_PP_TXPITCH_5 …
#define R200_PP_CUBIC_FACES_0 …
#define R200_PP_CUBIC_FACES_1 …
#define R200_PP_CUBIC_FACES_2 …
#define R200_PP_CUBIC_FACES_3 …
#define R200_PP_CUBIC_FACES_4 …
#define R200_PP_CUBIC_FACES_5 …
#define R200_PP_TXOFFSET_0 …
#define R200_TXO_ENDIAN_NO_SWAP …
#define R200_TXO_ENDIAN_BYTE_SWAP …
#define R200_TXO_ENDIAN_WORD_SWAP …
#define R200_TXO_ENDIAN_HALFDW_SWAP …
#define R200_TXO_MACRO_LINEAR …
#define R200_TXO_MACRO_TILE …
#define R200_TXO_MICRO_LINEAR …
#define R200_TXO_MICRO_TILE …
#define R200_TXO_OFFSET_MASK …
#define R200_TXO_OFFSET_SHIFT …
#define R200_PP_CUBIC_OFFSET_F1_0 …
#define R200_PP_CUBIC_OFFSET_F2_0 …
#define R200_PP_CUBIC_OFFSET_F3_0 …
#define R200_PP_CUBIC_OFFSET_F4_0 …
#define R200_PP_CUBIC_OFFSET_F5_0 …
#define R200_PP_TXOFFSET_1 …
#define R200_PP_CUBIC_OFFSET_F1_1 …
#define R200_PP_CUBIC_OFFSET_F2_1 …
#define R200_PP_CUBIC_OFFSET_F3_1 …
#define R200_PP_CUBIC_OFFSET_F4_1 …
#define R200_PP_CUBIC_OFFSET_F5_1 …
#define R200_PP_TXOFFSET_2 …
#define R200_PP_CUBIC_OFFSET_F1_2 …
#define R200_PP_CUBIC_OFFSET_F2_2 …
#define R200_PP_CUBIC_OFFSET_F3_2 …
#define R200_PP_CUBIC_OFFSET_F4_2 …
#define R200_PP_CUBIC_OFFSET_F5_2 …
#define R200_PP_TXOFFSET_3 …
#define R200_PP_CUBIC_OFFSET_F1_3 …
#define R200_PP_CUBIC_OFFSET_F2_3 …
#define R200_PP_CUBIC_OFFSET_F3_3 …
#define R200_PP_CUBIC_OFFSET_F4_3 …
#define R200_PP_CUBIC_OFFSET_F5_3 …
#define R200_PP_TXOFFSET_4 …
#define R200_PP_CUBIC_OFFSET_F1_4 …
#define R200_PP_CUBIC_OFFSET_F2_4 …
#define R200_PP_CUBIC_OFFSET_F3_4 …
#define R200_PP_CUBIC_OFFSET_F4_4 …
#define R200_PP_CUBIC_OFFSET_F5_4 …
#define R200_PP_TXOFFSET_5 …
#define R200_PP_CUBIC_OFFSET_F1_5 …
#define R200_PP_CUBIC_OFFSET_F2_5 …
#define R200_PP_CUBIC_OFFSET_F3_5 …
#define R200_PP_CUBIC_OFFSET_F4_5 …
#define R200_PP_CUBIC_OFFSET_F5_5 …
#define R200_PP_TFACTOR_0 …
#define R200_PP_TFACTOR_1 …
#define R200_PP_TFACTOR_2 …
#define R200_PP_TFACTOR_3 …
#define R200_PP_TFACTOR_4 …
#define R200_PP_TFACTOR_5 …
#define R200_PP_TXCBLEND_0 …
#define R200_TXC_ARG_A_ZERO …
#define R200_TXC_ARG_A_CURRENT_COLOR …
#define R200_TXC_ARG_A_CURRENT_ALPHA …
#define R200_TXC_ARG_A_DIFFUSE_COLOR …
#define R200_TXC_ARG_A_DIFFUSE_ALPHA …
#define R200_TXC_ARG_A_SPECULAR_COLOR …
#define R200_TXC_ARG_A_SPECULAR_ALPHA …
#define R200_TXC_ARG_A_TFACTOR_COLOR …
#define R200_TXC_ARG_A_TFACTOR_ALPHA …
#define R200_TXC_ARG_A_R0_COLOR …
#define R200_TXC_ARG_A_R0_ALPHA …
#define R200_TXC_ARG_A_R1_COLOR …
#define R200_TXC_ARG_A_R1_ALPHA …
#define R200_TXC_ARG_A_R2_COLOR …
#define R200_TXC_ARG_A_R2_ALPHA …
#define R200_TXC_ARG_A_R3_COLOR …
#define R200_TXC_ARG_A_R3_ALPHA …
#define R200_TXC_ARG_A_R4_COLOR …
#define R200_TXC_ARG_A_R4_ALPHA …
#define R200_TXC_ARG_A_R5_COLOR …
#define R200_TXC_ARG_A_R5_ALPHA …
#define R200_TXC_ARG_A_TFACTOR1_COLOR …
#define R200_TXC_ARG_A_TFACTOR1_ALPHA …
#define R200_TXC_ARG_A_MASK …
#define R200_TXC_ARG_A_SHIFT …
#define R200_TXC_ARG_B_ZERO …
#define R200_TXC_ARG_B_CURRENT_COLOR …
#define R200_TXC_ARG_B_CURRENT_ALPHA …
#define R200_TXC_ARG_B_DIFFUSE_COLOR …
#define R200_TXC_ARG_B_DIFFUSE_ALPHA …
#define R200_TXC_ARG_B_SPECULAR_COLOR …
#define R200_TXC_ARG_B_SPECULAR_ALPHA …
#define R200_TXC_ARG_B_TFACTOR_COLOR …
#define R200_TXC_ARG_B_TFACTOR_ALPHA …
#define R200_TXC_ARG_B_R0_COLOR …
#define R200_TXC_ARG_B_R0_ALPHA …
#define R200_TXC_ARG_B_R1_COLOR …
#define R200_TXC_ARG_B_R1_ALPHA …
#define R200_TXC_ARG_B_R2_COLOR …
#define R200_TXC_ARG_B_R2_ALPHA …
#define R200_TXC_ARG_B_R3_COLOR …
#define R200_TXC_ARG_B_R3_ALPHA …
#define R200_TXC_ARG_B_R4_COLOR …
#define R200_TXC_ARG_B_R4_ALPHA …
#define R200_TXC_ARG_B_R5_COLOR …
#define R200_TXC_ARG_B_R5_ALPHA …
#define R200_TXC_ARG_B_TFACTOR1_COLOR …
#define R200_TXC_ARG_B_TFACTOR1_ALPHA …
#define R200_TXC_ARG_B_MASK …
#define R200_TXC_ARG_B_SHIFT …
#define R200_TXC_ARG_C_ZERO …
#define R200_TXC_ARG_C_CURRENT_COLOR …
#define R200_TXC_ARG_C_CURRENT_ALPHA …
#define R200_TXC_ARG_C_DIFFUSE_COLOR …
#define R200_TXC_ARG_C_DIFFUSE_ALPHA …
#define R200_TXC_ARG_C_SPECULAR_COLOR …
#define R200_TXC_ARG_C_SPECULAR_ALPHA …
#define R200_TXC_ARG_C_TFACTOR_COLOR …
#define R200_TXC_ARG_C_TFACTOR_ALPHA …
#define R200_TXC_ARG_C_R0_COLOR …
#define R200_TXC_ARG_C_R0_ALPHA …
#define R200_TXC_ARG_C_R1_COLOR …
#define R200_TXC_ARG_C_R1_ALPHA …
#define R200_TXC_ARG_C_R2_COLOR …
#define R200_TXC_ARG_C_R2_ALPHA …
#define R200_TXC_ARG_C_R3_COLOR …
#define R200_TXC_ARG_C_R3_ALPHA …
#define R200_TXC_ARG_C_R4_COLOR …
#define R200_TXC_ARG_C_R4_ALPHA …
#define R200_TXC_ARG_C_R5_COLOR …
#define R200_TXC_ARG_C_R5_ALPHA …
#define R200_TXC_ARG_C_TFACTOR1_COLOR …
#define R200_TXC_ARG_C_TFACTOR1_ALPHA …
#define R200_TXC_ARG_C_MASK …
#define R200_TXC_ARG_C_SHIFT …
#define R200_TXC_COMP_ARG_A …
#define R200_TXC_COMP_ARG_A_SHIFT …
#define R200_TXC_BIAS_ARG_A …
#define R200_TXC_SCALE_ARG_A …
#define R200_TXC_NEG_ARG_A …
#define R200_TXC_COMP_ARG_B …
#define R200_TXC_COMP_ARG_B_SHIFT …
#define R200_TXC_BIAS_ARG_B …
#define R200_TXC_SCALE_ARG_B …
#define R200_TXC_NEG_ARG_B …
#define R200_TXC_COMP_ARG_C …
#define R200_TXC_COMP_ARG_C_SHIFT …
#define R200_TXC_BIAS_ARG_C …
#define R200_TXC_SCALE_ARG_C …
#define R200_TXC_NEG_ARG_C …
#define R200_TXC_OP_MADD …
#define R200_TXC_OP_CND0 …
#define R200_TXC_OP_LERP …
#define R200_TXC_OP_DOT3 …
#define R200_TXC_OP_DOT4 …
#define R200_TXC_OP_CONDITIONAL …
#define R200_TXC_OP_DOT2_ADD …
#define R200_TXC_OP_MASK …
#define R200_PP_TXCBLEND2_0 …
#define R200_TXC_TFACTOR_SEL_SHIFT …
#define R200_TXC_TFACTOR_SEL_MASK …
#define R200_TXC_TFACTOR1_SEL_SHIFT …
#define R200_TXC_TFACTOR1_SEL_MASK …
#define R200_TXC_SCALE_SHIFT …
#define R200_TXC_SCALE_MASK …
#define R200_TXC_SCALE_1X …
#define R200_TXC_SCALE_2X …
#define R200_TXC_SCALE_4X …
#define R200_TXC_SCALE_8X …
#define R200_TXC_SCALE_INV2 …
#define R200_TXC_SCALE_INV4 …
#define R200_TXC_SCALE_INV8 …
#define R200_TXC_CLAMP_SHIFT …
#define R200_TXC_CLAMP_MASK …
#define R200_TXC_CLAMP_WRAP …
#define R200_TXC_CLAMP_0_1 …
#define R200_TXC_CLAMP_8_8 …
#define R200_TXC_OUTPUT_REG_MASK …
#define R200_TXC_OUTPUT_REG_NONE …
#define R200_TXC_OUTPUT_REG_R0 …
#define R200_TXC_OUTPUT_REG_R1 …
#define R200_TXC_OUTPUT_REG_R2 …
#define R200_TXC_OUTPUT_REG_R3 …
#define R200_TXC_OUTPUT_REG_R4 …
#define R200_TXC_OUTPUT_REG_R5 …
#define R200_TXC_OUTPUT_MASK_MASK …
#define R200_TXC_OUTPUT_MASK_RGB …
#define R200_TXC_OUTPUT_MASK_RG …
#define R200_TXC_OUTPUT_MASK_RB …
#define R200_TXC_OUTPUT_MASK_R …
#define R200_TXC_OUTPUT_MASK_GB …
#define R200_TXC_OUTPUT_MASK_G …
#define R200_TXC_OUTPUT_MASK_B …
#define R200_TXC_OUTPUT_MASK_NONE …
#define R200_TXC_REPL_NORMAL …
#define R200_TXC_REPL_RED …
#define R200_TXC_REPL_GREEN …
#define R200_TXC_REPL_BLUE …
#define R200_TXC_REPL_ARG_A_SHIFT …
#define R200_TXC_REPL_ARG_A_MASK …
#define R200_TXC_REPL_ARG_B_SHIFT …
#define R200_TXC_REPL_ARG_B_MASK …
#define R200_TXC_REPL_ARG_C_SHIFT …
#define R200_TXC_REPL_ARG_C_MASK …
#define R200_PP_TXABLEND_0 …
#define R200_TXA_ARG_A_ZERO …
#define R200_TXA_ARG_A_CURRENT_ALPHA …
#define R200_TXA_ARG_A_CURRENT_BLUE …
#define R200_TXA_ARG_A_DIFFUSE_ALPHA …
#define R200_TXA_ARG_A_DIFFUSE_BLUE …
#define R200_TXA_ARG_A_SPECULAR_ALPHA …
#define R200_TXA_ARG_A_SPECULAR_BLUE …
#define R200_TXA_ARG_A_TFACTOR_ALPHA …
#define R200_TXA_ARG_A_TFACTOR_BLUE …
#define R200_TXA_ARG_A_R0_ALPHA …
#define R200_TXA_ARG_A_R0_BLUE …
#define R200_TXA_ARG_A_R1_ALPHA …
#define R200_TXA_ARG_A_R1_BLUE …
#define R200_TXA_ARG_A_R2_ALPHA …
#define R200_TXA_ARG_A_R2_BLUE …
#define R200_TXA_ARG_A_R3_ALPHA …
#define R200_TXA_ARG_A_R3_BLUE …
#define R200_TXA_ARG_A_R4_ALPHA …
#define R200_TXA_ARG_A_R4_BLUE …
#define R200_TXA_ARG_A_R5_ALPHA …
#define R200_TXA_ARG_A_R5_BLUE …
#define R200_TXA_ARG_A_TFACTOR1_ALPHA …
#define R200_TXA_ARG_A_TFACTOR1_BLUE …
#define R200_TXA_ARG_A_MASK …
#define R200_TXA_ARG_A_SHIFT …
#define R200_TXA_ARG_B_ZERO …
#define R200_TXA_ARG_B_CURRENT_ALPHA …
#define R200_TXA_ARG_B_CURRENT_BLUE …
#define R200_TXA_ARG_B_DIFFUSE_ALPHA …
#define R200_TXA_ARG_B_DIFFUSE_BLUE …
#define R200_TXA_ARG_B_SPECULAR_ALPHA …
#define R200_TXA_ARG_B_SPECULAR_BLUE …
#define R200_TXA_ARG_B_TFACTOR_ALPHA …
#define R200_TXA_ARG_B_TFACTOR_BLUE …
#define R200_TXA_ARG_B_R0_ALPHA …
#define R200_TXA_ARG_B_R0_BLUE …
#define R200_TXA_ARG_B_R1_ALPHA …
#define R200_TXA_ARG_B_R1_BLUE …
#define R200_TXA_ARG_B_R2_ALPHA …
#define R200_TXA_ARG_B_R2_BLUE …
#define R200_TXA_ARG_B_R3_ALPHA …
#define R200_TXA_ARG_B_R3_BLUE …
#define R200_TXA_ARG_B_R4_ALPHA …
#define R200_TXA_ARG_B_R4_BLUE …
#define R200_TXA_ARG_B_R5_ALPHA …
#define R200_TXA_ARG_B_R5_BLUE …
#define R200_TXA_ARG_B_TFACTOR1_ALPHA …
#define R200_TXA_ARG_B_TFACTOR1_BLUE …
#define R200_TXA_ARG_B_MASK …
#define R200_TXA_ARG_B_SHIFT …
#define R200_TXA_ARG_C_ZERO …
#define R200_TXA_ARG_C_CURRENT_ALPHA …
#define R200_TXA_ARG_C_CURRENT_BLUE …
#define R200_TXA_ARG_C_DIFFUSE_ALPHA …
#define R200_TXA_ARG_C_DIFFUSE_BLUE …
#define R200_TXA_ARG_C_SPECULAR_ALPHA …
#define R200_TXA_ARG_C_SPECULAR_BLUE …
#define R200_TXA_ARG_C_TFACTOR_ALPHA …
#define R200_TXA_ARG_C_TFACTOR_BLUE …
#define R200_TXA_ARG_C_R0_ALPHA …
#define R200_TXA_ARG_C_R0_BLUE …
#define R200_TXA_ARG_C_R1_ALPHA …
#define R200_TXA_ARG_C_R1_BLUE …
#define R200_TXA_ARG_C_R2_ALPHA …
#define R200_TXA_ARG_C_R2_BLUE …
#define R200_TXA_ARG_C_R3_ALPHA …
#define R200_TXA_ARG_C_R3_BLUE …
#define R200_TXA_ARG_C_R4_ALPHA …
#define R200_TXA_ARG_C_R4_BLUE …
#define R200_TXA_ARG_C_R5_ALPHA …
#define R200_TXA_ARG_C_R5_BLUE …
#define R200_TXA_ARG_C_TFACTOR1_ALPHA …
#define R200_TXA_ARG_C_TFACTOR1_BLUE …
#define R200_TXA_ARG_C_MASK …
#define R200_TXA_ARG_C_SHIFT …
#define R200_TXA_COMP_ARG_A …
#define R200_TXA_COMP_ARG_A_SHIFT …
#define R200_TXA_BIAS_ARG_A …
#define R200_TXA_SCALE_ARG_A …
#define R200_TXA_NEG_ARG_A …
#define R200_TXA_COMP_ARG_B …
#define R200_TXA_COMP_ARG_B_SHIFT …
#define R200_TXA_BIAS_ARG_B …
#define R200_TXA_SCALE_ARG_B …
#define R200_TXA_NEG_ARG_B …
#define R200_TXA_COMP_ARG_C …
#define R200_TXA_COMP_ARG_C_SHIFT …
#define R200_TXA_BIAS_ARG_C …
#define R200_TXA_SCALE_ARG_C …
#define R200_TXA_NEG_ARG_C …
#define R200_TXA_OP_MADD …
#define R200_TXA_OP_CND0 …
#define R200_TXA_OP_LERP …
#define R200_TXA_OP_CONDITIONAL …
#define R200_TXA_OP_MASK …
#define R200_PP_TXABLEND2_0 …
#define R200_TXA_TFACTOR_SEL_SHIFT …
#define R200_TXA_TFACTOR_SEL_MASK …
#define R200_TXA_TFACTOR1_SEL_SHIFT …
#define R200_TXA_TFACTOR1_SEL_MASK …
#define R200_TXA_SCALE_SHIFT …
#define R200_TXA_SCALE_MASK …
#define R200_TXA_SCALE_1X …
#define R200_TXA_SCALE_2X …
#define R200_TXA_SCALE_4X …
#define R200_TXA_SCALE_8X …
#define R200_TXA_SCALE_INV2 …
#define R200_TXA_SCALE_INV4 …
#define R200_TXA_SCALE_INV8 …
#define R200_TXA_CLAMP_SHIFT …
#define R200_TXA_CLAMP_MASK …
#define R200_TXA_CLAMP_WRAP …
#define R200_TXA_CLAMP_0_1 …
#define R200_TXA_CLAMP_8_8 …
#define R200_TXA_OUTPUT_REG_MASK …
#define R200_TXA_OUTPUT_REG_NONE …
#define R200_TXA_OUTPUT_REG_R0 …
#define R200_TXA_OUTPUT_REG_R1 …
#define R200_TXA_OUTPUT_REG_R2 …
#define R200_TXA_OUTPUT_REG_R3 …
#define R200_TXA_OUTPUT_REG_R4 …
#define R200_TXA_OUTPUT_REG_R5 …
#define R200_TXA_DOT_ALPHA …
#define R200_TXA_REPL_NORMAL …
#define R200_TXA_REPL_RED …
#define R200_TXA_REPL_GREEN …
#define R200_TXA_REPL_ARG_A_SHIFT …
#define R200_TXA_REPL_ARG_A_MASK …
#define R200_TXA_REPL_ARG_B_SHIFT …
#define R200_TXA_REPL_ARG_B_MASK …
#define R200_TXA_REPL_ARG_C_SHIFT …
#define R200_TXA_REPL_ARG_C_MASK …
#define R200_SE_VTX_FMT_0 …
#define R200_VTX_XY …
#define R200_VTX_Z0 …
#define R200_VTX_W0 …
#define R200_VTX_WEIGHT_COUNT_SHIFT …
#define R200_VTX_PV_MATRIX_SEL …
#define R200_VTX_N0 …
#define R200_VTX_POINT_SIZE …
#define R200_VTX_DISCRETE_FOG …
#define R200_VTX_SHININESS_0 …
#define R200_VTX_SHININESS_1 …
#define R200_VTX_COLOR_NOT_PRESENT …
#define R200_VTX_PK_RGBA …
#define R200_VTX_FP_RGB …
#define R200_VTX_FP_RGBA …
#define R200_VTX_COLOR_MASK …
#define R200_VTX_COLOR_0_SHIFT …
#define R200_VTX_COLOR_1_SHIFT …
#define R200_VTX_COLOR_2_SHIFT …
#define R200_VTX_COLOR_3_SHIFT …
#define R200_VTX_COLOR_4_SHIFT …
#define R200_VTX_COLOR_5_SHIFT …
#define R200_VTX_COLOR_6_SHIFT …
#define R200_VTX_COLOR_7_SHIFT …
#define R200_VTX_XY1 …
#define R200_VTX_Z1 …
#define R200_VTX_W1 …
#define R200_VTX_N1 …
#define R200_SE_VTX_FMT_1 …
#define R200_VTX_TEX0_COMP_CNT_SHIFT …
#define R200_VTX_TEX1_COMP_CNT_SHIFT …
#define R200_VTX_TEX2_COMP_CNT_SHIFT …
#define R200_VTX_TEX3_COMP_CNT_SHIFT …
#define R200_VTX_TEX4_COMP_CNT_SHIFT …
#define R200_VTX_TEX5_COMP_CNT_SHIFT …
#define R200_SE_TCL_OUTPUT_VTX_FMT_0 …
#define R200_SE_TCL_OUTPUT_VTX_FMT_1 …
#define R200_SE_TCL_OUTPUT_VTX_COMP_SEL …
#define R200_OUTPUT_XYZW …
#define R200_OUTPUT_COLOR_0 …
#define R200_OUTPUT_COLOR_1 …
#define R200_OUTPUT_TEX_0 …
#define R200_OUTPUT_TEX_1 …
#define R200_OUTPUT_TEX_2 …
#define R200_OUTPUT_TEX_3 …
#define R200_OUTPUT_TEX_4 …
#define R200_OUTPUT_TEX_5 …
#define R200_OUTPUT_TEX_MASK …
#define R200_OUTPUT_DISCRETE_FOG …
#define R200_OUTPUT_PT_SIZE …
#define R200_FORCE_INORDER_PROC …
#define R200_PP_CNTL_X …
#define R200_PP_TXMULTI_CTL_0 …
#define R200_PP_TXMULTI_CTL_1 …
#define R200_PP_TXMULTI_CTL_2 …
#define R200_PP_TXMULTI_CTL_3 …
#define R200_PP_TXMULTI_CTL_4 …
#define R200_PP_TXMULTI_CTL_5 …
#define R200_SE_VTX_STATE_CNTL …
#define R200_UPDATE_USER_COLOR_0_ENA_MASK …
#define RADEON_CP_ME_RAM_ADDR …
#define RADEON_CP_ME_RAM_RADDR …
#define RADEON_CP_ME_RAM_DATAH …
#define RADEON_CP_ME_RAM_DATAL …
#define RADEON_CP_RB_BASE …
#define RADEON_CP_RB_CNTL …
#define RADEON_RB_BUFSZ_SHIFT …
#define RADEON_RB_BUFSZ_MASK …
#define RADEON_RB_BLKSZ_SHIFT …
#define RADEON_RB_BLKSZ_MASK …
#define RADEON_BUF_SWAP_32BIT …
#define RADEON_MAX_FETCH_SHIFT …
#define RADEON_MAX_FETCH_MASK …
#define RADEON_RB_NO_UPDATE …
#define RADEON_RB_RPTR_WR_ENA …
#define RADEON_CP_RB_RPTR_ADDR …
#define RADEON_CP_RB_RPTR …
#define RADEON_CP_RB_WPTR …
#define RADEON_CP_RB_RPTR_WR …
#define RADEON_SCRATCH_UMSK …
#define RADEON_SCRATCH_ADDR …
#define R600_CP_RB_BASE …
#define R600_CP_RB_CNTL …
#define R600_RB_BUFSZ(x) …
#define R600_RB_BLKSZ(x) …
#define R600_RB_NO_UPDATE …
#define R600_RB_RPTR_WR_ENA …
#define R600_CP_RB_RPTR_WR …
#define R600_CP_RB_RPTR_ADDR …
#define R600_CP_RB_RPTR_ADDR_HI …
#define R600_CP_RB_WPTR …
#define R600_CP_RB_WPTR_ADDR …
#define R600_CP_RB_WPTR_ADDR_HI …
#define R600_CP_RB_RPTR …
#define R600_CP_RB_WPTR_DELAY …
#define RADEON_CP_IB_BASE …
#define RADEON_CP_IB_BUFSZ …
#define RADEON_CP_CSQ_CNTL …
#define RADEON_CSQ_CNT_PRIMARY_MASK …
#define RADEON_CSQ_PRIDIS_INDDIS …
#define RADEON_CSQ_PRIPIO_INDDIS …
#define RADEON_CSQ_PRIBM_INDDIS …
#define RADEON_CSQ_PRIPIO_INDBM …
#define RADEON_CSQ_PRIBM_INDBM …
#define RADEON_CSQ_PRIPIO_INDPIO …
#define R300_CP_RESYNC_ADDR …
#define R300_CP_RESYNC_DATA …
#define RADEON_CP_CSQ_STAT …
#define RADEON_CSQ_RPTR_PRIMARY_MASK …
#define RADEON_CSQ_WPTR_PRIMARY_MASK …
#define RADEON_CSQ_RPTR_INDIRECT_MASK …
#define RADEON_CSQ_WPTR_INDIRECT_MASK …
#define RADEON_CP_CSQ2_STAT …
#define RADEON_CP_CSQ_ADDR …
#define RADEON_CP_CSQ_DATA …
#define RADEON_CP_CSQ_APER_PRIMARY …
#define RADEON_CP_CSQ_APER_INDIRECT …
#define RADEON_CP_RB_WPTR_DELAY …
#define RADEON_PRE_WRITE_TIMER_SHIFT …
#define RADEON_PRE_WRITE_LIMIT_SHIFT …
#define RADEON_CP_CSQ_MODE …
#define RADEON_INDIRECT2_START_SHIFT …
#define RADEON_INDIRECT2_START_MASK …
#define RADEON_INDIRECT1_START_SHIFT …
#define RADEON_INDIRECT1_START_MASK …
#define RADEON_AIC_CNTL …
#define RADEON_PCIGART_TRANSLATE_EN …
#define RADEON_DIS_OUT_OF_PCI_GART_ACCESS …
#define RS400_MSI_REARM …
#define RADEON_AIC_LO_ADDR …
#define RADEON_AIC_PT_BASE …
#define RADEON_AIC_HI_ADDR …
#define RADEON_CP_PACKET0 …
#define RADEON_CP_PACKET1 …
#define RADEON_CP_PACKET2 …
#define RADEON_CP_PACKET3 …
#define RADEON_CP_PACKET_MASK …
#define RADEON_CP_PACKET_COUNT_MASK …
#define RADEON_CP_PACKET_MAX_DWORDS …
#define RADEON_CP_PACKET0_REG_MASK …
#define R300_CP_PACKET0_REG_MASK …
#define R600_CP_PACKET0_REG_MASK …
#define RADEON_CP_PACKET1_REG0_MASK …
#define RADEON_CP_PACKET1_REG1_MASK …
#define RADEON_CP_PACKET0_ONE_REG_WR …
#define RADEON_CP_PACKET3_NOP …
#define RADEON_CP_PACKET3_NEXT_CHAR …
#define RADEON_CP_PACKET3_PLY_NEXTSCAN …
#define RADEON_CP_PACKET3_SET_SCISSORS …
#define RADEON_CP_PACKET3_3D_RNDR_GEN_INDX_PRIM …
#define RADEON_CP_PACKET3_LOAD_MICROCODE …
#define RADEON_CP_PACKET3_WAIT_FOR_IDLE …
#define RADEON_CP_PACKET3_3D_DRAW_VBUF …
#define RADEON_CP_PACKET3_3D_DRAW_IMMD …
#define RADEON_CP_PACKET3_3D_DRAW_INDX …
#define RADEON_CP_PACKET3_LOAD_PALETTE …
#define R200_CP_PACKET3_3D_DRAW_IMMD_2 …
#define RADEON_CP_PACKET3_3D_LOAD_VBPNTR …
#define RADEON_CP_PACKET3_CNTL_PAINT …
#define RADEON_CP_PACKET3_CNTL_BITBLT …
#define RADEON_CP_PACKET3_CNTL_SMALLTEXT …
#define RADEON_CP_PACKET3_CNTL_HOSTDATA_BLT …
#define RADEON_CP_PACKET3_CNTL_POLYLINE …
#define RADEON_CP_PACKET3_CNTL_POLYSCANLINES …
#define RADEON_CP_PACKET3_CNTL_PAINT_MULTI …
#define RADEON_CP_PACKET3_CNTL_BITBLT_MULTI …
#define RADEON_CP_PACKET3_CNTL_TRANS_BITBLT …
#define RADEON_CP_VC_FRMT_XY …
#define RADEON_CP_VC_FRMT_W0 …
#define RADEON_CP_VC_FRMT_FPCOLOR …
#define RADEON_CP_VC_FRMT_FPALPHA …
#define RADEON_CP_VC_FRMT_PKCOLOR …
#define RADEON_CP_VC_FRMT_FPSPEC …
#define RADEON_CP_VC_FRMT_FPFOG …
#define RADEON_CP_VC_FRMT_PKSPEC …
#define RADEON_CP_VC_FRMT_ST0 …
#define RADEON_CP_VC_FRMT_ST1 …
#define RADEON_CP_VC_FRMT_Q1 …
#define RADEON_CP_VC_FRMT_ST2 …
#define RADEON_CP_VC_FRMT_Q2 …
#define RADEON_CP_VC_FRMT_ST3 …
#define RADEON_CP_VC_FRMT_Q3 …
#define RADEON_CP_VC_FRMT_Q0 …
#define RADEON_CP_VC_FRMT_BLND_WEIGHT_CNT_MASK …
#define RADEON_CP_VC_FRMT_N0 …
#define RADEON_CP_VC_FRMT_XY1 …
#define RADEON_CP_VC_FRMT_Z1 …
#define RADEON_CP_VC_FRMT_W1 …
#define RADEON_CP_VC_FRMT_N1 …
#define RADEON_CP_VC_FRMT_Z …
#define RADEON_CP_VC_CNTL_PRIM_TYPE_NONE …
#define RADEON_CP_VC_CNTL_PRIM_TYPE_POINT …
#define RADEON_CP_VC_CNTL_PRIM_TYPE_LINE …
#define RADEON_CP_VC_CNTL_PRIM_TYPE_LINE_STRIP …
#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST …
#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN …
#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_STRIP …
#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_TYPE_2 …
#define RADEON_CP_VC_CNTL_PRIM_TYPE_RECT_LIST …
#define RADEON_CP_VC_CNTL_PRIM_TYPE_3VRT_POINT_LIST …
#define RADEON_CP_VC_CNTL_PRIM_TYPE_3VRT_LINE_LIST …
#define RADEON_CP_VC_CNTL_PRIM_WALK_IND …
#define RADEON_CP_VC_CNTL_PRIM_WALK_LIST …
#define RADEON_CP_VC_CNTL_PRIM_WALK_RING …
#define RADEON_CP_VC_CNTL_COLOR_ORDER_BGRA …
#define RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA …
#define RADEON_CP_VC_CNTL_MAOS_ENABLE …
#define RADEON_CP_VC_CNTL_VTX_FMT_NON_RADEON_MODE …
#define RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE …
#define RADEON_CP_VC_CNTL_TCL_DISABLE …
#define RADEON_CP_VC_CNTL_TCL_ENABLE …
#define RADEON_CP_VC_CNTL_NUM_SHIFT …
#define RADEON_VS_MATRIX_0_ADDR …
#define RADEON_VS_MATRIX_1_ADDR …
#define RADEON_VS_MATRIX_2_ADDR …
#define RADEON_VS_MATRIX_3_ADDR …
#define RADEON_VS_MATRIX_4_ADDR …
#define RADEON_VS_MATRIX_5_ADDR …
#define RADEON_VS_MATRIX_6_ADDR …
#define RADEON_VS_MATRIX_7_ADDR …
#define RADEON_VS_MATRIX_8_ADDR …
#define RADEON_VS_MATRIX_9_ADDR …
#define RADEON_VS_MATRIX_10_ADDR …
#define RADEON_VS_MATRIX_11_ADDR …
#define RADEON_VS_MATRIX_12_ADDR …
#define RADEON_VS_MATRIX_13_ADDR …
#define RADEON_VS_MATRIX_14_ADDR …
#define RADEON_VS_MATRIX_15_ADDR …
#define RADEON_VS_LIGHT_AMBIENT_ADDR …
#define RADEON_VS_LIGHT_DIFFUSE_ADDR …
#define RADEON_VS_LIGHT_SPECULAR_ADDR …
#define RADEON_VS_LIGHT_DIRPOS_ADDR …
#define RADEON_VS_LIGHT_HWVSPOT_ADDR …
#define RADEON_VS_LIGHT_ATTENUATION_ADDR …
#define RADEON_VS_MATRIX_EYE2CLIP_ADDR …
#define RADEON_VS_UCP_ADDR …
#define RADEON_VS_GLOBAL_AMBIENT_ADDR …
#define RADEON_VS_FOG_PARAM_ADDR …
#define RADEON_VS_EYE_VECTOR_ADDR …
#define RADEON_SS_LIGHT_DCD_ADDR …
#define RADEON_SS_LIGHT_SPOT_EXPONENT_ADDR …
#define RADEON_SS_LIGHT_SPOT_CUTOFF_ADDR …
#define RADEON_SS_LIGHT_SPECULAR_THRESH_ADDR …
#define RADEON_SS_LIGHT_RANGE_CUTOFF_ADDR …
#define RADEON_SS_VERT_GUARD_CLIP_ADJ_ADDR …
#define RADEON_SS_VERT_GUARD_DISCARD_ADJ_ADDR …
#define RADEON_SS_HORZ_GUARD_CLIP_ADJ_ADDR …
#define RADEON_SS_HORZ_GUARD_DISCARD_ADJ_ADDR …
#define RADEON_SS_SHININESS …
#define RADEON_TV_MASTER_CNTL …
#define RADEON_TV_ASYNC_RST …
#define RADEON_CRT_ASYNC_RST …
#define RADEON_RESTART_PHASE_FIX …
#define RADEON_TV_FIFO_ASYNC_RST …
#define RADEON_VIN_ASYNC_RST …
#define RADEON_AUD_ASYNC_RST …
#define RADEON_DVS_ASYNC_RST …
#define RADEON_CRT_FIFO_CE_EN …
#define RADEON_TV_FIFO_CE_EN …
#define RADEON_RE_SYNC_NOW_SEL_MASK …
#define RADEON_TVCLK_ALWAYS_ONb …
#define RADEON_TV_ON …
#define RADEON_TV_PRE_DAC_MUX_CNTL …
#define RADEON_Y_RED_EN …
#define RADEON_C_GRN_EN …
#define RADEON_CMP_BLU_EN …
#define RADEON_DAC_DITHER_EN …
#define RADEON_RED_MX_FORCE_DAC_DATA …
#define RADEON_GRN_MX_FORCE_DAC_DATA …
#define RADEON_BLU_MX_FORCE_DAC_DATA …
#define RADEON_TV_FORCE_DAC_DATA_SHIFT …
#define RADEON_TV_RGB_CNTL …
#define RADEON_SWITCH_TO_BLUE …
#define RADEON_RGB_DITHER_EN …
#define RADEON_RGB_SRC_SEL_MASK …
#define RADEON_RGB_SRC_SEL_CRTC1 …
#define RADEON_RGB_SRC_SEL_RMX …
#define RADEON_RGB_SRC_SEL_CRTC2 …
#define RADEON_RGB_CONVERT_BY_PASS …
#define RADEON_UVRAM_READ_MARGIN_SHIFT …
#define RADEON_FIFORAM_FFMACRO_READ_MARGIN_SHIFT …
#define RADEON_RGB_ATTEN_SEL(x) …
#define RADEON_TVOUT_SCALE_EN …
#define RADEON_RGB_ATTEN_VAL(x) …
#define RADEON_TV_SYNC_CNTL …
#define RADEON_SYNC_OE …
#define RADEON_SYNC_OUT …
#define RADEON_SYNC_IN …
#define RADEON_SYNC_PUB …
#define RADEON_SYNC_PD …
#define RADEON_TV_SYNC_IO_DRIVE …
#define RADEON_TV_HTOTAL …
#define RADEON_TV_HDISP …
#define RADEON_TV_HSTART …
#define RADEON_TV_HCOUNT …
#define RADEON_TV_VTOTAL …
#define RADEON_TV_VDISP …
#define RADEON_TV_VCOUNT …
#define RADEON_TV_FTOTAL …
#define RADEON_TV_FCOUNT …
#define RADEON_TV_FRESTART …
#define RADEON_TV_HRESTART …
#define RADEON_TV_VRESTART …
#define RADEON_TV_HOST_READ_DATA …
#define RADEON_TV_HOST_WRITE_DATA …
#define RADEON_TV_HOST_RD_WT_CNTL …
#define RADEON_HOST_FIFO_RD …
#define RADEON_HOST_FIFO_RD_ACK …
#define RADEON_HOST_FIFO_WT …
#define RADEON_HOST_FIFO_WT_ACK …
#define RADEON_TV_VSCALER_CNTL1 …
#define RADEON_UV_INC_MASK …
#define RADEON_UV_INC_SHIFT …
#define RADEON_Y_W_EN …
#define RADEON_RESTART_FIELD …
#define RADEON_Y_DEL_W_SIG_SHIFT …
#define RADEON_TV_TIMING_CNTL …
#define RADEON_H_INC_MASK …
#define RADEON_H_INC_SHIFT …
#define RADEON_REQ_Y_FIRST …
#define RADEON_FORCE_BURST_ALWAYS …
#define RADEON_UV_POST_SCALE_BYPASS …
#define RADEON_UV_OUTPUT_POST_SCALE_SHIFT …
#define RADEON_TV_VSCALER_CNTL2 …
#define RADEON_DITHER_MODE …
#define RADEON_Y_OUTPUT_DITHER_EN …
#define RADEON_UV_OUTPUT_DITHER_EN …
#define RADEON_UV_TO_BUF_DITHER_EN …
#define RADEON_TV_Y_FALL_CNTL …
#define RADEON_Y_FALL_PING_PONG …
#define RADEON_Y_COEF_EN …
#define RADEON_TV_Y_RISE_CNTL …
#define RADEON_Y_RISE_PING_PONG …
#define RADEON_TV_Y_SAW_TOOTH_CNTL …
#define RADEON_TV_UPSAMP_AND_GAIN_CNTL …
#define RADEON_YUPSAMP_EN …
#define RADEON_UVUPSAMP_EN …
#define RADEON_TV_GAIN_LIMIT_SETTINGS …
#define RADEON_Y_GAIN_LIMIT_SHIFT …
#define RADEON_UV_GAIN_LIMIT_SHIFT …
#define RADEON_TV_LINEAR_GAIN_SETTINGS …
#define RADEON_Y_GAIN_SHIFT …
#define RADEON_UV_GAIN_SHIFT …
#define RADEON_TV_MODULATOR_CNTL1 …
#define RADEON_YFLT_EN …
#define RADEON_UVFLT_EN …
#define RADEON_ALT_PHASE_EN …
#define RADEON_SYNC_TIP_LEVEL …
#define RADEON_BLANK_LEVEL_SHIFT …
#define RADEON_SET_UP_LEVEL_SHIFT …
#define RADEON_SLEW_RATE_LIMIT …
#define RADEON_CY_FILT_BLEND_SHIFT …
#define RADEON_TV_MODULATOR_CNTL2 …
#define RADEON_TV_U_BURST_LEVEL_MASK …
#define RADEON_TV_V_BURST_LEVEL_MASK …
#define RADEON_TV_V_BURST_LEVEL_SHIFT …
#define RADEON_TV_CRC_CNTL …
#define RADEON_TV_UV_ADR …
#define RADEON_MAX_UV_ADR_MASK …
#define RADEON_MAX_UV_ADR_SHIFT …
#define RADEON_TABLE1_BOT_ADR_MASK …
#define RADEON_TABLE1_BOT_ADR_SHIFT …
#define RADEON_TABLE3_TOP_ADR_MASK …
#define RADEON_TABLE3_TOP_ADR_SHIFT …
#define RADEON_HCODE_TABLE_SEL_MASK …
#define RADEON_HCODE_TABLE_SEL_SHIFT …
#define RADEON_VCODE_TABLE_SEL_MASK …
#define RADEON_VCODE_TABLE_SEL_SHIFT …
#define RADEON_TV_MAX_FIFO_ADDR …
#define RADEON_TV_MAX_FIFO_ADDR_INTERNAL …
#define RADEON_TV_PLL_FINE_CNTL …
#define RADEON_TV_PLL_CNTL …
#define RADEON_TV_M0LO_MASK …
#define RADEON_TV_M0HI_MASK …
#define RADEON_TV_M0HI_SHIFT …
#define RADEON_TV_N0LO_MASK …
#define RADEON_TV_N0LO_SHIFT …
#define RADEON_TV_N0HI_MASK …
#define RADEON_TV_N0HI_SHIFT …
#define RADEON_TV_P_MASK …
#define RADEON_TV_P_SHIFT …
#define RADEON_TV_SLIP_EN …
#define RADEON_TV_DTO_EN …
#define RADEON_TV_PLL_CNTL1 …
#define RADEON_TVPLL_RESET …
#define RADEON_TVPLL_SLEEP …
#define RADEON_TVPLL_REFCLK_SEL …
#define RADEON_TVPCP_SHIFT …
#define RADEON_TVPCP_MASK …
#define RADEON_TVPVG_SHIFT …
#define RADEON_TVPVG_MASK …
#define RADEON_TVPDC_SHIFT …
#define RADEON_TVPDC_MASK …
#define RADEON_TVPLL_TEST_DIS …
#define RADEON_TVCLK_SRC_SEL_TVPLL …
#define RS400_DISP2_REQ_CNTL1 …
#define RS400_DISP2_START_REQ_LEVEL_SHIFT …
#define RS400_DISP2_START_REQ_LEVEL_MASK …
#define RS400_DISP2_STOP_REQ_LEVEL_SHIFT …
#define RS400_DISP2_STOP_REQ_LEVEL_MASK …
#define RS400_DISP2_ALLOW_FID_LEVEL_SHIFT …
#define RS400_DISP2_ALLOW_FID_LEVEL_MASK …
#define RS400_DISP2_REQ_CNTL2 …
#define RS400_DISP2_CRITICAL_POINT_START_SHIFT …
#define RS400_DISP2_CRITICAL_POINT_START_MASK …
#define RS400_DISP2_CRITICAL_POINT_STOP_SHIFT …
#define RS400_DISP2_CRITICAL_POINT_STOP_MASK …
#define RS400_DMIF_MEM_CNTL1 …
#define RS400_DISP2_START_ADR_SHIFT …
#define RS400_DISP2_START_ADR_MASK …
#define RS400_DISP1_CRITICAL_POINT_START_SHIFT …
#define RS400_DISP1_CRITICAL_POINT_START_MASK …
#define RS400_DISP1_CRITICAL_POINT_STOP_SHIFT …
#define RS400_DISP1_CRITICAL_POINT_STOP_MASK …
#define RS400_DISP1_REQ_CNTL1 …
#define RS400_DISP1_START_REQ_LEVEL_SHIFT …
#define RS400_DISP1_START_REQ_LEVEL_MASK …
#define RS400_DISP1_STOP_REQ_LEVEL_SHIFT …
#define RS400_DISP1_STOP_REQ_LEVEL_MASK …
#define RS400_DISP1_ALLOW_FID_LEVEL_SHIFT …
#define RS400_DISP1_ALLOW_FID_LEVEL_MASK …
#define RADEON_PCIE_INDEX …
#define RADEON_PCIE_DATA …
#define RADEON_PCIE_TX_GART_CNTL …
#define RADEON_PCIE_TX_GART_EN …
#define RADEON_PCIE_TX_GART_UNMAPPED_ACCESS_PASS_THRU …
#define RADEON_PCIE_TX_GART_UNMAPPED_ACCESS_CLAMP_LO …
#define RADEON_PCIE_TX_GART_UNMAPPED_ACCESS_DISCARD …
#define RADEON_PCIE_TX_GART_MODE_32_128_CACHE …
#define RADEON_PCIE_TX_GART_MODE_8_4_128_CACHE …
#define RADEON_PCIE_TX_GART_CHK_RW_VALID_EN …
#define RADEON_PCIE_TX_GART_INVALIDATE_TLB …
#define RADEON_PCIE_TX_DISCARD_RD_ADDR_LO …
#define RADEON_PCIE_TX_DISCARD_RD_ADDR_HI …
#define RADEON_PCIE_TX_GART_BASE …
#define RADEON_PCIE_TX_GART_START_LO …
#define RADEON_PCIE_TX_GART_START_HI …
#define RADEON_PCIE_TX_GART_END_LO …
#define RADEON_PCIE_TX_GART_END_HI …
#define RADEON_PCIE_TX_GART_ERROR …
#define RADEON_SCRATCH_REG0 …
#define RADEON_SCRATCH_REG1 …
#define RADEON_SCRATCH_REG2 …
#define RADEON_SCRATCH_REG3 …
#define RADEON_SCRATCH_REG4 …
#define RADEON_SCRATCH_REG5 …
#define RV530_GB_PIPE_SELECT2 …
#define RADEON_CP_PACKET_GET_TYPE(h) …
#define RADEON_CP_PACKET_GET_COUNT(h) …
#define RADEON_CP_PACKET0_GET_ONE_REG_WR(h) …
#define RADEON_CP_PACKET3_GET_OPCODE(h) …
#define R100_CP_PACKET0_GET_REG(h) …
#define R600_CP_PACKET0_GET_REG(h) …
#define RADEON_PACKET_TYPE0 …
#define RADEON_PACKET_TYPE1 …
#define RADEON_PACKET_TYPE2 …
#define RADEON_PACKET_TYPE3 …
#define RADEON_PACKET3_NOP …
#define RADEON_VLINE_STAT …
#endif