linux/drivers/gpu/drm/amd/amdgpu/amdgpu_sync.c

// SPDX-License-Identifier: MIT
/*
 * Copyright 2014 Advanced Micro Devices, Inc.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 */
/*
 * Authors:
 *    Christian König <[email protected]>
 */

#include <linux/dma-fence-chain.h>

#include "amdgpu.h"
#include "amdgpu_trace.h"
#include "amdgpu_amdkfd.h"

struct amdgpu_sync_entry {};

static struct kmem_cache *amdgpu_sync_slab;

/**
 * amdgpu_sync_create - zero init sync object
 *
 * @sync: sync object to initialize
 *
 * Just clear the sync object for now.
 */
void amdgpu_sync_create(struct amdgpu_sync *sync)
{}

/**
 * amdgpu_sync_same_dev - test if fence belong to us
 *
 * @adev: amdgpu device to use for the test
 * @f: fence to test
 *
 * Test if the fence was issued by us.
 */
static bool amdgpu_sync_same_dev(struct amdgpu_device *adev,
				 struct dma_fence *f)
{}

/**
 * amdgpu_sync_get_owner - extract the owner of a fence
 *
 * @f: fence get the owner from
 *
 * Extract who originally created the fence.
 */
static void *amdgpu_sync_get_owner(struct dma_fence *f)
{}

/**
 * amdgpu_sync_keep_later - Keep the later fence
 *
 * @keep: existing fence to test
 * @fence: new fence
 *
 * Either keep the existing fence or the new one, depending which one is later.
 */
static void amdgpu_sync_keep_later(struct dma_fence **keep,
				   struct dma_fence *fence)
{}

/**
 * amdgpu_sync_add_later - add the fence to the hash
 *
 * @sync: sync object to add the fence to
 * @f: fence to add
 *
 * Tries to add the fence to an existing hash entry. Returns true when an entry
 * was found, false otherwise.
 */
static bool amdgpu_sync_add_later(struct amdgpu_sync *sync, struct dma_fence *f)
{}

/**
 * amdgpu_sync_fence - remember to sync to this fence
 *
 * @sync: sync object to add fence to
 * @f: fence to sync to
 *
 * Add the fence to the sync object.
 */
int amdgpu_sync_fence(struct amdgpu_sync *sync, struct dma_fence *f)
{}

/* Determine based on the owner and mode if we should sync to a fence or not */
static bool amdgpu_sync_test_fence(struct amdgpu_device *adev,
				   enum amdgpu_sync_mode mode,
				   void *owner, struct dma_fence *f)
{}

/**
 * amdgpu_sync_resv - sync to a reservation object
 *
 * @adev: amdgpu device
 * @sync: sync object to add fences from reservation object to
 * @resv: reservation object with embedded fence
 * @mode: how owner affects which fences we sync to
 * @owner: owner of the planned job submission
 *
 * Sync to the fence
 */
int amdgpu_sync_resv(struct amdgpu_device *adev, struct amdgpu_sync *sync,
		     struct dma_resv *resv, enum amdgpu_sync_mode mode,
		     void *owner)
{}

/* Free the entry back to the slab */
static void amdgpu_sync_entry_free(struct amdgpu_sync_entry *e)
{}

/**
 * amdgpu_sync_peek_fence - get the next fence not signaled yet
 *
 * @sync: the sync object
 * @ring: optional ring to use for test
 *
 * Returns the next fence not signaled yet without removing it from the sync
 * object.
 */
struct dma_fence *amdgpu_sync_peek_fence(struct amdgpu_sync *sync,
					 struct amdgpu_ring *ring)
{}

/**
 * amdgpu_sync_get_fence - get the next fence from the sync object
 *
 * @sync: sync object to use
 *
 * Get and removes the next fence from the sync object not signaled yet.
 */
struct dma_fence *amdgpu_sync_get_fence(struct amdgpu_sync *sync)
{}

/**
 * amdgpu_sync_clone - clone a sync object
 *
 * @source: sync object to clone
 * @clone: pointer to destination sync object
 *
 * Adds references to all unsignaled fences in @source to @clone. Also
 * removes signaled fences from @source while at it.
 */
int amdgpu_sync_clone(struct amdgpu_sync *source, struct amdgpu_sync *clone)
{}

/**
 * amdgpu_sync_push_to_job - push fences into job
 * @sync: sync object to get the fences from
 * @job: job to push the fences into
 *
 * Add all unsignaled fences from sync to job.
 */
int amdgpu_sync_push_to_job(struct amdgpu_sync *sync, struct amdgpu_job *job)
{}

int amdgpu_sync_wait(struct amdgpu_sync *sync, bool intr)
{}

/**
 * amdgpu_sync_free - free the sync object
 *
 * @sync: sync object to use
 *
 * Free the sync object.
 */
void amdgpu_sync_free(struct amdgpu_sync *sync)
{}

/**
 * amdgpu_sync_init - init sync object subsystem
 *
 * Allocate the slab allocator.
 */
int amdgpu_sync_init(void)
{}

/**
 * amdgpu_sync_fini - fini sync object subsystem
 *
 * Free the slab allocator.
 */
void amdgpu_sync_fini(void)
{}