/* SPDX-License-Identifier: GPL-2.0-only OR MIT */
/* Copyright (c) 2023 Imagination Technologies Ltd. */
#ifndef PVR_QUEUE_H
#define PVR_QUEUE_H
#include <drm/gpu_scheduler.h>
#include "pvr_cccb.h"
#include "pvr_device.h"
struct pvr_context;
struct pvr_queue;
/**
* struct pvr_queue_fence_ctx - Queue fence context
*
* Used to implement dma_fence_ops for pvr_job::{done,cccb}_fence.
*/
struct pvr_queue_fence_ctx {
/** @id: Fence context ID allocated with dma_fence_context_alloc(). */
u64 id;
/** @seqno: Sequence number incremented each time a fence is created. */
atomic_t seqno;
/** @lock: Lock used to synchronize access to fences allocated by this context. */
spinlock_t lock;
};
/**
* struct pvr_queue_cccb_fence_ctx - CCCB fence context
*
* Context used to manage fences controlling access to the CCCB. No fences are
* issued if there's enough space in the CCCB to push job commands.
*/
struct pvr_queue_cccb_fence_ctx {
/** @base: Base queue fence context. */
struct pvr_queue_fence_ctx base;
/**
* @job: Job waiting for CCCB space.
*
* Thanks to the serializationg done at the drm_sched_entity level,
* there's no more than one job waiting for CCCB at a given time.
*
* This field is NULL if no jobs are currently waiting for CCCB space.
*
* Must be accessed with @job_lock held.
*/
struct pvr_job *job;
/** @job_lock: Lock protecting access to the job object. */
struct mutex job_lock;
};
/**
* struct pvr_queue_fence - Queue fence object
*/
struct pvr_queue_fence {
/** @base: Base dma_fence. */
struct dma_fence base;
/** @queue: Queue that created this fence. */
struct pvr_queue *queue;
};
/**
* struct pvr_queue - Job queue
*
* Used to queue and track execution of pvr_job objects.
*/
struct pvr_queue {
/** @scheduler: Single entity scheduler use to push jobs to this queue. */
struct drm_gpu_scheduler scheduler;
/** @entity: Scheduling entity backing this queue. */
struct drm_sched_entity entity;
/** @type: Type of jobs queued to this queue. */
enum drm_pvr_job_type type;
/** @ctx: Context object this queue is bound to. */
struct pvr_context *ctx;
/** @node: Used to add the queue to the active/idle queue list. */
struct list_head node;
/**
* @in_flight_job_count: Number of jobs submitted to the CCCB that
* have not been processed yet.
*/
atomic_t in_flight_job_count;
/**
* @cccb_fence_ctx: CCCB fence context.
*
* Used to control access to the CCCB is full, such that we don't
* end up trying to push commands to the CCCB if there's not enough
* space to receive all commands needed for a job to complete.
*/
struct pvr_queue_cccb_fence_ctx cccb_fence_ctx;
/** @job_fence_ctx: Job fence context object. */
struct pvr_queue_fence_ctx job_fence_ctx;
/** @timeline_ufo: Timeline UFO for the context queue. */
struct {
/** @fw_obj: FW object representing the UFO value. */
struct pvr_fw_object *fw_obj;
/** @value: CPU mapping of the UFO value. */
u32 *value;
} timeline_ufo;
/**
* @last_queued_job_scheduled_fence: The scheduled fence of the last
* job queued to this queue.
*
* We use it to insert frag -> geom dependencies when issuing combined
* geom+frag jobs, to guarantee that the fragment job that's part of
* the combined operation comes after all fragment jobs that were queued
* before it.
*/
struct dma_fence *last_queued_job_scheduled_fence;
/** @cccb: Client Circular Command Buffer. */
struct pvr_cccb cccb;
/** @reg_state_obj: FW object representing the register state of this queue. */
struct pvr_fw_object *reg_state_obj;
/** @ctx_offset: Offset of the queue context in the FW context object. */
u32 ctx_offset;
/** @callstack_addr: Initial call stack address for register state object. */
u64 callstack_addr;
};
bool pvr_queue_fence_is_ufo_backed(struct dma_fence *f);
int pvr_queue_job_init(struct pvr_job *job);
void pvr_queue_job_cleanup(struct pvr_job *job);
void pvr_queue_job_push(struct pvr_job *job);
struct dma_fence *pvr_queue_job_arm(struct pvr_job *job);
struct pvr_queue *pvr_queue_create(struct pvr_context *ctx,
enum drm_pvr_job_type type,
struct drm_pvr_ioctl_create_context_args *args,
void *fw_ctx_map);
void pvr_queue_kill(struct pvr_queue *queue);
void pvr_queue_destroy(struct pvr_queue *queue);
void pvr_queue_process(struct pvr_queue *queue);
void pvr_queue_device_pre_reset(struct pvr_device *pvr_dev);
void pvr_queue_device_post_reset(struct pvr_device *pvr_dev);
int pvr_queue_device_init(struct pvr_device *pvr_dev);
void pvr_queue_device_fini(struct pvr_device *pvr_dev);
#endif /* PVR_QUEUE_H */