chromium/chrome/test/data/fullscreen_pointerlock/fullscreen_pointerlock.html

<!DOCTYPE html>
<html>
<head>
<title>Fullscreen and Pointer Lock Scripts</title>
<style type="text/css">
  #HTMLCursor {
      border: solid black 1px;
      background: yellow;
      display: inline;
      position: absolute;
      pointer-events: none;
      z-index: 1;
  }
</style>
<script type="text/javascript">

function enterFullscreen() {
  console.log("enterFullscreen()");
  document.getElementById('container').webkitRequestFullScreen(
    Element.ALLOW_KEYBOARD_INPUT);
}

// Wait for notification from JS, then notify test of success or failure
// callback that the click has registered and the pointer lock state has
// changed.
function lockPointer(callback) {
  console.log("lockPointer()");
  var target = document.getElementById("lockTarget1");

  function failure() {
    console.log("lock failed");
    if (callback) {
      callback("failure");
    }
  };
  function possibleSuccess() {
    if (document.pointerLockElement == target) {
      console.log("lock success");
      if (callback)
        callback("success");
    } else {
      failure();
    }
  };
  document.onpointerlockchange = possibleSuccess;
  document.onpointerlockerror = failure;
  target.requestPointerLock();
}

// In the PyAuto test the fullscreen is initiated, accepted and enters into a
// wait state reading the value of lock_result. One of the two asynchronous
// functions in the JS will be executed. The PyAuto code waits for lock_result
// to return "success" or "failure". Sample PyAuto code:
// lock_result = self._driver.execute_script('lockPointerAndSetLockResult()')
function lockPointerAndSetLockResult(targetId) {
  var target = document.getElementById(targetId);
  lock_result = "";

  function failure() {
    console.log("lock failed");
    lock_result = "failure"
  };
  function possibleSuccess() {
    if (document.pointerLockElement == target) {
      console.log("lock success");
      lock_result = "success"
    } else {
      failure();
    }
  };
  document.onpointerlockchange = possibleSuccess;
  document.onpointerlockerror = failure;
  target.requestPointerLock();
}

function lockPointerAndSetLockResult() {
  console.log("lockPointerAndSetLockResult()");
  lockPointerAndSetLockResult("lockTarget1");
}

function delayedLockPointer() {
  console.log("delayedLockPointer()");
  window.setTimeout(lockPointer, 5050);
  // To test a lock not associated with user activation, the delay must
  // be over 5 seconds so that the transient user activation expires
  // before locking.
}

function unlockPointer() {
  console.log("unlockPointer()");
  document.exitPointerLock();
}

function enterFullscreenAndLockPointer() {
  console.log("enterFullscreenAndLockPointer()");
  enterFullscreen();
  lockPointer();
}

function moveHTMLCursorTo(x, y) {
  HTMLCursor.style.left = x + "px";;
  HTMLCursor.style.top = y + "px";
}

function moveHTMLCursorToCenter() {
  moveHTMLCursorTo(window.innerWidth / 2, window.innerHeight / 2);
}

function moveHTMLCursorBy(x, y) {
  moveHTMLCursorTo(
      HTMLCursor.getBoundingClientRect().left + parseInt(x),
      HTMLCursor.getBoundingClientRect().top + parseInt(y));
}

var polyFillMouseEventMovementFromVenderPrefix = function (e) {
  e.movementX = (e.movementX !== undefined ? e.movementX :
                (e.mozMovementX !== undefined ? e.mozMovementX :
                (e.oMovementX !== undefined ? e.oMovementX :
                 e.msMovementY)));
  e.movementY = (e.movementY !== undefined ? e.movementY :
                (e.mozMovementY !== undefined ? e.mozMovementY :
                (e.oMovementY !== undefined ? e.oMovementY :
                 e.msMovementY)));
}

var clicked_elem_ID = ""
function clickElement(id) {
  clicked_elem_ID = id;
}

function init() {
  moveHTMLCursorToCenter();

  document.addEventListener("mousemove",
                            polyFillMouseEventMovementFromVenderPrefix);
  document.addEventListener("mousemove", function (e) {
    if (e.movementX !== undefined) {
      moveHTMLCursorBy(e.movementX, e.movementY);
      displaytext.innerHTML =
        "Document mousemove listener:<br>" +
        "<ul>" +
        "<li>Raw screen position: " + e.screenX + ", " + e.screenY + "</li>" +
        "<li>HTMLCursor: "
        + HTMLCursor.getBoundingClientRect().left + ", "
        + HTMLCursor.getBoundingClientRect().top + "</li>" +
        "<li>Movement: " + e.movementX + ", " + e.movementY + "</li>" +
        "</ul>";
    } else {
      displaytext.innerHTML =
        "<b>You must enable pointer lock in about:flags</b>";
    }
  });

  document.addEventListener("keypress", function (e) {
    switch (String.fromCharCode(e.charCode)) {
    case "1": lockPointer(); break;
    case "d": delayedLockPointer(); break;
    case "u": unlockPointer(); break;
    case "b": enterFullscreenAndLockPointer(); break;
    default: moveHTMLCursorToCenter(); break;
    }
  });
}

</script>
</head>
<body onload="init()"
  title="This tooltip should not be shown if the mouse is locked.">
  <div id="container">
    <button id="lockPointer" onclick="lockPointer();">
      lockPointer() [1]
    </button><br>
    <button id="delayedLockPointer" onclick="delayedLockPointer();">
      delayedLockPointer() [d]
    </button><br>
    <button id="unlockPointer" onclick="unlockPointer();">
      unlockPointer() [u]
    </button><br>
    <button id="enterFullscreenAndLockPointer"
      onclick="enterFullscreenAndLockPointer()">
      enterFullscreenAndLockPointer() [b]
    </button><br>
    <div id="lockTarget1">lockTarget1</div>
    <div id="lockTarget2">lockTarget2</div>
    <form name="HTMLCursor" id="HTMLCursor">HTMLCursor</form>
    <form name="displaytext">...</form>
    <p>The <a href="#anchor" name="anchor" id="anchor"
      onclick="clickElement(this.id);">
      anchor link
    </a>
    navigates to an anchor on this page. The browser should not exit tab
    fullscreen or pointer lock.</p>
  </div>
  <p>This text is outside of the container that is made fullscreen. This text
  should not be visible when fullscreen.</p>
</body>
</html>