chromium/chrome/test/data/media/media_preview/test_site/get_user_media.html

<!DOCTYPE html>
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 *  Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
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 *  Use of this source code is governed by a BSD-style license
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<html>
<head>

    <meta charset="utf-8">
    <meta name="description" content="Simple Webcam">
    <meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
    <meta itemprop="description" content="Request on device camera">
    <meta itemprop="name" content="Simple camera">
    <meta name="mobile-web-app-capable" content="yes">
    <meta id="theme-color" name="theme-color" content="#ffffff">

    <base target="_blank">

    <title>getUserMedia</title>

    <link rel="stylesheet" href="css/main.css">

</head>

<body>

<div id="container">
    <h1>Simple getUserMedia() Webcam</h1>

    <video id="gum-local" autoplay playsinline></video>
    <button id="open-camera">Open camera</button>

    <div id="errorMsg"></div>

    <p class="warning"><strong>Warning:</strong> if you're not using headphones, pressing play will cause feedback.</p>

    <p>Display the video stream from <code>getUserMedia()</code> in a video element.</p>

    <p>The <code>MediaStream</code> object <code>stream</code> passed to the <code>getUserMedia()</code> callback is in
        global scope, so you can inspect it from the console.</p>
</div>

<script src="js/main.js"></script>

<!-- <script src="../../../js/lib/ga.js"></script> -->

</body>
</html>