chromium/chrome/test/data/media/youtube.html

<!-- This is a test html file for Youtube video tests -->
<html>

<script type="text/javascript" src="swfobject.js"></script>   
<script type="text/javascript">

// Most of this was borrowed from:
// http://code.google.com/apis/ajax/playground/?exp=youtube#polling_the_player

// Update a particular HTML element with a new value
function updateHTML(elmId, value) {
  document.getElementById(elmId).innerHTML = value;
}

// This function is called when the player changes state
function onPlayerStateChange(newState) {
  updateHTML("playerState", newState);
}

// Display information about the current state of the player
function updatePlayerInfo() {
  if(ytplayer && ytplayer.getDuration) {
    updateHTML("bytesTotal", ytplayer.getVideoBytesTotal());
    updateHTML("startBytes", ytplayer.getVideoStartBytes());
    updateHTML("bytesLoaded", ytplayer.getVideoBytesLoaded());
    updateHTML("duration", ytplayer.getDuration());
    updateHTML("videoCurrentTime", ytplayer.getCurrentTime());
  }
}

function onYouTubePlayerReady(playerId) {
    ytplayer = document.getElementById("myytplayer");
    console.log("player ready to play");
    setInterval(updatePlayerInfo, 1000);
    updatePlayerInfo();
    // Possible player statuses:
    // unstarted (-1), ended (0), playing (1), paused (2), buffering (3),
    // video cued (5).
    updateHTML("playerState", ytplayer.getPlayerState());
    ytplayer.addEventListener("onStateChange", "onPlayerStateChange");
    ytplayer.addEventListener("onError", "onPlayerError");
}

function loadPlayer() {
  var params = { allowScriptAccess: "always" };
  var atts = { id: "myytplayer" };
  var video_id = window.location.href.split("video=");
  swfobject.embedSWF(
    "http://www.youtube.com/e/" + video_id[1] +
      "?version=3&enablejsapi=1&playerapiid=ytplayer",
    "ytapiplayer", "800", "600", "8", null, null, params, atts);
}

</script>
 
<div id="ytapiplayer"> 
  You need Flash player 8+ and JavaScript enabled to view this video. 
</div>
<body onload="loadPlayer()">
<br>
Player State (playerState):  <span id=playerState>0</span>  Possible player
statuses: unstarted (-1), ended (0), playing (1), paused (2), buffering (3), video cued (5).
<br>
Total Bytes (bytesTotal): <span id=bytesTotal>0</span>
<br>
Start Bytes (startBytes): <span id=startBytes>0</span>
<br>
Bytes Loaded (bytesLoaded): <span id=bytesLoaded>1</span>
<br>
Duration (duration): <span id=duration>0</span>
<br>
Current Time (videoCurrentTime): <span id=videoCurrentTime>0</span>

</html>