// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/system/power/power_button_menu_view_util.h"
#include "ui/compositor/scoped_layer_animation_settings.h"
namespace ash {
void SetLayerAnimation(ui::Layer* layer,
ui::ImplicitAnimationObserver* observer,
bool show,
const gfx::Transform& transform) {
DCHECK(layer);
auto* animator = layer->GetAnimator();
animator->AbortAllAnimations();
ui::ScopedLayerAnimationSettings animation_settings(animator);
animation_settings.SetTweenType(show ? gfx::Tween::EASE_IN
: gfx::Tween::FAST_OUT_LINEAR_IN);
animation_settings.SetTransitionDuration(kPowerButtonMenuAnimationDuration);
animation_settings.SetPreemptionStrategy(
ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
if (observer) {
animation_settings.AddObserver(observer);
}
layer->SetOpacity(show ? 1.0f : 0.f);
layer->SetTransform(transform);
}
} // namespace ash