<!doctype html>
<!--
Tests that the provided WebXR device has the expected capabilities
-->
<html>
<head>
<link rel="stylesheet" type="text/css" href="../resources/webxr_e2e.css">
</head>
<body>
<canvas id="webgl-canvas"></canvas>
<script src="../../../../../../third_party/blink/web_tests/resources/testharness.js"></script>
<script src="../resources/webxr_e2e.js"></script>
<script src="../resources/webxr_boilerplate.js"></script>
<script>
function stepCheckCapabilities() {
var supportsNonImmersive;
var supportsImmersive;
console.log('Checking inline session support');
navigator.xr.isSessionSupported('inline').then((supported) => {
console.log('Got inline support: ' + supported);
supportsNonImmersive = supported;
}).then( () => {
console.log('Checking immersive support');
navigator.xr.isSessionSupported('immersive-vr').then((supported) => {
console.log('Got immersive support: ' + supported);
supportsImmersive = supported;
}).then(() => {
assert_true(supportsNonImmersive,
'Device supports non-immersive sessions');
assert_true(supportsImmersive,
'Device supports immersive sessions');
done();
});
});
}
</script>
</body>
</html>