<!doctype html>
<!--
Tests that screen taps when using Cardboard are translated into WebXR input, and
that Daydream controller input is registered when using Daydream View.
-->
<html>
<head>
<link rel="stylesheet" type="text/css" href="../resources/webxr_e2e.css">
</head>
<body>
<canvas id="webgl-canvas"></canvas>
<script src="../../../../../../third_party/blink/web_tests/resources/testharness.js"></script>
<script src="../resources/webxr_e2e.js"></script>
<script src="../resources/webxr_boilerplate.js"></script>
<script>
var selectStartCount = 0;
var selectEndCount = 0;
var selectCount = 0;
var iterations;
var currentIteration = 0;
var finishAfterEachInput = true;
var expectedInputSourceIndex = 0;
function getExpectedInputSource(ev) {
return ev.frame.session.inputSources[expectedInputSourceIndex];
}
function onSelectStart(ev) {
assert_equals(ev.inputSource, getExpectedInputSource(ev));
// selectstart should always be fired first, so check that.
assert_true(selectStartCount == selectEndCount,
'selectstart fired before selectend');
assert_true(selectStartCount == selectCount,
'selectstart fired before select');
selectStartCount++;
console.log("Received selectStart: " + selectStartCount);
}
function onSelect(ev) {
assert_equals(ev.inputSource, getExpectedInputSource(ev));
// select should always be fired between selectstart and selectend.
assert_true(selectCount + 1 == selectStartCount,
'select fired after selectstart');
assert_true(selectCount == selectEndCount,
'select fired after selectend');
selectCount++;
console.log("Received onSelect: " + selectCount);
}
function onSelectEnd(ev) {
assert_equals(ev.inputSource, getExpectedInputSource(ev));
// selectend should always be fired last.
selectEndCount++;
assert_true(selectEndCount == selectStartCount,
'selectend fired after selectstart');
assert_true(selectEndCount == selectCount,
'selectend fired before select');
currentIteration++;
console.log("Received selectEnd: " + selectEndCount);
console.log("Finished iteration: " + currentIteration + " of " + iterations);
if (currentIteration == iterations) {
done();
} else if (finishAfterEachInput) {
finishJavaScriptStep();
}
}
function stepSetupListeners(numIterations) {
iterations = numIterations;
let currentSession = sessionInfos[sessionTypes.IMMERSIVE].currentSession;
currentSession.addEventListener('selectstart', onSelectStart, false);
currentSession.addEventListener('selectend', onSelectEnd, false);
currentSession.addEventListener('select', onSelect, false);
}
</script>
</body>
</html>