// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SYSTEM_TRAY_TRAY_ITEM_VIEW_H_
#define ASH_SYSTEM_TRAY_TRAY_ITEM_VIEW_H_
#include <memory>
#include <optional>
#include "ash/ash_export.h"
#include "base/callback_list.h"
#include "base/memory/raw_ptr.h"
#include "ui/base/metadata/metadata_header_macros.h"
#include "ui/compositor/throughput_tracker.h"
#include "ui/views/animation/animation_delegate_views.h"
#include "ui/views/controls/label.h"
#include "ui/views/view.h"
namespace gfx {
class SlideAnimation;
}
namespace views {
class ImageView;
}
namespace ash {
class Shelf;
// Label view which can be given a different data from the visible label.
// IME icons like "US" (US keyboard) or "あ(Google Japanese Input)" are
// rendered as a label, but reading such text literally will not always be
// understandable.
class ASH_EXPORT IconizedLabel : public views::Label {
METADATA_HEADER(IconizedLabel, views::Label)
public:
void SetCustomAccessibleName(const std::u16string& name);
std::u16string GetAccessibleNameString() const {
return custom_accessible_name_;
}
// views::View:
void AdjustAccessibleName(std::u16string& new_name,
ax::mojom::NameFrom& name_from) override;
private:
// The accessible role depends on the `custom_accessible_name_` when it is
// non-empty.
void UpdateAccessibleRole();
std::u16string custom_accessible_name_;
base::CallbackListSubscription text_context_changed_callback_ =
AddTextContextChangedCallback(
base::BindRepeating(&IconizedLabel::UpdateAccessibleRole,
base::Unretained(this)));
};
// Base-class for items in the tray. It makes sure the widget is updated
// correctly when the visibility/size of the tray item changes. It also adds
// animation when showing/hiding the item in the tray.
//
// A derived class can implement its own custom visibility animations by
// overriding `PerformVisibilityAnimation()`. If the QS revamp is enabled, then
// it is also important to override `ImmediatelyUpdateVisibility()`, which will
// be called in certain scenarios like at the end of the
// `NotificationCenterTray`'s hide animation or when the
// `NotificationCenterTray`'s hide animation is interrupted by its show
// animation. Also note that `IsAnimationEnabled()` should be checked whenever
// attempting to perform the custom animations, as there are times when a
// `TrayItemView`'s visibility should change but that change should not be
// animated (for instance, when the `NotificationCenterTray` is hidden).
class ASH_EXPORT TrayItemView : public views::View,
public views::AnimationDelegateViews {
METADATA_HEADER(TrayItemView, views::View)
public:
class Observer : public base::CheckedObserver {
public:
// Called when this tray item's visibility is going to change but has not
// yet changed. `target_visibility` is the visibility the tray item is going
// to have.
virtual void OnTrayItemVisibilityAboutToChange(bool target_visibility) = 0;
};
explicit TrayItemView(Shelf* shelf);
TrayItemView(const TrayItemView&) = delete;
TrayItemView& operator=(const TrayItemView&) = delete;
~TrayItemView() override;
void AddObserver(Observer* observer);
void RemoveObserver(Observer* observer);
// Convenience function for creating a child Label or ImageView.
// Only one of the two should be called.
void CreateLabel();
void CreateImageView();
// Methods for destroying a child label or ImageView, which a user of
// `TrayItemView` should do if they know a child view is no longer visible and
// is expected to remain as such for longer than ~0.1 seconds.
void DestroyLabel();
void DestroyImageView();
// Called when locale change is detected (which should not happen after the
// user session starts). It should reload any strings the view is using.
virtual void HandleLocaleChange() = 0;
// For Material Next: Updates the color of `label_` or `image_view_` based on
// whether the view is active or not.
virtual void UpdateLabelOrImageViewColor(bool active);
// Temporarily disables the use of animation on visibility changes. Animation
// will be disabled until the returned scoped closure is run.
[[nodiscard]] base::ScopedClosureRunner DisableAnimation();
// Sets `animation_idle_closure_`. Used by tests only.
void SetAnimationIdleClosureForTest(base::OnceClosure closure);
// Returns true if a visibility animation is currently running, false
// otherwise.
bool IsAnimating();
// Updates this `TrayItemView`'s visibility according to `target_visible_`
// without animating. Only called when the QS revamp is enabled. This is
// called in certain scenarios like at the end of the
// `NotificationCenterTray`'s hide animation or when the
// `NotificationCenterTray`'s hide animation is interrupted by its show
// animation.
virtual void ImmediatelyUpdateVisibility();
// Returns the target visibility. For testing only.
bool target_visible_for_testing() const { return target_visible_; }
// Returns this `TrayItemView`'s animation. For testing only.
gfx::SlideAnimation* animation_for_testing() const {
return animation_.get();
}
IconizedLabel* label() const { return label_; }
views::ImageView* image_view() const { return image_view_; }
bool is_active() { return is_active_; }
// views::View.
void SetVisible(bool visible) override;
gfx::Size CalculatePreferredSize(
const views::SizeBounds& available_size) const override;
void set_use_scale_in_animation(bool use_scale_in_animation) {
use_scale_in_animation_ = use_scale_in_animation;
}
protected:
// Returns whether the shelf is horizontal.
bool IsHorizontalAlignment() const;
// Perform visibility animation for this view. This function can be overridden
// so that the visibility animation can be customized. If the QS revamp is
// enabled then `ImmediatelyUpdateVisibility()` should also be overridden.
virtual void PerformVisibilityAnimation(bool visible);
// Checks if we should use animation on visibility changes.
bool ShouldVisibilityChangeBeAnimated() const {
return disable_animation_count_ == 0u;
}
// views::AnimationDelegateViews.
void AnimationEnded(const gfx::Animation* animation) override;
bool target_visible() { return target_visible_; }
const Shelf* shelf() { return shelf_; }
private:
// views::View.
void ChildPreferredSizeChanged(View* child) override;
// views::AnimationDelegateViews.
void AnimationProgressed(const gfx::Animation* animation) override;
void AnimationCanceled(const gfx::Animation* animation) override;
// Return true if the animation is in resize animation stage, which
// happens before item animating in and after item animating out.
bool InResizeAnimation(double animation_value) const;
// Converts the overall visibility animation progress to the progress for the
// animation stage that resize the tray container.
double GetResizeProgressFromAnimationProgress(double animation_value) const;
// Converts the overall visibility animation progress to the progress for the
// animation stage that fades and scales the tray item.
double GetItemScaleProgressFromAnimationProgress(
double animation_value) const;
const raw_ptr<Shelf, DanglingUntriaged> shelf_;
// When showing the item in tray, the animation is executed with 2 stages:
// 1. Resize: The size reserved for tray item view gradually increases.
// 2. Item animation: After size has changed to the target size, the actual
// tray item starts appearing.
// The steps reverse when hiding the item (the item disappears, then width
// change animation).
std::unique_ptr<gfx::SlideAnimation> animation_;
// The target visibility for the item when all the animation is done.
// Initialized to true because View visibility defaults to true during
// construction.
bool target_visible_ = true;
// Use scale in animating in the item to the tray.
bool use_scale_in_animation_ = true;
// For Material Next: if this view is active or not in `UnifiedSystemTray`.
// This is used for coloring and is set in `UpdateLabelOrImageViewColor()`.
// Note: the value is only accurate when the Jelly flag is set.
bool is_active_ = false;
// Only one of |label_| and |image_view_| should be non-null.
raw_ptr<IconizedLabel, DanglingUntriaged> label_ = nullptr;
raw_ptr<views::ImageView, DanglingUntriaged> image_view_ = nullptr;
// Measures animation smoothness metrics for "show" animation.
std::optional<ui::ThroughputTracker> show_throughput_tracker_;
// Measures animation smoothness metrics for "hide" animation.
std::optional<ui::ThroughputTracker> hide_throughput_tracker_;
// Number of active requests to disable animation.
size_t disable_animation_count_ = 0u;
// A closure called when the visibility animation finishes. Used for tests
// only.
base::OnceClosure animation_idle_closure_;
base::ObserverList<Observer> observers_;
base::WeakPtrFactory<TrayItemView> weak_factory_{this};
};
} // namespace ash
#endif // ASH_SYSTEM_TRAY_TRAY_ITEM_VIEW_H_