// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chromecast/base/alarm_manager.h"
#include <memory>
#include <utility>
#include "base/functional/bind.h"
#include "base/task/single_thread_task_runner.h"
#include "base/test/simple_test_clock.h"
#include "base/test/task_environment.h"
#include "base/time/clock.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace chromecast {
class AlarmManagerTest : public ::testing::Test {
protected:
class WallClockDependantTask {
public:
WallClockDependantTask() : fired_(false), weak_factory_(this) {}
base::WeakPtr<WallClockDependantTask> GetWeakPtr() {
return weak_factory_.GetWeakPtr();
}
void OnAlarmFire() { fired_ = true; }
bool fired_;
base::WeakPtrFactory<WallClockDependantTask> weak_factory_;
};
base::test::SingleThreadTaskEnvironment task_environment_{
base::test::TaskEnvironment::TimeSource::MOCK_TIME};
};
TEST_F(AlarmManagerTest, AlarmNotFire) {
WallClockDependantTask task;
ASSERT_FALSE(task.fired_);
// Create the AlarmManager.
base::Time now = base::Time::Now();
std::unique_ptr<base::SimpleTestClock> test_clock =
std::make_unique<base::SimpleTestClock>();
test_clock->SetNow(now);
base::SimpleTestClock* clock = test_clock.get();
std::unique_ptr<AlarmManager> manager = std::make_unique<AlarmManager>(
clock, base::SingleThreadTaskRunner::GetCurrentDefault());
base::Time alarm_time = now + base::Minutes(10);
std::unique_ptr<AlarmHandle> handle(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task.GetWeakPtr()),
alarm_time));
task_environment_.FastForwardBy(base::Minutes(9));
clock->Advance(base::Minutes(9));
task_environment_.RunUntilIdle();
ASSERT_FALSE(task.fired_);
}
TEST_F(AlarmManagerTest, AlarmFire) {
WallClockDependantTask task;
ASSERT_FALSE(task.fired_);
// Create the AlarmManager.
base::Time now = base::Time::Now();
std::unique_ptr<base::SimpleTestClock> test_clock =
std::make_unique<base::SimpleTestClock>();
test_clock->SetNow(now);
base::SimpleTestClock* clock = test_clock.get();
std::unique_ptr<AlarmManager> manager = std::make_unique<AlarmManager>(
clock, base::SingleThreadTaskRunner::GetCurrentDefault());
// Add an alarm.
base::Time alarm_time = now + base::Minutes(10);
std::unique_ptr<AlarmHandle> handle(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task.GetWeakPtr()),
alarm_time));
clock->Advance(base::Minutes(10));
task_environment_.FastForwardBy(base::Minutes(10));
task_environment_.RunUntilIdle();
ASSERT_TRUE(task.fired_);
// Fires only once.
task.fired_ = false;
clock->Advance(base::Minutes(10));
task_environment_.FastForwardBy(base::Minutes(10));
task_environment_.RunUntilIdle();
ASSERT_FALSE(task.fired_);
}
TEST_F(AlarmManagerTest, AlarmPast) {
WallClockDependantTask task;
ASSERT_FALSE(task.fired_);
// Create the AlarmManager.
base::Time now = base::Time::Now();
std::unique_ptr<base::SimpleTestClock> test_clock =
std::make_unique<base::SimpleTestClock>();
test_clock->SetNow(now);
std::unique_ptr<AlarmManager> manager = std::make_unique<AlarmManager>(
test_clock.get(), base::SingleThreadTaskRunner::GetCurrentDefault());
// Add an alarm in the past. Should fire right away.
base::Time alarm_time = base::Time::Now() - base::Minutes(10);
std::unique_ptr<AlarmHandle> handle(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task.GetWeakPtr()),
alarm_time));
task_environment_.FastForwardBy(base::Seconds(10));
task_environment_.RunUntilIdle();
ASSERT_TRUE(task.fired_);
}
TEST_F(AlarmManagerTest, AlarmTimeJump) {
WallClockDependantTask task;
ASSERT_FALSE(task.fired_);
// Create the AlarmManager.
base::Time now = base::Time::Now();
std::unique_ptr<base::SimpleTestClock> test_clock =
std::make_unique<base::SimpleTestClock>();
test_clock->SetNow(now);
base::SimpleTestClock* clock = test_clock.get();
std::unique_ptr<AlarmManager> manager = std::make_unique<AlarmManager>(
clock, base::SingleThreadTaskRunner::GetCurrentDefault());
// Add an alarm. The time jumps to the future.
base::Time alarm_time = now + base::Minutes(10);
std::unique_ptr<AlarmHandle> handle(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task.GetWeakPtr()),
alarm_time));
clock->Advance(base::Minutes(10));
task_environment_.FastForwardBy(base::Minutes(1));
task_environment_.RunUntilIdle();
ASSERT_TRUE(task.fired_);
}
TEST_F(AlarmManagerTest, AlarmJumpFuture) {
WallClockDependantTask task;
ASSERT_FALSE(task.fired_);
// Create the AlarmManager.
base::Time now = base::Time::Now();
std::unique_ptr<base::SimpleTestClock> test_clock =
std::make_unique<base::SimpleTestClock>();
test_clock->SetNow(now);
base::SimpleTestClock* clock = test_clock.get();
std::unique_ptr<AlarmManager> manager = std::make_unique<AlarmManager>(
clock, base::SingleThreadTaskRunner::GetCurrentDefault());
// Add an alarm. The time jumps far into the future.
base::Time alarm_time = now + base::Minutes(10);
std::unique_ptr<AlarmHandle> handle(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task.GetWeakPtr()),
alarm_time));
clock->Advance(base::Minutes(60));
task_environment_.FastForwardBy(base::Minutes(1));
task_environment_.RunUntilIdle();
ASSERT_TRUE(task.fired_);
}
TEST_F(AlarmManagerTest, AlarmMultiple) {
WallClockDependantTask task1;
WallClockDependantTask task2;
ASSERT_FALSE(task1.fired_);
ASSERT_FALSE(task2.fired_);
// Create the AlarmManager.
base::Time now = base::Time::Now();
std::unique_ptr<base::SimpleTestClock> test_clock =
std::make_unique<base::SimpleTestClock>();
test_clock->SetNow(now);
base::SimpleTestClock* clock = test_clock.get();
std::unique_ptr<AlarmManager> manager = std::make_unique<AlarmManager>(
clock, base::SingleThreadTaskRunner::GetCurrentDefault());
// Add first task.
base::Time alarm_time = now + base::Minutes(10);
std::unique_ptr<AlarmHandle> handle1(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task1.GetWeakPtr()),
alarm_time));
// Add second task.
alarm_time = now + base::Minutes(12);
std::unique_ptr<AlarmHandle> handle2(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task2.GetWeakPtr()),
alarm_time));
// First task should fire.
clock->Advance(base::Minutes(10));
task_environment_.FastForwardBy(base::Minutes(1));
task_environment_.RunUntilIdle();
ASSERT_TRUE(task1.fired_);
ASSERT_FALSE(task2.fired_);
// Reset state;
task1.fired_ = false;
task2.fired_ = false;
// Second task should fire.
clock->Advance(base::Minutes(2));
task_environment_.FastForwardBy(base::Minutes(1));
task_environment_.RunUntilIdle();
ASSERT_FALSE(task1.fired_);
ASSERT_TRUE(task2.fired_);
}
TEST_F(AlarmManagerTest, AlarmMultipleReverseOrder) {
WallClockDependantTask task1;
WallClockDependantTask task2;
ASSERT_FALSE(task1.fired_);
ASSERT_FALSE(task2.fired_);
// Create the AlarmManager.
base::Time now = base::Time::Now();
std::unique_ptr<base::SimpleTestClock> test_clock =
std::make_unique<base::SimpleTestClock>();
test_clock->SetNow(now);
base::SimpleTestClock* clock = test_clock.get();
std::unique_ptr<AlarmManager> manager = std::make_unique<AlarmManager>(
clock, base::SingleThreadTaskRunner::GetCurrentDefault());
// Add first task.
base::Time alarm_time = now + base::Minutes(12);
std::unique_ptr<AlarmHandle> handle1(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task1.GetWeakPtr()),
alarm_time));
// Add second task.
alarm_time = now + base::Minutes(10);
std::unique_ptr<AlarmHandle> handle2(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task2.GetWeakPtr()),
alarm_time));
// Second task should fire.
clock->Advance(base::Minutes(10));
task_environment_.FastForwardBy(base::Minutes(1));
task_environment_.RunUntilIdle();
ASSERT_FALSE(task1.fired_);
ASSERT_TRUE(task2.fired_);
// Reset state;
task1.fired_ = false;
task2.fired_ = false;
// First task should fire.
clock->Advance(base::Minutes(2));
task_environment_.FastForwardBy(base::Minutes(1));
task_environment_.RunUntilIdle();
ASSERT_TRUE(task1.fired_);
ASSERT_FALSE(task2.fired_);
}
TEST_F(AlarmManagerTest, AlarmMultipleSameTime) {
WallClockDependantTask task1;
WallClockDependantTask task2;
WallClockDependantTask task3;
ASSERT_FALSE(task1.fired_);
ASSERT_FALSE(task2.fired_);
ASSERT_FALSE(task3.fired_);
// Create the AlarmManager.
base::Time now = base::Time::Now();
std::unique_ptr<base::SimpleTestClock> test_clock =
std::make_unique<base::SimpleTestClock>();
test_clock->SetNow(now);
base::SimpleTestClock* clock = test_clock.get();
std::unique_ptr<AlarmManager> manager = std::make_unique<AlarmManager>(
clock, base::SingleThreadTaskRunner::GetCurrentDefault());
// Add first task.
base::Time alarm_time = now + base::Minutes(12);
std::unique_ptr<AlarmHandle> handle1(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task1.GetWeakPtr()),
alarm_time));
// Add second task.
alarm_time = now + base::Minutes(16);
std::unique_ptr<AlarmHandle> handle2(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task2.GetWeakPtr()),
alarm_time));
// Add third task.
alarm_time = now + base::Minutes(12);
std::unique_ptr<AlarmHandle> handle3(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task3.GetWeakPtr()),
alarm_time));
// First and third task should fire.
clock->Advance(base::Minutes(12));
task_environment_.FastForwardBy(base::Minutes(1));
task_environment_.RunUntilIdle();
ASSERT_TRUE(task1.fired_);
ASSERT_FALSE(task2.fired_);
ASSERT_TRUE(task3.fired_);
}
TEST_F(AlarmManagerTest, AlarmMultipleShuffle) {
WallClockDependantTask task1;
WallClockDependantTask task2;
WallClockDependantTask task3;
ASSERT_FALSE(task1.fired_);
ASSERT_FALSE(task2.fired_);
ASSERT_FALSE(task3.fired_);
// Create the AlarmManager.
base::Time now = base::Time::Now();
std::unique_ptr<base::SimpleTestClock> test_clock =
std::make_unique<base::SimpleTestClock>();
test_clock->SetNow(now);
base::SimpleTestClock* clock = test_clock.get();
std::unique_ptr<AlarmManager> manager = std::make_unique<AlarmManager>(
clock, base::SingleThreadTaskRunner::GetCurrentDefault());
// Add first task.
base::Time alarm_time = now + base::Minutes(15);
std::unique_ptr<AlarmHandle> handle1(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task1.GetWeakPtr()),
alarm_time));
// Add second task.
alarm_time = now + base::Minutes(16);
std::unique_ptr<AlarmHandle> handle2(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task2.GetWeakPtr()),
alarm_time));
// Add third task.
alarm_time = now + base::Minutes(11);
std::unique_ptr<AlarmHandle> handle3(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task3.GetWeakPtr()),
alarm_time));
// Third task should fire.
clock->Advance(base::Minutes(12));
task_environment_.FastForwardBy(base::Minutes(1));
task_environment_.RunUntilIdle();
ASSERT_FALSE(task1.fired_);
ASSERT_FALSE(task2.fired_);
ASSERT_TRUE(task3.fired_);
clock->Advance(base::Minutes(3));
task_environment_.FastForwardBy(base::Minutes(1));
task_environment_.RunUntilIdle();
ASSERT_TRUE(task1.fired_);
ASSERT_FALSE(task2.fired_);
ASSERT_TRUE(task3.fired_);
}
TEST_F(AlarmManagerTest, AlarmTwice) {
WallClockDependantTask task1;
WallClockDependantTask task2;
ASSERT_FALSE(task1.fired_);
ASSERT_FALSE(task2.fired_);
// Create the AlarmManager.
base::Time now = base::Time::Now();
std::unique_ptr<base::SimpleTestClock> test_clock =
std::make_unique<base::SimpleTestClock>();
test_clock->SetNow(now);
base::SimpleTestClock* clock = test_clock.get();
std::unique_ptr<AlarmManager> manager = std::make_unique<AlarmManager>(
clock, base::SingleThreadTaskRunner::GetCurrentDefault());
// Add first task.
base::Time alarm_time = now + base::Minutes(15);
std::unique_ptr<AlarmHandle> handle1(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task1.GetWeakPtr()),
alarm_time));
// Add it again with less time.
alarm_time = now + base::Minutes(1);
std::unique_ptr<AlarmHandle> handle2(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task1.GetWeakPtr()),
alarm_time));
// Add second task.
alarm_time = now + base::Minutes(16);
std::unique_ptr<AlarmHandle> handle3(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task2.GetWeakPtr()),
alarm_time));
// First task should fire.
clock->Advance(base::Minutes(1));
task_environment_.FastForwardBy(base::Minutes(1));
task_environment_.RunUntilIdle();
ASSERT_TRUE(task1.fired_);
ASSERT_FALSE(task2.fired_);
task1.fired_ = false;
task2.fired_ = false;
// First task should fire again because it was added twice.
clock->Advance(base::Minutes(14));
task_environment_.FastForwardBy(base::Minutes(1));
task_environment_.RunUntilIdle();
ASSERT_TRUE(task1.fired_);
ASSERT_FALSE(task2.fired_);
}
TEST_F(AlarmManagerTest, AlarmCancel) {
std::unique_ptr<WallClockDependantTask> task1 =
std::make_unique<WallClockDependantTask>();
std::unique_ptr<WallClockDependantTask> task2 =
std::make_unique<WallClockDependantTask>();
std::unique_ptr<WallClockDependantTask> task3 =
std::make_unique<WallClockDependantTask>();
ASSERT_FALSE(task1->fired_);
ASSERT_FALSE(task2->fired_);
ASSERT_FALSE(task3->fired_);
// Create the AlarmManager.
base::Time now = base::Time::Now();
std::unique_ptr<base::SimpleTestClock> test_clock =
std::make_unique<base::SimpleTestClock>();
test_clock->SetNow(now);
base::SimpleTestClock* clock = test_clock.get();
std::unique_ptr<AlarmManager> manager = std::make_unique<AlarmManager>(
clock, base::SingleThreadTaskRunner::GetCurrentDefault());
// Add first task.
base::Time alarm_time = now + base::Minutes(12);
std::unique_ptr<AlarmHandle> handle1(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task1->GetWeakPtr()),
alarm_time));
// Add second task.
alarm_time = now + base::Minutes(16);
std::unique_ptr<AlarmHandle> handle2(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task2->GetWeakPtr()),
alarm_time));
// Add third task.
alarm_time = now + base::Minutes(12);
std::unique_ptr<AlarmHandle> handle3(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task3->GetWeakPtr()),
alarm_time));
// Remove the first task.
task1.reset(nullptr);
// Third task should fire.
clock->Advance(base::Minutes(15));
task_environment_.FastForwardBy(base::Minutes(1));
task_environment_.RunUntilIdle();
ASSERT_FALSE(task2->fired_);
ASSERT_TRUE(task3->fired_);
}
TEST_F(AlarmManagerTest, AlarmDeleteHandle) {
std::unique_ptr<WallClockDependantTask> task1 =
std::make_unique<WallClockDependantTask>();
std::unique_ptr<WallClockDependantTask> task2 =
std::make_unique<WallClockDependantTask>();
std::unique_ptr<WallClockDependantTask> task3 =
std::make_unique<WallClockDependantTask>();
ASSERT_FALSE(task1->fired_);
ASSERT_FALSE(task2->fired_);
ASSERT_FALSE(task3->fired_);
// Create the AlarmManager.
base::Time now = base::Time::Now();
std::unique_ptr<base::SimpleTestClock> test_clock =
std::make_unique<base::SimpleTestClock>();
test_clock->SetNow(now);
base::SimpleTestClock* clock = test_clock.get();
std::unique_ptr<AlarmManager> manager = std::make_unique<AlarmManager>(
clock, base::SingleThreadTaskRunner::GetCurrentDefault());
// Add first task.
base::Time alarm_time = now + base::Minutes(12);
std::unique_ptr<AlarmHandle> handle1(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task1->GetWeakPtr()),
alarm_time));
// Add second task.
alarm_time = now + base::Minutes(16);
std::unique_ptr<AlarmHandle> handle2(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task2->GetWeakPtr()),
alarm_time));
// Add third task.
alarm_time = now + base::Minutes(12);
std::unique_ptr<AlarmHandle> handle3(manager->PostAlarmTask(
base::BindOnce(&WallClockDependantTask::OnAlarmFire, task3->GetWeakPtr()),
alarm_time));
// Delete the first task's handle.
handle1.reset();
// Third task should fire.
clock->Advance(base::Minutes(15));
task_environment_.FastForwardBy(base::Minutes(1));
task_environment_.RunUntilIdle();
ASSERT_FALSE(task1->fired_);
ASSERT_FALSE(task2->fired_);
ASSERT_TRUE(task3->fired_);
}
} // namespace chromecast