// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/touch/touch_hud_projection.h"
#include "ash/root_window_controller.h"
#include "ash/touch/touch_hud_renderer.h"
namespace ash {
TouchHudProjection::TouchHudProjection(aura::Window* initial_root)
: TouchObserverHud(initial_root, "TouchHud"),
touch_hud_renderer_(new TouchHudRenderer(widget())) {}
TouchHudProjection::~TouchHudProjection() = default;
void TouchHudProjection::Clear() {
touch_hud_renderer_->Clear();
}
void TouchHudProjection::OnTouchEvent(ui::TouchEvent* event) {
touch_hud_renderer_->HandleTouchEvent(*event);
}
void TouchHudProjection::SetHudForRootWindowController(
RootWindowController* controller) {
controller->set_touch_hud_projection(this);
}
void TouchHudProjection::UnsetHudForRootWindowController(
RootWindowController* controller) {
controller->set_touch_hud_projection(nullptr);
}
} // namespace ash