// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_USER_EDUCATION_VIEWS_HELP_BUBBLE_VIEW_ASH_H_
#define ASH_USER_EDUCATION_VIEWS_HELP_BUBBLE_VIEW_ASH_H_
#include <cstddef>
#include <memory>
#include <optional>
#include <vector>
#include "ash/ash_export.h"
#include "base/gtest_prod_util.h"
#include "base/memory/raw_ptr.h"
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "components/user_education/common/help_bubble_params.h"
#include "ui/base/interaction/element_identifier.h"
#include "ui/base/metadata/metadata_header_macros.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/views/bubble/bubble_border.h"
#include "ui/views/bubble/bubble_dialog_delegate_view.h"
#include "ui/views/controls/button/label_button.h"
namespace views {
class ImageView;
class Label;
} // namespace views
namespace ash {
enum class HelpBubbleId;
namespace internal {
// Describes how a help bubble should be anchored to a Views element, beyond
// what is specified by the HelpBubbleParams. Should only be instantiated by
// classes derived from HelpBubbleFactory (or in tests).
struct HelpBubbleAnchorParams {
// This is the View to be anchored to (mandatory).
raw_ptr<views::View> view = nullptr;
};
} // namespace internal
// The HelpBubbleView is a special BubbleDialogDelegateView for
// in-product help which educates users about certain Chrome features in
// a deferred context.
class ASH_EXPORT HelpBubbleViewAsh : public views::BubbleDialogDelegateView {
METADATA_HEADER(HelpBubbleViewAsh, views::BubbleDialogDelegateView)
public:
DECLARE_CLASS_ELEMENT_IDENTIFIER_VALUE(kHelpBubbleElementIdForTesting);
DECLARE_CLASS_ELEMENT_IDENTIFIER_VALUE(kDefaultButtonIdForTesting);
DECLARE_CLASS_ELEMENT_IDENTIFIER_VALUE(kFirstNonDefaultButtonIdForTesting);
DECLARE_CLASS_ELEMENT_IDENTIFIER_VALUE(kBodyIconIdForTesting);
DECLARE_CLASS_ELEMENT_IDENTIFIER_VALUE(kBodyTextIdForTesting);
HelpBubbleViewAsh(HelpBubbleId id,
const internal::HelpBubbleAnchorParams& anchor,
user_education::HelpBubbleParams params);
HelpBubbleViewAsh(const HelpBubbleViewAsh&) = delete;
HelpBubbleViewAsh& operator=(const HelpBubbleViewAsh&) = delete;
~HelpBubbleViewAsh() override;
// Returns whether the given dialog is a help bubble.
static bool IsHelpBubble(views::DialogDelegate* dialog);
bool IsFocusInHelpBubble() const;
views::LabelButton* GetDefaultButtonForTesting() const;
views::LabelButton* GetNonDefaultButtonForTesting(int index) const;
// Gets the `gfx::Rect` representing the area of this view's widget/window for
// which located events should be targeted to this view.
gfx::Rect GetHitRect() const;
HelpBubbleId id() const { return id_; }
protected:
// views::BubbleDialogDelegateView:
std::unique_ptr<views::NonClientFrameView> CreateNonClientFrameView(
views::Widget* widget) override;
void OnAnchorBoundsChanged() override;
std::u16string GetAccessibleWindowTitle() const override;
void OnWidgetActivationChanged(views::Widget* widget, bool active) override;
void OnWidgetBoundsChanged(views::Widget* widget, const gfx::Rect&) override;
void OnThemeChanged() override;
gfx::Size CalculatePreferredSize(
const views::SizeBounds& available_size) const override;
gfx::Rect GetAnchorRect() const override;
void GetWidgetHitTestMask(SkPath* mask) const override;
bool WidgetHasHitTestMask() const override;
private:
FRIEND_TEST_ALL_PREFIXES(HelpBubbleViewTimeoutTest,
RespectsProvidedTimeoutAfterActivate);
friend class HelpBubbleViewsTest;
void MaybeStartAutoCloseTimer();
void OnTimeout();
// Updates the help bubble's rounded corners based on its position relative to
// its anchor. When the help bubble is not center aligned with its anchor, the
// corner closest to the anchor has a smaller radius.
void UpdateRoundedCorners();
const HelpBubbleId id_;
raw_ptr<views::ImageView> icon_view_ = nullptr;
std::vector<raw_ptr<views::Label, VectorExperimental>> labels_;
// If the bubble has buttons, it must be focusable.
std::vector<raw_ptr<views::LabelButton, VectorExperimental>>
non_default_buttons_;
raw_ptr<views::LabelButton> default_button_ = nullptr;
raw_ptr<views::Button> close_button_ = nullptr;
// This is the base accessible name of the window.
std::u16string accessible_name_;
// This is any additional hint text to read.
std::u16string screenreader_hint_text_;
// Track the number of times the widget has been activated; if it's greater
// than 1 we won't re-read the screenreader hint again.
int activate_count_ = 0;
// Prevents the widget we're anchored to from disappearing when it loses
// focus, even if it's marked as close_on_deactivate.
std::unique_ptr<CloseOnDeactivatePin> anchor_pin_;
// Auto close timeout. If the value is 0 (default), the bubble never times
// out.
base::TimeDelta timeout_;
base::OneShotTimer auto_close_timer_;
base::OnceClosure timeout_callback_;
};
} // namespace ash
#endif // ASH_USER_EDUCATION_VIEWS_HELP_BUBBLE_VIEW_ASH_H_