// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROMEOS_ASH_COMPONENTS_NEARBY_COMMON_CONNECTIONS_MANAGER_NEARBY_CONNECTION_IMPL_H_
#define CHROMEOS_ASH_COMPONENTS_NEARBY_COMMON_CONNECTIONS_MANAGER_NEARBY_CONNECTION_IMPL_H_
#include <queue>
#include <vector>
#include "base/memory/raw_ptr.h"
#include "chromeos/ash/components/nearby/common/connections_manager/nearby_connection.h"
#include "base/sequence_checker.h"
#include "chromeos/ash/services/nearby/public/mojom/nearby_connections_types.mojom.h"
class NearbyConnectionsManager;
class NearbyConnectionImpl : public NearbyConnection {
public:
NearbyConnectionImpl(
base::WeakPtr<NearbyConnectionsManager> nearby_connections_manager,
const std::string& endpoint_id);
~NearbyConnectionImpl() override;
// NearbyConnection:
void Read(ReadCallback callback) override;
void Write(std::vector<uint8_t> bytes) override;
void Close() override;
void SetDisconnectionListener(base::OnceClosure listener) override;
// Add |bytes| to the read queue, notifying ReadCallback.
void WriteMessage(std::vector<uint8_t> bytes);
private:
using PayloadContent = nearby::connections::mojom::PayloadContent;
using BytesPayload = nearby::connections::mojom::BytesPayload;
SEQUENCE_CHECKER(sequence_checker_);
base::WeakPtr<NearbyConnectionsManager> nearby_connections_manager_;
std::string endpoint_id_;
ReadCallback read_callback_;
base::OnceClosure disconnect_listener_;
// A read queue. The data that we've read from the remote device ends up here
// until Read() is called to dequeue it.
std::queue<std::vector<uint8_t>> reads_;
};
#endif // CHROMEOS_ASH_COMPONENTS_NEARBY_COMMON_CONNECTIONS_MANAGER_NEARBY_CONNECTION_IMPL_H_