// Copyright 2023 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_CAPTURE_MODE_AUDIO_CAPTURER_H_ #define COMPONENTS_CAPTURE_MODE_AUDIO_CAPTURER_H_ #include <memory> #include <string_view> #include "base/memory/weak_ptr.h" #include "base/sequence_checker.h" #include "base/time/time.h" #include "components/capture_mode/capture_mode_export.h" #include "media/base/audio_bus.h" #include "media/base/audio_bus_pool.h" #include "media/base/audio_capturer_source.h" #include "media/base/audio_parameters.h" #include "media/mojo/mojom/audio_stream_factory.mojom-forward.h" #include "mojo/public/cpp/bindings/pending_remote.h" namespace capture_mode { // Defines the type of the callback that will be triggered repeatedly by the // audio input device to deliver a stream of buffers containing the captured // audio data. Each call will provide an `audio_bus` and the // `audio_capture_time` when the first frame of that bus was captured. // This callback will be invoked on a worker thread created by the audio input // device (`media::AudioDeviceThread`). The provided `audio_bus` owns its own // memory. OnAudioCapturedCallback; // Defines an audio capturer that can capture an audio input device whose ID is // `device_id`. The provided `audio_stream_factory` will be used so that the // underlying `AudioInputDevice` can communicate with audio service via IPC. The // provided `audio_params` will be used to initialize the underlying audio // capturer. `callback` will be invoked according to the rules specified above. class CAPTURE_MODE_EXPORT AudioCapturer : public media::AudioCapturerSource::CaptureCallback { … }; } // namespace capture_mode #endif // COMPONENTS_CAPTURE_MODE_AUDIO_CAPTURER_H_