// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_EXO_KEYBOARD_H_
#define COMPONENTS_EXO_KEYBOARD_H_
#include <memory>
#include "ash/ime/ime_controller_impl.h"
#include "ash/public/cpp/keyboard/keyboard_controller_observer.h"
#include "ash/public/mojom/input_device_settings.mojom.h"
#include "base/containers/flat_map.h"
#include "base/containers/flat_set.h"
#include "base/memory/raw_ptr.h"
#include "base/observer_list.h"
#include "base/time/time.h"
#include "components/exo/key_state.h"
#include "components/exo/keyboard_observer.h"
#include "components/exo/seat_observer.h"
#include "components/exo/surface_observer.h"
#include "ui/events/event.h"
#include "ui/events/event_handler.h"
namespace ui {
enum class DomCode : uint32_t;
class KeyEvent;
}
namespace exo {
class KeyboardDelegate;
class KeyboardDeviceConfigurationDelegate;
class Seat;
class Surface;
// This class implements a client keyboard that represents one or more keyboard
// devices.
class Keyboard : public ui::EventHandler,
public SurfaceObserver,
public SeatObserver,
public ash::KeyboardControllerObserver,
public ash::ImeController::Observer {
public:
Keyboard(std::unique_ptr<KeyboardDelegate> delegate, Seat* seat);
Keyboard(const Keyboard&) = delete;
Keyboard& operator=(const Keyboard&) = delete;
~Keyboard() override;
KeyboardDelegate* delegate() const { return delegate_.get(); }
bool HasDeviceConfigurationDelegate() const;
void SetDeviceConfigurationDelegate(
KeyboardDeviceConfigurationDelegate* delegate);
// Management of the observer list.
void AddObserver(KeyboardObserver* observer);
bool HasObserver(KeyboardObserver* observer) const;
void RemoveObserver(KeyboardObserver* observer);
void SetNeedKeyboardKeyAcks(bool need_acks);
bool AreKeyboardKeyAcksNeeded() const;
void AckKeyboardKey(uint32_t serial, bool handled);
// Overridden from ui::EventHandler:
void OnKeyEvent(ui::KeyEvent* event) override;
// Overridden from SurfaceObserver:
void OnSurfaceDestroying(Surface* surface) override;
// Overridden from SeatObserver:
void OnSurfaceFocused(Surface* gained_focus,
Surface* lost_focus,
bool has_focused_surface) override;
void OnKeyboardModifierUpdated() override;
// Overridden from ash::KeyboardControllerObserver:
void OnKeyboardEnableFlagsChanged(
const std::set<keyboard::KeyboardEnableFlag>& flags) override;
void OnKeyRepeatSettingsChanged(
const ash::KeyRepeatSettings& settings) override;
// Overridden from ash::ImeController::Observer:
void OnCapsLockChanged(bool enabled) override;
void OnKeyboardLayoutNameChanged(const std::string& layout_name) override;
Surface* focused_surface_for_testing() const { return focus_; }
private:
// Returns a set of keys with keys that should not be handled by the surface
// filtered out from pressed_keys_.
base::flat_map<PhysicalCode, base::flat_set<KeyState>>
GetPressedKeysForSurface(Surface* surface);
// Change keyboard focus to |surface|.
void SetFocus(Surface* surface);
// Processes expired key state changes in |pending_key_acks_| as they have not
// been acknowledged.
void ProcessExpiredPendingKeyAcks();
// Schedule next call of ProcessExpiredPendingKeyAcks after |delay|
void ScheduleProcessExpiredPendingKeyAcks(base::TimeDelta delay);
// Adds/Removes pre or post event handler depending on if key acks are needed.
// If key acks are needed, pre target handler will be added because this class
// wants to dispatch keys before they are consumed by Chrome. Otherwise, post
// target handler will be added because all accelerators should be handled by
// Chrome before they are dispatched by this class.
void AddEventHandler();
void RemoveEventHandler();
// Notify the current keyboard type.
void UpdateKeyboardType();
// The delegate instance that all events except for events about device
// configuration are dispatched to.
std::unique_ptr<KeyboardDelegate> delegate_;
// Seat that the Keyboard recieves focus events from.
const raw_ptr<Seat> seat_;
// The delegate instance that events about device configuration are dispatched
// to.
raw_ptr<KeyboardDeviceConfigurationDelegate> device_configuration_delegate_ =
nullptr;
// Indicates that each key event is expected to be acknowledged.
bool are_keyboard_key_acks_needed_ = false;
// The current focus surface for the keyboard.
raw_ptr<Surface> focus_ = nullptr;
// Set of currently pressed keys. First value is a platform code and second
// value is the code that was delivered to client. See Seat.h for more
// details.
base::flat_map<PhysicalCode, base::flat_set<KeyState>> pressed_keys_;
// Key state changes that are expected to be acknowledged.
using KeyStateChange = std::pair<ui::KeyEvent, base::TimeTicks>;
base::flat_map<uint32_t, KeyStateChange> pending_key_acks_;
// Indicates that a ProcessExpiredPendingKeyAcks call is pending.
bool process_expired_pending_key_acks_pending_ = false;
// Delay until a key state change expected to be acknowledged is expired.
const base::TimeDelta expiration_delay_for_pending_key_acks_;
// Tracks whether the last key event is the target of autorepeat.
bool auto_repeat_enabled_ = true;
// True when the ARC app window is focused.
// TODO(yhanada, https://crbug.com/847500): Remove this when we find a way to
// fix https://crbug.com/847500 without breaking ARC++ apps.
bool focused_on_ime_supported_surface_ = false;
base::ObserverList<KeyboardObserver>::Unchecked observer_list_;
base::WeakPtrFactory<Keyboard> weak_ptr_factory_{this};
};
} // namespace exo
#endif // COMPONENTS_EXO_KEYBOARD_H_