#include "components/feature_engagement/internal/display_lock_controller_impl.h"
#include "base/functional/bind.h"
#include "base/not_fatal_until.h"
#include "base/threading/thread_checker.h"
#include "components/feature_engagement/public/tracker.h"
namespace feature_engagement {
DisplayLockControllerImpl::DisplayLockControllerImpl() { … }
DisplayLockControllerImpl::~DisplayLockControllerImpl() = default;
void DisplayLockControllerImpl::ReleaseDisplayLock(uint32_t handle_id) { … }
std::unique_ptr<DisplayLockHandle>
DisplayLockControllerImpl::AcquireDisplayLock() { … }
bool DisplayLockControllerImpl::IsDisplayLocked() const { … }
}