// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_INPUT_WEB_INPUT_EVENT_BUILDERS_IOS_H_
#define COMPONENTS_INPUT_WEB_INPUT_EVENT_BUILDERS_IOS_H_
#include "base/component_export.h"
#include "third_party/blink/public/common/input/web_gesture_event.h"
#include "third_party/blink/public/common/input/web_input_event.h"
#include "third_party/blink/public/common/input/web_keyboard_event.h"
#include "third_party/blink/public/common/input/web_mouse_wheel_event.h"
#include "third_party/blink/public/common/input/web_touch_event.h"
@class UIEvent;
@class UITouch;
@class UIView;
namespace input {
class COMPONENT_EXPORT(INPUT) WebKeyboardEventBuilder {
public:
static blink::WebKeyboardEvent Build(UIEvent* event);
};
class COMPONENT_EXPORT(INPUT) WebGestureEventBuilder {
public:
static blink::WebGestureEvent Build(UIEvent*, UIView*);
};
class COMPONENT_EXPORT(INPUT) WebTouchEventBuilder {
public:
static blink::WebTouchEvent Build(
blink::WebInputEvent::Type type,
UITouch* touch,
UIEvent* event,
UIView* view,
const std::optional<gfx::Vector2dF>& view_offset);
};
} // namespace input
#endif // COMPONENTS_INPUT_WEB_INPUT_EVENT_BUILDERS_IOS_H_