// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_JS_INJECTION_RENDERER_JS_COMMUNICATION_H_
#define COMPONENTS_JS_INJECTION_RENDERER_JS_COMMUNICATION_H_
#include <string>
#include <vector>
#include "base/memory/weak_ptr.h"
#include "components/js_injection/common/interfaces.mojom.h"
#include "content/public/renderer/render_frame_observer.h"
#include "content/public/renderer/render_frame_observer_tracker.h"
#include "mojo/public/cpp/bindings/associated_receiver.h"
#include "mojo/public/cpp/bindings/associated_remote.h"
#include "third_party/blink/public/platform/web_string.h"
namespace content {
class RenderFrame;
}
namespace js_injection {
class JsBinding;
class JsCommunication
: public mojom::JsCommunication,
public content::RenderFrameObserver,
public content::RenderFrameObserverTracker<JsCommunication> {
public:
explicit JsCommunication(content::RenderFrame* render_frame);
JsCommunication(const JsCommunication&) = delete;
JsCommunication& operator=(const JsCommunication&) = delete;
~JsCommunication() override;
// mojom::JsCommunication implementation
void SetJsObjects(
std::vector<mojom::JsObjectPtr> js_object_ptrs,
mojo::PendingAssociatedRemote<mojom::JsObjectsClient> client) override;
void AddDocumentStartScript(
mojom::DocumentStartJavaScriptPtr script_ptr) override;
void RemoveDocumentStartScript(int32_t script_id) override;
// RenderFrameObserver implementation
void DidClearWindowObject() override;
void WillReleaseScriptContext(v8::Local<v8::Context> context,
int32_t world_id) override;
void OnDestruct() override;
void RunScriptsAtDocumentStart();
mojom::JsToBrowserMessaging* GetJsToJavaMessage(
const std::u16string& js_object_name);
private:
class JsObjectInfo;
struct DocumentStartJavaScript;
void BindPendingReceiver(
mojo::PendingAssociatedReceiver<mojom::JsCommunication> pending_receiver);
using JsObjectMap = std::map<std::u16string, std::unique_ptr<JsObjectInfo>>;
JsObjectMap js_objects_;
// In some cases DidClearWindowObject will be called twice in a row, we need
// to prevent doing multiple injection in that case.
bool inside_did_clear_window_object_ = false;
std::vector<std::unique_ptr<DocumentStartJavaScript>> scripts_;
std::vector<base::WeakPtr<JsBinding>> js_bindings_;
// Associated with legacy IPC channel.
mojo::AssociatedReceiver<mojom::JsCommunication> receiver_{this};
mojo::AssociatedRemote<mojom::JsObjectsClient> client_remote_;
base::WeakPtrFactory<JsCommunication> weak_ptr_factory_for_bindings_{this};
};
} // namespace js_injection
#endif // COMPONENTS_JS_INJECTION_RENDERER_JS_COMMUNICATION_H_