// Copyright 2023 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_MEMORY_PRESSURE_RECLAIM_TARGET_H_ #define COMPONENTS_MEMORY_PRESSURE_RECLAIM_TARGET_H_ #include <optional> #include "base/time/time.h" namespace memory_pressure { // Represents a reclaim target. struct ReclaimTarget { … }; } // namespace memory_pressure #endif // COMPONENTS_MEMORY_PRESSURE_RECLAIM_TARGET_H_