// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/password_manager/ios/account_select_fill_data.h"
#include "base/feature_list.h"
#include "base/ranges/algorithm.h"
#include "base/strings/string_util.h"
#include "components/autofill/core/common/password_form_fill_data.h"
#include "components/password_manager/core/browser/features/password_features.h"
using autofill::FieldRendererId;
using autofill::FormRendererId;
namespace password_manager {
namespace {
// Returns true if credentials are eligible. For example, credentials are
// ineglible when there are only credentials with an empty username available
// for a single username form.
bool AreCredentialsEligibleForFilling(
const FormInfo* form_info,
const std::vector<Credential>& credentials) {
// Check that this is only called when `form_info` is available.
CHECK(form_info);
const bool is_single_username = form_info && form_info->username_element_id &&
!form_info->password_element_id;
const auto has_empty_username = [](const Credential& c) {
return c.username.empty();
};
return !(is_single_username &&
base::ranges::all_of(credentials, has_empty_username));
}
} // namespace
FillData::FillData() = default;
FillData::~FillData() = default;
FillData::FillData(const FillData& other) = default;
FormInfo::FormInfo() = default;
FormInfo::~FormInfo() = default;
FormInfo::FormInfo(const FormInfo&) = default;
Credential::Credential(const std::u16string& username,
const std::u16string& password,
const std::string& realm)
: username(username), password(password), realm(realm) {}
Credential::~Credential() = default;
AccountSelectFillData::AccountSelectFillData() = default;
AccountSelectFillData::~AccountSelectFillData() = default;
void AccountSelectFillData::Add(const autofill::PasswordFormFillData& form_data,
bool always_populate_realm) {
auto iter_ok = forms_.insert(
std::make_pair(form_data.form_renderer_id.value(), FormInfo()));
FormInfo& form_info = iter_ok.first->second;
form_info.origin = form_data.url;
form_info.form_id = form_data.form_renderer_id;
form_info.username_element_id = form_data.username_element_renderer_id;
form_info.password_element_id = form_data.password_element_renderer_id;
// Suggested credentials don't depend on a clicked form. It's better to use
// the latest known credentials, since credentials can be updated between
// loading of different forms.
credentials_.clear();
credentials_.push_back(
{form_data.preferred_login.username_value,
form_data.preferred_login.password_value,
always_populate_realm && form_data.preferred_login.realm.empty()
? form_data.url.spec()
: form_data.preferred_login.realm});
for (const auto& username_password_and_realm : form_data.additional_logins) {
const std::u16string& username = username_password_and_realm.username_value;
const std::u16string& password = username_password_and_realm.password_value;
const std::string& realm = username_password_and_realm.realm;
if (always_populate_realm && realm.empty()) {
credentials_.push_back({username, password, form_data.url.spec()});
} else {
credentials_.push_back({username, password, realm});
}
}
}
void AccountSelectFillData::Reset() {
forms_.clear();
credentials_.clear();
last_requested_form_ = nullptr;
}
void AccountSelectFillData::ResetCache() {
credentials_.clear();
}
bool AccountSelectFillData::Empty() const {
return credentials_.empty();
}
bool AccountSelectFillData::IsSuggestionsAvailable(
FormRendererId form_identifier,
FieldRendererId field_identifier,
bool is_password_field) const {
const FormInfo* form_info =
GetFormInfo(form_identifier, field_identifier, is_password_field);
return form_info && AreCredentialsEligibleForFilling(form_info, credentials_);
}
std::vector<UsernameAndRealm> AccountSelectFillData::RetrieveSuggestions(
FormRendererId form_identifier,
FieldRendererId field_identifier,
bool is_password_field) {
last_requested_form_ =
GetFormInfo(form_identifier, field_identifier, is_password_field);
CHECK(last_requested_form_);
if (!AreCredentialsEligibleForFilling(last_requested_form_, credentials_)) {
return {};
}
last_requested_password_field_id_ =
is_password_field ? field_identifier : FieldRendererId();
std::vector<UsernameAndRealm> result;
for (const Credential& credential : credentials_)
result.push_back({credential.username, credential.realm});
return result;
}
std::unique_ptr<FillData> AccountSelectFillData::GetFillData(
const std::u16string& username) const {
if (!last_requested_form_) {
DUMP_WILL_BE_NOTREACHED();
return nullptr;
}
auto it = base::ranges::find(credentials_, username, &Credential::username);
if (it == credentials_.end())
return nullptr;
const Credential& credential = *it;
auto result = std::make_unique<FillData>();
result->origin = last_requested_form_->origin;
result->form_id = last_requested_form_->form_id;
result->username_element_id = last_requested_form_->username_element_id;
result->username_value = credential.username;
result->password_element_id = last_requested_password_field_id_.is_null()
? last_requested_form_->password_element_id
: last_requested_password_field_id_;
result->password_value = credential.password;
return result;
}
const FormInfo* AccountSelectFillData::GetFormInfo(
FormRendererId form_identifier,
FieldRendererId field_identifier,
bool is_password_field) const {
auto it = forms_.find(form_identifier);
if (it == forms_.end())
return nullptr;
return is_password_field || it->second.username_element_id == field_identifier
? &it->second
: nullptr;
}
} // namespace password_manager