#include "components/performance_manager/decorators/process_priority_aggregator_data.h"
#include "base/check_op.h"
#include "base/dcheck_is_on.h"
#include "base/notreached.h"
#include "base/numerics/safe_conversions.h"
namespace performance_manager {
void ProcessPriorityAggregatorData::Decrement(base::TaskPriority priority) { … }
void ProcessPriorityAggregatorData::Increment(base::TaskPriority priority) { … }
bool ProcessPriorityAggregatorData::IsEmpty() const { … }
base::TaskPriority ProcessPriorityAggregatorData::GetPriority() const { … }
base::Value::Dict ProcessPriorityAggregatorData::Describe() const { … }
}