#ifndef COMPONENTS_PERFORMANCE_MANAGER_EXECUTION_CONTEXT_EXECUTION_CONTEXT_IMPL_H_
#define COMPONENTS_PERFORMANCE_MANAGER_EXECUTION_CONTEXT_EXECUTION_CONTEXT_IMPL_H_
#include "base/memory/raw_ptr.h"
#include "base/sequence_checker.h"
#include "components/performance_manager/graph/node_inline_data.h"
#include "components/performance_manager/public/execution_context/execution_context.h"
namespace performance_manager {
class FrameNode;
class WorkerNode;
namespace execution_context {
class FrameExecutionContext : public ExecutionContext,
public NodeInlineData<FrameExecutionContext> { … };
class WorkerExecutionContext : public ExecutionContext,
public NodeInlineData<WorkerExecutionContext> { … };
}
}
#endif