#include "components/performance_manager/public/resource_attribution/frame_context.h"
#include <memory>
#include <optional>
#include "base/memory/weak_ptr.h"
#include "components/performance_manager/public/graph/frame_node.h"
#include "components/performance_manager/public/performance_manager.h"
#include "components/performance_manager/resource_attribution/performance_manager_aliases.h"
#include "components/performance_manager/test_support/performance_manager_test_harness.h"
#include "components/performance_manager/test_support/run_in_graph.h"
#include "content/public/browser/global_routing_id.h"
#include "content/public/browser/render_frame_host.h"
#include "content/public/browser/web_contents.h"
#include "content/public/test/navigation_simulator.h"
#include "content/public/test/test_renderer_host.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "url/gurl.h"
namespace resource_attribution {
namespace {
ResourceAttrFrameContextTest;
ResourceAttrFrameContextNoPMTest;
TEST_F(ResourceAttrFrameContextTest, FrameContexts) { … }
TEST_F(ResourceAttrFrameContextNoPMTest, FrameContextWithoutPM) { … }
}
}